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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 18:10:08 +01:00

Add paper methods to AsyncWorld

Dieser Commit ist enthalten in:
Jesse Boyd 2019-06-29 16:04:37 +10:00
Ursprung 6a7935829b
Commit de52b65738
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: 59F1DE6293AF6E1F

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@ -1,6 +1,5 @@
package com.boydti.fawe.bukkit.wrapper; package com.boydti.fawe.bukkit.wrapper;
import com.avaje.ebean.validation.NotNull;
import com.boydti.fawe.FaweAPI; import com.boydti.fawe.FaweAPI;
import com.boydti.fawe.bukkit.v0.BukkitQueue_0; import com.boydti.fawe.bukkit.v0.BukkitQueue_0;
import com.boydti.fawe.object.FaweQueue; import com.boydti.fawe.object.FaweQueue;
@ -29,6 +28,7 @@ import org.bukkit.*;
import org.bukkit.block.Biome; import org.bukkit.block.Biome;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.bukkit.block.data.BlockData; import org.bukkit.block.data.BlockData;
import org.bukkit.entity.AbstractArrow;
import org.bukkit.entity.Arrow; import org.bukkit.entity.Arrow;
import org.bukkit.entity.Entity; import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType; import org.bukkit.entity.EntityType;
@ -47,6 +47,7 @@ import org.bukkit.util.BoundingBox;
import org.bukkit.util.Consumer; import org.bukkit.util.Consumer;
import org.bukkit.util.RayTraceResult; import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector; import org.bukkit.util.Vector;
import org.jetbrains.annotations.NotNull;
/** /**
* Modify the world from an async thread<br> * Modify the world from an async thread<br>
@ -444,8 +445,8 @@ public class AsyncWorld extends DelegateFaweQueue implements World, HasFaweQueue
} }
@Override @Override
public <T extends Arrow> T spawnArrow(Location location, Vector vector, float v, float v1, Class<T> aClass) { public <T extends AbstractArrow> @NotNull T spawnArrow(@NotNull Location location, @NotNull Vector direction, float speed, float spread, @NotNull Class<T> clazz) {
return parent.spawnArrow(location, vector, v, v1, aClass); return parent.spawnArrow(location, direction, speed, spread, clazz);
} }
@Override @Override
@ -1167,128 +1168,110 @@ public class AsyncWorld extends DelegateFaweQueue implements World, HasFaweQueue
return parent.getForceLoadedChunks(); return parent.getForceLoadedChunks();
} }
// @Override @Override
// public int getHighestBlockYAt(int x, int z, com.destroystokyo.paper.HeightmapType heightmap) throws UnsupportedOperationException { public int getHighestBlockYAt(int x, int z, com.destroystokyo.paper.HeightmapType heightmap) throws UnsupportedOperationException {
// return TaskManager.IMP.sync(new Supplier<Integer>() { return TaskManager.IMP.sync(new Supplier<Integer>() {
// @Override @Override
// public Integer get() { public Integer get() {
// return parent.getHighestBlockYAt(x, z, heightmap); return parent.getHighestBlockYAt(x, z, heightmap);
// } }
// }); });
// } }
//
// @Override @Override
// public int getEntityCount() { public int getEntityCount() {
// return TaskManager.IMP.sync(new RunnableVal<Integer>() { return TaskManager.IMP.sync(new RunnableVal<Integer>() {
// @Override @Override
// public void run(Integer value) { public void run(Integer value) {
// this.value = parent.getEntityCount(); this.value = parent.getEntityCount();
// } }
// }); });
// } }
//
// @Override @Override
// public int getTileEntityCount() { public int getTileEntityCount() {
// return TaskManager.IMP.sync(new RunnableVal<Integer>() { return TaskManager.IMP.sync(new RunnableVal<Integer>() {
// @Override @Override
// public void run(Integer value) { public void run(Integer value) {
// this.value = parent.getTileEntityCount(); this.value = parent.getTileEntityCount();
// } }
// }); });
// } }
//
// @Override @Override
// public int getTickableTileEntityCount() { public int getTickableTileEntityCount() {
// return TaskManager.IMP.sync(new RunnableVal<Integer>() { return TaskManager.IMP.sync(new RunnableVal<Integer>() {
// @Override @Override
// public void run(Integer value) { public void run(Integer value) {
// this.value = parent.getTickableTileEntityCount(); this.value = parent.getTickableTileEntityCount();
// } }
// }); });
// } }
//
// @Override @Override
// public int getChunkCount() { public int getChunkCount() {
// return TaskManager.IMP.sync(new RunnableVal<Integer>() { return TaskManager.IMP.sync(new RunnableVal<Integer>() {
// @Override @Override
// public void run(Integer value) { public void run(Integer value) {
// this.value = parent.getChunkCount(); this.value = parent.getChunkCount();
// } }
// }); });
// } }
//
// @Override @Override
// public int getPlayerCount() { public int getPlayerCount() {
// return TaskManager.IMP.sync(new RunnableVal<Integer>() { return TaskManager.IMP.sync(new RunnableVal<Integer>() {
// @Override @Override
// public void run(Integer value) { public void run(Integer value) {
// this.value = parent.getPlayerCount(); this.value = parent.getPlayerCount();
// } }
// }); });
// } }
//
// @Override @Override
// public CompletableFuture<Chunk> getChunkAtAsync(int arg0, int arg1, boolean arg2) { public CompletableFuture<Chunk> getChunkAtAsync(int arg0, int arg1, boolean arg2) {
// return parent.getChunkAtAsync(arg0, arg1, arg2); return parent.getChunkAtAsync(arg0, arg1, arg2);
// } }
//
// @Override @Override
// public boolean isDayTime() { public boolean isDayTime() {
// return parent.isDayTime(); return parent.isDayTime();
// } }
//
// @Override @Override
// public boolean unloadChunk(final int x, final int z, final boolean save, final boolean safe) { public void getChunkAtAsync(int x, int z, ChunkLoadCallback cb) {
// if (isChunkLoaded(x, z)) { parent.getChunkAtAsync(x, z, cb);
// return TaskManager.IMP.sync(new RunnableVal<Boolean>() { }
// @Override
// public void run(Boolean value) { @Override
// this.value = parent.unloadChunk(x, z, save, safe); public void getChunkAtAsync(Location location, ChunkLoadCallback cb) {
// } parent.getChunkAtAsync(location, cb);
// }); }
// }
// return true; @Override
// } public void getChunkAtAsync(Block block, ChunkLoadCallback cb) {
// parent.getChunkAtAsync(block, cb);
// @Override }
// public boolean unloadChunkRequest(int x, int z, boolean safe) {
// return unloadChunk(x, z, safe); @Override
// } public Entity getEntity(UUID uuid) {
// return TaskManager.IMP.sync(() -> parent.getEntity(uuid));
// @Override }
// public void getChunkAtAsync(int x, int z, ChunkLoadCallback cb) {
// parent.getChunkAtAsync(x, z, cb);
// } @Override
// public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
// @Override return TaskManager.IMP.sync(() -> parent.createExplosion(source, loc, power, setFire, breakBlocks));
// public void getChunkAtAsync(Location location, ChunkLoadCallback cb) { }
// parent.getChunkAtAsync(location, cb);
// }
// @Override
// @Override public <T> void spawnParticle(Particle particle, List<Player> receivers, Player source, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
// public void getChunkAtAsync(Block block, ChunkLoadCallback cb) { parent.spawnParticle(particle, receivers, source, x, y, z, count, offsetX, offsetY, offsetZ, extra, data);
// parent.getChunkAtAsync(block, cb); }
// }
// @Override
// @Override public <T> void spawnParticle(Particle particle, List<Player> list, Player player, double v, double v1, double v2, int i, double v3, double v4, double v5, double v6, T t, boolean b) {
// public Entity getEntity(UUID uuid) { parent.spawnParticle(particle, list, player, v, v1, v2, i, v3, v4, v5, v6, t, b);
// return TaskManager.IMP.sync(() -> parent.getEntity(uuid)); }
// }
//
//
// @Override
// public boolean createExplosion(Entity source, Location loc, float power, boolean setFire, boolean breakBlocks) {
// return TaskManager.IMP.sync(() -> parent.createExplosion(source, loc, power, setFire, breakBlocks));
// }
//
//
// @Override
// public <T> void spawnParticle(Particle particle, List<Player> receivers, Player source, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
// parent.spawnParticle(particle, receivers, source, x, y, z, count, offsetX, offsetY, offsetZ, extra, data);
// }
//
// @Override
// public <T> void spawnParticle(Particle particle, List<Player> list, Player player, double v, double v1, double v2, int i, double v3, double v4, double v5, double v6, T t, boolean b) {
// parent.spawnParticle(particle, list, player, v, v1, v2, i, v3, v4, v5, v6, t, b);
// }
} }