Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 02:50:06 +01:00
Ursprung
cacfcb8c5c
Commit
ebc38a62ad
@ -752,7 +752,9 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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return set;
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return set;
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}
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}
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if (tx >= minX && bx <= maxX && tz >= minZ && bz <= maxZ) {
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if (tx >= minX && bx <= maxX && tz >= minZ && bz <= maxZ) {
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if (minY > set.getMinSectionIndex() << 4 || maxY < (set.getMaxSectionIndex() << 4) + 15) {
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trimY(set, minY, maxY);
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trimY(set, minY, maxY);
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}
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final int lowerX = Math.max(0, minX - bx);
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final int lowerX = Math.max(0, minX - bx);
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final int upperX = Math.min(15, 15 + maxX - tx);
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final int upperX = Math.min(15, 15 + maxX - tx);
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@ -770,7 +772,7 @@ public class CuboidRegion extends AbstractRegion implements FlatRegion {
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char[] arr = set.load(layer);
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char[] arr = set.load(layer);
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if (trimX || trimZ) {
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if (trimX || trimZ) {
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int indexY = 0;
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int indexY = 0;
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for (int y = getWorldMinY(); y < 16; y++, indexY += getWorldMaxY()) {
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for (int y = 0; y < 16; y++, indexY += 256) { // For each y layer within a chunk section
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int index;
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int index;
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if (trimZ) {
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if (trimZ) {
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index = indexY;
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index = indexY;
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