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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 13:00:05 +01:00

Added Mask2D and AbstractMask2D.

Dieser Commit ist enthalten in:
sk89q 2014-03-28 16:12:39 -07:00
Ursprung fd8ad9b988
Commit e7d5cc8603
2 geänderte Dateien mit 65 neuen und 0 gelöschten Zeilen

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.masks;
/**
* An abstract implementaiton of {@link com.sk89q.worldedit.masks.Mask2D}.
*/
public abstract class AbstractMask2D implements Mask2D {
}

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector2D;
/**
* A 2-dimensional mask, similar to {@link com.sk89q.worldedit.masks.Mask}.
*/
public interface Mask2D {
/**
* Return whether the given position is matched by this mask.
*
* @param editSession an edit session
* @param position a mask
* @return true if there is a match
*/
boolean matches(EditSession editSession, Vector2D position);
}