Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-27 03:12:37 +01:00
Changed //count, //fill, //fillr to use visitors.
Dieser Commit ist enthalten in:
Ursprung
2562a2f577
Commit
dbb7b085f0
@ -29,15 +29,15 @@ import com.sk89q.worldedit.expression.ExpressionException;
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import com.sk89q.worldedit.expression.runtime.RValue;
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import com.sk89q.worldedit.generator.ForestGenerator;
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import com.sk89q.worldedit.generator.GardenPatchGenerator;
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import com.sk89q.worldedit.operation.FlatRegionVisitor;
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import com.sk89q.worldedit.operation.GroundScatterFunction;
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import com.sk89q.worldedit.interpolation.Interpolation;
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import com.sk89q.worldedit.interpolation.KochanekBartelsInterpolation;
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import com.sk89q.worldedit.interpolation.Node;
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import com.sk89q.worldedit.masks.Mask;
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import com.sk89q.worldedit.operation.OperationHelper;
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import com.sk89q.worldedit.masks.*;
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import com.sk89q.worldedit.operation.*;
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import com.sk89q.worldedit.patterns.Pattern;
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import com.sk89q.worldedit.patterns.SingleBlockPattern;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.EllipsoidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.regions.RegionOperationException;
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import com.sk89q.worldedit.shape.ArbitraryBiomeShape;
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@ -538,47 +538,16 @@ public class EditSession {
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/**
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* Count the number of blocks of a list of types in a region.
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*
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* @param region
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* @param searchBlocks
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* @return
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* @param region the region
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* @param searchBlocks the list of blocks to search
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* @return the number of blocks that matched the pattern
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*/
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public int countBlocks(Region region, Set<BaseBlock> searchBlocks) {
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int count = 0;
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if (region instanceof CuboidRegion) {
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// Doing this for speed
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Vector min = region.getMinimumPoint();
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Vector max = region.getMaximumPoint();
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int minX = min.getBlockX();
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int minY = min.getBlockY();
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int minZ = min.getBlockZ();
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int maxX = max.getBlockX();
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int maxY = max.getBlockY();
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int maxZ = max.getBlockZ();
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for (int x = minX; x <= maxX; ++x) {
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for (int y = minY; y <= maxY; ++y) {
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for (int z = minZ; z <= maxZ; ++z) {
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Vector pt = new Vector(x, y, z);
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BaseBlock compare = new BaseBlock(getBlockType(pt), getBlockData(pt));
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if (BaseBlock.containsFuzzy(searchBlocks, compare)) {
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++count;
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}
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}
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}
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}
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} else {
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for (Vector pt : region) {
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BaseBlock compare = new BaseBlock(getBlockType(pt), getBlockData(pt));
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if (BaseBlock.containsFuzzy(searchBlocks, compare)) {
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++count;
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}
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}
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}
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return count;
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FuzzyBlockMask mask = new FuzzyBlockMask(searchBlocks);
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BlockCount counter = new BlockCount(this, mask);
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RegionVisitor visitor = new RegionVisitor(region, counter);
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OperationHelper.completeBlindly(visitor); // We can't throw exceptions, nor do we expect any
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return counter.getCount();
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}
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/**
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@ -803,211 +772,56 @@ public class EditSession {
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/**
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* Fills an area recursively in the X/Z directions.
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*
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* @param origin
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* @param block
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* @param radius
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* @param depth
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* @param recursive
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* @param origin the location to start from
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* @param block the block to fill with
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* @param radius the radius of the spherical area to fill
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* @param depth the maximum depth, starting from the origin
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* @param recursive whether a breadth-first search should be performed
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int fillXZ(Vector origin, BaseBlock block, double radius, int depth,
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boolean recursive) throws MaxChangedBlocksException {
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int affected = 0;
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int originX = origin.getBlockX();
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int originY = origin.getBlockY();
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int originZ = origin.getBlockZ();
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HashSet<BlockVector> visited = new HashSet<BlockVector>();
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Stack<BlockVector> queue = new Stack<BlockVector>();
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queue.push(new BlockVector(originX, originY, originZ));
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while (!queue.empty()) {
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BlockVector pt = queue.pop();
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int cx = pt.getBlockX();
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int cy = pt.getBlockY();
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int cz = pt.getBlockZ();
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if (cy < 0 || cy > originY || visited.contains(pt)) {
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continue;
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}
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visited.add(pt);
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if (recursive) {
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if (origin.distance(pt) > radius) {
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continue;
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}
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if (getBlock(pt).isAir()) {
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if (setBlock(pt, block)) {
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++affected;
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}
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} else {
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continue;
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}
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queue.push(new BlockVector(cx, cy - 1, cz));
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queue.push(new BlockVector(cx, cy + 1, cz));
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} else {
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double dist = Math.sqrt(Math.pow(originX - cx, 2)
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+ Math.pow(originZ - cz, 2));
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int minY = originY - depth + 1;
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if (dist > radius) {
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continue;
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}
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if (getBlock(pt).isAir()) {
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affected += fillY(cx, originY, cz, block, minY);
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} else {
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continue;
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}
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}
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queue.push(new BlockVector(cx + 1, cy, cz));
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queue.push(new BlockVector(cx - 1, cy, cz));
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queue.push(new BlockVector(cx, cy, cz + 1));
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queue.push(new BlockVector(cx, cy, cz - 1));
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}
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return affected;
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}
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/**
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* Recursively fills a block and below until it hits another block.
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*
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* @param x
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* @param cy
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* @param z
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* @param block
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* @param minY
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* @throws MaxChangedBlocksException
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* @return
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*/
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private int fillY(int x, int cy, int z, BaseBlock block, int minY)
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public int fillXZ(Vector origin, BaseBlock block, double radius, int depth, boolean recursive)
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throws MaxChangedBlocksException {
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int affected = 0;
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for (int y = cy; y >= minY; --y) {
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Vector pt = new Vector(x, y, z);
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if (getBlock(pt).isAir()) {
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setBlock(pt, block);
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++affected;
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} else {
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break;
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}
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}
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return affected;
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return fillXZ(origin, new SingleBlockPattern(block), radius, depth, recursive);
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}
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/**
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* Fills an area recursively in the X/Z directions.
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*
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* @param origin
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* @param pattern
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* @param radius
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* @param depth
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* @param recursive
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* @param pattern the pattern to fill with
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* @param radius the radius of the spherical area to fill
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* @param depth the maximum depth, starting from the origin
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* @param recursive whether a breadth-first search should be performed
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* @return number of blocks affected
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* @throws MaxChangedBlocksException
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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public int fillXZ(Vector origin, Pattern pattern, double radius, int depth,
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boolean recursive) throws MaxChangedBlocksException {
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int affected = 0;
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int originX = origin.getBlockX();
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int originY = origin.getBlockY();
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int originZ = origin.getBlockZ();
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HashSet<BlockVector> visited = new HashSet<BlockVector>();
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Stack<BlockVector> queue = new Stack<BlockVector>();
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queue.push(new BlockVector(originX, originY, originZ));
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while (!queue.empty()) {
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BlockVector pt = queue.pop();
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int cx = pt.getBlockX();
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int cy = pt.getBlockY();
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int cz = pt.getBlockZ();
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if (cy < 0 || cy > originY || visited.contains(pt)) {
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continue;
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}
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visited.add(pt);
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if (recursive) {
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if (origin.distance(pt) > radius) {
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continue;
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}
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if (getBlock(pt).isAir()) {
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if (setBlock(pt, pattern.next(pt))) {
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++affected;
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}
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} else {
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continue;
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}
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queue.push(new BlockVector(cx, cy - 1, cz));
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queue.push(new BlockVector(cx, cy + 1, cz));
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} else {
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double dist = Math.sqrt(Math.pow(originX - cx, 2)
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+ Math.pow(originZ - cz, 2));
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int minY = originY - depth + 1;
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if (dist > radius) {
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continue;
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}
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if (getBlock(pt).isAir()) {
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affected += fillY(cx, originY, cz, pattern, minY);
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} else {
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continue;
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}
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}
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queue.push(new BlockVector(cx + 1, cy, cz));
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queue.push(new BlockVector(cx - 1, cy, cz));
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queue.push(new BlockVector(cx, cy, cz + 1));
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queue.push(new BlockVector(cx, cy, cz - 1));
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}
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return affected;
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}
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/**
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* Recursively fills a block and below until it hits another block.
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*
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* @param x
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* @param cy
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* @param z
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* @param pattern
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* @param minY
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* @throws MaxChangedBlocksException
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* @return
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*/
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private int fillY(int x, int cy, int z, Pattern pattern, int minY)
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public int fillXZ(Vector origin, Pattern pattern, double radius, int depth, boolean recursive)
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throws MaxChangedBlocksException {
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int affected = 0;
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for (int y = cy; y >= minY; --y) {
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Vector pt = new Vector(x, y, z);
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CombinedMask mask = new CombinedMask(
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new RegionMask(new EllipsoidRegion(null, origin, new Vector(radius, radius, radius))),
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new BoundedYMask(origin.getBlockY() - depth + 1, origin.getBlockY()),
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new InvertedMask(new ExistingBlockMask()));
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if (getBlock(pt).isAir()) {
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setBlock(pt, pattern.next(pt));
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++affected;
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// Want to replace blocks
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BlockReplace replace = new BlockReplace(this, pattern);
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// Pick how we're going to visit blocks
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RecursiveVisitor visitor;
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if (recursive) {
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visitor = new RecursiveVisitor(this, mask, replace);
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} else {
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break;
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}
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visitor = new DownwardVisitor(this, mask, replace, origin.getBlockY());
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}
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return affected;
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// Start at the origin
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visitor.visit(origin);
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// Execute
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OperationHelper.completeLegacy(visitor);
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return visitor.getAffected();
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}
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/**
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@ -91,7 +91,7 @@ public class UtilityCommands {
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Pattern pattern = we.getBlockPattern(player, args.getString(0));
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double radius = Math.max(1, args.getDouble(1));
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we.checkMaxRadius(radius);
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int depth = args.argsLength() > 2 ? Math.max(1, args.getInteger(2)) : 1;
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int depth = args.argsLength() > 2 ? Math.max(1, args.getInteger(2)) : Integer.MAX_VALUE;
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Vector pos = session.getPlacementPosition(player);
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int affected = 0;
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