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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-04 18:40:06 +01:00

Updated for 4.0-beta1.

Dieser Commit ist enthalten in:
sk89q 2011-02-19 18:01:35 -08:00
Ursprung a273a86a7d
Commit d4338dda17

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@ -1,3 +1,34 @@
4.0-beta1:
- Added /remove command to remove entities (paintings, items, minecarts,
boats, arrows, and primed TNT).
- /butcher now works for slimes and ghasts and will no longer drop items.
- The tool system has been overhauled so that when you use a tool, it gets
bound to your currently held item. For example, you could bind the tree
tool to a wooden sword and the brush tool to a diamond axe.
- Brush commands have been broken up. Use /brush, /mat, and /size to adjust
a brush's settings. A different brush can be bound to different items.
- //wand now gives the wand item directly.
- New mask support allows you to filter the blocks that would be changed.
This currently only works for brushes.
- Added some API methods.
- Added multiple undo/redo.
- Added -c flag to //distr to print to console.
- Added //outset and //inset commands to quickly adjust the size of
the current selection.
- Snapshot commands now are nested under /snap and /snapshot commands.
- Changed super pickaxe mode command to /sp.
- Added history size configuration option.
- //size is currently /m due to a bug.
- Added smooth brush.
- Added /we version and /we reload.
- Added 'no-op-permissions' setting for Bukkit.
- Added polygonal regions. These are still in development as they are
a bit inaccurate at the moment.
- Updated WorldEdit for Bukkit.
- Improved parsing of block pattern/data syntax.
- Improved block and item name list.
- Improved debugging messages (if that's enabled).
3.2.2:
- Updated for Bukkit commit 8ccfad945663cd0ea60531b085748c81fc6fefb8.