Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-17 00:20:09 +01:00
Minor refactor, add various javadocs
Dieser Commit ist enthalten in:
Ursprung
dc8841d3e1
Commit
db249e6b05
@ -4,7 +4,7 @@ import com.fastasyncworldedit.bukkit.adapter.FaweAdapter;
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import com.fastasyncworldedit.bukkit.adapter.NMSRelighterFactory;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.entity.LazyBaseEntity;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.nbt.FaweCompoundTag;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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@ -1,6 +1,6 @@
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package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R2;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.sk89q.worldedit.bukkit.WorldEditPlugin;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.BlockTypeMask;
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@ -4,7 +4,7 @@ import com.fastasyncworldedit.bukkit.adapter.FaweAdapter;
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import com.fastasyncworldedit.bukkit.adapter.NMSRelighterFactory;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.entity.LazyBaseEntity;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.nbt.FaweCompoundTag;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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@ -1,6 +1,6 @@
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package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R3;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.sk89q.worldedit.bukkit.WorldEditPlugin;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.function.mask.BlockTypeMask;
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@ -4,7 +4,7 @@ import com.fastasyncworldedit.bukkit.adapter.FaweAdapter;
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import com.fastasyncworldedit.bukkit.adapter.NMSRelighterFactory;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.entity.LazyBaseEntity;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.nbt.FaweCompoundTag;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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@ -1,6 +1,6 @@
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package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_20_R4;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.util.ExtentTraverser;
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import com.fastasyncworldedit.core.wrappers.WorldWrapper;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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@ -4,7 +4,7 @@ import com.fastasyncworldedit.bukkit.adapter.FaweAdapter;
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import com.fastasyncworldedit.bukkit.adapter.NMSRelighterFactory;
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import com.fastasyncworldedit.core.FaweCache;
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import com.fastasyncworldedit.core.entity.LazyBaseEntity;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.nbt.FaweCompoundTag;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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@ -1,6 +1,6 @@
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package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_21_R1;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.util.ExtentTraverser;
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import com.fastasyncworldedit.core.wrappers.WorldWrapper;
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import com.sk89q.worldedit.bukkit.BukkitWorld;
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@ -21,7 +21,7 @@ package com.sk89q.worldedit.bukkit;
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import com.fastasyncworldedit.bukkit.util.MinecraftVersion;
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import com.fastasyncworldedit.core.configuration.Settings;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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import com.google.common.collect.Sets;
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@ -23,7 +23,7 @@ import com.fastasyncworldedit.bukkit.FaweBukkit;
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import com.fastasyncworldedit.bukkit.adapter.IBukkitAdapter;
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import com.fastasyncworldedit.bukkit.adapter.NMSRelighterFactory;
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import com.fastasyncworldedit.core.Fawe;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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@ -1,7 +1,6 @@
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package com.fastasyncworldedit.core.extent;
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package com.fastasyncworldedit.core.extent.processor;
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import com.fastasyncworldedit.core.extent.filter.block.FilterBlock;
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import com.fastasyncworldedit.core.extent.processor.ProcessorScope;
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import com.fastasyncworldedit.core.function.mask.AdjacentAny2DMask;
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import com.fastasyncworldedit.core.math.BlockVector3ChunkMap;
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import com.fastasyncworldedit.core.math.MutableBlockVector3;
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@ -37,6 +36,11 @@ import java.util.concurrent.ConcurrentHashMap;
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import java.util.concurrent.atomic.AtomicBoolean;
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import java.util.stream.Collectors;
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/**
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* Processor/pattern that uses Minecraft internal methods to determine the shape of blocks, e.g. stairs and fences
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*
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* @since TODO
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*/
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public abstract class PlacementStateProcessor extends AbstractDelegateExtent implements IBatchProcessor, Pattern {
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private static final Direction[] NESW = new Direction[]{Direction.NORTH, Direction.EAST, Direction.SOUTH, Direction.WEST};
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@ -62,7 +66,7 @@ public abstract class PlacementStateProcessor extends AbstractDelegateExtent imp
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private int processChunkZ;
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/**
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* Process/extent/pattern for performing block updates, e.g. stair shape and glass pane connections
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* Processor/pattern for performing block updates, e.g. stair shape and glass pane connections
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*
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* @param extent Extent to use
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* @param mask Mask of blocks to perform updates on
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@ -208,7 +212,13 @@ public abstract class PlacementStateProcessor extends AbstractDelegateExtent imp
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return processChunkSet;
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}
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private void checkAndPerformUpdate(Map<BlockVector3, CompoundTag> setTiles, char[] set, int index, int blockY, boolean firstPass) {
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private void checkAndPerformUpdate(
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Map<BlockVector3, CompoundTag> setTiles,
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char[] set,
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int index,
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int blockY,
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boolean firstPass
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) {
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for (int z = 0; z < 16; z++) {
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int blockZ = processChunkZ + z;
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for (int x = 0; x < 16; x++, index++) {
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@ -5,6 +5,11 @@ import com.sk89q.worldedit.function.mask.AbstractMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Mask that tests adjacency only in 2D/the same y-level
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*
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* @since TODO
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*/
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public class Adjacent2DMask extends AbstractMask {
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private final int min;
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@ -12,6 +17,14 @@ public class Adjacent2DMask extends AbstractMask {
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private final Mask mask;
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private final MutableBlockVector3 vector;
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/**
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* Mask that tests adjacency only in 2D/the same y-level
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*
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* @param mask Mask required to be adjacent
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* @param requiredMin Minimum number of positive adjacency matches required
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* @param requiredMax Maximum number of positive adjacency matches required
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* @since TODO
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*/
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public Adjacent2DMask(Mask mask, int requiredMin, int requiredMax) {
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this.mask = mask;
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this.min = requiredMin;
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@ -8,17 +8,32 @@ import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.math.BlockVector3;
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/**
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* Just an optimized version of the Adjacent Mask for single adjacency.
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* Optimized version of {@link Adjacent2DMask} for testing for any single adjacency
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*
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* @since TODO
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*/
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public class AdjacentAny2DMask extends AbstractMask {
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private final Mask mask;
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private final MutableBlockVector3 mutable;
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/**
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* Optimized version of {@link Adjacent2DMask} for testing for any single adjacency. Caches results of the adjacent mask
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*
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* @param mask Mask required to be adjacent
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* @since TODO
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*/
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public AdjacentAny2DMask(Mask mask) {
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this(mask, true);
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}
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/**
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* Optimized version of {@link Adjacent2DMask} for testing for any single adjacency
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*
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* @param mask Mask required to be adjacent
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* @param cache If the result of the adjacency mask should be cached
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* @since TODO
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*/
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public AdjacentAny2DMask(Mask mask, boolean cache) {
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this.mask = cache ? CachedMask.cache(mask) : mask;
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mutable = new MutableBlockVector3();
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@ -41,11 +56,20 @@ public class AdjacentAny2DMask extends AbstractMask {
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return mask.test(mutable.setComponents(x, y, z - 1));
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}
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public boolean test(Extent extent, BlockVector3 v) {
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AbstractExtentMask extentMask = (AbstractExtentMask) mask;
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int x = v.x();
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int y = v.y();
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int z = v.z();
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/**
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* Test this mask for the given extent
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*
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* @param extent extent to test in
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* @param position position to test at
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* @since TODO
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*/
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public boolean test(Extent extent, BlockVector3 position) {
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if (!(mask instanceof AbstractExtentMask extentMask)) {
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throw new UnsupportedOperationException("Adjacency mask must inherit from AbstractExtentMask");
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}
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int x = position.x();
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int y = position.y();
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int z = position.z();
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if (extentMask.test(extent, mutable.setComponents(x + 1, y, z))) {
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return true;
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}
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@ -421,6 +421,8 @@ public final class EditSessionBuilder {
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/**
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* Set the side effects to be used with this edit
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*
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* @since TODO
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*/
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public EditSessionBuilder setSideEffectSet(@Nullable SideEffectSet sideEffectSet) {
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this.sideEffectSet = sideEffectSet;
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@ -752,6 +754,8 @@ public final class EditSessionBuilder {
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/**
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* Get the SideEffectSet that will be used
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*
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* @since TODO
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*/
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public SideEffectSet getSideEffectSet() {
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return sideEffectSet;
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@ -19,7 +19,7 @@
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package com.sk89q.worldedit.extension.platform;
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import com.fastasyncworldedit.core.extent.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.PlacementStateProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.Relighter;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelighterFactory;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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@ -142,6 +142,11 @@ public class BlockTypeMask extends AbstractExtentMask {
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return types[block.getInternalId()];
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}
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/**
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* Test a block state against this block type mask
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*
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* @since TODO
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*/
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public <B extends BlockStateHolder<B>> boolean test(B blockStateHolder) {
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return types[blockStateHolder.getBlockType().getInternalId()];
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}
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@ -359,6 +359,12 @@ public enum Direction {
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}
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//FAWE start - utility methods for block states
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/**
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* Get the directions associated with the given block state, e.g. the connections a fence makes or the direction stairs face
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*
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* @since TODO
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*/
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public static EnumSet<Direction> getDirections(BlockState state) {
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Set<Direction> directions = new HashSet<>();
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for (Property<?> property : state.getBlockType().getProperties()) {
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