Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-02 17:40:09 +01:00
Ursprung
d5005a04e3
Commit
f347e0f5f5
@ -57,6 +57,7 @@ import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.block.BlockReplace;
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import com.sk89q.worldedit.function.block.Naturalizer;
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import com.sk89q.worldedit.function.block.SnowSimulator;
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import com.sk89q.worldedit.function.generator.ForestGenerator;
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import com.sk89q.worldedit.function.generator.GardenPatchGenerator;
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import com.sk89q.worldedit.function.mask.BlockStateMask;
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@ -97,6 +98,7 @@ import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.MathUtils;
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import com.sk89q.worldedit.math.MutableBlockVector2;
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import com.sk89q.worldedit.math.MutableBlockVector3;
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import com.sk89q.worldedit.math.Vector2;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.math.interpolation.Interpolation;
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import com.sk89q.worldedit.math.interpolation.KochanekBartelsInterpolation;
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@ -104,6 +106,7 @@ import com.sk89q.worldedit.math.interpolation.Node;
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import com.sk89q.worldedit.math.noise.RandomNoise;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.CylinderRegion;
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import com.sk89q.worldedit.regions.EllipsoidRegion;
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import com.sk89q.worldedit.regions.FlatRegion;
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import com.sk89q.worldedit.regions.Region;
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@ -148,6 +151,7 @@ import java.util.UUID;
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import static com.google.common.base.Preconditions.checkArgument;
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import static com.google.common.base.Preconditions.checkNotNull;
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import static com.sk89q.worldedit.function.block.SnowSimulator.snowy;
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import static com.sk89q.worldedit.regions.Regions.asFlatRegion;
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import static com.sk89q.worldedit.regions.Regions.maximumBlockY;
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import static com.sk89q.worldedit.regions.Regions.minimumBlockY;
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@ -2150,9 +2154,25 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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* @param radius the radius
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @deprecated Use {@link #thaw(BlockVector3, double, int)}.
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*/
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@Deprecated
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public int thaw(BlockVector3 position, double radius)
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throws MaxChangedBlocksException {
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return thaw(position, radius,
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WorldEdit.getInstance().getConfiguration().defaultVerticalHeight);
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}
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/**
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* Thaw blocks in a cylinder.
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*
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* @param position the position
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* @param radius the radius
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* @param height the height (upwards and downwards)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int thaw(BlockVector3 position, double radius, int height)
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throws MaxChangedBlocksException {
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int affected = 0;
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double radiusSq = radius * radius;
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@ -2164,6 +2184,10 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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BlockState air = BlockTypes.AIR.getDefaultState();
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BlockState water = BlockTypes.WATER.getDefaultState();
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int centerY = Math.max(getWorld().getMinY(), Math.min(getWorld().getMaxY(), oy));
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int minY = Math.max(getWorld().getMinY(), centerY - height);
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int maxY = Math.min(getWorld().getMaxY(), centerY + height);
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int ceilRadius = (int) Math.ceil(radius);
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for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
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for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
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@ -2171,15 +2195,25 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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continue;
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}
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for (int y = maxY; y >= 1; --y) {
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BlockType id = getBlock(x, y, z).getBlockType();
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for (int y = maxY; y > minY; --y) {
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BlockVector3 pt = BlockVector3.at(x, y, z);
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BlockVector3 below = BlockVector3.at(x, y - 1, z);
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BlockType id = getBlock(pt).getBlockType();
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if (id == BlockTypes.ICE) {
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if (setBlock(x, y, z, water)) {
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if (setBlock(pt, water)) {
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++affected;
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}
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} else if (id == BlockTypes.SNOW) {
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if (setBlock(x, y, z, air)) {
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if (setBlock(pt, air)) {
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if (y > 0 ) {
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BlockState block = getBlock(below);
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if (block.getStates().containsKey(snowy)) {
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if (setBlock(below, block.with(snowy, false))) {
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affected++;
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}
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}
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}
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++affected;
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}
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} else if (id.getMaterial().isAir()) {
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@ -2191,7 +2225,7 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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}
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}
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return changes = affected;
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return affected;
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}
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/**
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@ -2201,67 +2235,46 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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* @param radius a radius
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @deprecated Use {@link #simulateSnow(BlockVector3, double, int)}.
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*/
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@Deprecated
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public int simulateSnow(BlockVector3 position, double radius) throws MaxChangedBlocksException {
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int affected = 0;
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double radiusSq = radius * radius;
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int ox = position.getBlockX();
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int oy = position.getBlockY();
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int oz = position.getBlockZ();
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BlockState ice = BlockTypes.ICE.getDefaultState();
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BlockState snow = BlockTypes.SNOW.getDefaultState();
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int ceilRadius = (int) Math.ceil(radius);
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for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
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for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
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if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) {
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continue;
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return simulateSnow(position, radius,
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WorldEdit.getInstance().getConfiguration().defaultVerticalHeight);
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}
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for (int y = maxY; y >= 1; --y) {
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BlockVector3 pt = BlockVector3.at(x, y, z);
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BlockType id = getBlock(pt).getBlockType();
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/**
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* Make snow in a cylinder.
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*
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* @param position a position
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* @param radius a radius
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* @param height the height (upwards and downwards)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int simulateSnow(BlockVector3 position, double radius, int height)
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throws MaxChangedBlocksException {
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if (id.getMaterial().isAir()) {
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continue;
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return simulateSnow(new CylinderRegion(position, Vector2.at(radius, radius), position.getBlockY(), height), false);
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}
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// Ice!
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if (id == BlockTypes.WATER) {
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if (setBlock(pt, ice)) {
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++affected;
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}
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break;
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}
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/**
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* Make snow in a region.
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*
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* @param region the region to simulate snow in
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* @param stack whether it should stack existing snow
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int simulateSnow(FlatRegion region, boolean stack)
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throws MaxChangedBlocksException {
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checkNotNull(region);
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// Snow should not cover these blocks
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if (id.getMaterial().isTranslucent()) {
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// Add snow on leaves
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if (!BlockCategories.LEAVES.contains(id)) {
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break;
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SnowSimulator snowSimulator = new SnowSimulator(this, stack);
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LayerVisitor layerVisitor = new LayerVisitor(region, region.getMinimumY(), region.getMaximumY(), snowSimulator);
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Operations.completeLegacy(layerVisitor);
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return snowSimulator.getAffected();
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}
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}
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// Too high?
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if (y == maxY) {
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break;
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}
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// add snow cover
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if (setBlock(pt.add(0, 1, 0), snow)) {
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++affected;
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}
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break;
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}
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}
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}
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return changes = affected;
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}
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/**
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* Make dirt green.
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*
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@ -2270,52 +2283,67 @@ public class EditSession extends PassthroughExtent implements AutoCloseable {
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* @param onlyNormalDirt only affect normal dirt (all default properties)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @deprecated Use {@link #green(BlockVector3, double, int, boolean)}.
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*/
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@Deprecated
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public int green(BlockVector3 position, double radius, boolean onlyNormalDirt)
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throws MaxChangedBlocksException {
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return green(position, radius,
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WorldEdit.getInstance().getConfiguration().defaultVerticalHeight, onlyNormalDirt);
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}
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/**
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* Make dirt green in a cylinder.
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*
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* @param position the position
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* @param radius the radius
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* @param height the height
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* @param onlyNormalDirt only affect normal dirt (all default properties)
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int green(BlockVector3 position, double radius, int height, boolean onlyNormalDirt)
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throws MaxChangedBlocksException {
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int affected = 0;
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final double radiusSq = radius * radius;
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final int ox = position.getBlockX();
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final int oy = position.getBlockY();
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final int oz = position.getBlockZ();
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final BlockState grass = BlockTypes.GRASS_BLOCK.getDefaultState();
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final int centerY = Math.max(getWorld().getMinY(), Math.min(getWorld().getMaxY(), oy));
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final int minY = Math.max(getWorld().getMinY(), centerY - height);
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final int maxY = Math.min(getWorld().getMaxY(), centerY + height);
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final int ceilRadius = (int) Math.ceil(radius);
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for (int x = ox - ceilRadius; x <= ox + ceilRadius; ++x) {
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int dx = x - ox;
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int dx2 = dx * dx;
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for (int z = oz - ceilRadius; z <= oz + ceilRadius; ++z) {
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int dz = z - oz;
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int dz2 = dz * dz;
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if (dx2 + dz2 > radiusSq) {
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if ((BlockVector3.at(x, oy, z)).distanceSq(position) > radiusSq) {
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continue;
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}
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loop:
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for (int y = maxY; y >= 1; --y) {
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final BlockType block = getBlockType(x, y, z);
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switch (block.getInternalId()) {
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case BlockID.COARSE_DIRT:
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if (onlyNormalDirt) {
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break loop;
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}
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this.setBlock(x, y, z, grass);
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break loop;
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case BlockID.DIRT:
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this.setBlock(x, y, z, grass);
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break loop;
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case BlockID.WATER:
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case BlockID.LAVA:
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default:
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if (block.getMaterial().isMovementBlocker()) {
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break loop;
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for (int y = maxY; y > minY; --y) {
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final BlockVector3 pt = BlockVector3.at(x, y, z);
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final BlockState block = getBlock(pt);
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if (block.getBlockType() == BlockTypes.DIRT
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|| (!onlyNormalDirt && block.getBlockType() == BlockTypes.COARSE_DIRT)) {
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if (setBlock(pt, grass)) {
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++affected;
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}
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break;
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} else if (block.getBlockType() == BlockTypes.WATER || block.getBlockType() == BlockTypes.LAVA) {
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break;
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} else if (block.getBlockType().getMaterial().isMovementBlocker()) {
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break;
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}
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}
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}
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}
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return changes;
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return affected;
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}
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/**
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@ -34,6 +34,7 @@ import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.command.argument.HeightConverter;
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import com.sk89q.worldedit.command.util.CommandPermissions;
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import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
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import com.sk89q.worldedit.command.util.CreatureButcher;
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@ -54,10 +55,12 @@ import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.EntityVisitor;
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import com.sk89q.worldedit.internal.annotation.Direction;
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import com.sk89q.worldedit.internal.annotation.VertHeight;
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import com.sk89q.worldedit.internal.expression.EvaluationException;
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import com.sk89q.worldedit.internal.expression.Expression;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector2;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.CylinderRegion;
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import com.sk89q.worldedit.regions.Region;
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@ -464,6 +467,7 @@ public class UtilityCommands {
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return affected;
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}
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@Command(
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name = "snow",
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aliases = { "/snow" },
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@ -472,13 +476,27 @@ public class UtilityCommands {
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@CommandPermissions("worldedit.snow")
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@Logging(PLACEMENT)
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public int snow(Actor actor, LocalSession session, EditSession editSession,
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@Arg(desc = "The radius of the circle to snow in", def = "10")
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double size) throws WorldEditException {
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@Arg(desc = "The radius of the cylinder to snow in", def = "10")
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double size,
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@Arg(
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desc = "The height of the cylinder to snow in",
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def = HeightConverter.DEFAULT_VALUE
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)
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@VertHeight
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int height,
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@Switch(name = 's', desc = "Stack snow layers")
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boolean stack) throws WorldEditException {
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size = Math.max(1, size);
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height = Math.max(1, height);
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we.checkMaxRadius(size);
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int affected = editSession.simulateSnow(session.getPlacementPosition(actor), size);
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actor.printInfo(TranslatableComponent.of("worldedit.snow.created", TextComponent.of(affected)));
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BlockVector3 position = session.getPlacementPosition(actor);
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CylinderRegion region = new CylinderRegion(position, Vector2.at(size, size), position.getBlockY() - height, position.getBlockY() + height);
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int affected = editSession.simulateSnow(region, stack);
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actor.printInfo(TranslatableComponent.of(
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"worldedit.snow.created", TextComponent.of(affected)
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));
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return affected;
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}
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@ -490,13 +508,22 @@ public class UtilityCommands {
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@CommandPermissions("worldedit.thaw")
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@Logging(PLACEMENT)
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public int thaw(Actor actor, LocalSession session, EditSession editSession,
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@Arg(desc = "The radius of the circle to thaw in", def = "10")
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double size) throws WorldEditException {
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@Arg(desc = "The radius of the cylinder to thaw in", def = "10")
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double size,
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@Arg(
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desc = "The height of the cylinder to thaw in",
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def = HeightConverter.DEFAULT_VALUE
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)
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@VertHeight
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int height) throws WorldEditException {
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size = Math.max(1, size);
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height = Math.max(1, height);
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we.checkMaxRadius(size);
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int affected = editSession.thaw(session.getPlacementPosition(actor), size);
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actor.printInfo(TranslatableComponent.of("worldedit.thaw.removed", TextComponent.of(affected)));
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int affected = editSession.thaw(session.getPlacementPosition(actor), size, height);
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actor.printInfo(TranslatableComponent.of(
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"worldedit.thaw.removed", TextComponent.of(affected)
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));
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return affected;
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}
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@ -508,16 +535,27 @@ public class UtilityCommands {
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@CommandPermissions("worldedit.green")
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@Logging(PLACEMENT)
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public int green(Actor actor, LocalSession session, EditSession editSession,
|
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@Arg(desc = "The radius of the circle to convert in", def = "10")
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@Arg(desc = "The radius of the cylinder to convert in", def = "10")
|
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double size,
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@Arg(
|
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desc = "The height of the cylinder to convert in",
|
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def = HeightConverter.DEFAULT_VALUE
|
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)
|
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@VertHeight
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int height,
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@Switch(name = 'f', desc = "Also convert coarse dirt")
|
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boolean convertCoarse) throws WorldEditException {
|
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size = Math.max(1, size);
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height = Math.max(1, height);
|
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we.checkMaxRadius(size);
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final boolean onlyNormalDirt = !convertCoarse;
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final int affected = editSession.green(session.getPlacementPosition(actor), size, onlyNormalDirt);
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actor.printInfo(TranslatableComponent.of("worldedit.green.changed", TextComponent.of(affected)));
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final int affected = editSession.green(
|
||||
session.getPlacementPosition(actor), size, height, onlyNormalDirt
|
||||
);
|
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actor.printInfo(TranslatableComponent.of(
|
||||
"worldedit.green.changed", TextComponent.of(affected)
|
||||
));
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return affected;
|
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}
|
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|
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|
@ -23,12 +23,15 @@ import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.function.LayerFunction;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.registry.state.BooleanProperty;
|
||||
import com.sk89q.worldedit.registry.state.Property;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
import com.sk89q.worldedit.world.block.BlockTypes;
|
||||
|
||||
public class SnowSimulator implements LayerFunction {
|
||||
|
||||
public static final BooleanProperty snowy = (BooleanProperty) (Property<?>) BlockTypes.GRASS_BLOCK.getProperty("snowy");
|
||||
|
||||
private final BlockState ice = BlockTypes.ICE.getDefaultState();
|
||||
private final BlockState snow = BlockTypes.SNOW.getDefaultState();
|
||||
private final BlockState snowBlock = BlockTypes.SNOW_BLOCK.getDefaultState();
|
||||
@ -42,6 +45,7 @@ public class SnowSimulator implements LayerFunction {
|
||||
private int affected;
|
||||
|
||||
public SnowSimulator(Extent extent, boolean stack) {
|
||||
|
||||
this.extent = extent;
|
||||
this.stack = stack;
|
||||
|
||||
@ -66,9 +70,8 @@ public class SnowSimulator implements LayerFunction {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Can only place on full solid blocks
|
||||
return block.getBlockType().getMaterial().isFullCube()
|
||||
&& block.getBlockType().getMaterial().isSolid();
|
||||
// Stop searching when we hit a movement blocker
|
||||
return block.getBlockType().getMaterial().isMovementBlocker();
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -107,16 +110,25 @@ public class SnowSimulator implements LayerFunction {
|
||||
// We've hit the highest layer (If it doesn't contain current + 2 it means it's 1 away from full)
|
||||
if (!snowLayersProperty.getValues().contains(currentHeight + 2)) {
|
||||
if (this.extent.setBlock(abovePosition, snowBlock)) {
|
||||
if (block.getStates().containsKey(snowy)) {
|
||||
this.extent.setBlock(position, block.with(snowy, true));
|
||||
}
|
||||
this.affected++;
|
||||
}
|
||||
} else {
|
||||
if (this.extent.setBlock(abovePosition, above.with(snowLayersProperty, currentHeight + 1))) {
|
||||
if (block.getStates().containsKey(snowy)) {
|
||||
this.extent.setBlock(position, block.with(snowy, true));
|
||||
}
|
||||
this.affected++;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
if (this.extent.setBlock(abovePosition, snow)) {
|
||||
if (block.getStates().containsKey(snowy)) {
|
||||
this.extent.setBlock(position, block.with(snowy, true));
|
||||
}
|
||||
this.affected++;
|
||||
}
|
||||
return false;
|
||||
|
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