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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-05 11:00:05 +01:00

Moved all command-implementing methods to the bottom of the file.

Dieser Commit ist enthalten in:
TomyLobo 2011-11-01 14:54:32 +01:00
Ursprung 478d6f6e54
Commit c5c68f481b

Datei anzeigen

@ -545,6 +545,164 @@ public class EditSession {
return fastMode; return fastMode;
} }
/**
* Set a block by chance.
*
* @param pos
* @param block
* @param c 0-1 chance
* @return whether a block was changed
* @throws MaxChangedBlocksException
*/
public boolean setChanceBlockIfAir(Vector pos, BaseBlock block, double c)
throws MaxChangedBlocksException {
if (Math.random() <= c) {
return setBlockIfAir(pos, block);
}
return false;
}
/**
* Count the number of blocks of a list of types in a region.
*
* @param region
* @param searchIDs
* @return
*/
public int countBlocks(Region region, Set<Integer> searchIDs) {
int count = 0;
if (region instanceof CuboidRegion) {
// Doing this for speed
Vector min = region.getMinimumPoint();
Vector max = region.getMaximumPoint();
int minX = min.getBlockX();
int minY = min.getBlockY();
int minZ = min.getBlockZ();
int maxX = max.getBlockX();
int maxY = max.getBlockY();
int maxZ = max.getBlockZ();
for (int x = minX; x <= maxX; ++x) {
for (int y = minY; y <= maxY; ++y) {
for (int z = minZ; z <= maxZ; ++z) {
Vector pt = new Vector(x, y, z);
if (searchIDs.contains(getBlockType(pt))) {
++count;
}
}
}
}
} else {
for (Vector pt : region) {
if (searchIDs.contains(getBlockType(pt))) {
++count;
}
}
}
return count;
}
/**
* Returns the highest solid 'terrain' block which can occur naturally.
*
* @param x
* @param z
* @param minY minimal height
* @param maxY maximal height
* @param naturalOnly look at natural blocks or all blocks
* @return height of highest block found or 'minY'
*/
public int getHighestTerrainBlock(int x, int z, int minY, int maxY) {
return getHighestTerrainBlock(x, z, minY, maxY, false);
}
/**
* Returns the highest solid 'terrain' block which can occur naturally.
*
* @param x
* @param z
* @param minY minimal height
* @param maxY maximal height
* @param naturalOnly look at natural blocks or all blocks
* @return height of highest block found or 'minY'
*/
public int getHighestTerrainBlock(int x, int z, int minY, int maxY, boolean naturalOnly) {
for (int y = maxY; y >= minY; --y) {
Vector pt = new Vector(x, y, z);
int id = getBlockType(pt);
if (naturalOnly ? BlockType.isNaturalTerrainBlock(id) : !BlockType.canPassThrough(id)) {
return y;
}
}
return minY;
}
/**
* Gets the list of missing blocks and clears the list for the next
* operation.
*
* @return
*/
public Set<Integer> popMissingBlocks() {
Set<Integer> missingBlocks = this.missingBlocks;
this.missingBlocks = new HashSet<Integer>();
return missingBlocks;
}
/**
* @return the blockBag
*/
public BlockBag getBlockBag() {
return blockBag;
}
/**
* @param blockBag the blockBag to set
*/
public void setBlockBag(BlockBag blockBag) {
this.blockBag = blockBag;
}
/**
* Get the world.
*
* @return
*/
public LocalWorld getWorld() {
return world;
}
/**
* Get the number of blocks changed, including repeated block changes.
*
* @return
*/
public int getBlockChangeCount() {
return original.size();
}
/**
* Get the mask.
*
* @return mask, may be null
*/
public Mask getMask() {
return mask;
}
/**
* Set a mask.
*
* @param mask mask or null
*/
public void setMask(Mask mask) {
this.mask = mask;
}
/** /**
* Finish off the queue. * Finish off the queue.
*/ */
@ -2220,23 +2378,6 @@ public class EditSession {
return affected; return affected;
} }
/**
* Set a block by chance.
*
* @param pos
* @param block
* @param c 0-1 chance
* @return whether a block was changed
* @throws MaxChangedBlocksException
*/
public boolean setChanceBlockIfAir(Vector pos, BaseBlock block, double c)
throws MaxChangedBlocksException {
if (Math.random() <= c) {
return setBlockIfAir(pos, block);
}
return false;
}
/** /**
* Makes a pumpkin patch. * Makes a pumpkin patch.
* *
@ -2413,50 +2554,6 @@ public class EditSession {
return affected; return affected;
} }
/**
* Count the number of blocks of a list of types in a region.
*
* @param region
* @param searchIDs
* @return
*/
public int countBlocks(Region region, Set<Integer> searchIDs) {
int count = 0;
if (region instanceof CuboidRegion) {
// Doing this for speed
Vector min = region.getMinimumPoint();
Vector max = region.getMaximumPoint();
int minX = min.getBlockX();
int minY = min.getBlockY();
int minZ = min.getBlockZ();
int maxX = max.getBlockX();
int maxY = max.getBlockY();
int maxZ = max.getBlockZ();
for (int x = minX; x <= maxX; ++x) {
for (int y = minY; y <= maxY; ++y) {
for (int z = minZ; z <= maxZ; ++z) {
Vector pt = new Vector(x, y, z);
if (searchIDs.contains(getBlockType(pt))) {
++count;
}
}
}
}
} else {
for (Vector pt : region) {
if (searchIDs.contains(getBlockType(pt))) {
++count;
}
}
}
return count;
}
/** /**
* Get the block distribution inside a region. * Get the block distribution inside a region.
* *
@ -2514,101 +2611,4 @@ public class EditSession {
return distribution; return distribution;
} }
/**
* Returns the highest solid 'terrain' block which can occur naturally.
*
* @param x
* @param z
* @param minY minimal height
* @param maxY maximal height
* @param naturalOnly look at natural blocks or all blocks
* @return height of highest block found or 'minY'
*/
public int getHighestTerrainBlock(int x, int z, int minY, int maxY) {
return getHighestTerrainBlock(x, z, minY, maxY, false);
}
/**
* Returns the highest solid 'terrain' block which can occur naturally.
*
* @param x
* @param z
* @param minY minimal height
* @param maxY maximal height
* @param naturalOnly look at natural blocks or all blocks
* @return height of highest block found or 'minY'
*/
public int getHighestTerrainBlock(int x, int z, int minY, int maxY, boolean naturalOnly) {
for (int y = maxY; y >= minY; --y) {
Vector pt = new Vector(x, y, z);
int id = getBlockType(pt);
if (naturalOnly ? BlockType.isNaturalTerrainBlock(id) : !BlockType.canPassThrough(id)) {
return y;
}
}
return minY;
}
/**
* Gets the list of missing blocks and clears the list for the next
* operation.
*
* @return
*/
public Set<Integer> popMissingBlocks() {
Set<Integer> missingBlocks = this.missingBlocks;
this.missingBlocks = new HashSet<Integer>();
return missingBlocks;
}
/**
* @return the blockBag
*/
public BlockBag getBlockBag() {
return blockBag;
}
/**
* @param blockBag the blockBag to set
*/
public void setBlockBag(BlockBag blockBag) {
this.blockBag = blockBag;
}
/**
* Get the world.
*
* @return
*/
public LocalWorld getWorld() {
return world;
}
/**
* Get the number of blocks changed, including repeated block changes.
*
* @return
*/
public int getBlockChangeCount() {
return original.size();
}
/**
* Get the mask.
*
* @return mask, may be null
*/
public Mask getMask() {
return mask;
}
/**
* Set a mask.
*
* @param mask mask or null
*/
public void setMask(Mask mask) {
this.mask = mask;
}
} }