Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 01:50:06 +01:00
Fix //wand
Dieser Commit ist enthalten in:
Ursprung
659ed09bf1
Commit
f254027f4b
@ -19,8 +19,11 @@
|
||||
|
||||
package com.sk89q.worldedit.bukkit;
|
||||
|
||||
import com.boydti.fawe.object.RunnableVal;
|
||||
import com.boydti.fawe.util.TaskManager;
|
||||
import com.sk89q.util.StringUtil;
|
||||
import com.sk89q.worldedit.Vector;
|
||||
import com.sk89q.worldedit.WorldEdit;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.blocks.BaseBlock;
|
||||
import com.sk89q.worldedit.world.block.BlockState;
|
||||
@ -37,9 +40,15 @@ import com.sk89q.worldedit.world.gamemode.GameModes;
|
||||
import jdk.nashorn.internal.ir.Block;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Item;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.player.PlayerDropItemEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.PlayerInventory;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
@ -82,7 +91,34 @@ public class BukkitPlayer extends AbstractPlayerActor {
|
||||
|
||||
@Override
|
||||
public void giveItem(BaseItemStack itemStack) {
|
||||
player.getInventory().addItem(BukkitAdapter.adapt(itemStack));
|
||||
final PlayerInventory inv = player.getInventory();
|
||||
ItemStack newItem = BukkitAdapter.adapt(itemStack);
|
||||
if (itemStack.getType() == WorldEdit.getInstance().getConfiguration().wandItem) {
|
||||
inv.remove(newItem);
|
||||
}
|
||||
final ItemStack item = player.getItemInHand();
|
||||
player.setItemInHand(newItem);
|
||||
if (item != null) {
|
||||
HashMap<Integer, ItemStack> overflow = inv.addItem(item);
|
||||
if (overflow != null && !overflow.isEmpty()) {
|
||||
TaskManager.IMP.sync(new RunnableVal<Object>() {
|
||||
@Override
|
||||
public void run(Object value) {
|
||||
for (Map.Entry<Integer, ItemStack> entry : overflow.entrySet()) {
|
||||
ItemStack stack = entry.getValue();
|
||||
if (stack.getType() != Material.AIR && stack.getAmount() > 0) {
|
||||
Item dropped = player.getWorld().dropItem(player.getLocation(), stack);
|
||||
PlayerDropItemEvent event = new PlayerDropItemEvent(player, dropped);
|
||||
if (event.isCancelled()) {
|
||||
dropped.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
player.updateInventory();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren