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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-07 03:50:06 +01:00

Shortened output message for //smooth.

Dieser Commit ist enthalten in:
sk89q 2010-11-24 11:15:50 -08:00
Ursprung d6151dee51
Commit d5f5024127

Datei anzeigen

@ -166,7 +166,7 @@ public class WorldEditListener extends PluginListener {
commands.put("/butcher", "<Radius> - Kill nearby mobs");
commands.put("//use", "[SnapshotID] - Use a particular snapshot");
commands.put("//restore", "<SnapshotID> - Restore a particular snapshot");
commands.put("//smooth", "<Iterations> <Sigma> - Smooth an area's heightmap");
commands.put("//smooth", "<Iterations> - Smooth an area's heightmap");
}
/**
@ -950,7 +950,7 @@ public class WorldEditListener extends PluginListener {
HeightMap heightMap = new HeightMap(editSession, session.getRegion());
HeightMapFilter filter = new HeightMapFilter(new GaussianKernel(5, 1.0));
int affected = heightMap.applyFilter(filter, iterations);
player.print("Terrain's heightmap has been smoothed. " + affected + " block(s) have been changed.");
player.print("Terrain's height map smoothed. " + affected + " block(s) changed.");
return true;