Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Fix physics freeze
Dieser Commit ist enthalten in:
Ursprung
cfbf7dbec0
Commit
dce39e5c69
@ -189,6 +189,10 @@ public abstract class ChunkListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void onPhysics(BlockPhysicsEvent event) {
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public void onPhysics(BlockPhysicsEvent event) {
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if (physicsFreeze) {
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event.setCancelled(true);
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return;
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}
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if (physCancel) {
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if (physCancel) {
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Block block = event.getBlock();
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Block block = event.getBlock();
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long pair = MathMan.pairInt(block.getX() >> 4, block.getZ() >> 4);
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long pair = MathMan.pairInt(block.getX() >> 4, block.getZ() >> 4);
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@ -212,10 +216,6 @@ public abstract class ChunkListener implements Listener {
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return;
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return;
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}
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}
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}
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}
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if (physicsFreeze) {
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event.setCancelled(true);
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return;
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}
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switch (event.getChangedType()) {
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switch (event.getChangedType()) {
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case AIR:
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case AIR:
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case CAVE_AIR:
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case CAVE_AIR:
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