Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-08 04:20:06 +01:00
Converted //move to visitors.
Dieser Commit ist enthalten in:
Ursprung
5c3db177a4
Commit
c8ee9ce931
@ -27,6 +27,7 @@ import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.expression.Expression;
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import com.sk89q.worldedit.expression.Expression;
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import com.sk89q.worldedit.expression.ExpressionException;
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import com.sk89q.worldedit.expression.ExpressionException;
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import com.sk89q.worldedit.expression.runtime.RValue;
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import com.sk89q.worldedit.expression.runtime.RValue;
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import com.sk89q.worldedit.extent.ExtentBuffer;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.GroundFunction;
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import com.sk89q.worldedit.function.RegionMaskingFilter;
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import com.sk89q.worldedit.function.RegionMaskingFilter;
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import com.sk89q.worldedit.function.block.BlockCount;
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import com.sk89q.worldedit.function.block.BlockCount;
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@ -36,6 +37,7 @@ import com.sk89q.worldedit.function.generator.GardenPatchGenerator;
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import com.sk89q.worldedit.function.mask.*;
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import com.sk89q.worldedit.function.mask.*;
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import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
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import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
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import com.sk89q.worldedit.function.operation.OperationHelper;
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import com.sk89q.worldedit.function.operation.OperationHelper;
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import com.sk89q.worldedit.function.operation.OperationQueue;
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import com.sk89q.worldedit.function.util.RegionOffset;
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import com.sk89q.worldedit.function.util.RegionOffset;
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import com.sk89q.worldedit.function.visitor.DownwardVisitor;
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import com.sk89q.worldedit.function.visitor.DownwardVisitor;
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import com.sk89q.worldedit.function.visitor.LayerVisitor;
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import com.sk89q.worldedit.function.visitor.LayerVisitor;
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@ -1217,51 +1219,46 @@ public class EditSession implements Extent {
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}
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}
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/**
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/**
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* Move a region.
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* Move the blocks in a region a certain direction.
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*
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*
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* @param region
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* @param region the region to move
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* @param dir
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* @param dir the direction
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* @param distance
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* @param distance the distance to move
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* @param copyAir
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* @param copyAir true to copy air blocks
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* @param replace
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* @param replacement the replacement block to fill in after moving, or null to use air
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* @return number of blocks moved
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* @return number of blocks moved
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* @throws MaxChangedBlocksException
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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* @throws RegionOperationException
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*/
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*/
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public int moveRegion(Region region, Vector dir, int distance,
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public int moveRegion(Region region, Vector dir, int distance, boolean copyAir, BaseBlock replacement) throws MaxChangedBlocksException {
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boolean copyAir, BaseBlock replace)
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checkNotNull(region);
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throws MaxChangedBlocksException, RegionOperationException {
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checkNotNull(dir);
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int affected = 0;
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checkArgument(distance >= 1, "distance >= 1 required");
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final Vector shift = dir.multiply(distance);
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Vector to = region.getMinimumPoint();
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final Region newRegion = region.clone();
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// Remove the original blocks
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newRegion.shift(shift);
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Pattern pattern = replacement != null ?
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new SingleBlockPattern(replacement) :
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new SingleBlockPattern(new BaseBlock(BlockID.AIR));
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BlockReplace remove = new BlockReplace(this, pattern);
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final Map<Vector, BaseBlock> delayed = new LinkedHashMap<Vector, BaseBlock>();
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// Copy to a buffer so we don't destroy our original before we can copy all the blocks from it
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ExtentBuffer buffer = new ExtentBuffer(this, new RegionMask(region));
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for (Vector pos : region) {
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ForwardExtentCopy copy = new ForwardExtentCopy(this, region, buffer, to);
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final BaseBlock block = getBlock(pos);
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copy.setTransform(new AffineTransform().translate(dir.multiply(distance)));
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copy.setSourceFunction(remove); // Remove
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if (!block.isAir() || copyAir) {
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if (!copyAir) {
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final Vector newPos = pos.add(shift);
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copy.setSourceMask(new ExistingBlockMask(this));
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delayed.put(newPos, getBlock(pos));
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// Don't want to replace the old block if it's in
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// the new area
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if (!newRegion.contains(pos)) {
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setBlock(pos, replace);
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}
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}
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}
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}
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for (Map.Entry<Vector, BaseBlock> entry : delayed.entrySet()) {
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// Then we need to copy the buffer to the world
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setBlock(entry.getKey(), entry.getValue());
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BlockReplace replace = new BlockReplace(this, buffer);
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++affected;
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RegionVisitor visitor = new RegionVisitor(buffer.asRegion(), replace);
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}
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return affected;
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OperationQueue operation = new OperationQueue(copy, visitor);
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OperationHelper.completeLegacy(operation);
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return copy.getAffected();
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}
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}
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/**
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/**
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