3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-07 03:50:06 +01:00

Added debugging information for when no snapshots could be found.

Dieser Commit ist enthalten in:
sk89q 2011-01-29 21:04:07 -08:00
Ursprung d9280358ad
Commit ec9c9885c9

Datei anzeigen

@ -19,7 +19,9 @@
package com.sk89q.worldedit.commands;
import java.io.File;
import java.io.IOException;
import java.util.logging.Logger;
import com.sk89q.util.commands.Command;
import com.sk89q.util.commands.CommandContext;
import com.sk89q.worldedit.*;
@ -36,6 +38,8 @@ import com.sk89q.worldedit.snapshots.SnapshotRestore;
* @author sk89q
*/
public class SnapshotCommands {
private static Logger logger = Logger.getLogger("Minecraft.WorldEdit");
@Command(
aliases = {"listsnapshots"},
usage = "[num]",
@ -63,7 +67,19 @@ public class SnapshotCommands {
player.print("Use //use [snapshot] or //use latest to set the snapshot.");
} else {
player.printError("No snapshots are available.");
player.printError("No snapshots are available. See console for details.");
// Okay, let's toss some debugging information!
File dir = config.snapshotRepo.getDirectory();
try {
logger.info("WorldEdit found no snapshots: looked in: " +
dir.getCanonicalPath());
} catch (IOException e) {
logger.info("WorldEdit found no snapshots: looked in "
+ "(NON-RESOLVABLE PATH - does it exist?): " +
dir.getPath());
}
}
} else {
player.printError("Snapshot/backup restore is not configured.");
@ -151,7 +167,20 @@ public class SnapshotCommands {
snapshot = config.snapshotRepo.getDefaultSnapshot();
if (snapshot == null) {
player.printError("No snapshots were found.");
player.printError("No snapshots were found. See console for details.");
// Okay, let's toss some debugging information!
File dir = config.snapshotRepo.getDirectory();
try {
logger.info("WorldEdit found no snapshots: looked in: " +
dir.getCanonicalPath());
} catch (IOException e) {
logger.info("WorldEdit found no snapshots: looked in "
+ "(NON-RESOLVABLE PATH - does it exist?): " +
dir.getPath());
}
return;
}
}