Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-02 17:40:09 +01:00
Full support for 3D biomes (#714)
* Full support for 3D biomes Since we're only supporting 1.15+ there's no need to try anything other than compatibility * this is not part of the PR * Clipboards should still always be y 0 for biomes (this "bug" has existed for ages)
Dieser Commit ist enthalten in:
Ursprung
28f5a7072d
Commit
c6ef1bc1de
@ -419,14 +419,14 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks {
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if (createCopy) {
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copy.storeBiomes(currentBiomes);
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}
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for (int z = 0, i = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(craftBiome);
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for (int y = 0; y < FaweCache.IMP.WORLD_HEIGHT; y++) {
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currentBiomes.setBiome(x >> 2, y >> 2, z >> 2, nmsBiome);
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for (int y = 0, i = 0; y < 64; y++) {
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for (int z = 0; z < 4; z++) {
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for (int x = 0; x < 4; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(craftBiome);
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currentBiomes.setBiome(x, y, z, nmsBiome);
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}
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}
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}
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@ -421,14 +421,14 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks {
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if (createCopy) {
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copy.storeBiomes(currentBiomes);
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}
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for (int z = 0, i = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(craftBiome);
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for (int y = 0; y < FaweCache.IMP.WORLD_HEIGHT; y++) {
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currentBiomes.setBiome(x >> 2, y >> 2, z >> 2, nmsBiome);
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for (int y = 0, i = 0; y < 64; y++) {
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for (int z = 0; z < 4; z++) {
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for (int x = 0; x < 4; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(craftBiome);
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currentBiomes.setBiome(x, y, z, nmsBiome);
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}
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}
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}
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@ -59,6 +59,7 @@ import org.jetbrains.annotations.NotNull;
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import org.slf4j.Logger;
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import org.slf4j.LoggerFactory;
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import javax.annotation.Nullable;
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import java.util.AbstractSet;
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import java.util.Arrays;
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import java.util.Collection;
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@ -72,7 +73,6 @@ import java.util.UUID;
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import java.util.concurrent.Callable;
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import java.util.concurrent.Future;
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import java.util.function.Function;
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import javax.annotation.Nullable;
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import static org.slf4j.LoggerFactory.getLogger;
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@ -424,14 +424,14 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks {
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if (createCopy) {
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copy.storeBiomes(currentBiomes);
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}
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for (int z = 0, i = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(nmsWorld.r().b(IRegistry.ay), craftBiome);
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for (int y = 0; y < FaweCache.IMP.WORLD_HEIGHT; y++) {
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currentBiomes.setBiome(x >> 2, y >> 2, z >> 2, nmsBiome);
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for (int y = 0, i = 0; y < 64; y++) {
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for (int z = 0; z < 4; z++) {
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for (int x = 0; x < 4; x++, i++) {
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final BiomeType biome = biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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BiomeBase nmsBiome = CraftBlock.biomeToBiomeBase(nmsWorld.r().b(IRegistry.ay), craftBiome);
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currentBiomes.setBiome(x, y, z, nmsBiome);
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}
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}
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}
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@ -60,6 +60,12 @@ public interface IChunkSet extends IBlocks, OutputExtent {
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Set<UUID> getEntityRemoves();
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/**
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* This will return only biomes SET to the EXTENT or QUEUE. This will NOT return the current biomes in the world.
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* This is used for history purposes.
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*
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* @return Array of biomes set
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*/
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BiomeType[] getBiomes();
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default boolean hasBiomes() {
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@ -57,7 +57,7 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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if (biomes == null) {
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return null;
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}
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return biomes[(z << 4) | x];
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return biomes[y << 2 | z & 12 | x >> 2];
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}
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@Override
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@ -88,9 +88,9 @@ public class CharSetBlocks extends CharBlocks implements IChunkSet {
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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if (biomes == null) {
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biomes = new BiomeType[256];
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biomes = new BiomeType[1024];
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}
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biomes[x + (z << 4)] = biome;
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biomes[y << 2 | z & 12 | x >> 2] = biome;
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return true;
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}
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@ -159,11 +159,13 @@ public class FallbackChunkGet implements IChunkGet {
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}
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BiomeType[] biomes = set.getBiomes();
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if (biomes != null) {
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for (int z = 0, i = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, i++) {
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BiomeType biome = biomes[i];
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if (biome != null) {
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extent.setBiome(bx + x, 0, bz + z, biome);
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for (int y = 0, i = 0; y < 64; y++) {
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for (int z = 0; z < 4; z++) {
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for (int x = 0; x < 4; x++, i++) {
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BiomeType biome = biomes[i];
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if (biome != null) {
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extent.setBiome(bx + (x << 2), y << 2, bz + (z << 2), biome);
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}
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}
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}
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}
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@ -94,7 +94,8 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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@Override
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public BiomeType[] getBiomes() {
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return delegate.set(this).getBiomes(); // TODO return get?
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// Uses set as this method is only used to retrieve biomes that have been set to the extent/chunk.
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return delegate.set(this).getBiomes();
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}
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@Override public char[][] getLight() {
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@ -218,8 +219,7 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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}
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@Override
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public BaseBlock getFullBlock(ChunkHolder chunk, int x, int y,
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int z) {
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public BaseBlock getFullBlock(ChunkHolder chunk, int x, int y, int z) {
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return chunk.chunkExisting.getFullBlock(x, y, z);
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}
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@ -50,7 +50,7 @@ public class MCAChunk implements IChunk {
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public final boolean[] hasSections = new boolean[16];
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public boolean hasBiomes = false;
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public final BiomeType[] biomes = new BiomeType[256];
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public final BiomeType[] biomes = new BiomeType[1024];
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public final char[] blocks = new char[65536];
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@ -481,7 +481,7 @@ public class MCAChunk implements IChunk {
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@Override
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public BiomeType getBiomeType(int x, int y, int z) {
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return this.biomes[(z << 4) | x];
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return this.biomes[y << 2 | z & 12 | x >> 2];
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}
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@Override
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@ -505,7 +505,7 @@ public class MCAChunk implements IChunk {
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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setModified();
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biomes[x + (z << 4)] = biome; //TODO Support 3D Biomes
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biomes[y << 2 | z & 12 | x >> 2] = biome;
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return true;
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}
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@ -98,7 +98,7 @@ public class HistoryExtent extends AbstractDelegateExtent {
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public boolean setBiome(BlockVector3 position, BiomeType newBiome) {
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BiomeType oldBiome = this.getBiome(position);
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if (oldBiome.getId() != newBiome.getId()) {
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this.changeSet.addBiomeChange(position.getBlockX(), position.getBlockZ(), oldBiome, newBiome);
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this.changeSet.addBiomeChange(position.getBlockX(), position.getBlockY(), position.getBlockZ(), oldBiome, newBiome);
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return getExtent().setBiome(position, newBiome);
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} else {
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return false;
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@ -109,7 +109,7 @@ public class HistoryExtent extends AbstractDelegateExtent {
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public boolean setBiome(int x, int y, int z, BiomeType newBiome) {
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BiomeType oldBiome = this.getBiome(BlockVector3.at(x, y, z));
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if (oldBiome.getId() != newBiome.getId()) {
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this.changeSet.addBiomeChange(x, z, oldBiome, newBiome);
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this.changeSet.addBiomeChange(x, y, z, oldBiome, newBiome);
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return getExtent().setBiome(x, y, z, newBiome);
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} else {
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return false;
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@ -46,7 +46,7 @@ public class NullChangeSet extends AbstractChangeSet {
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}
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@Override
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public void addBiomeChange(int x, int z, BiomeType from, BiomeType to) {
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public void addBiomeChange(int x, int y, int z, BiomeType from, BiomeType to) {
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}
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@ -57,6 +57,12 @@ public class VisualExtent extends AbstractDelegateExtent {
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return false;
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}
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@Override
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public boolean setBiome(BlockVector3 position, BiomeType biome) {
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// Do nothing
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return false;
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}
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public void clear() {
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IQueueExtent queue = (IQueueExtent) getExtent();
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queue.cancel();
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@ -4,11 +4,12 @@ import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.history.UndoContext;
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import com.sk89q.worldedit.history.change.Change;
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import com.sk89q.worldedit.math.MutableBlockVector2;
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import com.sk89q.worldedit.math.MutableBlockVector3;
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import com.sk89q.worldedit.world.biome.BiomeTypes;
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public class MutableBiomeChange implements Change {
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private MutableBlockVector2 mutable = new MutableBlockVector2();
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private final MutableBlockVector3 mutable = new MutableBlockVector3();
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private int from;
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private int to;
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@ -17,8 +18,8 @@ public class MutableBiomeChange implements Change {
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this.to = 0;
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}
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public void setBiome(int x, int z, int from, int to) {
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mutable.setComponents(x, z);
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public void setBiome(int x, int y, int z, int from, int to) {
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mutable.setComponents(x, y, z);
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this.from = from;
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this.to = to;
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}
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@ -188,13 +188,15 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
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BiomeType[] biomes = set.getBiomes();
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if (biomes != null) {
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for (int z = 0, index = 0; z < 16; z++) {
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for (int x = 0; x < 16; x++, index++) {
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BiomeType newBiome = biomes[index];
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if (newBiome != null) {
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BiomeType oldBiome = get.getBiomeType(x, 0, z);
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if (oldBiome != newBiome) {
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addBiomeChange(bx + x, bz + z, oldBiome, newBiome);
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for (int y = 0, index = 0; y < 64; y++) {
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for (int z = 0; z < 4; z++) {
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for (int x = 0; x < 4; x++, index++) {
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BiomeType newBiome = biomes[index];
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if (newBiome != null) {
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BiomeType oldBiome = get.getBiomeType(x, y, z);
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if (oldBiome != newBiome) {
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addBiomeChange(bx + (x << 2), y << 2,bz + (z << 2), oldBiome, newBiome);
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}
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}
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}
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}
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@ -216,7 +218,7 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
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public abstract void addEntityCreate(CompoundTag tag);
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public abstract void addBiomeChange(int x, int z, BiomeType from, BiomeType to);
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public abstract void addBiomeChange(int x, int y, int z, BiomeType from, BiomeType to);
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public Iterator<Change> getIterator(BlockBag blockBag, int mode, boolean redo) {
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return getIterator(redo);
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@ -69,8 +69,8 @@ public class AbstractDelegateChangeSet extends AbstractChangeSet {
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}
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@Override
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public void addBiomeChange(int x, int z, BiomeType from, BiomeType to) {
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parent.addBiomeChange(x, z, from, to);
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public void addBiomeChange(int x, int y, int z, BiomeType from, BiomeType to) {
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parent.addBiomeChange(x, y, z, from, to);
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}
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@Override
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@ -68,7 +68,7 @@ public class CFIChangeSet extends AbstractChangeSet {
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}
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@Override
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public void addBiomeChange(int x, int z, BiomeType from, BiomeType to) {
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public void addBiomeChange(int x, int y, int z, BiomeType from, BiomeType to) {
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throw new UnsupportedOperationException("Only CFI operations are supported");
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}
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@ -321,7 +321,7 @@ public abstract class FaweStreamChangeSet extends AbstractChangeSet {
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}
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@Override
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public void addBiomeChange(int x, int z, BiomeType from, BiomeType to) {
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public void addBiomeChange(int x, int y, int z, BiomeType from, BiomeType to) {
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blockSize++;
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try {
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FaweOutputStream os = getBiomeOS();
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@ -333,6 +333,7 @@ public abstract class FaweStreamChangeSet extends AbstractChangeSet {
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os.write((byte) (z >> 16));
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os.write((byte) (z >> 8));
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os.write((byte) (z));
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os.write((byte) (y));
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os.writeVarInt(from.getInternalId());
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os.writeVarInt(to.getInternalId());
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} catch (Throwable e) {
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@ -462,9 +463,10 @@ public abstract class FaweStreamChangeSet extends AbstractChangeSet {
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if (int1 != -1) {
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int x = ((int1 << 24) + (is.read() << 16) + (is.read() << 8) + is.read());
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int z = ((is.read() << 24) + (is.read() << 16) + (is.read() << 8) + is.read());
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int y = is.read();
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int from = is.readVarInt();
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int to = is.readVarInt();
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change.setBiome(x, z, from, to);
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change.setBiome(x, y, z, from, to);
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return change;
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}
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} catch (EOFException ignored) {
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@ -185,7 +185,7 @@ public class DiskOptimizedClipboard extends LinearClipboard implements Closeable
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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setBiome(getIndex(x, y, z), biome);
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setBiome(getIndex(x, 0, z), biome);
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return true;
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}
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|
@ -4,7 +4,6 @@ import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.entity.BaseEntity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.extent.AbstractDelegateExtent;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.util.Location;
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import com.sk89q.worldedit.world.biome.BiomeType;
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@ -56,7 +55,7 @@ public class MultiTransform extends RandomTransform {
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}
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@Override
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public boolean setBiome(BlockVector2 position, BiomeType biome) {
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public boolean setBiome(BlockVector3 position, BiomeType biome) {
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// don't use streams for each block place, it'd be incredibly slow
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boolean result = false;
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for (AbstractDelegateExtent extent : extents) {
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|
@ -2,9 +2,7 @@ package com.boydti.fawe.object.extent;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector2;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.MutableBlockVector2;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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@ -13,7 +11,6 @@ public class OffsetExtent extends ResettableExtent {
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private final int dx;
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private final int dy;
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private final int dz;
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private transient MutableBlockVector2 mutable = new MutableBlockVector2();
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public OffsetExtent(Extent parent, int dx, int dy, int dz) {
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super(parent);
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@ -23,9 +20,9 @@ public class OffsetExtent extends ResettableExtent {
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}
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@Override
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public boolean setBiome(BlockVector2 position, BiomeType biome) {
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public boolean setBiome(BlockVector3 position, BiomeType biome) {
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return getExtent()
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.setBiome(mutable.setComponents(position.getBlockX() + dx, position.getBlockZ() + dz),
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.setBiome(position.getBlockX() + dx, position.getBlockY() + dy, position.getBlockZ() + dz,
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biome);
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}
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@ -46,10 +43,4 @@ public class OffsetExtent extends ResettableExtent {
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throws WorldEditException {
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return getExtent().setBlock(x + dx, y + dy, z + dz, block);
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}
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@Override
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public ResettableExtent setExtent(Extent extent) {
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mutable = new MutableBlockVector2();
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return super.setExtent(extent);
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}
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}
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||||
|
@ -8,7 +8,6 @@ import com.sk89q.worldedit.entity.BaseEntity;
|
||||
import com.sk89q.worldedit.entity.Entity;
|
||||
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||
@ -100,7 +99,7 @@ public class ProcessedWEExtent extends AbstractDelegateExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
if (!limit.MAX_CHANGES()) {
|
||||
WEManager.IMP.cancelEditSafe(this, FaweCache.MAX_CHANGES);
|
||||
return false;
|
||||
|
@ -2,9 +2,7 @@ package com.boydti.fawe.object.extent;
|
||||
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.MutableBlockVector2;
|
||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
|
||||
@ -16,7 +14,6 @@ public class RandomOffsetTransform extends ResettableExtent {
|
||||
private final int dy;
|
||||
private final int dz;
|
||||
private transient SplittableRandom random;
|
||||
private transient MutableBlockVector2 mutable = new MutableBlockVector2();
|
||||
|
||||
public RandomOffsetTransform(Extent parent, int dx, int dy, int dz) {
|
||||
super(parent);
|
||||
@ -27,10 +24,11 @@ public class RandomOffsetTransform extends ResettableExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 pos, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 pos, BiomeType biome) {
|
||||
int x = pos.getBlockX() + random.nextInt(1 + (dx << 1)) - dx;
|
||||
int y = pos.getBlockY() + random.nextInt(1 + (dy << 1)) - dy;
|
||||
int z = pos.getBlockZ() + random.nextInt(1 + (dz << 1)) - dz;
|
||||
return getExtent().setBiome(mutable.setComponents(x, z), biome);
|
||||
return getExtent().setBiome(x, y, z, biome);
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -54,7 +52,6 @@ public class RandomOffsetTransform extends ResettableExtent {
|
||||
@Override
|
||||
public ResettableExtent setExtent(Extent extent) {
|
||||
random = new SplittableRandom();
|
||||
mutable = new MutableBlockVector2();
|
||||
return super.setExtent(extent);
|
||||
}
|
||||
}
|
||||
|
@ -4,7 +4,6 @@ import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.entity.BaseEntity;
|
||||
import com.sk89q.worldedit.entity.Entity;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.math.MutableBlockVector3;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
@ -82,17 +81,20 @@ public class ScaleTransform extends ResettableExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
boolean result = false;
|
||||
MutableBlockVector3 pos = new MutableBlockVector3(
|
||||
getPos(position.getBlockX(), 0, position.getBlockZ()));
|
||||
MutableBlockVector3 pos = new MutableBlockVector3(getPos(position));
|
||||
double sx = pos.getX();
|
||||
double sy = pos.getY();
|
||||
double sz = pos.getZ();
|
||||
double ex = pos.getX() + dx;
|
||||
double ez = pos.getZ() + dz;
|
||||
for (pos.mutZ(sz); pos.getZ() < ez; pos.mutZ(pos.getZ() + 1)) {
|
||||
for (pos.mutX(sx); pos.getX() < ex; pos.mutX(pos.getX() + 1)) {
|
||||
result |= super.setBiome(pos.toBlockVector2(), biome);
|
||||
double ex = sx + dx;
|
||||
double ey = Math.min(maxy, sy + dy);
|
||||
double ez = sz + dz;
|
||||
for (pos.mutY(sy); pos.getY() < ey; pos.mutY(pos.getY() + 1)) {
|
||||
for (pos.mutZ(sz); pos.getZ() < ez; pos.mutZ(pos.getZ() + 1)) {
|
||||
for (pos.mutX(sx); pos.getX() < ex; pos.mutX(pos.getX() + 1)) {
|
||||
result |= super.setBiome(pos, biome);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result;
|
||||
|
@ -52,7 +52,7 @@ public abstract class SelectTransform extends ResettableExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
return getExtent(position).setBiome(position, biome);
|
||||
}
|
||||
}
|
||||
|
@ -31,7 +31,6 @@ import com.boydti.fawe.beta.implementation.filter.block.FilterBlock;
|
||||
import com.google.common.cache.LoadingCache;
|
||||
import com.sk89q.worldedit.WorldEditException;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||
import com.sk89q.worldedit.world.block.BlockStateHolder;
|
||||
@ -93,11 +92,6 @@ public class MaskingExtent extends AbstractDelegateExtent implements IBatchProce
|
||||
return this.mask.test(location) && super.setBlock(location, block);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
return this.mask.test(position.toBlockVector3()) && super.setBiome(position, biome);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(int x, int y, int z, BiomeType biome) {
|
||||
return this.mask.test(BlockVector3.at(x, y, z)) && super.setBiome(x, y, z, biome);
|
||||
|
@ -94,7 +94,11 @@ public interface OutputExtent {
|
||||
*/
|
||||
@Deprecated
|
||||
default boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
return setBiome(position.toBlockVector3(), biome);
|
||||
boolean result = false;
|
||||
for (int y = 0; y < 256; y ++) {
|
||||
result |= setBiome(position.toBlockVector3().mutY(y), biome);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
@NonAbstractForCompatibility(
|
||||
|
@ -10,7 +10,6 @@ import com.sk89q.worldedit.function.generator.Resource;
|
||||
import com.sk89q.worldedit.function.mask.Mask;
|
||||
import com.sk89q.worldedit.function.operation.Operation;
|
||||
import com.sk89q.worldedit.function.pattern.Pattern;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.regions.Region;
|
||||
import com.sk89q.worldedit.session.ClipboardHolder;
|
||||
@ -199,7 +198,7 @@ public class PassthroughExtent extends AbstractDelegateExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
return getExtent().setBiome(position, biome);
|
||||
}
|
||||
|
||||
|
@ -71,9 +71,9 @@ public class ChunkLoadingExtent extends AbstractDelegateExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
if (enabled) {
|
||||
world.checkLoadedChunk(position.toBlockVector3());
|
||||
world.checkLoadedChunk(position);
|
||||
}
|
||||
return super.setBiome(position, biome);
|
||||
}
|
||||
|
@ -25,7 +25,6 @@ import com.sk89q.worldedit.entity.Entity;
|
||||
import com.sk89q.worldedit.extension.platform.Watchdog;
|
||||
import com.sk89q.worldedit.extent.AbstractDelegateExtent;
|
||||
import com.sk89q.worldedit.extent.Extent;
|
||||
import com.sk89q.worldedit.math.BlockVector2;
|
||||
import com.sk89q.worldedit.math.BlockVector3;
|
||||
import com.sk89q.worldedit.util.Location;
|
||||
import com.sk89q.worldedit.world.biome.BiomeType;
|
||||
@ -88,7 +87,7 @@ public class WatchdogTickingExtent extends AbstractDelegateExtent {
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean setBiome(BlockVector2 position, BiomeType biome) {
|
||||
public boolean setBiome(BlockVector3 position, BiomeType biome) {
|
||||
onOperation();
|
||||
return super.setBiome(position, biome);
|
||||
}
|
||||
|
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