Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 11:00:05 +01:00
Various Spout fixes:
switched to VanillaMaterials from MaterialRegistry use the Minecraft ID instead of the Spout ID use the block coordinates from a Point to fix blocks' coordinates being off by 1 added a very rudimentary implementation of the tree generator; only standard small trees are generated fixed some variables' names
Dieser Commit ist enthalten in:
Ursprung
30f9fb16ac
Commit
b81fec1776
@ -34,8 +34,9 @@ import org.spout.api.chat.style.ChatStyle;
|
||||
import org.spout.api.entity.Entity;
|
||||
import org.spout.api.geo.discrete.Point;
|
||||
import org.spout.api.inventory.ItemStack;
|
||||
import org.spout.api.material.MaterialRegistry;
|
||||
import org.spout.api.player.Player;
|
||||
import org.spout.vanilla.material.VanillaMaterial;
|
||||
import org.spout.vanilla.material.VanillaMaterials;
|
||||
import org.spout.vanilla.controller.living.player.VanillaPlayer;
|
||||
|
||||
public class SpoutPlayer extends LocalPlayer {
|
||||
@ -53,7 +54,7 @@ public class SpoutPlayer extends LocalPlayer {
|
||||
public int getItemInHand() {
|
||||
VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
|
||||
ItemStack itemStack = vanillaPlayer.getInventory().getQuickbar().getCurrentItem();
|
||||
return itemStack != null ? itemStack.getMaterial().getId() : 0;
|
||||
return itemStack != null ? ((VanillaMaterial) itemStack.getMaterial()).getMinecraftId() : 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
@ -81,7 +82,7 @@ public class SpoutPlayer extends LocalPlayer {
|
||||
@Override
|
||||
public void giveItem(int type, int amt) {
|
||||
VanillaPlayer vanillaPlayer = (VanillaPlayer) player.getEntity().getController();
|
||||
vanillaPlayer.getInventory().addItem(new ItemStack(MaterialRegistry.get((short) type), amt), false);
|
||||
vanillaPlayer.getInventory().addItem(new ItemStack(VanillaMaterials.getMaterial((short) type), amt), false);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -32,8 +32,8 @@ import com.sk89q.worldedit.blocks.BlockID;
|
||||
import org.spout.api.inventory.InventoryBase;
|
||||
import org.spout.api.inventory.ItemStack;
|
||||
import org.spout.api.material.Material;
|
||||
import org.spout.api.material.MaterialRegistry;
|
||||
import org.spout.api.player.Player;
|
||||
import org.spout.vanilla.material.VanillaMaterials;
|
||||
import org.spout.vanilla.util.VanillaPlayerUtil;
|
||||
|
||||
public class SpoutPlayerBlockBag extends BlockBag {
|
||||
@ -84,7 +84,7 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
final short damage = item.getDamage();
|
||||
int amount = (item instanceof BaseItemStack) ? ((BaseItemStack) item).getAmount() : 1;
|
||||
assert(amount == 1);
|
||||
Material mat = MaterialRegistry.get(id);
|
||||
Material mat = VanillaMaterials.getMaterial(id);
|
||||
if (mat.hasSubMaterials()) {
|
||||
mat = mat.getSubMaterial(damage);
|
||||
}
|
||||
@ -98,25 +98,25 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
boolean found = false;
|
||||
|
||||
for (int slot = 0; slot < items.length; ++slot) {
|
||||
ItemStack bukkitItem = items[slot];
|
||||
ItemStack spoutItem = items[slot];
|
||||
|
||||
if (bukkitItem == null) {
|
||||
if (spoutItem == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!bukkitItem.getMaterial().equals(mat)) {
|
||||
if (!spoutItem.getMaterial().equals(mat)) {
|
||||
// Type id or damage value doesn't fit
|
||||
continue;
|
||||
}
|
||||
|
||||
int currentAmount = bukkitItem.getAmount();
|
||||
int currentAmount = spoutItem.getAmount();
|
||||
if (currentAmount < 0) {
|
||||
// Unlimited
|
||||
return;
|
||||
}
|
||||
|
||||
if (currentAmount > 1) {
|
||||
bukkitItem.setAmount(currentAmount - 1);
|
||||
spoutItem.setAmount(currentAmount - 1);
|
||||
found = true;
|
||||
} else {
|
||||
items[slot] = null;
|
||||
@ -140,7 +140,7 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
public void storeItem(BaseItem item) throws BlockBagException {
|
||||
final short id = (short) item.getType();
|
||||
final short damage = item.getDamage();
|
||||
Material mat = MaterialRegistry.get(id);
|
||||
Material mat = VanillaMaterials.getMaterial(id);
|
||||
if (mat.hasSubMaterials()) {
|
||||
mat = mat.getSubMaterial(damage);
|
||||
}
|
||||
@ -156,9 +156,9 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
int freeSlot = -1;
|
||||
|
||||
for (int slot = 0; slot < items.length; ++slot) {
|
||||
ItemStack bukkitItem = items[slot];
|
||||
ItemStack spoutItem = items[slot];
|
||||
|
||||
if (bukkitItem == null) {
|
||||
if (spoutItem == null) {
|
||||
// Delay using up a free slot until we know there are no stacks
|
||||
// of this item to merge into
|
||||
|
||||
@ -168,12 +168,12 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!bukkitItem.getMaterial().equals(mat)) {
|
||||
if (!spoutItem.getMaterial().equals(mat)) {
|
||||
// Type id or damage value doesn't fit
|
||||
continue;
|
||||
}
|
||||
|
||||
int currentAmount = bukkitItem.getAmount();
|
||||
int currentAmount = spoutItem.getAmount();
|
||||
if (currentAmount < 0) {
|
||||
// Unlimited
|
||||
return;
|
||||
@ -185,11 +185,11 @@ public class SpoutPlayerBlockBag extends BlockBag {
|
||||
|
||||
int spaceLeft = mat.getMaxStackSize() - currentAmount;
|
||||
if (spaceLeft >= amount) {
|
||||
bukkitItem.setAmount(currentAmount + amount);
|
||||
spoutItem.setAmount(currentAmount + amount);
|
||||
return;
|
||||
}
|
||||
|
||||
bukkitItem.setAmount(mat.getMaxStackSize());
|
||||
spoutItem.setAmount(mat.getMaxStackSize());
|
||||
amount -= spaceLeft;
|
||||
}
|
||||
|
||||
|
@ -32,6 +32,7 @@ import org.spout.api.geo.World;
|
||||
import org.spout.api.material.Material;
|
||||
import org.spout.api.material.MaterialRegistry;
|
||||
import org.spout.api.scheduler.TaskPriority;
|
||||
import org.spout.vanilla.material.VanillaMaterial;
|
||||
|
||||
import java.lang.reflect.Method;
|
||||
import java.util.ArrayList;
|
||||
@ -54,7 +55,7 @@ public class SpoutServerInterface extends ServerInterface {
|
||||
@Override
|
||||
public int resolveItem(String name) {
|
||||
Material mat = MaterialRegistry.get(name);
|
||||
return mat == null ? 0 : mat.getId();
|
||||
return mat == null || !(mat instanceof VanillaMaterial) ? 0 : ((VanillaMaterial) mat).getMinecraftId();
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -43,13 +43,16 @@ import org.spout.api.geo.cuboid.Chunk;
|
||||
import org.spout.api.inventory.ItemStack;
|
||||
import org.spout.api.material.BlockMaterial;
|
||||
import org.spout.api.material.Material;
|
||||
import org.spout.api.material.MaterialRegistry;
|
||||
import org.spout.api.math.Vector3;
|
||||
import org.spout.vanilla.controller.object.moving.Item;
|
||||
import org.spout.vanilla.controller.object.moving.PrimedTnt;
|
||||
import org.spout.vanilla.controller.object.projectile.Arrow;
|
||||
import org.spout.vanilla.controller.object.vehicle.Boat;
|
||||
import org.spout.vanilla.controller.object.vehicle.Minecart;
|
||||
import org.spout.vanilla.material.VanillaMaterial;
|
||||
import org.spout.vanilla.material.VanillaMaterials;
|
||||
import org.spout.vanilla.world.generator.normal.object.tree.TreeObject;
|
||||
import org.spout.vanilla.world.generator.normal.object.tree.SmallTreeObject;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
@ -93,7 +96,7 @@ public class SpoutWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public boolean setBlockType(Vector pt, int type) {
|
||||
Material mat = MaterialRegistry.get((short) type);
|
||||
Material mat = VanillaMaterials.getMaterial((short) type);
|
||||
if (mat != null && mat instanceof BlockMaterial) {
|
||||
return world.setBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (BlockMaterial) mat, (short)0, WorldEditPlugin.getInstance());
|
||||
}
|
||||
@ -121,7 +124,7 @@ public class SpoutWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public boolean setTypeIdAndData(Vector pt, int type, int data) {
|
||||
Material mat = MaterialRegistry.get((short) type);
|
||||
Material mat = VanillaMaterials.getMaterial((short) type);
|
||||
if (mat != null && mat instanceof BlockMaterial) {
|
||||
return world.setBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ(), (BlockMaterial) mat, (short)data, WorldEditPlugin.getInstance());
|
||||
}
|
||||
@ -149,7 +152,8 @@ public class SpoutWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public int getBlockType(Vector pt) {
|
||||
return world.getBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).getId();
|
||||
Material mat = world.getBlockMaterial(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
|
||||
return mat instanceof VanillaMaterial? ((VanillaMaterial) mat).getMinecraftId() : 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -422,7 +426,12 @@ public class SpoutWorld extends LocalWorld {
|
||||
@Override
|
||||
public boolean generateTree(TreeGenerator.TreeType type, EditSession editSession, Vector pt)
|
||||
throws MaxChangedBlocksException {
|
||||
throw new UnsupportedOperationException("Not supported yet.");
|
||||
TreeObject tree = new SmallTreeObject(); //TODO: properly check for tree type
|
||||
if (!tree.canPlaceObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ())) {
|
||||
return false;
|
||||
}
|
||||
tree.placeObject(world, pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -433,12 +442,12 @@ public class SpoutWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public void dropItem(Vector pt, BaseItemStack item) {
|
||||
Material mat = MaterialRegistry.get((short) item.getType());
|
||||
Material mat = VanillaMaterials.getMaterial((short) item.getType());
|
||||
if (mat.hasSubMaterials()) {
|
||||
mat = mat.getSubMaterial(item.getDamage());
|
||||
}
|
||||
ItemStack bukkitItem = new ItemStack(mat, item.getDamage(), item.getAmount());
|
||||
world.createAndSpawnEntity(SpoutUtil.toPoint(world, pt), new Item(bukkitItem, new Vector3(pt.getX(), pt.getY(), pt.getZ())));
|
||||
ItemStack spoutItem = new ItemStack(mat, item.getDamage(), item.getAmount());
|
||||
world.createAndSpawnEntity(SpoutUtil.toPoint(world, pt), new Item(spoutItem, new Vector3(pt.getX(), pt.getY(), pt.getZ())));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -685,7 +694,7 @@ public class SpoutWorld extends LocalWorld {
|
||||
*/
|
||||
@Override
|
||||
public boolean isValidBlockType(int type) {
|
||||
return MaterialRegistry.get((short)type) instanceof BlockMaterial;
|
||||
return VanillaMaterials.getMaterial((short)type) instanceof BlockMaterial;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -138,8 +138,8 @@ public class WorldEditListener implements Listener {
|
||||
|
||||
if (!event.isAir()) {
|
||||
final Point clickedBlock = event.getInteractedPoint();
|
||||
final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
|
||||
clickedBlock.getY(), clickedBlock.getZ());
|
||||
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
|
||||
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
|
||||
|
||||
|
||||
if (we.handleBlockLeftClick(player, pos)) {
|
||||
@ -165,8 +165,8 @@ public class WorldEditListener implements Listener {
|
||||
} else if (action == Action.RIGHT_CLICK) {
|
||||
if (!event.isAir()) {
|
||||
final Point clickedBlock = event.getInteractedPoint();
|
||||
final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
|
||||
clickedBlock.getY(), clickedBlock.getZ());
|
||||
final WorldVector pos = new WorldVector(world, clickedBlock.getBlockX(),
|
||||
clickedBlock.getBlockY(), clickedBlock.getBlockZ());
|
||||
|
||||
if (we.handleBlockRightClick(player, pos)) {
|
||||
event.setCancelled(true);
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren