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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 19:02:36 +01:00

don't create chunk set if it doesn't already exist when checking for biomes

It shouldn't ever create the set at this point though

(cherry picked from commit 3ea725a863)
Dieser Commit ist enthalten in:
dordsor21 2021-09-12 11:33:12 +01:00
Ursprung fc47fd586c
Commit d9a8c047a2
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GPG-Schlüssel-ID: 1E53E88969FFCF0B

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@ -142,7 +142,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
@Override @Override
public boolean hasBiomes(final int layer) { public boolean hasBiomes(final int layer) {
// No need to go through delegate. hasBiomes is SET only. // No need to go through delegate. hasBiomes is SET only.
return getOrCreateSet().hasBiomes(layer); return chunkSet != null && chunkSet.hasBiomes(layer);
} }
public boolean isInit() { public boolean isInit() {