Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-04 18:40:06 +01:00
Updated for 4.0-beta1.
Dieser Commit ist enthalten in:
Ursprung
a273a86a7d
Commit
d4338dda17
@ -1,3 +1,34 @@
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4.0-beta1:
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- Added /remove command to remove entities (paintings, items, minecarts,
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boats, arrows, and primed TNT).
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- /butcher now works for slimes and ghasts and will no longer drop items.
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- The tool system has been overhauled so that when you use a tool, it gets
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bound to your currently held item. For example, you could bind the tree
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tool to a wooden sword and the brush tool to a diamond axe.
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- Brush commands have been broken up. Use /brush, /mat, and /size to adjust
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a brush's settings. A different brush can be bound to different items.
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- //wand now gives the wand item directly.
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- New mask support allows you to filter the blocks that would be changed.
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This currently only works for brushes.
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- Added some API methods.
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- Added multiple undo/redo.
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- Added -c flag to //distr to print to console.
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- Added //outset and //inset commands to quickly adjust the size of
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the current selection.
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- Snapshot commands now are nested under /snap and /snapshot commands.
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- Changed super pickaxe mode command to /sp.
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- Added history size configuration option.
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- //size is currently /m due to a bug.
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- Added smooth brush.
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- Added /we version and /we reload.
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- Added 'no-op-permissions' setting for Bukkit.
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- Added polygonal regions. These are still in development as they are
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a bit inaccurate at the moment.
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- Updated WorldEdit for Bukkit.
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- Improved parsing of block pattern/data syntax.
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- Improved block and item name list.
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- Improved debugging messages (if that's enabled).
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3.2.2:
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- Updated for Bukkit commit 8ccfad945663cd0ea60531b085748c81fc6fefb8.
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