Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-10 05:20:04 +01:00
Fix NPE in CylinderRegion
Dieser Commit ist enthalten in:
Ursprung
8a23e4232b
Commit
eee02565ca
@ -66,7 +66,7 @@ public class CylinderRegion extends AbstractRegion {
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*/
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*/
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public CylinderRegion(LocalWorld world, Vector center, Vector2D radius, int minY, int maxY) {
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public CylinderRegion(LocalWorld world, Vector center, Vector2D radius, int minY, int maxY) {
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super(world);
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super(world);
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this.center = center;
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setCenter(center);
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setRadius(radius);
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setRadius(radius);
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this.minY = minY;
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this.minY = minY;
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this.maxY = maxY;
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this.maxY = maxY;
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