Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 02:20:07 +01:00
Save the get blocks to the set chunk after history is written when post-processing
Dieser Commit ist enthalten in:
Ursprung
f347e0f5f5
Commit
b57c472b86
@ -357,13 +357,18 @@ public class BukkitGetBlocks_1_15_2 extends CharGetBlocks {
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if (!set.hasSection(layer)) {
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if (!set.hasSection(layer)) {
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continue;
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continue;
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}
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}
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if (createCopy) {
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copy.storeSection(layer);
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}
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bitMask |= 1 << layer;
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer);
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char[] setArr = set.load(layer);
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// If we're creating a copy, it's because we're delaying history so we do not want to write to
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// the chunkSet yet.
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if (createCopy) {
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setArr = setArr.clone();
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copy.storeSection(layer);
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copy.storeSetBlocks(layer, setArr);
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}
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ChunkSection newSection;
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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if (existingSection == null) {
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@ -2,6 +2,7 @@ package com.boydti.fawe.bukkit.adapter.mc1_15_2;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IChunkGetCopy;
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import com.boydti.fawe.bukkit.adapter.mc1_15_2.nbt.LazyCompoundTag_1_15_2;
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import com.boydti.fawe.bukkit.adapter.mc1_15_2.nbt.LazyCompoundTag_1_15_2;
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import com.google.common.base.Suppliers;
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import com.google.common.base.Suppliers;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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@ -28,12 +29,13 @@ import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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public class BukkitGetBlocks_1_15_2_Copy extends BukkitGetBlocks_1_15_2 {
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public class BukkitGetBlocks_1_15_2_Copy extends BukkitGetBlocks_1_15_2 implements IChunkGetCopy {
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private BiomeStorage biomeStorage;
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private BiomeStorage biomeStorage;
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private final char[][] blocks = new char[16][4096];
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private final char[][] blocks = new char[16][4096];
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private final char[][] newSetBlocks = new char[16][];
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protected BukkitGetBlocks_1_15_2_Copy(WorldServer world, int X, int Z) {
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protected BukkitGetBlocks_1_15_2_Copy(WorldServer world, int X, int Z) {
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super(world, X, Z);
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super(world, X, Z);
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@ -126,4 +128,13 @@ public class BukkitGetBlocks_1_15_2_Copy extends BukkitGetBlocks_1_15_2 {
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final int index = (y & 15) << 8 | z << 4 | x;
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final int index = (y & 15) << 8 | z << 4 | x;
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return blocks[layer][index];
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return blocks[layer][index];
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}
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}
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protected void storeSetBlocks(int layer, char[] blocks) {
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newSetBlocks[layer] = blocks;
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}
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@Override
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public char[] getNewSetArr(int layer) {
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return newSetBlocks[layer];
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}
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}
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}
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@ -357,13 +357,18 @@ public class BukkitGetBlocks_1_16_1 extends CharGetBlocks {
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if (!set.hasSection(layer)) {
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if (!set.hasSection(layer)) {
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continue;
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continue;
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}
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}
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if (createCopy) {
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copy.storeSection(layer);
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}
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bitMask |= 1 << layer;
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer);
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char[] setArr = set.load(layer);
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// If we're creating a copy, it's because we're delaying history so we do not want to write to
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// the chunkSet yet.
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if (createCopy) {
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setArr = setArr.clone();
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copy.storeSection(layer);
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copy.storeSetBlocks(layer, setArr);
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}
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ChunkSection newSection;
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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if (existingSection == null) {
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@ -2,6 +2,7 @@ package com.boydti.fawe.bukkit.adapter.mc1_16_1;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IChunkGetCopy;
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import com.boydti.fawe.bukkit.adapter.mc1_16_1.nbt.LazyCompoundTag_1_16_1;
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import com.boydti.fawe.bukkit.adapter.mc1_16_1.nbt.LazyCompoundTag_1_16_1;
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import com.google.common.base.Suppliers;
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import com.google.common.base.Suppliers;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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@ -29,12 +30,13 @@ import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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public class BukkitGetBlocks_1_16_1_Copy extends BukkitGetBlocks_1_16_1 {
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public class BukkitGetBlocks_1_16_1_Copy extends BukkitGetBlocks_1_16_1 implements IChunkGetCopy {
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private BiomeStorage biomeStorage;
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private BiomeStorage biomeStorage;
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private final char[][] blocks = new char[16][4096];
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private final char[][] blocks = new char[16][4096];
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private final char[][] newSetBlocks = new char[16][];
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protected BukkitGetBlocks_1_16_1_Copy(WorldServer world, int X, int Z) {
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protected BukkitGetBlocks_1_16_1_Copy(WorldServer world, int X, int Z) {
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super(world, X, Z);
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super(world, X, Z);
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@ -127,4 +129,13 @@ public class BukkitGetBlocks_1_16_1_Copy extends BukkitGetBlocks_1_16_1 {
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final int index = (y & 15) << 8 | z << 4 | x;
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final int index = (y & 15) << 8 | z << 4 | x;
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return blocks[layer][index];
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return blocks[layer][index];
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}
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}
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protected void storeSetBlocks(int layer, char[] blocks) {
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newSetBlocks[layer] = blocks;
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}
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@Override
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public char[] getNewSetArr(int layer) {
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return newSetBlocks[layer];
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}
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}
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}
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@ -360,13 +360,18 @@ public class BukkitGetBlocks_1_16_2 extends CharGetBlocks {
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if (!set.hasSection(layer)) {
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if (!set.hasSection(layer)) {
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continue;
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continue;
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}
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}
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if (createCopy) {
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copy.storeSection(layer);
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}
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bitMask |= 1 << layer;
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer);
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char[] setArr = set.load(layer);
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// If we're creating a copy, it's because we're delaying history so we do not want to write to
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// the chunkSet yet.
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if (createCopy) {
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setArr = setArr.clone();
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copy.storeSection(layer);
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copy.storeSetBlocks(layer, setArr);
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}
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ChunkSection newSection;
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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if (existingSection == null) {
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@ -2,6 +2,7 @@ package com.boydti.fawe.bukkit.adapter.mc1_16_2;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IChunkGetCopy;
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import com.boydti.fawe.bukkit.adapter.mc1_16_2.nbt.LazyCompoundTag_1_16_2;
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import com.boydti.fawe.bukkit.adapter.mc1_16_2.nbt.LazyCompoundTag_1_16_2;
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import com.google.common.base.Suppliers;
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import com.google.common.base.Suppliers;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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@ -29,12 +30,13 @@ import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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public class BukkitGetBlocks_1_16_2_Copy extends BukkitGetBlocks_1_16_2 {
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public class BukkitGetBlocks_1_16_2_Copy extends BukkitGetBlocks_1_16_2 implements IChunkGetCopy {
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private BiomeStorage biomeStorage;
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private BiomeStorage biomeStorage;
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private final char[][] blocks = new char[16][4096];
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private final char[][] blocks = new char[16][4096];
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private final char[][] newSetBlocks = new char[16][];
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protected BukkitGetBlocks_1_16_2_Copy(WorldServer world, int X, int Z) {
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protected BukkitGetBlocks_1_16_2_Copy(WorldServer world, int X, int Z) {
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super(world, X, Z);
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super(world, X, Z);
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@ -127,4 +129,13 @@ public class BukkitGetBlocks_1_16_2_Copy extends BukkitGetBlocks_1_16_2 {
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final int index = (y & 15) << 8 | z << 4 | x;
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final int index = (y & 15) << 8 | z << 4 | x;
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return blocks[layer][index];
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return blocks[layer][index];
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}
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}
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protected void storeSetBlocks(int layer, char[] blocks) {
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newSetBlocks[layer] = blocks;
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}
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@Override
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public char[] getNewSetArr(int layer) {
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return newSetBlocks[layer];
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}
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}
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}
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@ -360,13 +360,18 @@ public class BukkitGetBlocks_1_16_4 extends CharGetBlocks {
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if (!set.hasSection(layer)) {
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if (!set.hasSection(layer)) {
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continue;
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continue;
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}
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}
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if (createCopy) {
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copy.storeSection(layer);
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}
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bitMask |= 1 << layer;
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bitMask |= 1 << layer;
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char[] setArr = set.load(layer);
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char[] setArr = set.load(layer);
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// If we're creating a copy, it's because we're delaying history so we do not want to write to
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// the chunkSet yet.
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if (createCopy) {
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setArr = setArr.clone();
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copy.storeSection(layer);
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copy.storeSetBlocks(layer, setArr);
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}
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ChunkSection newSection;
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ChunkSection newSection;
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ChunkSection existingSection = sections[layer];
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ChunkSection existingSection = sections[layer];
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if (existingSection == null) {
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if (existingSection == null) {
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@ -2,6 +2,7 @@ package com.boydti.fawe.bukkit.adapter.mc1_16_4;
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|
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|
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IChunkGetCopy;
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import com.boydti.fawe.bukkit.adapter.mc1_16_4.nbt.LazyCompoundTag_1_16_4;
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import com.boydti.fawe.bukkit.adapter.mc1_16_4.nbt.LazyCompoundTag_1_16_4;
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import com.google.common.base.Suppliers;
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import com.google.common.base.Suppliers;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.CompoundTag;
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@ -29,12 +30,13 @@ import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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|
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public class BukkitGetBlocks_1_16_4_Copy extends BukkitGetBlocks_1_16_4 {
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public class BukkitGetBlocks_1_16_4_Copy extends BukkitGetBlocks_1_16_4 implements IChunkGetCopy {
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|
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Map<BlockVector3, CompoundTag> tiles = new HashMap<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private final Set<CompoundTag> entities = new HashSet<>();
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private BiomeStorage biomeStorage;
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private BiomeStorage biomeStorage;
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private final char[][] blocks = new char[16][4096];
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private final char[][] blocks = new char[16][4096];
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private final char[][] newSetBlocks = new char[16][];
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protected BukkitGetBlocks_1_16_4_Copy(WorldServer world, int X, int Z) {
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protected BukkitGetBlocks_1_16_4_Copy(WorldServer world, int X, int Z) {
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super(world, X, Z);
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super(world, X, Z);
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@ -127,4 +129,13 @@ public class BukkitGetBlocks_1_16_4_Copy extends BukkitGetBlocks_1_16_4 {
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final int index = (y & 15) << 8 | z << 4 | x;
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final int index = (y & 15) << 8 | z << 4 | x;
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return blocks[layer][index];
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return blocks[layer][index];
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}
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}
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protected void storeSetBlocks(int layer, char[] blocks) {
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newSetBlocks[layer] = blocks;
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}
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@Override
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public char[] getNewSetArr(int layer) {
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return newSetBlocks[layer];
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}
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}
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}
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@ -0,0 +1,6 @@
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package com.boydti.fawe.beta;
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public interface IChunkGetCopy {
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char[] getNewSetArr(int layer);
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}
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@ -5,6 +5,7 @@ import com.boydti.fawe.FaweCache;
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import com.boydti.fawe.beta.IBatchProcessor;
|
import com.boydti.fawe.beta.IBatchProcessor;
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import com.boydti.fawe.beta.IChunk;
|
import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IChunkGet;
|
import com.boydti.fawe.beta.IChunkGet;
|
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import com.boydti.fawe.beta.IChunkGetCopy;
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import com.boydti.fawe.beta.IChunkSet;
|
import com.boydti.fawe.beta.IChunkSet;
|
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import com.boydti.fawe.object.HistoryExtent;
|
import com.boydti.fawe.object.HistoryExtent;
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import com.boydti.fawe.util.EditSessionBuilder;
|
import com.boydti.fawe.util.EditSessionBuilder;
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@ -158,6 +159,7 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
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addEntityCreate(tag);
|
addEntityCreate(tag);
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}
|
}
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}
|
}
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|
boolean updateSet = get instanceof IChunkGetCopy;
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for (int layer = 0; layer < 16; layer++) {
|
for (int layer = 0; layer < 16; layer++) {
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if (!set.hasSection(layer)) {
|
if (!set.hasSection(layer)) {
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continue;
|
continue;
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@ -168,7 +170,11 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
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blocksGet = FaweCache.IMP.EMPTY_CHAR_4096;
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blocksGet = FaweCache.IMP.EMPTY_CHAR_4096;
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}
|
}
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char[] blocksSet = set.load(layer);
|
char[] blocksSet = set.load(layer);
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char[] newBlocksSet = null;
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|
if (updateSet) {
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|
newBlocksSet = ((IChunkGetCopy) get).getNewSetArr(layer);
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|
}
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|
;
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int by = layer << 4;
|
int by = layer << 4;
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for (int y = 0, index = 0; y < 16; y++) {
|
for (int y = 0, index = 0; y < 16; y++) {
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int yy = y + by;
|
int yy = y + by;
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@ -176,14 +182,18 @@ public abstract class AbstractChangeSet implements ChangeSet, IBatchProcessor {
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int zz = z + bz;
|
int zz = z + bz;
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for (int x = 0; x < 16; x++, index++) {
|
for (int x = 0; x < 16; x++, index++) {
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int xx = bx + x;
|
int xx = bx + x;
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int combinedFrom = blocksGet[index];
|
int from = blocksGet[index];
|
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if (combinedFrom == 0) {
|
if (from == 0) {
|
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combinedFrom = BlockID.AIR;
|
from = BlockID.AIR;
|
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}
|
}
|
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int combinedTo = blocksSet[index];
|
final int combinedFrom = from;
|
||||||
|
final int combinedTo = blocksSet[index];
|
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if (combinedTo != 0) {
|
if (combinedTo != 0) {
|
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add(xx, yy, zz, combinedFrom, combinedTo);
|
add(xx, yy, zz, combinedFrom, combinedTo);
|
||||||
}
|
}
|
||||||
|
if (updateSet) {
|
||||||
|
blocksSet[index] = newBlocksSet[index];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren