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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-25 02:20:07 +01:00

Merge pull request #419 from Cebtenzzre/patch-1

Fix ascent and descent commands.
Dieser Commit ist enthalten in:
Matthew Miller 2018-07-10 10:32:33 +10:00 committet von GitHub
Commit caf0ad9417
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GPG-Schlüssel-ID: 4AEE18F83AFDEB23

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@ -75,9 +75,12 @@ public class NavigationCommands {
) )
@CommandPermissions("worldedit.navigation.ascend") @CommandPermissions("worldedit.navigation.ascend")
public void ascend(Player player, @Optional("1") int levelsToAscend) throws WorldEditException { public void ascend(Player player, @Optional("1") int levelsToAscend) throws WorldEditException {
int ascentLevels = 1; int ascentLevels = 0;
while (player.ascendLevel() && levelsToAscend != ascentLevels) { while (player.ascendLevel()) {
++ascentLevels; ++ascentLevels;
if (levelsToAscend == ascentLevels) {
break;
}
} }
if (ascentLevels == 0) { if (ascentLevels == 0) {
player.printError("No free spot above you found."); player.printError("No free spot above you found.");
@ -95,12 +98,15 @@ public class NavigationCommands {
) )
@CommandPermissions("worldedit.navigation.descend") @CommandPermissions("worldedit.navigation.descend")
public void descend(Player player, @Optional("1") int levelsToDescend) throws WorldEditException { public void descend(Player player, @Optional("1") int levelsToDescend) throws WorldEditException {
int descentLevels = 1; int descentLevels = 0;
while (player.descendLevel() && levelsToDescend != descentLevels) { while (player.descendLevel()) {
++descentLevels; ++descentLevels;
if (levelsToDescend == descentLevels) {
break;
}
} }
if (descentLevels == 0) { if (descentLevels == 0) {
player.printError("No free spot above you found."); player.printError("No free spot below you found.");
} else { } else {
player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level."); player.print((descentLevels != 1) ? "Descended " + Integer.toString(descentLevels) + " levels." : "Descended a level.");
} }