Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-17 00:20:09 +01:00
Fix regen on modern versions (#2881)
* work on regen * simplify * fix more regen * cleanup, backport * revert unneeded change
Dieser Commit ist enthalten in:
Ursprung
1e8778b528
Commit
e8c7d67b5b
@ -4,167 +4,74 @@ import com.fastasyncworldedit.bukkit.adapter.Regenerator;
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import com.fastasyncworldedit.core.Fawe;
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import com.fastasyncworldedit.core.queue.IChunkCache;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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import com.fastasyncworldedit.core.util.ReflectionUtils;
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import com.fastasyncworldedit.core.util.TaskManager;
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import com.fastasyncworldedit.core.queue.implementation.chunk.ChunkCache;
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import com.google.common.collect.ImmutableList;
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import com.mojang.datafixers.util.Either;
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import com.mojang.serialization.Lifecycle;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.bukkit.WorldEditPlugin;
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import com.sk89q.worldedit.bukkit.adapter.Refraction;
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import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R2.PaperweightGetBlocks;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.internal.util.LogManagerCompat;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.io.file.SafeFiles;
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import com.sk89q.worldedit.world.RegenOptions;
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import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
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import net.minecraft.core.Holder;
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import net.minecraft.core.Registry;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.dedicated.DedicatedServer;
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import net.minecraft.server.level.ChunkMap;
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import net.minecraft.server.level.ChunkTaskPriorityQueueSorter.Message;
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import net.minecraft.server.level.ServerChunkCache;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ThreadedLevelLightEngine;
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import net.minecraft.server.level.progress.ChunkProgressListener;
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import net.minecraft.util.thread.ProcessorHandle;
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import net.minecraft.util.thread.ProcessorMailbox;
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import net.minecraft.util.ProgressListener;
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import net.minecraft.world.level.ChunkPos;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.LevelHeightAccessor;
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import net.minecraft.world.level.LevelSettings;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.BiomeSource;
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import net.minecraft.world.level.biome.FixedBiomeSource;
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import net.minecraft.world.level.chunk.ChunkAccess;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
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import net.minecraft.world.level.chunk.ChunkStatus;
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import net.minecraft.world.level.chunk.LevelChunk;
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import net.minecraft.world.level.chunk.ProtoChunk;
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import net.minecraft.world.level.chunk.UpgradeData;
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import net.minecraft.world.level.dimension.LevelStem;
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import net.minecraft.world.level.levelgen.FlatLevelSource;
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import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
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import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
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import net.minecraft.world.level.levelgen.WorldOptions;
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import net.minecraft.world.level.levelgen.blending.BlendingData;
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import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
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import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
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import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
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import net.minecraft.world.level.storage.LevelStorageSource;
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import net.minecraft.world.level.storage.PrimaryLevelData;
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import org.apache.logging.log4j.Logger;
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import org.bukkit.Bukkit;
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import org.bukkit.Chunk;
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import org.bukkit.World;
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import org.bukkit.craftbukkit.v1_20_R2.CraftServer;
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import org.bukkit.craftbukkit.v1_20_R2.CraftWorld;
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import org.bukkit.craftbukkit.v1_20_R2.generator.CustomChunkGenerator;
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import org.bukkit.generator.BiomeProvider;
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import org.bukkit.generator.BlockPopulator;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import javax.annotation.Nullable;
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import java.lang.reflect.Field;
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import java.nio.file.Path;
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import java.util.Collections;
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import java.util.LinkedHashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.OptionalLong;
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import java.util.Random;
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import java.util.concurrent.CompletableFuture;
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import java.util.function.BooleanSupplier;
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import java.util.function.Supplier;
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import static net.minecraft.core.registries.Registries.BIOME;
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public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
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private static final Logger LOGGER = LogManagerCompat.getLogger();
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public class PaperweightRegen extends Regenerator {
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private static final Field serverWorldsField;
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private static final Field paperConfigField;
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private static final Field flatBedrockField;
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private static final Field generatorSettingFlatField;
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private static final Field generatorSettingBaseSupplierField;
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private static final Field delegateField;
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private static final Field chunkSourceField;
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private static final Field generatorStructureStateField;
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private static final Field ringPositionsField;
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private static final Field hasGeneratedPositionsField;
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//list of chunk stati in correct order without FULL
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private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
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static {
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chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
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chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
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chunkStati.put(
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ChunkStatus.STRUCTURE_REFERENCES,
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Concurrency.FULL
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); // structure refs: radius 8, but only writes to current chunk
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chunkStati.put(ChunkStatus.BIOMES, Concurrency.FULL); // biomes: radius 0
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chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
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chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
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chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
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/*chunkStati.put(
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ChunkStatus.LIQUID_CARVERS,
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Concurrency.NONE
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); // liquid carvers: radius 0, but RADIUS and FULL change results*/
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chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
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chunkStati.put(
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ChunkStatus.LIGHT,
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Concurrency.FULL
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); // light: radius 1, but no writes to other chunks, only current chunk
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chunkStati.put(ChunkStatus.SPAWN, Concurrency.FULL); // spawn: radius 0
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// chunkStati.put(ChunkStatus.HEIGHTMAPS, Concurrency.FULL); // heightmaps: radius 0
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try {
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serverWorldsField = CraftServer.class.getDeclaredField("worlds");
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serverWorldsField.setAccessible(true);
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Field tmpPaperConfigField;
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Field tmpFlatBedrockField;
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try { //only present on paper
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tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
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tmpPaperConfigField.setAccessible(true);
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tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
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tmpFlatBedrockField.setAccessible(true);
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} catch (Exception e) {
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tmpPaperConfigField = null;
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tmpFlatBedrockField = null;
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}
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paperConfigField = tmpPaperConfigField;
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flatBedrockField = tmpFlatBedrockField;
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generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
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"settings", "e"));
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generatorSettingBaseSupplierField.setAccessible(true);
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generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "d"));
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generatorSettingFlatField.setAccessible(true);
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delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
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delegateField.setAccessible(true);
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chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "I"));
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chunkSourceField.setAccessible(true);
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generatorStructureStateField = ChunkMap.class.getDeclaredField(Refraction.pickName("chunkGeneratorState", "v"));
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generatorStructureStateField.setAccessible(true);
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ringPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(Refraction.pickName("ringPositions", "g"));
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ringPositionsField.setAccessible(true);
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hasGeneratedPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(
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Refraction.pickName("hasGeneratedPositions", "h")
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);
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hasGeneratedPositionsField.setAccessible(true);
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} catch (Exception e) {
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throw new RuntimeException(e);
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}
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@ -172,43 +79,37 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
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//runtime
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private ServerLevel originalServerWorld;
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private ServerChunkCache originalChunkProvider;
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private ServerLevel freshWorld;
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private ServerChunkCache freshChunkProvider;
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private LevelStorageSource.LevelStorageAccess session;
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private StructureTemplateManager structureTemplateManager;
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private ThreadedLevelLightEngine threadedLevelLightEngine;
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private ChunkGenerator chunkGenerator;
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private Path tempDir;
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private boolean generateFlatBedrock = false;
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public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
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public PaperweightRegen(
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World originalBukkitWorld,
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Region region,
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Extent target,
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RegenOptions options
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) {
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super(originalBukkitWorld, region, target, options);
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}
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@Override
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protected void runTasks(final BooleanSupplier shouldKeepTicking) {
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while (shouldKeepTicking.getAsBoolean()) {
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if (!this.freshWorld.getChunkSource().pollTask()) {
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return;
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}
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}
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}
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@Override
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protected boolean prepare() {
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this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
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originalChunkProvider = originalServerWorld.getChunkSource();
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//flat bedrock? (only on paper)
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if (paperConfigField != null) {
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try {
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generateFlatBedrock = flatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
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} catch (Exception ignored) {
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}
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}
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seed = options.getSeed().orElse(originalServerWorld.getSeed());
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chunkStati.forEach((s, c) -> super.chunkStatuses.put(new ChunkStatusWrap(s), c));
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return true;
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}
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@Override
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@SuppressWarnings("unchecked")
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protected boolean initNewWorld() throws Exception {
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//world folder
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tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
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@ -254,8 +155,10 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
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session,
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newWorldData,
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originalServerWorld.dimension(),
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DedicatedServer.getServer().registryAccess().registry(Registries.LEVEL_STEM).orElseThrow()
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.getOrThrow(levelStemResourceKey),
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new LevelStem(
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originalServerWorld.dimensionTypeRegistration(),
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originalServerWorld.getChunkSource().getGenerator()
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),
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new RegenNoOpWorldLoadListener(),
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originalServerWorld.isDebug(),
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seed,
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@ -273,17 +176,30 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
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) : null;
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@Override
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public void tick(BooleanSupplier shouldKeepTicking) { //no ticking
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}
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@Override
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public Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
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public @NotNull Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
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if (options.hasBiomeType()) {
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return singleBiome;
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}
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return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(
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biomeX, biomeY, biomeZ, getChunkSource().randomState().sampler()
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);
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return super.getUncachedNoiseBiome(biomeX, biomeY, biomeZ);
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}
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@Override
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public void save(
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@org.jetbrains.annotations.Nullable final ProgressListener progressListener,
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final boolean flush,
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final boolean savingDisabled
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) {
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// noop, spigot
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}
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@Override
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public void save(
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@Nullable final ProgressListener progressListener,
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final boolean flush,
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final boolean savingDisabled,
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final boolean close
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) {
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// noop, paper
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}
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}).get();
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freshWorld.noSave = true;
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@ -292,89 +208,6 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
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if (paperConfigField != null) {
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paperConfigField.set(freshWorld, originalServerWorld.paperConfig());
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}
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ChunkGenerator originalGenerator = originalChunkProvider.getGenerator();
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if (originalGenerator instanceof FlatLevelSource flatLevelSource) {
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FlatLevelGeneratorSettings generatorSettingFlat = flatLevelSource.settings();
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chunkGenerator = new FlatLevelSource(generatorSettingFlat);
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} else if (originalGenerator instanceof NoiseBasedChunkGenerator noiseBasedChunkGenerator) {
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Holder<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Holder<NoiseGeneratorSettings>) generatorSettingBaseSupplierField.get(
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originalGenerator);
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BiomeSource biomeSource;
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if (options.hasBiomeType()) {
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biomeSource = new FixedBiomeSource(
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DedicatedServer.getServer().registryAccess()
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.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
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WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
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)
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);
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} else {
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biomeSource = originalGenerator.getBiomeSource();
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}
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chunkGenerator = new NoiseBasedChunkGenerator(
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biomeSource,
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generatorSettingBaseSupplier
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);
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} else if (originalGenerator instanceof CustomChunkGenerator customChunkGenerator) {
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chunkGenerator = customChunkGenerator.getDelegate();
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} else {
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LOGGER.error("Unsupported generator type {}", originalGenerator.getClass().getName());
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return false;
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}
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if (generator != null) {
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chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
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generateConcurrent = generator.isParallelCapable();
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}
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// chunkGenerator.conf = freshWorld.spigotConfig; - Does not exist anymore, may need to be re-addressed
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freshChunkProvider = new ServerChunkCache(
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freshWorld,
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session,
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server.getFixerUpper(),
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server.getStructureManager(),
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server.executor,
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chunkGenerator,
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freshWorld.spigotConfig.viewDistance,
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freshWorld.spigotConfig.simulationDistance,
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server.forceSynchronousWrites(),
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new RegenNoOpWorldLoadListener(),
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(chunkCoordIntPair, state) -> {
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},
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() -> server.overworld().getDataStorage()
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) {
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// redirect to LevelChunks created in #createChunks
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@Override
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public ChunkAccess getChunk(int x, int z, ChunkStatus chunkstatus, boolean create) {
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ChunkAccess chunkAccess = getChunkAt(x, z);
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if (chunkAccess == null && create) {
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chunkAccess = createChunk(getProtoChunkAt(x, z));
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}
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return chunkAccess;
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}
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};
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if (seed == originalOpts.seed() && !options.hasBiomeType()) {
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// Optimisation for needless ring position calculation when the seed and biome is the same.
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ChunkGeneratorStructureState state = (ChunkGeneratorStructureState) generatorStructureStateField.get(originalChunkProvider.chunkMap);
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boolean hasGeneratedPositions = hasGeneratedPositionsField.getBoolean(state);
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if (hasGeneratedPositions) {
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Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> origPositions =
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(Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>) ringPositionsField.get(state);
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Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> copy = new Object2ObjectArrayMap<>(
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origPositions);
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ChunkGeneratorStructureState newState = (ChunkGeneratorStructureState) generatorStructureStateField.get(freshChunkProvider.chunkMap);
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ringPositionsField.set(newState, copy);
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hasGeneratedPositionsField.setBoolean(newState, true);
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}
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}
|
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chunkSourceField.set(freshWorld, freshChunkProvider);
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//let's start then
|
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structureTemplateManager = server.getStructureManager();
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threadedLevelLightEngine = new NoOpLightEngine(freshChunkProvider);
|
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|
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return true;
|
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}
|
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|
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@ -389,7 +222,8 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
try {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
freshChunkProvider.close(false);
|
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freshWorld.getChunkSource().getDataStorage().cache.clear();
|
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freshWorld.getChunkSource().close(false);
|
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} catch (Exception e) {
|
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throw new RuntimeException(e);
|
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}
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@ -410,63 +244,20 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
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}
|
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|
||||
@Override
|
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protected ProtoChunk createProtoChunk(int x, int z) {
|
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return new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld,
|
||||
this.freshWorld.registryAccess().registryOrThrow(BIOME), null
|
||||
);
|
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}
|
||||
|
||||
@Override
|
||||
protected LevelChunk createChunk(ProtoChunk protoChunk) {
|
||||
return new LevelChunk(
|
||||
freshWorld,
|
||||
protoChunk,
|
||||
null // we don't want to add entities
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ChunkStatusWrap getFullChunkStatus() {
|
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return new ChunkStatusWrap(ChunkStatus.FULL);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPopulator> getBlockPopulators() {
|
||||
return originalServerWorld.getWorld().getPopulators();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
|
||||
// BlockPopulator#populate has to be called synchronously for TileEntity access
|
||||
TaskManager.taskManager().task(() -> {
|
||||
final CraftWorld world = freshWorld.getWorld();
|
||||
final Chunk chunk = world.getChunkAt(levelChunk.locX, levelChunk.locZ);
|
||||
blockPopulator.populate(world, random, chunk);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IChunkCache<IChunkGet> initSourceQueueCache() {
|
||||
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
|
||||
@Override
|
||||
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
|
||||
return getChunkAt(x, z);
|
||||
}
|
||||
};
|
||||
return new ChunkCache<>(BukkitAdapter.adapt(freshWorld.getWorld()));
|
||||
}
|
||||
|
||||
//util
|
||||
@SuppressWarnings("unchecked")
|
||||
private void removeWorldFromWorldsMap() {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
Map<String, org.bukkit.World> map = (Map<String, org.bukkit.World>) serverWorldsField.get(Bukkit.getServer());
|
||||
map.remove("faweregentempworld");
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private ResourceKey<LevelStem> getWorldDimKey(org.bukkit.World.Environment env) {
|
||||
@ -483,11 +274,15 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSpawnPos(ChunkPos spawnPos) {
|
||||
public void updateSpawnPos(@NotNull ChunkPos spawnPos) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStatusChange(ChunkPos pos, @Nullable ChunkStatus status) {
|
||||
public void onStatusChange(
|
||||
final @NotNull ChunkPos pos,
|
||||
@org.jetbrains.annotations.Nullable final ChunkStatus status
|
||||
) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -505,87 +300,4 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
}
|
||||
|
||||
private class FastProtoChunk extends ProtoChunk {
|
||||
|
||||
public FastProtoChunk(
|
||||
final ChunkPos pos,
|
||||
final UpgradeData upgradeData,
|
||||
final LevelHeightAccessor world,
|
||||
final Registry<Biome> biomeRegistry,
|
||||
@Nullable final BlendingData blendingData
|
||||
) {
|
||||
super(pos, upgradeData, world, biomeRegistry, blendingData);
|
||||
}
|
||||
|
||||
// avoid warning on paper
|
||||
|
||||
// compatibility with spigot
|
||||
|
||||
public boolean generateFlatBedrock() {
|
||||
return generateFlatBedrock;
|
||||
}
|
||||
|
||||
// no one will ever see the entities!
|
||||
@Override
|
||||
public List<CompoundTag> getEntities() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
|
||||
|
||||
private final ChunkStatus chunkStatus;
|
||||
|
||||
public ChunkStatusWrap(ChunkStatus chunkStatus) {
|
||||
this.chunkStatus = chunkStatus;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int requiredNeighborChunkRadius() {
|
||||
return chunkStatus.getRange();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return chunkStatus.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<?> processChunk(List<ChunkAccess> accessibleChunks) {
|
||||
return chunkStatus.generate(
|
||||
Runnable::run, // TODO revisit, we might profit from this somehow?
|
||||
freshWorld,
|
||||
chunkGenerator,
|
||||
structureTemplateManager,
|
||||
threadedLevelLightEngine,
|
||||
c -> CompletableFuture.completedFuture(Either.left(c)),
|
||||
accessibleChunks
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* A light engine that does nothing. As light is calculated after pasting anyway, we can avoid
|
||||
* work this way.
|
||||
*/
|
||||
static class NoOpLightEngine extends ThreadedLevelLightEngine {
|
||||
|
||||
private static final ProcessorMailbox<Runnable> MAILBOX = ProcessorMailbox.create(task -> {
|
||||
}, "fawe-no-op");
|
||||
private static final ProcessorHandle<Message<Runnable>> HANDLE = ProcessorHandle.of("fawe-no-op", m -> {
|
||||
});
|
||||
|
||||
public NoOpLightEngine(final ServerChunkCache chunkProvider) {
|
||||
super(chunkProvider, chunkProvider.chunkMap, false, MAILBOX, HANDLE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<ChunkAccess> lightChunk(final ChunkAccess chunk, final boolean excludeBlocks) {
|
||||
return CompletableFuture.completedFuture(chunk);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -4,166 +4,74 @@ import com.fastasyncworldedit.bukkit.adapter.Regenerator;
|
||||
import com.fastasyncworldedit.core.Fawe;
|
||||
import com.fastasyncworldedit.core.queue.IChunkCache;
|
||||
import com.fastasyncworldedit.core.queue.IChunkGet;
|
||||
import com.fastasyncworldedit.core.util.TaskManager;
|
||||
import com.fastasyncworldedit.core.queue.implementation.chunk.ChunkCache;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.datafixers.util.Either;
|
||||
import com.mojang.serialization.Lifecycle;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.bukkit.adapter.Refraction;
|
||||
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R3.PaperweightGetBlocks;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.internal.util.LogManagerCompat;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.util.io.file.SafeFiles;
|
||||
import com.sk89q.worldedit.world.RegenOptions;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.dedicated.DedicatedServer;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter.Message;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ThreadedLevelLightEngine;
|
||||
import net.minecraft.server.level.progress.ChunkProgressListener;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.util.thread.ProcessorMailbox;
|
||||
import net.minecraft.util.ProgressListener;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.LevelSettings;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.FixedBiomeSource;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
|
||||
import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.dimension.LevelStem;
|
||||
import net.minecraft.world.level.levelgen.FlatLevelSource;
|
||||
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.WorldOptions;
|
||||
import net.minecraft.world.level.levelgen.blending.BlendingData;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
|
||||
import net.minecraft.world.level.storage.LevelStorageSource;
|
||||
import net.minecraft.world.level.storage.PrimaryLevelData;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftServer;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.CraftWorld;
|
||||
import org.bukkit.craftbukkit.v1_20_R3.generator.CustomChunkGenerator;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.lang.reflect.Field;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.OptionalLong;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static net.minecraft.core.registries.Registries.BIOME;
|
||||
|
||||
public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
|
||||
|
||||
private static final Logger LOGGER = LogManagerCompat.getLogger();
|
||||
public class PaperweightRegen extends Regenerator {
|
||||
|
||||
private static final Field serverWorldsField;
|
||||
private static final Field paperConfigField;
|
||||
private static final Field flatBedrockField;
|
||||
private static final Field generatorSettingFlatField;
|
||||
private static final Field generatorSettingBaseSupplierField;
|
||||
private static final Field delegateField;
|
||||
private static final Field chunkSourceField;
|
||||
private static final Field generatorStructureStateField;
|
||||
private static final Field ringPositionsField;
|
||||
private static final Field hasGeneratedPositionsField;
|
||||
|
||||
//list of chunk stati in correct order without FULL
|
||||
private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
|
||||
|
||||
static {
|
||||
chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
|
||||
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.STRUCTURE_REFERENCES,
|
||||
Concurrency.FULL
|
||||
); // structure refs: radius 8, but only writes to current chunk
|
||||
chunkStati.put(ChunkStatus.BIOMES, Concurrency.FULL); // biomes: radius 0
|
||||
chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
|
||||
chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
|
||||
chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
|
||||
/*chunkStati.put(
|
||||
ChunkStatus.LIQUID_CARVERS,
|
||||
Concurrency.NONE
|
||||
); // liquid carvers: radius 0, but RADIUS and FULL change results*/
|
||||
chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.LIGHT,
|
||||
Concurrency.FULL
|
||||
); // light: radius 1, but no writes to other chunks, only current chunk
|
||||
chunkStati.put(ChunkStatus.SPAWN, Concurrency.FULL); // spawn: radius 0
|
||||
// chunkStati.put(ChunkStatus.HEIGHTMAPS, Concurrency.FULL); // heightmaps: radius 0
|
||||
|
||||
try {
|
||||
serverWorldsField = CraftServer.class.getDeclaredField("worlds");
|
||||
serverWorldsField.setAccessible(true);
|
||||
|
||||
Field tmpPaperConfigField;
|
||||
Field tmpFlatBedrockField;
|
||||
try { //only present on paper
|
||||
tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
|
||||
tmpPaperConfigField.setAccessible(true);
|
||||
|
||||
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
|
||||
tmpFlatBedrockField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
tmpPaperConfigField = null;
|
||||
tmpFlatBedrockField = null;
|
||||
}
|
||||
paperConfigField = tmpPaperConfigField;
|
||||
flatBedrockField = tmpFlatBedrockField;
|
||||
|
||||
generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
|
||||
"settings", "e"));
|
||||
generatorSettingBaseSupplierField.setAccessible(true);
|
||||
|
||||
generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "d"));
|
||||
generatorSettingFlatField.setAccessible(true);
|
||||
|
||||
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
|
||||
delegateField.setAccessible(true);
|
||||
|
||||
chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "I"));
|
||||
chunkSourceField.setAccessible(true);
|
||||
|
||||
generatorStructureStateField = ChunkMap.class.getDeclaredField(Refraction.pickName("chunkGeneratorState", "v"));
|
||||
generatorStructureStateField.setAccessible(true);
|
||||
|
||||
ringPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(Refraction.pickName("ringPositions", "g"));
|
||||
ringPositionsField.setAccessible(true);
|
||||
|
||||
hasGeneratedPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(
|
||||
Refraction.pickName("hasGeneratedPositions", "h")
|
||||
);
|
||||
hasGeneratedPositionsField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -171,43 +79,37 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
//runtime
|
||||
private ServerLevel originalServerWorld;
|
||||
private ServerChunkCache originalChunkProvider;
|
||||
private ServerLevel freshWorld;
|
||||
private ServerChunkCache freshChunkProvider;
|
||||
private LevelStorageSource.LevelStorageAccess session;
|
||||
private StructureTemplateManager structureTemplateManager;
|
||||
private ThreadedLevelLightEngine threadedLevelLightEngine;
|
||||
private ChunkGenerator chunkGenerator;
|
||||
|
||||
private Path tempDir;
|
||||
|
||||
private boolean generateFlatBedrock = false;
|
||||
|
||||
public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
|
||||
public PaperweightRegen(
|
||||
World originalBukkitWorld,
|
||||
Region region,
|
||||
Extent target,
|
||||
RegenOptions options
|
||||
) {
|
||||
super(originalBukkitWorld, region, target, options);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runTasks(final BooleanSupplier shouldKeepTicking) {
|
||||
while (shouldKeepTicking.getAsBoolean()) {
|
||||
if (!this.freshWorld.getChunkSource().pollTask()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean prepare() {
|
||||
this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
|
||||
originalChunkProvider = originalServerWorld.getChunkSource();
|
||||
|
||||
//flat bedrock? (only on paper)
|
||||
if (paperConfigField != null) {
|
||||
try {
|
||||
generateFlatBedrock = flatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
seed = options.getSeed().orElse(originalServerWorld.getSeed());
|
||||
chunkStati.forEach((s, c) -> super.chunkStatuses.put(new ChunkStatusWrap(s), c));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked")
|
||||
protected boolean initNewWorld() throws Exception {
|
||||
//world folder
|
||||
tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
|
||||
@ -253,8 +155,10 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
session,
|
||||
newWorldData,
|
||||
originalServerWorld.dimension(),
|
||||
DedicatedServer.getServer().registryAccess().registry(Registries.LEVEL_STEM).orElseThrow()
|
||||
.getOrThrow(levelStemResourceKey),
|
||||
new LevelStem(
|
||||
originalServerWorld.dimensionTypeRegistration(),
|
||||
originalServerWorld.getChunkSource().getGenerator()
|
||||
),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
originalServerWorld.isDebug(),
|
||||
seed,
|
||||
@ -272,17 +176,30 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
) : null;
|
||||
|
||||
@Override
|
||||
public void tick(BooleanSupplier shouldKeepTicking) { //no ticking
|
||||
}
|
||||
|
||||
@Override
|
||||
public Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
public @NotNull Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
if (options.hasBiomeType()) {
|
||||
return singleBiome;
|
||||
}
|
||||
return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(
|
||||
biomeX, biomeY, biomeZ, getChunkSource().randomState().sampler()
|
||||
);
|
||||
return super.getUncachedNoiseBiome(biomeX, biomeY, biomeZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@org.jetbrains.annotations.Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled
|
||||
) {
|
||||
// noop, spigot
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled,
|
||||
final boolean close
|
||||
) {
|
||||
// noop, paper
|
||||
}
|
||||
}).get();
|
||||
freshWorld.noSave = true;
|
||||
@ -291,89 +208,6 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
if (paperConfigField != null) {
|
||||
paperConfigField.set(freshWorld, originalServerWorld.paperConfig());
|
||||
}
|
||||
|
||||
ChunkGenerator originalGenerator = originalChunkProvider.getGenerator();
|
||||
if (originalGenerator instanceof FlatLevelSource flatLevelSource) {
|
||||
FlatLevelGeneratorSettings generatorSettingFlat = flatLevelSource.settings();
|
||||
chunkGenerator = new FlatLevelSource(generatorSettingFlat);
|
||||
} else if (originalGenerator instanceof NoiseBasedChunkGenerator noiseBasedChunkGenerator) {
|
||||
Holder<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Holder<NoiseGeneratorSettings>) generatorSettingBaseSupplierField.get(
|
||||
originalGenerator);
|
||||
BiomeSource biomeSource;
|
||||
if (options.hasBiomeType()) {
|
||||
|
||||
biomeSource = new FixedBiomeSource(
|
||||
DedicatedServer.getServer().registryAccess()
|
||||
.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
|
||||
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
|
||||
)
|
||||
);
|
||||
} else {
|
||||
biomeSource = originalGenerator.getBiomeSource();
|
||||
}
|
||||
chunkGenerator = new NoiseBasedChunkGenerator(
|
||||
biomeSource,
|
||||
generatorSettingBaseSupplier
|
||||
);
|
||||
} else if (originalGenerator instanceof CustomChunkGenerator customChunkGenerator) {
|
||||
chunkGenerator = customChunkGenerator.getDelegate();
|
||||
} else {
|
||||
LOGGER.error("Unsupported generator type {}", originalGenerator.getClass().getName());
|
||||
return false;
|
||||
}
|
||||
if (generator != null) {
|
||||
chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
|
||||
generateConcurrent = generator.isParallelCapable();
|
||||
}
|
||||
// chunkGenerator.conf = freshWorld.spigotConfig; - Does not exist anymore, may need to be re-addressed
|
||||
|
||||
freshChunkProvider = new ServerChunkCache(
|
||||
freshWorld,
|
||||
session,
|
||||
server.getFixerUpper(),
|
||||
server.getStructureManager(),
|
||||
server.executor,
|
||||
chunkGenerator,
|
||||
freshWorld.spigotConfig.viewDistance,
|
||||
freshWorld.spigotConfig.simulationDistance,
|
||||
server.forceSynchronousWrites(),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
(chunkCoordIntPair, state) -> {
|
||||
},
|
||||
() -> server.overworld().getDataStorage()
|
||||
) {
|
||||
// redirect to LevelChunks created in #createChunks
|
||||
@Override
|
||||
public ChunkAccess getChunk(int x, int z, ChunkStatus chunkstatus, boolean create) {
|
||||
ChunkAccess chunkAccess = getChunkAt(x, z);
|
||||
if (chunkAccess == null && create) {
|
||||
chunkAccess = createChunk(getProtoChunkAt(x, z));
|
||||
}
|
||||
return chunkAccess;
|
||||
}
|
||||
};
|
||||
|
||||
if (seed == originalOpts.seed() && !options.hasBiomeType()) {
|
||||
// Optimisation for needless ring position calculation when the seed and biome is the same.
|
||||
ChunkGeneratorStructureState state = (ChunkGeneratorStructureState) generatorStructureStateField.get(originalChunkProvider.chunkMap);
|
||||
boolean hasGeneratedPositions = hasGeneratedPositionsField.getBoolean(state);
|
||||
if (hasGeneratedPositions) {
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> origPositions =
|
||||
(Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>) ringPositionsField.get(state);
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> copy = new Object2ObjectArrayMap<>(
|
||||
origPositions);
|
||||
ChunkGeneratorStructureState newState = (ChunkGeneratorStructureState) generatorStructureStateField.get(freshChunkProvider.chunkMap);
|
||||
ringPositionsField.set(newState, copy);
|
||||
hasGeneratedPositionsField.setBoolean(newState, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
chunkSourceField.set(freshWorld, freshChunkProvider);
|
||||
//let's start then
|
||||
structureTemplateManager = server.getStructureManager();
|
||||
threadedLevelLightEngine = new NoOpLightEngine(freshChunkProvider);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -388,7 +222,8 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
try {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
freshChunkProvider.close(false);
|
||||
freshWorld.getChunkSource().getDataStorage().cache.clear();
|
||||
freshWorld.getChunkSource().close(false);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -409,63 +244,20 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ProtoChunk createProtoChunk(int x, int z) {
|
||||
return new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld,
|
||||
this.freshWorld.registryAccess().registryOrThrow(BIOME), null
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LevelChunk createChunk(ProtoChunk protoChunk) {
|
||||
return new LevelChunk(
|
||||
freshWorld,
|
||||
protoChunk,
|
||||
null // we don't want to add entities
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ChunkStatusWrap getFullChunkStatus() {
|
||||
return new ChunkStatusWrap(ChunkStatus.FULL);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPopulator> getBlockPopulators() {
|
||||
return originalServerWorld.getWorld().getPopulators();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
|
||||
// BlockPopulator#populate has to be called synchronously for TileEntity access
|
||||
TaskManager.taskManager().task(() -> {
|
||||
final CraftWorld world = freshWorld.getWorld();
|
||||
final Chunk chunk = world.getChunkAt(levelChunk.locX, levelChunk.locZ);
|
||||
blockPopulator.populate(world, random, chunk);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IChunkCache<IChunkGet> initSourceQueueCache() {
|
||||
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
|
||||
@Override
|
||||
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
|
||||
return getChunkAt(x, z);
|
||||
}
|
||||
};
|
||||
return new ChunkCache<>(BukkitAdapter.adapt(freshWorld.getWorld()));
|
||||
}
|
||||
|
||||
//util
|
||||
@SuppressWarnings("unchecked")
|
||||
private void removeWorldFromWorldsMap() {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
Map<String, org.bukkit.World> map = (Map<String, org.bukkit.World>) serverWorldsField.get(Bukkit.getServer());
|
||||
map.remove("faweregentempworld");
|
||||
} catch (IllegalAccessException e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private ResourceKey<LevelStem> getWorldDimKey(org.bukkit.World.Environment env) {
|
||||
@ -482,11 +274,15 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateSpawnPos(ChunkPos spawnPos) {
|
||||
public void updateSpawnPos(@NotNull ChunkPos spawnPos) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onStatusChange(ChunkPos pos, @Nullable ChunkStatus status) {
|
||||
public void onStatusChange(
|
||||
final @NotNull ChunkPos pos,
|
||||
@org.jetbrains.annotations.Nullable final ChunkStatus status
|
||||
) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -504,87 +300,4 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
}
|
||||
|
||||
private class FastProtoChunk extends ProtoChunk {
|
||||
|
||||
public FastProtoChunk(
|
||||
final ChunkPos pos,
|
||||
final UpgradeData upgradeData,
|
||||
final LevelHeightAccessor world,
|
||||
final Registry<Biome> biomeRegistry,
|
||||
@Nullable final BlendingData blendingData
|
||||
) {
|
||||
super(pos, upgradeData, world, biomeRegistry, blendingData);
|
||||
}
|
||||
|
||||
// avoid warning on paper
|
||||
|
||||
// compatibility with spigot
|
||||
|
||||
public boolean generateFlatBedrock() {
|
||||
return generateFlatBedrock;
|
||||
}
|
||||
|
||||
// no one will ever see the entities!
|
||||
@Override
|
||||
public List<CompoundTag> getEntities() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
|
||||
|
||||
private final ChunkStatus chunkStatus;
|
||||
|
||||
public ChunkStatusWrap(ChunkStatus chunkStatus) {
|
||||
this.chunkStatus = chunkStatus;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int requiredNeighborChunkRadius() {
|
||||
return chunkStatus.getRange();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return chunkStatus.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<?> processChunk(List<ChunkAccess> accessibleChunks) {
|
||||
return chunkStatus.generate(
|
||||
Runnable::run, // TODO revisit, we might profit from this somehow?
|
||||
freshWorld,
|
||||
chunkGenerator,
|
||||
structureTemplateManager,
|
||||
threadedLevelLightEngine,
|
||||
c -> CompletableFuture.completedFuture(Either.left(c)),
|
||||
accessibleChunks
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* A light engine that does nothing. As light is calculated after pasting anyway, we can avoid
|
||||
* work this way.
|
||||
*/
|
||||
static class NoOpLightEngine extends ThreadedLevelLightEngine {
|
||||
|
||||
private static final ProcessorMailbox<Runnable> MAILBOX = ProcessorMailbox.create(task -> {
|
||||
}, "fawe-no-op");
|
||||
private static final ProcessorHandle<Message<Runnable>> HANDLE = ProcessorHandle.of("fawe-no-op", m -> {
|
||||
});
|
||||
|
||||
public NoOpLightEngine(final ServerChunkCache chunkProvider) {
|
||||
super(chunkProvider, chunkProvider.chunkMap, false, MAILBOX, HANDLE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<ChunkAccess> lightChunk(final ChunkAccess chunk, final boolean excludeBlocks) {
|
||||
return CompletableFuture.completedFuture(chunk);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -4,166 +4,73 @@ import com.fastasyncworldedit.bukkit.adapter.Regenerator;
|
||||
import com.fastasyncworldedit.core.Fawe;
|
||||
import com.fastasyncworldedit.core.queue.IChunkCache;
|
||||
import com.fastasyncworldedit.core.queue.IChunkGet;
|
||||
import com.fastasyncworldedit.core.util.TaskManager;
|
||||
import com.fastasyncworldedit.core.queue.implementation.chunk.ChunkCache;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.serialization.Lifecycle;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.bukkit.adapter.Refraction;
|
||||
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R4.PaperweightGetBlocks;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.internal.util.LogManagerCompat;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.util.io.file.SafeFiles;
|
||||
import com.sk89q.worldedit.world.RegenOptions;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.dedicated.DedicatedServer;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter.Message;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ThreadedLevelLightEngine;
|
||||
import net.minecraft.server.level.progress.ChunkProgressListener;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.util.thread.ProcessorMailbox;
|
||||
import net.minecraft.util.ProgressListener;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.LevelSettings;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.FixedBiomeSource;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.status.WorldGenContext;
|
||||
import net.minecraft.world.level.dimension.LevelStem;
|
||||
import net.minecraft.world.level.levelgen.FlatLevelSource;
|
||||
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.WorldOptions;
|
||||
import net.minecraft.world.level.levelgen.blending.BlendingData;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
|
||||
import net.minecraft.world.level.storage.LevelStorageSource;
|
||||
import net.minecraft.world.level.storage.PrimaryLevelData;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.lang.reflect.Field;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.OptionalLong;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static net.minecraft.core.registries.Registries.BIOME;
|
||||
|
||||
public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
|
||||
|
||||
private static final Logger LOGGER = LogManagerCompat.getLogger();
|
||||
public class PaperweightRegen extends Regenerator {
|
||||
|
||||
private static final Field serverWorldsField;
|
||||
private static final Field paperConfigField;
|
||||
private static final Field flatBedrockField;
|
||||
private static final Field generatorSettingFlatField;
|
||||
private static final Field generatorSettingBaseSupplierField;
|
||||
private static final Field delegateField;
|
||||
private static final Field chunkSourceField;
|
||||
private static final Field generatorStructureStateField;
|
||||
private static final Field ringPositionsField;
|
||||
private static final Field hasGeneratedPositionsField;
|
||||
|
||||
//list of chunk stati in correct order without FULL
|
||||
private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
|
||||
|
||||
static {
|
||||
chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
|
||||
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.STRUCTURE_REFERENCES,
|
||||
Concurrency.NONE
|
||||
); // structure refs: radius 8, but only writes to current chunk
|
||||
chunkStati.put(ChunkStatus.BIOMES, Concurrency.NONE); // biomes: radius 0
|
||||
chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
|
||||
chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
|
||||
chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
|
||||
chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.INITIALIZE_LIGHT,
|
||||
Concurrency.FULL
|
||||
); // initialize_light: radius 0
|
||||
chunkStati.put(
|
||||
ChunkStatus.LIGHT,
|
||||
Concurrency.FULL
|
||||
); // light: radius 1, but no writes to other chunks, only current chunk
|
||||
chunkStati.put(ChunkStatus.SPAWN, Concurrency.NONE); // spawn: radius 0
|
||||
|
||||
try {
|
||||
serverWorldsField = CraftServer.class.getDeclaredField("worlds");
|
||||
serverWorldsField.setAccessible(true);
|
||||
|
||||
Field tmpPaperConfigField;
|
||||
Field tmpFlatBedrockField;
|
||||
try { //only present on paper
|
||||
tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
|
||||
tmpPaperConfigField.setAccessible(true);
|
||||
|
||||
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
|
||||
tmpFlatBedrockField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
tmpPaperConfigField = null;
|
||||
tmpFlatBedrockField = null;
|
||||
}
|
||||
paperConfigField = tmpPaperConfigField;
|
||||
flatBedrockField = tmpFlatBedrockField;
|
||||
|
||||
generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
|
||||
"settings", "e"));
|
||||
generatorSettingBaseSupplierField.setAccessible(true);
|
||||
|
||||
generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "d"));
|
||||
generatorSettingFlatField.setAccessible(true);
|
||||
|
||||
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
|
||||
delegateField.setAccessible(true);
|
||||
|
||||
chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "I"));
|
||||
chunkSourceField.setAccessible(true);
|
||||
|
||||
generatorStructureStateField = ChunkMap.class.getDeclaredField(Refraction.pickName("chunkGeneratorState", "v"));
|
||||
generatorStructureStateField.setAccessible(true);
|
||||
|
||||
ringPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(Refraction.pickName("ringPositions", "g"));
|
||||
ringPositionsField.setAccessible(true);
|
||||
|
||||
hasGeneratedPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(
|
||||
Refraction.pickName("hasGeneratedPositions", "h")
|
||||
);
|
||||
hasGeneratedPositionsField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -171,44 +78,37 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
//runtime
|
||||
private ServerLevel originalServerWorld;
|
||||
private ServerChunkCache originalChunkProvider;
|
||||
private ServerLevel freshWorld;
|
||||
private ServerChunkCache freshChunkProvider;
|
||||
private LevelStorageSource.LevelStorageAccess session;
|
||||
private StructureTemplateManager structureTemplateManager;
|
||||
private ThreadedLevelLightEngine threadedLevelLightEngine;
|
||||
private ChunkGenerator chunkGenerator;
|
||||
private WorldGenContext worldGenContext;
|
||||
|
||||
private Path tempDir;
|
||||
|
||||
private boolean generateFlatBedrock = false;
|
||||
|
||||
public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
|
||||
public PaperweightRegen(
|
||||
World originalBukkitWorld,
|
||||
Region region,
|
||||
Extent target,
|
||||
RegenOptions options
|
||||
) {
|
||||
super(originalBukkitWorld, region, target, options);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runTasks(final BooleanSupplier shouldKeepTicking) {
|
||||
while (shouldKeepTicking.getAsBoolean()) {
|
||||
if (!this.freshWorld.getChunkSource().pollTask()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean prepare() {
|
||||
this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
|
||||
originalChunkProvider = originalServerWorld.getChunkSource();
|
||||
|
||||
//flat bedrock? (only on paper)
|
||||
if (paperConfigField != null) {
|
||||
try {
|
||||
generateFlatBedrock = flatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
seed = options.getSeed().orElse(originalServerWorld.getSeed());
|
||||
chunkStati.forEach((s, c) -> super.chunkStatuses.put(new ChunkStatusWrap(s), c));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked")
|
||||
protected boolean initNewWorld() throws Exception {
|
||||
//world folder
|
||||
tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
|
||||
@ -254,8 +154,10 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
session,
|
||||
newWorldData,
|
||||
originalServerWorld.dimension(),
|
||||
DedicatedServer.getServer().registryAccess().registry(Registries.LEVEL_STEM).orElseThrow()
|
||||
.getOrThrow(levelStemResourceKey),
|
||||
new LevelStem(
|
||||
originalServerWorld.dimensionTypeRegistration(),
|
||||
originalServerWorld.getChunkSource().getGenerator()
|
||||
),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
originalServerWorld.isDebug(),
|
||||
seed,
|
||||
@ -272,20 +174,32 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
|
||||
) : null;
|
||||
|
||||
@Override
|
||||
public void tick(@NotNull BooleanSupplier shouldKeepTicking) { //no ticking
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
if (options.hasBiomeType()) {
|
||||
return singleBiome;
|
||||
}
|
||||
return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(
|
||||
biomeX, biomeY, biomeZ, getChunkSource().randomState().sampler()
|
||||
);
|
||||
return super.getUncachedNoiseBiome(biomeX, biomeY, biomeZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@org.jetbrains.annotations.Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled
|
||||
) {
|
||||
// noop, spigot
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled,
|
||||
final boolean close
|
||||
) {
|
||||
// noop, paper
|
||||
}
|
||||
}).get();
|
||||
freshWorld.noSave = true;
|
||||
removeWorldFromWorldsMap();
|
||||
@ -293,93 +207,6 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
if (paperConfigField != null) {
|
||||
paperConfigField.set(freshWorld, originalServerWorld.paperConfig());
|
||||
}
|
||||
|
||||
ChunkGenerator originalGenerator = originalChunkProvider.getGenerator();
|
||||
if (originalGenerator instanceof FlatLevelSource flatLevelSource) {
|
||||
FlatLevelGeneratorSettings generatorSettingFlat = flatLevelSource.settings();
|
||||
chunkGenerator = new FlatLevelSource(generatorSettingFlat);
|
||||
} else if (originalGenerator instanceof NoiseBasedChunkGenerator noiseBasedChunkGenerator) {
|
||||
Holder<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Holder<NoiseGeneratorSettings>)
|
||||
generatorSettingBaseSupplierField.get(noiseBasedChunkGenerator);
|
||||
BiomeSource biomeSource;
|
||||
if (options.hasBiomeType()) {
|
||||
biomeSource = new FixedBiomeSource(
|
||||
DedicatedServer.getServer().registryAccess()
|
||||
.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
|
||||
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
|
||||
)
|
||||
);
|
||||
} else {
|
||||
biomeSource = originalGenerator.getBiomeSource();
|
||||
}
|
||||
chunkGenerator = new NoiseBasedChunkGenerator(
|
||||
biomeSource,
|
||||
generatorSettingBaseSupplier
|
||||
);
|
||||
} else if (originalGenerator instanceof CustomChunkGenerator customChunkGenerator) {
|
||||
chunkGenerator = customChunkGenerator.getDelegate();
|
||||
} else {
|
||||
LOGGER.error("Unsupported generator type {}", originalGenerator.getClass().getName());
|
||||
return false;
|
||||
}
|
||||
if (generator != null) {
|
||||
chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
|
||||
generateConcurrent = generator.isParallelCapable();
|
||||
}
|
||||
// chunkGenerator.conf = freshWorld.spigotConfig; - Does not exist anymore, may need to be re-addressed
|
||||
|
||||
freshChunkProvider = new ServerChunkCache(
|
||||
freshWorld,
|
||||
session,
|
||||
server.getFixerUpper(),
|
||||
server.getStructureManager(),
|
||||
server.executor,
|
||||
chunkGenerator,
|
||||
freshWorld.spigotConfig.viewDistance,
|
||||
freshWorld.spigotConfig.simulationDistance,
|
||||
server.forceSynchronousWrites(),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
(chunkCoordIntPair, state) -> {
|
||||
},
|
||||
() -> server.overworld().getDataStorage()
|
||||
) {
|
||||
// redirect to LevelChunks created in #createChunks
|
||||
@Override
|
||||
public ChunkAccess getChunk(int x, int z, @NotNull ChunkStatus chunkstatus, boolean create) {
|
||||
ChunkAccess chunkAccess = getChunkAt(x, z);
|
||||
if (chunkAccess == null && create) {
|
||||
chunkAccess = createChunk(getProtoChunkAt(x, z));
|
||||
}
|
||||
return chunkAccess;
|
||||
}
|
||||
};
|
||||
|
||||
if (seed == originalOpts.seed() && !options.hasBiomeType()) {
|
||||
// Optimisation for needless ring position calculation when the seed and biome is the same.
|
||||
ChunkGeneratorStructureState state = (ChunkGeneratorStructureState) generatorStructureStateField.get(
|
||||
originalChunkProvider.chunkMap);
|
||||
boolean hasGeneratedPositions = hasGeneratedPositionsField.getBoolean(state);
|
||||
if (hasGeneratedPositions) {
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> origPositions =
|
||||
(Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>) ringPositionsField.get(state);
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> copy = new Object2ObjectArrayMap<>(
|
||||
origPositions);
|
||||
ChunkGeneratorStructureState newState = (ChunkGeneratorStructureState) generatorStructureStateField.get(
|
||||
freshChunkProvider.chunkMap);
|
||||
ringPositionsField.set(newState, copy);
|
||||
hasGeneratedPositionsField.setBoolean(newState, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
chunkSourceField.set(freshWorld, freshChunkProvider);
|
||||
//let's start then
|
||||
structureTemplateManager = server.getStructureManager();
|
||||
threadedLevelLightEngine = new NoOpLightEngine(freshChunkProvider);
|
||||
|
||||
this.worldGenContext = new WorldGenContext(freshWorld, chunkGenerator, structureTemplateManager,
|
||||
threadedLevelLightEngine
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -394,7 +221,8 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
try {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
freshChunkProvider.close(false);
|
||||
freshWorld.getChunkSource().getDataStorage().cache.clear();
|
||||
freshWorld.getChunkSource().close(false);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -415,50 +243,9 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ProtoChunk createProtoChunk(int x, int z) {
|
||||
return new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld,
|
||||
this.freshWorld.registryAccess().registryOrThrow(BIOME), null
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LevelChunk createChunk(ProtoChunk protoChunk) {
|
||||
return new LevelChunk(
|
||||
freshWorld,
|
||||
protoChunk,
|
||||
null // we don't want to add entities
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ChunkStatusWrap getFullChunkStatus() {
|
||||
return new ChunkStatusWrap(ChunkStatus.FULL);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPopulator> getBlockPopulators() {
|
||||
return originalServerWorld.getWorld().getPopulators();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
|
||||
// BlockPopulator#populate has to be called synchronously for TileEntity access
|
||||
TaskManager.taskManager().task(() -> {
|
||||
final CraftWorld world = freshWorld.getWorld();
|
||||
final Chunk chunk = world.getChunkAt(levelChunk.locX, levelChunk.locZ);
|
||||
blockPopulator.populate(world, random, chunk);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IChunkCache<IChunkGet> initSourceQueueCache() {
|
||||
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
|
||||
@Override
|
||||
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
|
||||
return getChunkAt(x, z);
|
||||
}
|
||||
};
|
||||
return new ChunkCache<>(BukkitAdapter.adapt(freshWorld.getWorld()));
|
||||
}
|
||||
|
||||
//util
|
||||
@ -512,83 +299,4 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
}
|
||||
|
||||
private class FastProtoChunk extends ProtoChunk {
|
||||
|
||||
public FastProtoChunk(
|
||||
final ChunkPos pos,
|
||||
final UpgradeData upgradeData,
|
||||
final LevelHeightAccessor world,
|
||||
final Registry<Biome> biomeRegistry,
|
||||
@Nullable final BlendingData blendingData
|
||||
) {
|
||||
super(pos, upgradeData, world, biomeRegistry, blendingData);
|
||||
}
|
||||
|
||||
// avoid warning on paper
|
||||
|
||||
@SuppressWarnings("unused") // compatibility with spigot
|
||||
public boolean generateFlatBedrock() {
|
||||
return generateFlatBedrock;
|
||||
}
|
||||
|
||||
// no one will ever see the entities!
|
||||
@Override
|
||||
public @NotNull List<CompoundTag> getEntities() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
|
||||
|
||||
private final ChunkStatus chunkStatus;
|
||||
|
||||
public ChunkStatusWrap(ChunkStatus chunkStatus) {
|
||||
this.chunkStatus = chunkStatus;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int requiredNeighborChunkRadius() {
|
||||
return chunkStatus.getRange();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return chunkStatus.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<?> processChunk(List<ChunkAccess> accessibleChunks) {
|
||||
return chunkStatus.generate(
|
||||
worldGenContext,
|
||||
Runnable::run,
|
||||
CompletableFuture::completedFuture,
|
||||
accessibleChunks
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* A light engine that does nothing. As light is calculated after pasting anyway, we can avoid
|
||||
* work this way.
|
||||
*/
|
||||
static class NoOpLightEngine extends ThreadedLevelLightEngine {
|
||||
|
||||
private static final ProcessorMailbox<Runnable> MAILBOX = ProcessorMailbox.create(task -> {
|
||||
}, "fawe-no-op");
|
||||
private static final ProcessorHandle<Message<Runnable>> HANDLE = ProcessorHandle.of("fawe-no-op", m -> {
|
||||
});
|
||||
|
||||
public NoOpLightEngine(final ServerChunkCache chunkProvider) {
|
||||
super(chunkProvider, chunkProvider.chunkMap, false, MAILBOX, HANDLE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CompletableFuture<ChunkAccess> lightChunk(final @NotNull ChunkAccess chunk, final boolean excludeBlocks) {
|
||||
return CompletableFuture.completedFuture(chunk);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -19,6 +19,7 @@ import com.sk89q.worldedit.blocks.BaseItemStack;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.adapter.BukkitImplAdapter;
|
||||
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_21_R1.nbt.PaperweightLazyCompoundTag;
|
||||
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_21_R1.regen.PaperweightRegen;
|
||||
import com.sk89q.worldedit.entity.BaseEntity;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.internal.block.BlockStateIdAccess;
|
||||
@ -565,7 +566,7 @@ public final class PaperweightFaweAdapter extends FaweAdapter<net.minecraft.nbt.
|
||||
|
||||
@Override
|
||||
public boolean regenerate(org.bukkit.World bukkitWorld, Region region, Extent target, RegenOptions options) throws Exception {
|
||||
throw new UnsupportedOperationException("Regen support for 1.21 not yet implemented.");
|
||||
return new PaperweightRegen(bukkitWorld, region, target, options).regenerate();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -1,175 +1,76 @@
|
||||
package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_21_R1.regen;
|
||||
|
||||
import ca.spottedleaf.moonrise.patches.chunk_system.scheduling.ChunkHolderManager;
|
||||
import com.fastasyncworldedit.bukkit.adapter.Regenerator;
|
||||
import com.fastasyncworldedit.core.Fawe;
|
||||
import com.fastasyncworldedit.core.queue.IChunkCache;
|
||||
import com.fastasyncworldedit.core.queue.IChunkGet;
|
||||
import com.fastasyncworldedit.core.util.TaskManager;
|
||||
import com.fastasyncworldedit.core.queue.implementation.chunk.ChunkCache;
|
||||
import com.google.common.collect.ImmutableList;
|
||||
import com.mojang.serialization.Lifecycle;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
|
||||
import com.sk89q.worldedit.bukkit.adapter.Refraction;
|
||||
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_21_R1.PaperweightGetBlocks;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.internal.util.LogManagerCompat;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.util.io.file.SafeFiles;
|
||||
import com.sk89q.worldedit.world.RegenOptions;
|
||||
import io.papermc.lib.PaperLib;
|
||||
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.core.registries.Registries;
|
||||
import net.minecraft.nbt.CompoundTag;
|
||||
import net.minecraft.resources.ResourceKey;
|
||||
import net.minecraft.server.MinecraftServer;
|
||||
import net.minecraft.server.dedicated.DedicatedServer;
|
||||
import net.minecraft.server.level.ChunkHolder;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter.Message;
|
||||
import net.minecraft.server.level.GenerationChunkHolder;
|
||||
import net.minecraft.server.level.ServerChunkCache;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.server.level.ThreadedLevelLightEngine;
|
||||
import net.minecraft.server.level.progress.ChunkProgressListener;
|
||||
import net.minecraft.util.StaticCache2D;
|
||||
import net.minecraft.util.thread.ProcessorHandle;
|
||||
import net.minecraft.util.thread.ProcessorMailbox;
|
||||
import net.minecraft.util.ProgressListener;
|
||||
import net.minecraft.world.level.ChunkPos;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import net.minecraft.world.level.LevelSettings;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.biome.BiomeSource;
|
||||
import net.minecraft.world.level.biome.FixedBiomeSource;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
import net.minecraft.world.level.chunk.UpgradeData;
|
||||
import net.minecraft.world.level.chunk.status.ChunkPyramid;
|
||||
import net.minecraft.world.level.chunk.status.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.status.WorldGenContext;
|
||||
import net.minecraft.world.level.dimension.LevelStem;
|
||||
import net.minecraft.world.level.levelgen.FlatLevelSource;
|
||||
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.WorldOptions;
|
||||
import net.minecraft.world.level.levelgen.blending.BlendingData;
|
||||
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
|
||||
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
|
||||
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
|
||||
import net.minecraft.world.level.storage.LevelStorageSource;
|
||||
import net.minecraft.world.level.storage.PrimaryLevelData;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Chunk;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.craftbukkit.CraftServer;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import org.bukkit.craftbukkit.generator.CustomChunkGenerator;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
import javax.annotation.Nullable;
|
||||
import java.lang.reflect.Field;
|
||||
import java.nio.file.Path;
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.OptionalLong;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
import static net.minecraft.core.registries.Registries.BIOME;
|
||||
|
||||
public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
|
||||
|
||||
private static final Logger LOGGER = LogManagerCompat.getLogger();
|
||||
public class PaperweightRegen extends Regenerator {
|
||||
|
||||
private static final Field serverWorldsField;
|
||||
private static final Field paperConfigField;
|
||||
private static final Field flatBedrockField;
|
||||
private static final Field generatorSettingFlatField;
|
||||
private static final Field generatorSettingBaseSupplierField;
|
||||
private static final Field delegateField;
|
||||
private static final Field chunkSourceField;
|
||||
private static final Field generatorStructureStateField;
|
||||
private static final Field ringPositionsField;
|
||||
private static final Field hasGeneratedPositionsField;
|
||||
|
||||
//list of chunk stati in correct order without FULL
|
||||
private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
|
||||
|
||||
static {
|
||||
chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
|
||||
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.STRUCTURE_REFERENCES,
|
||||
Concurrency.NONE
|
||||
); // structure refs: radius 8, but only writes to current chunk
|
||||
chunkStati.put(ChunkStatus.BIOMES, Concurrency.NONE); // biomes: radius 0
|
||||
chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
|
||||
chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
|
||||
chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
|
||||
chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
|
||||
chunkStati.put(
|
||||
ChunkStatus.INITIALIZE_LIGHT,
|
||||
Concurrency.FULL
|
||||
); // initialize_light: radius 0
|
||||
chunkStati.put(
|
||||
ChunkStatus.LIGHT,
|
||||
Concurrency.FULL
|
||||
); // light: radius 1, but no writes to other chunks, only current chunk
|
||||
chunkStati.put(ChunkStatus.SPAWN, Concurrency.NONE); // spawn: radius 0
|
||||
|
||||
try {
|
||||
serverWorldsField = CraftServer.class.getDeclaredField("worlds");
|
||||
serverWorldsField.setAccessible(true);
|
||||
|
||||
Field tmpPaperConfigField;
|
||||
Field tmpFlatBedrockField;
|
||||
try { //only present on paper
|
||||
tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
|
||||
tmpPaperConfigField.setAccessible(true);
|
||||
|
||||
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
|
||||
tmpFlatBedrockField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
tmpPaperConfigField = null;
|
||||
tmpFlatBedrockField = null;
|
||||
}
|
||||
paperConfigField = tmpPaperConfigField;
|
||||
flatBedrockField = tmpFlatBedrockField;
|
||||
|
||||
generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
|
||||
"settings", "e"));
|
||||
generatorSettingBaseSupplierField.setAccessible(true);
|
||||
|
||||
generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "d"));
|
||||
generatorSettingFlatField.setAccessible(true);
|
||||
|
||||
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
|
||||
delegateField.setAccessible(true);
|
||||
|
||||
chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "I"));
|
||||
chunkSourceField.setAccessible(true);
|
||||
|
||||
generatorStructureStateField = ChunkMap.class.getDeclaredField(Refraction.pickName("chunkGeneratorState", "w"));
|
||||
generatorStructureStateField.setAccessible(true);
|
||||
|
||||
ringPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(Refraction.pickName("ringPositions", "g"));
|
||||
ringPositionsField.setAccessible(true);
|
||||
|
||||
hasGeneratedPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(
|
||||
Refraction.pickName("hasGeneratedPositions", "h")
|
||||
);
|
||||
hasGeneratedPositionsField.setAccessible(true);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -177,47 +78,37 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
//runtime
|
||||
private ServerLevel originalServerWorld;
|
||||
private ServerChunkCache originalChunkProvider;
|
||||
private ServerLevel freshWorld;
|
||||
private ServerChunkCache freshChunkProvider;
|
||||
private LevelStorageSource.LevelStorageAccess session;
|
||||
private StructureTemplateManager structureTemplateManager;
|
||||
private ThreadedLevelLightEngine threadedLevelLightEngine;
|
||||
private ChunkGenerator chunkGenerator;
|
||||
private WorldGenContext worldGenContext;
|
||||
|
||||
private Path tempDir;
|
||||
|
||||
private boolean generateFlatBedrock = false;
|
||||
|
||||
public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
|
||||
public PaperweightRegen(
|
||||
World originalBukkitWorld,
|
||||
Region region,
|
||||
Extent target,
|
||||
RegenOptions options
|
||||
) {
|
||||
super(originalBukkitWorld, region, target, options);
|
||||
if (PaperLib.isPaper()) {
|
||||
throw new UnsupportedOperationException("Regeneration currently not support on Paper due to the new generation system");
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void runTasks(final BooleanSupplier shouldKeepTicking) {
|
||||
while (shouldKeepTicking.getAsBoolean()) {
|
||||
if (!this.freshWorld.getChunkSource().pollTask()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean prepare() {
|
||||
this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
|
||||
originalChunkProvider = originalServerWorld.getChunkSource();
|
||||
|
||||
//flat bedrock? (only on paper)
|
||||
if (paperConfigField != null) {
|
||||
try {
|
||||
generateFlatBedrock = flatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
|
||||
} catch (Exception ignored) {
|
||||
}
|
||||
}
|
||||
|
||||
seed = options.getSeed().orElse(originalServerWorld.getSeed());
|
||||
chunkStati.forEach((s, c) -> super.chunkStatuses.put(new ChunkStatusWrap(s), c));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
@SuppressWarnings("unchecked")
|
||||
protected boolean initNewWorld() throws Exception {
|
||||
//world folder
|
||||
tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
|
||||
@ -263,8 +154,10 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
session,
|
||||
newWorldData,
|
||||
originalServerWorld.dimension(),
|
||||
DedicatedServer.getServer().registryAccess().registry(Registries.LEVEL_STEM).orElseThrow()
|
||||
.getOrThrow(levelStemResourceKey),
|
||||
new LevelStem(
|
||||
originalServerWorld.dimensionTypeRegistration(),
|
||||
originalServerWorld.getChunkSource().getGenerator()
|
||||
),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
originalServerWorld.isDebug(),
|
||||
seed,
|
||||
@ -281,20 +174,32 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
|
||||
) : null;
|
||||
|
||||
@Override
|
||||
public void tick(@NotNull BooleanSupplier shouldKeepTicking) { //no ticking
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
|
||||
if (options.hasBiomeType()) {
|
||||
return singleBiome;
|
||||
}
|
||||
return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(
|
||||
biomeX, biomeY, biomeZ, getChunkSource().randomState().sampler()
|
||||
);
|
||||
return super.getUncachedNoiseBiome(biomeX, biomeY, biomeZ);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled
|
||||
) {
|
||||
// noop, spigot
|
||||
}
|
||||
|
||||
@Override
|
||||
public void save(
|
||||
@Nullable final ProgressListener progressListener,
|
||||
final boolean flush,
|
||||
final boolean savingDisabled,
|
||||
final boolean close
|
||||
) {
|
||||
// noop, paper
|
||||
}
|
||||
}).get();
|
||||
freshWorld.noSave = true;
|
||||
removeWorldFromWorldsMap();
|
||||
@ -302,97 +207,6 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
if (paperConfigField != null) {
|
||||
paperConfigField.set(freshWorld, originalServerWorld.paperConfig());
|
||||
}
|
||||
|
||||
ChunkGenerator originalGenerator = originalChunkProvider.getGenerator();
|
||||
if (originalGenerator instanceof FlatLevelSource flatLevelSource) {
|
||||
FlatLevelGeneratorSettings generatorSettingFlat = flatLevelSource.settings();
|
||||
chunkGenerator = new FlatLevelSource(generatorSettingFlat);
|
||||
} else if (originalGenerator instanceof NoiseBasedChunkGenerator noiseBasedChunkGenerator) {
|
||||
Holder<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Holder<NoiseGeneratorSettings>)
|
||||
generatorSettingBaseSupplierField.get(noiseBasedChunkGenerator);
|
||||
BiomeSource biomeSource;
|
||||
if (options.hasBiomeType()) {
|
||||
biomeSource = new FixedBiomeSource(
|
||||
DedicatedServer.getServer().registryAccess()
|
||||
.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
|
||||
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
|
||||
)
|
||||
);
|
||||
} else {
|
||||
biomeSource = originalGenerator.getBiomeSource();
|
||||
}
|
||||
chunkGenerator = new NoiseBasedChunkGenerator(
|
||||
biomeSource,
|
||||
generatorSettingBaseSupplier
|
||||
);
|
||||
} else if (originalGenerator instanceof CustomChunkGenerator customChunkGenerator) {
|
||||
chunkGenerator = customChunkGenerator.getDelegate();
|
||||
} else {
|
||||
LOGGER.error("Unsupported generator type {}", originalGenerator.getClass().getName());
|
||||
return false;
|
||||
}
|
||||
if (generator != null) {
|
||||
chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
|
||||
generateConcurrent = generator.isParallelCapable();
|
||||
}
|
||||
// chunkGenerator.conf = freshWorld.spigotConfig; - Does not exist anymore, may need to be re-addressed
|
||||
|
||||
freshChunkProvider = new ServerChunkCache(
|
||||
freshWorld,
|
||||
session,
|
||||
server.getFixerUpper(),
|
||||
server.getStructureManager(),
|
||||
server.executor,
|
||||
chunkGenerator,
|
||||
freshWorld.spigotConfig.viewDistance,
|
||||
freshWorld.spigotConfig.simulationDistance,
|
||||
server.forceSynchronousWrites(),
|
||||
new RegenNoOpWorldLoadListener(),
|
||||
(chunkCoordIntPair, state) -> {
|
||||
},
|
||||
() -> server.overworld().getDataStorage()
|
||||
) {
|
||||
// redirect to LevelChunks created in #createChunks
|
||||
@Override
|
||||
public ChunkAccess getChunk(int x, int z, @NotNull ChunkStatus chunkstatus, boolean create) {
|
||||
ChunkAccess chunkAccess = getChunkAt(x, z);
|
||||
if (chunkAccess == null && create) {
|
||||
chunkAccess = createChunk(getProtoChunkAt(x, z));
|
||||
}
|
||||
return chunkAccess;
|
||||
}
|
||||
};
|
||||
|
||||
if (seed == originalOpts.seed() && !options.hasBiomeType()) {
|
||||
// Optimisation for needless ring position calculation when the seed and biome is the same.
|
||||
ChunkGeneratorStructureState state = (ChunkGeneratorStructureState) generatorStructureStateField.get(
|
||||
originalChunkProvider.chunkMap);
|
||||
boolean hasGeneratedPositions = hasGeneratedPositionsField.getBoolean(state);
|
||||
if (hasGeneratedPositions) {
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> origPositions =
|
||||
(Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>) ringPositionsField.get(state);
|
||||
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> copy = new Object2ObjectArrayMap<>(
|
||||
origPositions);
|
||||
ChunkGeneratorStructureState newState = (ChunkGeneratorStructureState) generatorStructureStateField.get(
|
||||
freshChunkProvider.chunkMap);
|
||||
ringPositionsField.set(newState, copy);
|
||||
hasGeneratedPositionsField.setBoolean(newState, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
chunkSourceField.set(freshWorld, freshChunkProvider);
|
||||
//let's start then
|
||||
structureTemplateManager = server.getStructureManager();
|
||||
threadedLevelLightEngine = new NoOpLightEngine(freshChunkProvider);
|
||||
|
||||
this.worldGenContext = new WorldGenContext(
|
||||
freshWorld,
|
||||
chunkGenerator,
|
||||
structureTemplateManager,
|
||||
threadedLevelLightEngine,
|
||||
originalChunkProvider.chunkMap.worldGenContext.mainThreadMailBox()
|
||||
);
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -407,7 +221,8 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
try {
|
||||
Fawe.instance().getQueueHandler().sync(() -> {
|
||||
try {
|
||||
freshChunkProvider.close(false);
|
||||
freshWorld.getChunkSource().getDataStorage().cache.clear();
|
||||
freshWorld.getChunkSource().close(false);
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
@ -428,50 +243,9 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ProtoChunk createProtoChunk(int x, int z) {
|
||||
return new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld,
|
||||
this.freshWorld.registryAccess().registryOrThrow(BIOME), null
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected LevelChunk createChunk(ProtoChunk protoChunk) {
|
||||
return new LevelChunk(
|
||||
freshWorld,
|
||||
protoChunk,
|
||||
null // we don't want to add entities
|
||||
);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected ChunkStatusWrap getFullChunkStatus() {
|
||||
return new ChunkStatusWrap(ChunkStatus.FULL);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected List<BlockPopulator> getBlockPopulators() {
|
||||
return originalServerWorld.getWorld().getPopulators();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
|
||||
// BlockPopulator#populate has to be called synchronously for TileEntity access
|
||||
TaskManager.taskManager().task(() -> {
|
||||
final CraftWorld world = freshWorld.getWorld();
|
||||
final Chunk chunk = world.getChunkAt(levelChunk.locX, levelChunk.locZ);
|
||||
blockPopulator.populate(world, random, chunk);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IChunkCache<IChunkGet> initSourceQueueCache() {
|
||||
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
|
||||
@Override
|
||||
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
|
||||
return getChunkAt(x, z);
|
||||
}
|
||||
};
|
||||
return new ChunkCache<>(BukkitAdapter.adapt(freshWorld.getWorld()));
|
||||
}
|
||||
|
||||
//util
|
||||
@ -525,99 +299,4 @@ public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, Level
|
||||
|
||||
}
|
||||
|
||||
private class FastProtoChunk extends ProtoChunk {
|
||||
|
||||
public FastProtoChunk(
|
||||
final ChunkPos pos,
|
||||
final UpgradeData upgradeData,
|
||||
final LevelHeightAccessor world,
|
||||
final Registry<Biome> biomeRegistry,
|
||||
@Nullable final BlendingData blendingData
|
||||
) {
|
||||
super(pos, upgradeData, world, biomeRegistry, blendingData);
|
||||
}
|
||||
|
||||
// avoid warning on paper
|
||||
|
||||
@SuppressWarnings("unused") // compatibility with spigot
|
||||
public boolean generateFlatBedrock() {
|
||||
return generateFlatBedrock;
|
||||
}
|
||||
|
||||
// no one will ever see the entities!
|
||||
@Override
|
||||
public @NotNull List<CompoundTag> getEntities() {
|
||||
return Collections.emptyList();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
|
||||
|
||||
private final ChunkStatus chunkStatus;
|
||||
|
||||
public ChunkStatusWrap(ChunkStatus chunkStatus) {
|
||||
this.chunkStatus = chunkStatus;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int requiredNeighborChunkRadius() {
|
||||
return ChunkPyramid.GENERATION_PYRAMID.getStepTo(ChunkStatus.FULL).getAccumulatedRadiusOf(chunkStatus);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String name() {
|
||||
return chunkStatus.toString();
|
||||
}
|
||||
|
||||
@Override
|
||||
public CompletableFuture<?> processChunk(List<ChunkAccess> accessibleChunks) {
|
||||
ChunkAccess chunkAccess = accessibleChunks.get(accessibleChunks.size() / 2);
|
||||
int chunkX = chunkAccess.getPos().x;
|
||||
int chunkZ = chunkAccess.getPos().z;
|
||||
getProtoChunkAt(chunkX, chunkZ);
|
||||
StaticCache2D<GenerationChunkHolder> neighbours = StaticCache2D
|
||||
.create(
|
||||
chunkX,
|
||||
chunkZ,
|
||||
requiredNeighborChunkRadius(),
|
||||
(final int nx, final int nz) -> new ChunkHolder(new ChunkPos(nx, nz),
|
||||
ChunkHolderManager.MAX_TICKET_LEVEL,
|
||||
freshWorld,
|
||||
threadedLevelLightEngine,
|
||||
null,
|
||||
freshChunkProvider.chunkMap
|
||||
)
|
||||
);
|
||||
return ChunkPyramid.GENERATION_PYRAMID.getStepTo(chunkStatus).apply(
|
||||
worldGenContext,
|
||||
neighbours,
|
||||
chunkAccess
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* A light engine that does nothing. As light is calculated after pasting anyway, we can avoid
|
||||
* work this way.
|
||||
*/
|
||||
static class NoOpLightEngine extends ThreadedLevelLightEngine {
|
||||
|
||||
private static final ProcessorMailbox<Runnable> MAILBOX = ProcessorMailbox.create(task -> {
|
||||
}, "fawe-no-op");
|
||||
private static final ProcessorHandle<Message<Runnable>> HANDLE = ProcessorHandle.of("fawe-no-op", m -> {
|
||||
});
|
||||
|
||||
public NoOpLightEngine(final ServerChunkCache chunkProvider) {
|
||||
super(chunkProvider, chunkProvider.chunkMap, false, MAILBOX, HANDLE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CompletableFuture<ChunkAccess> lightChunk(final @NotNull ChunkAccess chunk, final boolean excludeBlocks) {
|
||||
return CompletableFuture.completedFuture(chunk);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -1,67 +1,32 @@
|
||||
package com.fastasyncworldedit.bukkit.adapter;
|
||||
|
||||
import com.fastasyncworldedit.core.configuration.Settings;
|
||||
import com.fastasyncworldedit.core.queue.IChunkCache;
|
||||
import com.fastasyncworldedit.core.queue.IChunkGet;
|
||||
import com.fastasyncworldedit.core.queue.implementation.SingleThreadQueueExtent;
|
||||
import com.fastasyncworldedit.core.util.MathMan;
|
||||
import com.google.common.collect.Lists;
|
||||
import com.google.common.util.concurrent.ThreadFactoryBuilder;
|
||||
import com.fastasyncworldedit.core.util.TaskManager;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.bukkit.BukkitAdapter;
|
||||
import com.sk89q.worldedit.bukkit.BukkitWorld;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||
import com.sk89q.worldedit.internal.util.LogManagerCompat;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.CuboidRegion;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.world.RegenOptions;
|
||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||
import com.sk89q.worldedit.world.block.BaseBlock;
|
||||
import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
|
||||
import it.unimi.dsi.fastutil.longs.LongArrayList;
|
||||
import it.unimi.dsi.fastutil.longs.LongList;
|
||||
import jdk.jfr.Category;
|
||||
import jdk.jfr.Event;
|
||||
import jdk.jfr.Label;
|
||||
import jdk.jfr.Name;
|
||||
import org.apache.logging.log4j.Logger;
|
||||
import org.bukkit.generator.BiomeProvider;
|
||||
import org.bukkit.generator.BlockPopulator;
|
||||
import org.bukkit.generator.WorldInfo;
|
||||
|
||||
import java.util.AbstractList;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Comparator;
|
||||
import java.util.Iterator;
|
||||
import java.util.LinkedHashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Objects;
|
||||
import java.util.Random;
|
||||
import java.util.concurrent.CompletableFuture;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.Future;
|
||||
import java.util.concurrent.ThreadFactory;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Function;
|
||||
|
||||
/**
|
||||
* Represents an abstract regeneration handler.
|
||||
*
|
||||
* @param <IChunkAccess> the type of the {@code IChunkAccess} of the current Minecraft implementation
|
||||
* @param <ProtoChunk> the type of the {@code ProtoChunk} of the current Minecraft implementation
|
||||
* @param <Chunk> the type of the {@code Chunk} of the current Minecraft implementation
|
||||
* @param <ChunkStatus> the type of the {@code ChunkStatusWrapper} wrapping the {@code ChunkStatus} enum
|
||||
*/
|
||||
public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess, Chunk extends IChunkAccess, ChunkStatus extends Regenerator.ChunkStatusWrapper<IChunkAccess>> {
|
||||
|
||||
private static final Logger LOGGER = LogManagerCompat.getLogger();
|
||||
public abstract class Regenerator {
|
||||
|
||||
protected final org.bukkit.World originalBukkitWorld;
|
||||
protected final Region region;
|
||||
@ -69,13 +34,8 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
protected final RegenOptions options;
|
||||
|
||||
//runtime
|
||||
protected final LinkedHashMap<ChunkStatus, Concurrency> chunkStatuses = new LinkedHashMap<>(); // TODO (j21): use SequencedMap
|
||||
private final Long2ObjectLinkedOpenHashMap<ProtoChunk> protoChunks = new Long2ObjectLinkedOpenHashMap<>();
|
||||
private final Long2ObjectOpenHashMap<Chunk> chunks = new Long2ObjectOpenHashMap<>();
|
||||
protected boolean generateConcurrent = true;
|
||||
protected long seed;
|
||||
private ExecutorService executor;
|
||||
private SingleThreadQueueExtent source;
|
||||
protected SingleThreadQueueExtent source;
|
||||
|
||||
/**
|
||||
* Initializes an abstract regeneration handler.
|
||||
@ -92,15 +52,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
this.options = options;
|
||||
}
|
||||
|
||||
private static Random getChunkRandom(long worldSeed, int x, int z) {
|
||||
Random random = new Random();
|
||||
random.setSeed(worldSeed);
|
||||
long xRand = random.nextLong() / 2L * 2L + 1L;
|
||||
long zRand = random.nextLong() / 2L * 2L + 1L;
|
||||
random.setSeed((long) x * xRand + (long) z * zRand ^ worldSeed);
|
||||
return random;
|
||||
}
|
||||
|
||||
/**
|
||||
* Regenerates the selected {@code Region}.
|
||||
*
|
||||
@ -122,16 +73,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
throw e;
|
||||
}
|
||||
|
||||
try {
|
||||
if (!generate()) {
|
||||
cleanup0();
|
||||
return false;
|
||||
}
|
||||
} catch (Exception e) {
|
||||
cleanup0();
|
||||
throw e;
|
||||
}
|
||||
|
||||
try {
|
||||
copyToWorld();
|
||||
} catch (Exception e) {
|
||||
@ -144,193 +85,26 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the {@code ProtoChunk} at the given chunk coordinates.
|
||||
*
|
||||
* @param x the chunk x coordinate
|
||||
* @param z the chunk z coordinate
|
||||
* @return the {@code ProtoChunk} at the given chunk coordinates or null if it is not part of the regeneration process or has not been initialized yet.
|
||||
* Execute tasks on the main thread during regen.
|
||||
*/
|
||||
protected ProtoChunk getProtoChunkAt(int x, int z) {
|
||||
return protoChunks.get(MathMan.pairInt(x, z));
|
||||
}
|
||||
protected abstract void runTasks(BooleanSupplier shouldKeepTicking);
|
||||
|
||||
/**
|
||||
* Returns the {@code Chunk} at the given chunk coordinates.
|
||||
*
|
||||
* @param x the chunk x coordinate
|
||||
* @param z the chunk z coordinate
|
||||
* @return the {@code Chunk} at the given chunk coordinates or null if it is not part of the regeneration process or has not been converted yet.
|
||||
*/
|
||||
protected Chunk getChunkAt(int x, int z) {
|
||||
return chunks.get(MathMan.pairInt(x, z));
|
||||
}
|
||||
|
||||
private boolean generate() throws Exception {
|
||||
ThreadFactory factory = new ThreadFactoryBuilder()
|
||||
.setNameFormat("FAWE Regenerator - %d")
|
||||
.build();
|
||||
if (generateConcurrent) {
|
||||
//Using concurrent chunk generation
|
||||
executor = Executors.newFixedThreadPool(Settings.settings().QUEUE.PARALLEL_THREADS, factory);
|
||||
} else { // else using sequential chunk generation, concurrent not supported
|
||||
executor = Executors.newSingleThreadExecutor(factory);
|
||||
}
|
||||
|
||||
//TODO: can we get that required radius down without affecting chunk generation (e.g. strucures, features, ...)?
|
||||
//for now it is working well and fast, if we are bored in the future we could do the research (a lot of it) to reduce the border radius
|
||||
|
||||
// to get the chunks we need to generate in the nth chunk status, we need to know how many chunks
|
||||
// we need to generate in the n + 1 th chunk status. Summing up the margin solves that
|
||||
LinkedHashMap<ChunkStatus, long[]> chunkCoordsForChunkStatus = new LinkedHashMap<>();
|
||||
int borderSum = 1;
|
||||
// TODO (j21): use SequencedMap#sequencedKeySet().reversed()
|
||||
final List<ChunkStatus> reversedKeys = Lists.reverse(new ArrayList<>(chunkStatuses.keySet()));
|
||||
for (final ChunkStatus status : reversedKeys) {
|
||||
chunkCoordsForChunkStatus.put(status, getChunkCoordsRegen(region, borderSum));
|
||||
borderSum += status.requiredNeighborChunkRadius();
|
||||
}
|
||||
|
||||
//create chunks
|
||||
// TODO (j21): use SequencedMap#firstEntry().getKey()
|
||||
for (long xz : chunkCoordsForChunkStatus.get(chunkStatuses.keySet().iterator().next())) {
|
||||
ProtoChunk chunk = createProtoChunk(MathMan.unpairIntX(xz), MathMan.unpairIntY(xz));
|
||||
protoChunks.put(xz, chunk);
|
||||
}
|
||||
|
||||
// a memory-efficient, lightweight "list" that calculates index -> ChunkAccess
|
||||
// as needed when accessed
|
||||
class LazyChunkList extends AbstractList<IChunkAccess> {
|
||||
private final int size;
|
||||
private final int minX;
|
||||
private final int minZ;
|
||||
private final int sizeSqrt;
|
||||
|
||||
LazyChunkList(int radius, int centerX, int centerZ) {
|
||||
this.sizeSqrt = radius + 1 + radius; // length of one side
|
||||
this.size = this.sizeSqrt * this.sizeSqrt;
|
||||
this.minX = centerX - radius;
|
||||
this.minZ = centerZ - radius;
|
||||
}
|
||||
@Override
|
||||
public IChunkAccess get(final int index) {
|
||||
Objects.checkIndex(index, size);
|
||||
int absX = (index % sizeSqrt) + minX;
|
||||
int absZ = (index / sizeSqrt) + minZ;
|
||||
return protoChunks.get(MathMan.pairInt(absX, absZ));
|
||||
}
|
||||
|
||||
@Override
|
||||
public int size() {
|
||||
return size;
|
||||
}
|
||||
|
||||
}
|
||||
@Label("Regeneration")
|
||||
@Category("FAWE")
|
||||
@Name("fawe.regen")
|
||||
class RegenerationEvent extends Event {
|
||||
private String chunkStatus;
|
||||
private int chunksToProcess;
|
||||
}
|
||||
|
||||
//run generation tasks excluding FULL chunk status
|
||||
for (Map.Entry<ChunkStatus, Concurrency> entry : chunkStatuses.entrySet()) {
|
||||
ChunkStatus chunkStatus = entry.getKey();
|
||||
final RegenerationEvent event = new RegenerationEvent();
|
||||
event.begin();
|
||||
event.chunkStatus = chunkStatus.name();
|
||||
int radius = Math.max(1, chunkStatus.requiredNeighborChunkRadius0());
|
||||
|
||||
long[] coords = chunkCoordsForChunkStatus.get(chunkStatus);
|
||||
event.chunksToProcess = coords.length;
|
||||
if (this.generateConcurrent && entry.getValue() == Concurrency.RADIUS) {
|
||||
SequentialTasks<ConcurrentTasks<LongList>> tasks = getChunkStatusTaskRows(coords, radius);
|
||||
for (ConcurrentTasks<LongList> para : tasks) {
|
||||
List<Runnable> scheduled = new ArrayList<>(tasks.size());
|
||||
for (LongList row : para) {
|
||||
scheduled.add(() -> {
|
||||
for (long xz : row) {
|
||||
chunkStatus.processChunkSave(xz, new LazyChunkList(radius, MathMan.unpairIntX(xz),
|
||||
MathMan.unpairIntY(xz)));
|
||||
}
|
||||
});
|
||||
}
|
||||
runAndWait(scheduled);
|
||||
}
|
||||
} else if (this.generateConcurrent && entry.getValue() == Concurrency.FULL) {
|
||||
// every chunk can be processed individually
|
||||
List<Runnable> scheduled = new ArrayList<>(coords.length);
|
||||
for (long xz : coords) {
|
||||
scheduled.add(() -> chunkStatus.processChunkSave(xz, new LazyChunkList(radius, MathMan.unpairIntX(xz),
|
||||
MathMan.unpairIntY(xz))));
|
||||
}
|
||||
runAndWait(scheduled);
|
||||
} else { // Concurrency.NONE or generateConcurrent == false
|
||||
// run sequential but submit to different thread
|
||||
// running regen on the main thread otherwise triggers async-only events on the main thread
|
||||
executor.submit(() -> {
|
||||
for (long xz : coords) {
|
||||
chunkStatus.processChunkSave(xz, new LazyChunkList(radius, MathMan.unpairIntX(xz),
|
||||
MathMan.unpairIntY(xz)));
|
||||
}
|
||||
}).get(); // wait until finished this step
|
||||
}
|
||||
event.commit();
|
||||
}
|
||||
|
||||
//convert to proper chunks
|
||||
// TODO (j21): use SequencedMap#firstEntry().getValue()
|
||||
for (long xz : chunkCoordsForChunkStatus.values().iterator().next()) {
|
||||
ProtoChunk proto = protoChunks.get(xz);
|
||||
chunks.put(xz, createChunk(proto));
|
||||
}
|
||||
|
||||
//final chunkstatus
|
||||
ChunkStatus FULL = getFullChunkStatus();
|
||||
// TODO (j21): use SequencedMap#firstEntry().getValue()
|
||||
for (long xz : chunkCoordsForChunkStatus.values().iterator().next()) { //FULL.requiredNeighbourChunkRadius() == 0!
|
||||
Chunk chunk = chunks.get(xz);
|
||||
FULL.processChunkSave(xz, List.of(chunk));
|
||||
}
|
||||
|
||||
//populate
|
||||
List<BlockPopulator> populators = getBlockPopulators();
|
||||
// TODO (j21): use SequencedMap#firstEntry().getValue()
|
||||
for (long xz : chunkCoordsForChunkStatus.values().iterator().next()) {
|
||||
int x = MathMan.unpairIntX(xz);
|
||||
int z = MathMan.unpairIntY(xz);
|
||||
|
||||
//prepare chunk seed
|
||||
Random random = getChunkRandom(seed, x, z);
|
||||
|
||||
//actually populate
|
||||
Chunk c = chunks.get(xz);
|
||||
populators.forEach(pop -> {
|
||||
populate(c, random, pop);
|
||||
});
|
||||
}
|
||||
private void createSource() {
|
||||
|
||||
source = new SingleThreadQueueExtent(
|
||||
BukkitWorld.HAS_MIN_Y ? originalBukkitWorld.getMinHeight() : 0,
|
||||
BukkitWorld.HAS_MIN_Y ? originalBukkitWorld.getMaxHeight() : 256
|
||||
);
|
||||
source.init(target, initSourceQueueCache(), null);
|
||||
return true;
|
||||
}
|
||||
|
||||
private void runAndWait(final List<Runnable> tasks) {
|
||||
try {
|
||||
List<Future<?>> futures = new ArrayList<>();
|
||||
tasks.forEach(task -> futures.add(executor.submit(task)));
|
||||
for (Future<?> future : futures) {
|
||||
future.get();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
LOGGER.catching(e);
|
||||
}
|
||||
}
|
||||
|
||||
private void copyToWorld() {
|
||||
createSource();
|
||||
final long timeoutPerTick = TimeUnit.MILLISECONDS.toNanos(10);
|
||||
int taskId = TaskManager.taskManager().repeat(() -> {
|
||||
final long startTime = System.nanoTime();
|
||||
runTasks(() -> System.nanoTime() - startTime < timeoutPerTick);
|
||||
}, 1);
|
||||
//Setting Blocks
|
||||
boolean genbiomes = options.shouldRegenBiomes();
|
||||
boolean hasBiome = options.hasBiomeType();
|
||||
@ -343,6 +117,7 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
} else if (genbiomes) {
|
||||
target.setBlocks(region, new WithBiomePlacementPattern(vec -> source.getBiome(vec)));
|
||||
}
|
||||
TaskManager.taskManager().cancel(taskId);
|
||||
}
|
||||
|
||||
private class PlacementPattern implements Pattern {
|
||||
@ -382,9 +157,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
|
||||
//functions to be implemented by sub class
|
||||
private void cleanup0() {
|
||||
if (executor != null) {
|
||||
executor.shutdownNow();
|
||||
}
|
||||
cleanup();
|
||||
}
|
||||
|
||||
@ -416,47 +188,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
*/
|
||||
protected abstract void cleanup();
|
||||
|
||||
/**
|
||||
* Implement the initialization of a {@code ProtoChunk} here.
|
||||
*
|
||||
* @param x the x coorinate of the {@code ProtoChunk} to create
|
||||
* @param z the z coorinate of the {@code ProtoChunk} to create
|
||||
* @return an initialized {@code ProtoChunk}
|
||||
*/
|
||||
protected abstract ProtoChunk createProtoChunk(int x, int z);
|
||||
|
||||
/**
|
||||
* Implement the convertion of a {@code ProtoChunk} to a {@code Chunk} here.
|
||||
*
|
||||
* @param protoChunk the {@code ProtoChunk} to be converted to a {@code Chunk}
|
||||
* @return the converted {@code Chunk}
|
||||
*/
|
||||
protected abstract Chunk createChunk(ProtoChunk protoChunk);
|
||||
|
||||
/**
|
||||
* Return the {@code ChunkStatus.FULL} here.
|
||||
* ChunkStatus.FULL is the last step of vanilla chunk generation.
|
||||
*
|
||||
* @return {@code ChunkStatus.FULL}
|
||||
*/
|
||||
protected abstract ChunkStatus getFullChunkStatus();
|
||||
|
||||
/**
|
||||
* Return a list of {@code BlockPopulator} used to populate the original world here.
|
||||
*
|
||||
* @return {@code ChunkStatus.FULL}
|
||||
*/
|
||||
protected abstract List<BlockPopulator> getBlockPopulators();
|
||||
|
||||
/**
|
||||
* Implement the population of the {@code Chunk} with the given chunk random and {@code BlockPopulator} here.
|
||||
*
|
||||
* @param chunk the {@code Chunk} to populate
|
||||
* @param random the chunk random to use for population
|
||||
* @param pop the {@code BlockPopulator} to use
|
||||
*/
|
||||
protected abstract void populate(Chunk chunk, Random random, BlockPopulator pop);
|
||||
|
||||
/**
|
||||
* Implement the initialization an {@code IChunkCache<IChunkGet>} here. Use will need the {@code getChunkAt} function
|
||||
*
|
||||
@ -464,106 +195,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
*/
|
||||
protected abstract IChunkCache<IChunkGet> initSourceQueueCache();
|
||||
|
||||
//algorithms
|
||||
private long[] getChunkCoordsRegen(Region region, int border) { //needs to be square num of chunks
|
||||
BlockVector3 oldMin = region.getMinimumPoint();
|
||||
BlockVector3 newMin = BlockVector3.at(
|
||||
(oldMin.x() >> 4 << 4) - border * 16,
|
||||
oldMin.y(),
|
||||
(oldMin.z() >> 4 << 4) - border * 16
|
||||
);
|
||||
BlockVector3 oldMax = region.getMaximumPoint();
|
||||
BlockVector3 newMax = BlockVector3.at(
|
||||
(oldMax.x() >> 4 << 4) + (border + 1) * 16 - 1,
|
||||
oldMax.y(),
|
||||
(oldMax.z() >> 4 << 4) + (border + 1) * 16 - 1
|
||||
);
|
||||
Region adjustedRegion = new CuboidRegion(newMin, newMax);
|
||||
return adjustedRegion.getChunks().stream()
|
||||
.sorted(Comparator
|
||||
.comparingInt(BlockVector2::z)
|
||||
.thenComparingInt(BlockVector2::x)) //needed for RegionLimitedWorldAccess
|
||||
.mapToLong(c -> MathMan.pairInt(c.x(), c.z()))
|
||||
.toArray();
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a list of chunkcoord rows that may be executed concurrently
|
||||
*
|
||||
* @param allCoords the coords that should be sorted into rows, must be sorted by z and x
|
||||
* @param requiredNeighborChunkRadius the radius of neighbor chunks that may not be written to concurrently (ChunkStatus
|
||||
* .requiredNeighborRadius)
|
||||
* @return a list of chunkcoords rows that may be executed concurrently
|
||||
*/
|
||||
private SequentialTasks<ConcurrentTasks<LongList>> getChunkStatusTaskRows(
|
||||
long[] allCoords,
|
||||
int requiredNeighborChunkRadius
|
||||
) {
|
||||
int requiredNeighbors = Math.max(0, requiredNeighborChunkRadius);
|
||||
|
||||
final int coordsCount = allCoords.length;
|
||||
long first = coordsCount == 0 ? 0 : allCoords[0];
|
||||
long last = coordsCount == 0 ? 0 : allCoords[coordsCount - 1];
|
||||
int minX = MathMan.unpairIntX(first);
|
||||
int maxX = MathMan.unpairIntX(last);
|
||||
int minZ = MathMan.unpairIntY(first);
|
||||
int maxZ = MathMan.unpairIntY(last);
|
||||
SequentialTasks<ConcurrentTasks<LongList>> tasks;
|
||||
if (maxZ - minZ > maxX - minX) {
|
||||
int numlists = Math.min(requiredNeighbors * 2 + 1, maxX - minX + 1);
|
||||
|
||||
Int2ObjectOpenHashMap<LongList> byX = new Int2ObjectOpenHashMap<>();
|
||||
int expectedListLength = (coordsCount + 1) / (maxX - minX);
|
||||
|
||||
//init lists
|
||||
for (int i = minX; i <= maxX; i++) {
|
||||
byX.put(i, new LongArrayList(expectedListLength));
|
||||
}
|
||||
|
||||
//sort into lists by x coord
|
||||
for (long allCoord : allCoords) {
|
||||
byX.get(MathMan.unpairIntX(allCoord)).add(allCoord);
|
||||
}
|
||||
|
||||
//create parallel tasks
|
||||
tasks = new SequentialTasks<>(numlists);
|
||||
for (int offset = 0; offset < numlists; offset++) {
|
||||
ConcurrentTasks<LongList> para = new ConcurrentTasks<>((maxZ - minZ + 1) / numlists + 1);
|
||||
for (int i = 0; minX + i * numlists + offset <= maxX; i++) {
|
||||
para.add(byX.get(minX + i * numlists + offset));
|
||||
}
|
||||
tasks.add(para);
|
||||
}
|
||||
} else {
|
||||
int numlists = Math.min(requiredNeighbors * 2 + 1, maxZ - minZ + 1);
|
||||
|
||||
Int2ObjectOpenHashMap<LongList> byZ = new Int2ObjectOpenHashMap<>();
|
||||
int expectedListLength = (coordsCount + 1) / (maxZ - minZ + 2);
|
||||
|
||||
//init lists
|
||||
for (int i = minZ; i <= maxZ; i++) {
|
||||
byZ.put(i, new LongArrayList(expectedListLength));
|
||||
}
|
||||
|
||||
//sort into lists by x coord
|
||||
for (long allCoord : allCoords) {
|
||||
byZ.get(MathMan.unpairIntY(allCoord)).add(allCoord);
|
||||
}
|
||||
|
||||
//create parallel tasks
|
||||
tasks = new SequentialTasks<>(numlists);
|
||||
for (int offset = 0; offset < numlists; offset++) {
|
||||
ConcurrentTasks<LongList> para = new ConcurrentTasks<>((maxX - minX + 1) / numlists + 1);
|
||||
for (int i = 0; minZ + i * numlists + offset <= maxZ; i++) {
|
||||
para.add(byZ.get(minZ + i * numlists + offset));
|
||||
}
|
||||
tasks.add(para);
|
||||
}
|
||||
}
|
||||
|
||||
return tasks;
|
||||
}
|
||||
|
||||
protected BiomeProvider getBiomeProvider() {
|
||||
if (options.hasBiomeType()) {
|
||||
return new SingleBiomeProvider();
|
||||
@ -579,103 +210,6 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
|
||||
NONE
|
||||
}
|
||||
|
||||
/**
|
||||
* This class is used to wrap the ChunkStatus of the current Minecraft implementation and as the implementation to execute a chunk generation step.
|
||||
*
|
||||
* @param <IChunkAccess> the IChunkAccess class of the current Minecraft implementation
|
||||
*/
|
||||
public static abstract class ChunkStatusWrapper<IChunkAccess> {
|
||||
|
||||
/**
|
||||
* Return the required neighbor chunk radius the wrapped {@code ChunkStatus} requires.
|
||||
*
|
||||
* @return the radius of required neighbor chunks
|
||||
*/
|
||||
public abstract int requiredNeighborChunkRadius();
|
||||
|
||||
int requiredNeighborChunkRadius0() {
|
||||
return Math.max(0, requiredNeighborChunkRadius());
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the name of the wrapped {@code ChunkStatus}.
|
||||
*
|
||||
* @return the radius of required neighbor chunks
|
||||
*/
|
||||
public abstract String name();
|
||||
|
||||
/**
|
||||
* Return the name of the wrapped {@code ChunkStatus}.
|
||||
*
|
||||
* @param accessibleChunks a list of chunks that will be used during the execution of the wrapped {@code ChunkStatus}.
|
||||
* This list is order in the correct order required by the {@code ChunkStatus}, unless Mojang suddenly decides to do things differently.
|
||||
*/
|
||||
public abstract CompletableFuture<?> processChunk(List<IChunkAccess> accessibleChunks);
|
||||
|
||||
void processChunkSave(long xz, List<IChunkAccess> accessibleChunks) {
|
||||
try {
|
||||
processChunk(accessibleChunks).get();
|
||||
} catch (Exception e) {
|
||||
LOGGER.error("Error while running {} on chunk {}/{}",
|
||||
name(), MathMan.unpairIntX(xz), MathMan.unpairIntY(xz), e);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return name();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class SequentialTasks<T> extends Tasks<T> {
|
||||
|
||||
public SequentialTasks(int expectedSize) {
|
||||
super(expectedSize);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class ConcurrentTasks<T> extends Tasks<T> {
|
||||
|
||||
public ConcurrentTasks(int expectedSize) {
|
||||
super(expectedSize);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public static class Tasks<T> implements Iterable<T> {
|
||||
|
||||
private final List<T> tasks;
|
||||
|
||||
public Tasks(int expectedSize) {
|
||||
tasks = new ArrayList<>(expectedSize);
|
||||
}
|
||||
|
||||
public void add(T task) {
|
||||
tasks.add(task);
|
||||
}
|
||||
|
||||
public List<T> list() {
|
||||
return tasks;
|
||||
}
|
||||
|
||||
public int size() {
|
||||
return tasks.size();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Iterator<T> iterator() {
|
||||
return tasks.iterator();
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return tasks.toString();
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class SingleBiomeProvider extends BiomeProvider {
|
||||
|
||||
private final org.bukkit.block.Biome biome = BukkitAdapter.adapt(options.getBiomeType());
|
||||
|
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