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https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Simplify heightmap calculation and avoid loading empty sections (#3045)
* Simplify heightmap calculation and avoid loading empty sections * rename label
Dieser Commit ist enthalten in:
Ursprung
c8f19849cb
Commit
b95bcde152
@ -1154,6 +1154,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -1152,6 +1152,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -1155,6 +1155,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -1150,6 +1150,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -1151,6 +1151,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -1149,6 +1149,13 @@ public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBloc
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return getSections(false)[layer] != null;
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}
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@Override
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public boolean hasNonEmptySection(int layer) {
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layer -= getMinSectionPosition();
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LevelChunkSection section = getSections(false)[layer];
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return section != null && !section.hasOnlyAir();
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}
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@Override
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@SuppressWarnings("unchecked")
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public synchronized boolean trim(boolean aggressive) {
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@ -18,11 +18,10 @@ public class HeightmapProcessor implements IBatchProcessor {
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private static final HeightMapType[] TYPES = HeightMapType.values();
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private static final int BLOCKS_PER_Y_SHIFT = 8; // log2(256)
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private static final int BLOCKS_PER_Y = 256; // 16 x 16
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private static final boolean[] COMPLETE = new boolean[BLOCKS_PER_Y];
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private static final char[] AIR_LAYER = new char[4096];
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private static final int NEEDED_UPDATES = TYPES.length * BLOCKS_PER_Y;
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static {
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Arrays.fill(COMPLETE, true);
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Arrays.fill(AIR_LAYER, (char) BlockTypesCache.ReservedIDs.AIR);
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}
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@ -49,13 +48,12 @@ public class HeightmapProcessor implements IBatchProcessor {
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public IChunkSet processSet(IChunk chunk, IChunkGet get, IChunkSet set) {
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// each heightmap gets one 16*16 array
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int[][] heightmaps = new int[TYPES.length][BLOCKS_PER_Y];
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boolean[][] updated = new boolean[TYPES.length][BLOCKS_PER_Y];
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int skip = 0;
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int allSkipped = (1 << TYPES.length) - 1; // lowest types.length bits are set
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layer:
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byte[] updated = new byte[BLOCKS_PER_Y];
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int updateCount = 0; // count updates, this way we know when we're finished
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layerIter:
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for (int layer = maxY >> 4; layer >= minY >> 4; layer--) {
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boolean hasSectionSet = set.hasSection(layer);
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boolean hasSectionGet = get.hasSection(layer);
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boolean hasSectionSet = set.hasNonEmptySection(layer);
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boolean hasSectionGet = get.hasNonEmptySection(layer);
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if (!(hasSectionSet || hasSectionGet)) {
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continue;
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}
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@ -78,7 +76,7 @@ public class HeightmapProcessor implements IBatchProcessor {
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if (ordinal == BlockTypesCache.ReservedIDs.__RESERVED__) {
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if (!hasSectionGet) {
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if (!hasSectionSet) {
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continue layer;
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continue layerIter;
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}
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continue;
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} else if (getSection == null) {
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@ -88,7 +86,7 @@ public class HeightmapProcessor implements IBatchProcessor {
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|| Arrays.equals(getSection, AIR_LAYER)) {
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hasSectionGet = false;
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if (!hasSectionSet) {
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continue layer;
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continue layerIter;
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}
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continue;
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}
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@ -103,30 +101,26 @@ public class HeightmapProcessor implements IBatchProcessor {
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if (block == null) {
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continue;
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}
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byte updateStateAtJ = updated[j];
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for (int i = 0; i < TYPES.length; i++) {
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if ((skip & (1 << i)) != 0) {
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continue; // skip finished height map
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int bitFlag = 1 << i;
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if ((updateStateAtJ & bitFlag) != 0) {
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continue; // skip finished height map at this column
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}
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HeightMapType type = TYPES[i];
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// ignore if that position was already set
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if (!updated[i][j] && type.includes(block)) {
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if (type.includes(block)) {
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// mc requires + 1, heightmaps are normalized internally, thus we need to "zero" them.
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heightmaps[i][j] = ((layer - get.getMinSectionPosition()) << 4) + y + 1;
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updated[i][j] = true; // mark as updated
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updated[j] |= (byte) bitFlag; // mark as updated
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if (++updateCount == NEEDED_UPDATES) {
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break layerIter; // all heightmaps in all columns updated
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}
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}
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}
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}
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}
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for (int i = 0; i < updated.length; i++) {
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if ((skip & (1 << i)) == 0 // if already true, skip array equality check
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&& Arrays.equals(updated[i], COMPLETE)) {
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skip |= 1 << i;
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}
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}
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if (skip != allSkipped) {
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continue;
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}
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break; // all maps are processed
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}
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for (int i = 0; i < TYPES.length; i++) {
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set.setHeightMap(TYPES[i], heightmaps[i]);
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@ -37,6 +37,17 @@ public interface IBlocks extends Trimable {
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*/
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boolean hasSection(int layer);
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/**
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* {@return whether the chunk has a section that has any non-air/reserved blocks}
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* This method might be conservative and return {@code true} even if the section is empty.
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*
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* @param layer the section's layer
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* @since TODO
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*/
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default boolean hasNonEmptySection(int layer) {
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return hasSection(layer);
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}
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/**
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* Obtain the specified chunk section stored as an array of ordinals. Uses normal minecraft chunk-section position indices
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* (length 4096). Operations synchronises on the section and will load the section into memory if not present. For chunk
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@ -882,6 +882,11 @@ public class ChunkHolder<T extends Future<T>> implements IQueueChunk<T> {
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return chunkExisting != null && chunkExisting.hasSection(layer);
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}
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@Override
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public boolean hasNonEmptySection(final int layer) {
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return chunkExisting != null && chunkExisting.hasNonEmptySection(layer);
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}
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@Override
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public synchronized void filterBlocks(Filter filter, ChunkFilterBlock block, @Nullable Region region, boolean full) {
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final IChunkGet get = getOrCreateGet();
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