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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Updated the changelog for 4.7.
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@ -1,3 +1,42 @@
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4.7:
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- Added support for all the new items and blocks
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- Added multiworld permissions support to WEPIF
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- Added superperms and native PEX support to WEPIF
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- Added /range command for brushes
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- Added multiworld snapshot support (check the new structure on the wiki!)
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- Added //naturalize command (makes stone/dirt/grass layers)
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- Added a //farwand tool, allows selecting pos1 and pos2 at a distance
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- Added a //lrbuild tool, allows "placing" and "destroying" blocks at a distance
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- Added /pyramid and /hpyramid generators
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- Added underlay and overlay masks
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- Added a /green command (adds a layer of grass on top of landscape)
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- Added polygon support to the WorldEdit CUI
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- Moved config permissions system and other WEPIF configuration to the wepif.yml file
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- Improved command logging to additionally log the position and region of the player
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- Added -n flag to //smooth (smooth only natural terrain)
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- Improved item/block name matching
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- //pos1 and //pos2 now accept an x,y,z arguement to select arbitrary coordinates
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- Non-integer (decimal) radii now work in cylinders, spheres, fill, drain, etc
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- Added -s flag to //chunk (select all chunks in current selection)
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- Block patterns now can be used in //replacenear, //walls, and //outline
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- Block damage values can be used in //replace and //replacenear
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- Added -p flag to flip, flipping the clipboard offset around the player
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- Allowed performing //undo from other player's sessions
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- Added ellipsoid support to //sphere and //hsphere (use //sphere x,y,z)
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- Entity /remove command can now remove "xp", for xp orbs
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- Using //set mobspawner is no longer case sensitive for mob type
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- The /deltree tool now deletes floating mushrooms as well
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- Added value flag support to the command system (for developers!)
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- Fixed superpickaxe dropping the wrong items sometimes
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- Fixed errors when manipulating note blocks
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- Fixed cylinders generating too short
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- Fixed inaccurate polygon edges
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- Fixed flipping of signs and doors
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- Fixed manipulating blocks in unloaded chunks
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Thanks to everyone for their contributions:
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zml2008, wizjany, TomyLobo, Nichts, mrapple, jjkoletar, robinjam, jascotty2, Hretsam,
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Elizacat, masteroftime, x1337x, TLUL, Droolio, ZerothAngel, md-5, and t3hk0d3
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4.6:
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- Updated for Minecraft 1.6.
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- Added flood fill tool. Use /floodfill <block> <radius> and right click blocks
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