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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-10 05:20:04 +01:00

Fix NPE in CylinderRegion

Dieser Commit ist enthalten in:
Ferreira Christopher 2012-01-22 12:02:11 +01:00
Ursprung 8a23e4232b
Commit eee02565ca

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@ -66,7 +66,7 @@ public class CylinderRegion extends AbstractRegion {
*/ */
public CylinderRegion(LocalWorld world, Vector center, Vector2D radius, int minY, int maxY) { public CylinderRegion(LocalWorld world, Vector center, Vector2D radius, int minY, int maxY) {
super(world); super(world);
this.center = center; setCenter(center);
setRadius(radius); setRadius(radius);
this.minY = minY; this.minY = minY;
this.maxY = maxY; this.maxY = maxY;