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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-04 18:40:06 +01:00

Updated changelog with yet more changes since 4.7.

Dieser Commit ist enthalten in:
TomyLobo 2011-12-05 04:43:01 +01:00
Ursprung 50bdb2332a
Commit f74d37c97b

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@ -7,11 +7,18 @@
- Fixed config file generation on windows
- Added an expression parser (for developers!)
- Added a YAML library (for developers!)
- Block queues are now flushed based on attachment to other blocks
- Sped up //fast mode by deferring lighting until after all blocks are in place. Has some bugs but it's at the very least good for previews.
- Block queues are now flushed based on attachment to other blocks. This should fix doors popping out.
[removed](- Sped up //fast mode by deferring lighting until after all blocks are in place. Has some bugs but it's at the very least good for previews.)
- Added l[eft], r[ight], b[ack] and f[orward] to the commands that take a direction.
- Added a //g[en[erate]] command that can generate a shape given a formula
- Added support for stretched cylinders
- Added support for the new blocks/items/mobs that were added with Minecraft 1.0
- Added a //deform command that deforms the current selection given a formula
- Made blockbag (take blocks from inventory) system more consistent.
- Fixed some navigation wand (compass) quirks
- Added sound and particle effects for the super pickaxe
- Fixed the tree remover tool for large forests
- Changed the WEPIF interface (for developers!)
4.7:
- Added support for all the new items and blocks