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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00

Only negative radius allowed for //butcher is -1.

Dieser Commit ist enthalten in:
wizjany 2016-04-26 19:40:25 -04:00
Ursprung 867e59ba3d
Commit c9f54ecb01

Datei anzeigen

@ -395,6 +395,10 @@ public class UtilityCommands {
// there might be a better way to do this but my brain is fried right now
if (args.argsLength() > 0) { // user inputted radius, override the default
radius = args.getInteger(0);
if (radius < -1) {
actor.printError("Use -1 to remove all mobs in loaded chunks");
return;
}
if (config.butcherMaxRadius != -1) { // clamp if there is a max
if (radius == -1) {
radius = config.butcherMaxRadius;