Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-19 09:20:08 +01:00
Actually add the new files?
Dieser Commit ist enthalten in:
Ursprung
31110ed703
Commit
bfef670ba5
@ -39,7 +39,7 @@ public abstract class Category<T extends Keyed> implements RegistryItem, Keyed {
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this.supplier = null;
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this.supplier = null;
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}
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}
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public Category(final String id, final Supplier<Set<T>> contentSupplier) {
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public Category(String id, Supplier<Set<T>> contentSupplier) {
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this.id = id;
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this.id = id;
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this.supplier = contentSupplier;
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this.supplier = contentSupplier;
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}
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}
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@ -0,0 +1,112 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.biome;
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/**
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* Stores a list of common {@link BiomeCategory BiomeCategories}.
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*
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* @see BiomeCategory
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*/
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@SuppressWarnings("unused")
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public final class BiomeCategories {
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public static final BiomeCategory ALLOWS_SURFACE_SLIME_SPAWNS = get("minecraft:allows_surface_slime_spawns");
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public static final BiomeCategory ALLOWS_TROPICAL_FISH_SPAWNS_AT_ANY_HEIGHT = get("minecraft:allows_tropical_fish_spawns_at_any_height");
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public static final BiomeCategory HAS_CLOSER_WATER_FOG = get("minecraft:has_closer_water_fog");
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public static final BiomeCategory HAS_STRUCTURE_ANCIENT_CITY = get("minecraft:has_structure/ancient_city");
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public static final BiomeCategory HAS_STRUCTURE_BASTION_REMNANT = get("minecraft:has_structure/bastion_remnant");
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public static final BiomeCategory HAS_STRUCTURE_BURIED_TREASURE = get("minecraft:has_structure/buried_treasure");
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public static final BiomeCategory HAS_STRUCTURE_DESERT_PYRAMID = get("minecraft:has_structure/desert_pyramid");
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public static final BiomeCategory HAS_STRUCTURE_END_CITY = get("minecraft:has_structure/end_city");
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public static final BiomeCategory HAS_STRUCTURE_IGLOO = get("minecraft:has_structure/igloo");
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public static final BiomeCategory HAS_STRUCTURE_JUNGLE_TEMPLE = get("minecraft:has_structure/jungle_temple");
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public static final BiomeCategory HAS_STRUCTURE_MINESHAFT = get("minecraft:has_structure/mineshaft");
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public static final BiomeCategory HAS_STRUCTURE_MINESHAFT_MESA = get("minecraft:has_structure/mineshaft_mesa");
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public static final BiomeCategory HAS_STRUCTURE_NETHER_FORTRESS = get("minecraft:has_structure/nether_fortress");
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public static final BiomeCategory HAS_STRUCTURE_NETHER_FOSSIL = get("minecraft:has_structure/nether_fossil");
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public static final BiomeCategory HAS_STRUCTURE_OCEAN_MONUMENT = get("minecraft:has_structure/ocean_monument");
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public static final BiomeCategory HAS_STRUCTURE_OCEAN_RUIN_COLD = get("minecraft:has_structure/ocean_ruin_cold");
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public static final BiomeCategory HAS_STRUCTURE_OCEAN_RUIN_WARM = get("minecraft:has_structure/ocean_ruin_warm");
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public static final BiomeCategory HAS_STRUCTURE_PILLAGER_OUTPOST = get("minecraft:has_structure/pillager_outpost");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_DESERT = get("minecraft:has_structure/ruined_portal_desert");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_JUNGLE = get("minecraft:has_structure/ruined_portal_jungle");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_MOUNTAIN = get("minecraft:has_structure/ruined_portal_mountain");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_NETHER = get("minecraft:has_structure/ruined_portal_nether");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_OCEAN = get("minecraft:has_structure/ruined_portal_ocean");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_STANDARD = get("minecraft:has_structure/ruined_portal_standard");
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public static final BiomeCategory HAS_STRUCTURE_RUINED_PORTAL_SWAMP = get("minecraft:has_structure/ruined_portal_swamp");
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public static final BiomeCategory HAS_STRUCTURE_SHIPWRECK = get("minecraft:has_structure/shipwreck");
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public static final BiomeCategory HAS_STRUCTURE_SHIPWRECK_BEACHED = get("minecraft:has_structure/shipwreck_beached");
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public static final BiomeCategory HAS_STRUCTURE_STRONGHOLD = get("minecraft:has_structure/stronghold");
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public static final BiomeCategory HAS_STRUCTURE_SWAMP_HUT = get("minecraft:has_structure/swamp_hut");
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public static final BiomeCategory HAS_STRUCTURE_TRAIL_RUINS = get("minecraft:has_structure/trail_ruins");
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public static final BiomeCategory HAS_STRUCTURE_VILLAGE_DESERT = get("minecraft:has_structure/village_desert");
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public static final BiomeCategory HAS_STRUCTURE_VILLAGE_PLAINS = get("minecraft:has_structure/village_plains");
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public static final BiomeCategory HAS_STRUCTURE_VILLAGE_SAVANNA = get("minecraft:has_structure/village_savanna");
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public static final BiomeCategory HAS_STRUCTURE_VILLAGE_SNOWY = get("minecraft:has_structure/village_snowy");
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public static final BiomeCategory HAS_STRUCTURE_VILLAGE_TAIGA = get("minecraft:has_structure/village_taiga");
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public static final BiomeCategory HAS_STRUCTURE_WOODLAND_MANSION = get("minecraft:has_structure/woodland_mansion");
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public static final BiomeCategory INCREASED_FIRE_BURNOUT = get("minecraft:increased_fire_burnout");
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public static final BiomeCategory IS_BADLANDS = get("minecraft:is_badlands");
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public static final BiomeCategory IS_BEACH = get("minecraft:is_beach");
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public static final BiomeCategory IS_DEEP_OCEAN = get("minecraft:is_deep_ocean");
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public static final BiomeCategory IS_END = get("minecraft:is_end");
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public static final BiomeCategory IS_FOREST = get("minecraft:is_forest");
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public static final BiomeCategory IS_HILL = get("minecraft:is_hill");
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public static final BiomeCategory IS_JUNGLE = get("minecraft:is_jungle");
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public static final BiomeCategory IS_MOUNTAIN = get("minecraft:is_mountain");
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public static final BiomeCategory IS_NETHER = get("minecraft:is_nether");
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public static final BiomeCategory IS_OCEAN = get("minecraft:is_ocean");
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public static final BiomeCategory IS_OVERWORLD = get("minecraft:is_overworld");
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public static final BiomeCategory IS_RIVER = get("minecraft:is_river");
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public static final BiomeCategory IS_SAVANNA = get("minecraft:is_savanna");
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public static final BiomeCategory IS_TAIGA = get("minecraft:is_taiga");
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public static final BiomeCategory MINESHAFT_BLOCKING = get("minecraft:mineshaft_blocking");
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public static final BiomeCategory MORE_FREQUENT_DROWNED_SPAWNS = get("minecraft:more_frequent_drowned_spawns");
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public static final BiomeCategory PLAYS_UNDERWATER_MUSIC = get("minecraft:plays_underwater_music");
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public static final BiomeCategory POLAR_BEARS_SPAWN_ON_ALTERNATE_BLOCKS = get("minecraft:polar_bears_spawn_on_alternate_blocks");
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public static final BiomeCategory PRODUCES_CORALS_FROM_BONEMEAL = get("minecraft:produces_corals_from_bonemeal");
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public static final BiomeCategory REDUCE_WATER_AMBIENT_SPAWNS = get("minecraft:reduce_water_ambient_spawns");
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public static final BiomeCategory REQUIRED_OCEAN_MONUMENT_SURROUNDING = get("minecraft:required_ocean_monument_surrounding");
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public static final BiomeCategory SNOW_GOLEM_MELTS = get("minecraft:snow_golem_melts");
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public static final BiomeCategory SPAWNS_COLD_VARIANT_FROGS = get("minecraft:spawns_cold_variant_frogs");
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public static final BiomeCategory SPAWNS_GOLD_RABBITS = get("minecraft:spawns_gold_rabbits");
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public static final BiomeCategory SPAWNS_SNOW_FOXES = get("minecraft:spawns_snow_foxes");
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public static final BiomeCategory SPAWNS_WARM_VARIANT_FROGS = get("minecraft:spawns_warm_variant_frogs");
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public static final BiomeCategory SPAWNS_WHITE_RABBITS = get("minecraft:spawns_white_rabbits");
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public static final BiomeCategory STRONGHOLD_BIASED_TO = get("minecraft:stronghold_biased_to");
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public static final BiomeCategory WATER_ON_MAP_OUTLINES = get("minecraft:water_on_map_outlines");
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public static final BiomeCategory WITHOUT_PATROL_SPAWNS = get("minecraft:without_patrol_spawns");
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public static final BiomeCategory WITHOUT_WANDERING_TRADER_SPAWNS = get("minecraft:without_wandering_trader_spawns");
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public static final BiomeCategory WITHOUT_ZOMBIE_SIEGES = get("minecraft:without_zombie_sieges");
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private BiomeCategories() {
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}
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/**
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* Gets the {@link BiomeCategory} associated with the given id.
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*/
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public static BiomeCategory get(String id) {
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BiomeCategory entry = BiomeCategory.REGISTRY.get(id);
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if (entry == null) {
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return new BiomeCategory(id);
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}
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return entry;
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}
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}
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@ -0,0 +1,49 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.biome;
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import com.sk89q.worldedit.registry.Category;
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import com.sk89q.worldedit.registry.Keyed;
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import com.sk89q.worldedit.registry.NamespacedRegistry;
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import java.util.Set;
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import java.util.function.Supplier;
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/**
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* A category of biomes.
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*/
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public class BiomeCategory extends Category<BiomeType> implements Keyed {
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public static final NamespacedRegistry<BiomeCategory> REGISTRY = new NamespacedRegistry<>("biome tag", true);
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public BiomeCategory(final String id) {
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super(id);
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}
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public BiomeCategory(final String id, final Supplier<Set<BiomeType>> contentSupplier) {
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super(id, contentSupplier);
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}
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@Override
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protected Set<BiomeType> load() {
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return Set.of();
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}
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}
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