Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 02:50:06 +01:00
Batch relighting for Starlight
Dieser Commit ist enthalten in:
Ursprung
ab3bc3673b
Commit
cd3958fa7a
@ -1,16 +1,18 @@
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package com.boydti.fawe.bukkit.adapter.mc1_16_5;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.beta.IChunkGet;
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import com.boydti.fawe.beta.IQueueChunk;
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import com.boydti.fawe.beta.IQueueExtent;
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import com.boydti.fawe.beta.implementation.chunk.ChunkHolder;
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import com.boydti.fawe.beta.implementation.lighting.Relighter;
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import com.boydti.fawe.config.Settings;
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import com.boydti.fawe.util.TaskManager;
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import com.sk89q.worldedit.internal.util.LogManagerCompat;
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import net.minecraft.server.v1_16_R3.BlockPosition;
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import it.unimi.dsi.fastutil.longs.LongArrayList;
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import it.unimi.dsi.fastutil.longs.LongList;
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import net.minecraft.server.v1_16_R3.ChunkCoordIntPair;
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import net.minecraft.server.v1_16_R3.LightEngineThreaded;
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import net.minecraft.server.v1_16_R3.MCUtil;
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import net.minecraft.server.v1_16_R3.WorldServer;
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import org.apache.logging.log4j.Logger;
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@ -18,11 +20,11 @@ import java.lang.invoke.MethodHandle;
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import java.lang.invoke.MethodHandles;
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import java.lang.reflect.Method;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.concurrent.locks.ReentrantLock;
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import java.util.function.Consumer;
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import java.util.function.IntConsumer;
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import java.util.stream.Collectors;
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public class TuinityRelighter_1_16_5 implements Relighter {
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@ -36,6 +38,9 @@ public class TuinityRelighter_1_16_5 implements Relighter {
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private final IQueueExtent<IQueueChunk> queue;
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private final ReentrantLock lightLock = new ReentrantLock();
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private final LongList chunks = new LongArrayList();
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static {
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MethodHandle tmp = null;
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try {
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@ -60,29 +65,15 @@ public class TuinityRelighter_1_16_5 implements Relighter {
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@Override
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public boolean addChunk(int cx, int cz, byte[] skipReason, int bitmask) {
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List<ChunkCoordIntPair> chunks = MCUtil.getSpiralOutChunks(new BlockPosition(cx << 4, 0, cz << 4), 1);
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TaskManager.IMP.task(() ->
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{
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try {
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// cast is required for invokeExact
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int unused = (int) relight.invokeExact(world.getChunkProvider().getLightEngine(),
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(Set<?>) new HashSet<>(chunks), // explicit cast to make invokeExact work
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(Consumer<?>) coord -> sendChunk(cx, cz), // send chunk after lighting was done
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nothingIntConsumer
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);
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} catch (Throwable throwable) {
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LOGGER.error("Error occurred on relighting", throwable);
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}
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}
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);
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lightLock.lock();
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try {
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chunks.add(ChunkCoordIntPair.pair(cx, cz));
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} finally {
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lightLock.unlock();
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}
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return true;
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}
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private void sendChunk(int cx, int cz) {
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ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(cx, cz);
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Fawe.imp().getPlatformAdapter().sendChunk(chunk.getOrCreateGet(), -1, false);
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}
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@Override
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public void addLightUpdate(int x, int y, int z) {
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@ -90,7 +81,32 @@ public class TuinityRelighter_1_16_5 implements Relighter {
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@Override
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public void fixLightingSafe(boolean sky) {
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Set<ChunkCoordIntPair> chunks = this.chunks.stream().map(ChunkCoordIntPair::new).collect(Collectors.toSet());
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TaskManager.IMP.task(() ->
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{
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try {
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// cast is required for invokeExact
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int unused = (int) relight.invokeExact(world.getChunkProvider().getLightEngine(),
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(Set<?>) new HashSet<>(chunks), // explicit cast to make invokeExact work
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(Consumer<?>) coord -> {}, // no callback
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nothingIntConsumer
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);
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} catch (Throwable throwable) {
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LOGGER.error("Error occurred on relighting", throwable);
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}
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}
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);
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if (Settings.IMP.LIGHTING.DELAY_PACKET_SENDING) {
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for (long key : this.chunks) {
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int x = ChunkCoordIntPair.getX(key);
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int z = ChunkCoordIntPair.getZ(key);
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ChunkHolder<?> chunk = (ChunkHolder<?>) queue.getOrCreateChunk(x, z);
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IChunkGet toSend = chunk.getOrCreateGet();
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TaskManager.IMP.async(() -> {
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Fawe.imp().getPlatformAdapter().sendChunk(toSend, -1, false);
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});
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}
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}
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}
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@Override
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@ -125,7 +141,7 @@ public class TuinityRelighter_1_16_5 implements Relighter {
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@Override
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public boolean isFinished() {
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return true;
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return false;
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}
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@Override
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@ -41,17 +41,20 @@ public class HeightmapProcessor implements IBatchProcessor {
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int skip = 0;
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int allSkipped = (1 << TYPES.length) - 1; // lowest types.length bits are set
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for (int y = max; y >= min; y--) {
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if (!(set.hasSection(y >> 4) || get.hasSection(y >> 4))) {
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boolean hasSectionSet = set.hasSection(y >> 4);
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boolean hasSectionGet = get.hasSection(y >> 4);
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if (!(hasSectionSet || hasSectionGet)) {
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y -= (SECTION_SIDE_LENGTH - 1); // - 1, as we do y-- in the loop head
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continue;
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}
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for (int z = 0; z < SECTION_SIDE_LENGTH; z++) {
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for (int x = 0; x < SECTION_SIDE_LENGTH; x++) {
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BlockState block = null;
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if (set.hasSection(y >> 4)) {
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if (hasSectionSet) {
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block = set.getBlock(x, y, z);
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}
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if (block == null || block.getBlockType() == RESERVED) {
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if (!hasSectionGet) continue;
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block = get.getBlock(x, y, z);
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}
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// fast skip if block isn't relevant for any height map
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