Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Fix checkstyle issues.
Dieser Commit ist enthalten in:
Ursprung
a75d9e896b
Commit
ea349bdbf1
@ -1,3 +1,22 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extent.clipboard.io;
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import com.sk89q.jnbt.CompoundTag;
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@ -169,14 +169,14 @@ public class SpongeSchematicReader extends NBTSchematicReader {
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int index = 0;
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int i = 0;
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int value = 0;
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int varint_length = 0;
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int varintLength = 0;
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while (i < blocks.length) {
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value = 0;
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varint_length = 0;
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varintLength = 0;
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while (true) {
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value |= (blocks[i] & 127) << (varint_length++ * 7);
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if (varint_length > 5) {
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value |= (blocks[i] & 127) << (varintLength++ * 7);
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if (varintLength > 5) {
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throw new RuntimeException("VarInt too big (probably corrupted data)");
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}
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if ((blocks[i] & 128) != 128) {
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