Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 20:10:06 +01:00
Did some minor Vector optimization.
Dieser Commit ist enthalten in:
Ursprung
2f71a32f64
Commit
da4480ab49
@ -1579,6 +1579,7 @@ public class EditSession {
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public int simulateSnow(Vector pos, int radius)
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throws MaxChangedBlocksException {
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int affected = 0;
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int radiusSq = (int)Math.pow(radius, 2);
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int ox = pos.getBlockX();
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int oy = pos.getBlockY();
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@ -1589,7 +1590,7 @@ public class EditSession {
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for (int x = ox - radius; x <= ox + radius; x++) {
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for (int z = oz - radius; z <= oz + radius; z++) {
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if ((new Vector(x, oy, z)).distance(pos) > radius) {
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if ((new Vector(x, oy, z)).distanceSq(pos) > radiusSq) {
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continue;
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}
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@ -446,6 +446,18 @@ public class Vector {
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Math.pow(pt.z - z, 2));
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}
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/**
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* Get the distance away from a point, squared.
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*
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* @param pt
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* @return distance
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*/
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public double distanceSq(Vector pt) {
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return Math.pow(pt.x - x, 2) +
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Math.pow(pt.y - y, 2) +
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Math.pow(pt.z - z, 2);
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}
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/**
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* Checks to see if a vector is contained with another.
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*
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