Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Update blocks.json.
This fixes a lot of issues with block rotations for various blocks. Additionally, the //info tool will now report states (only works for states that use data values) for easier lookups. Note that some doors still have update issues, and //fast is needed to paste them if they drop as items.
Dieser Commit ist enthalten in:
Ursprung
32fb5b302d
Commit
b3fbe8b7a5
@ -22,11 +22,22 @@ package com.sk89q.worldedit.command.tool;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.blocks.*;
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import com.sk89q.worldedit.blocks.BaseBlock;
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import com.sk89q.worldedit.blocks.BlockID;
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import com.sk89q.worldedit.blocks.BlockType;
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import com.sk89q.worldedit.blocks.ClothColor;
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import com.sk89q.worldedit.blocks.MobSpawnerBlock;
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import com.sk89q.worldedit.blocks.NoteBlock;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Platform;
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import com.sk89q.worldedit.extension.platform.Platform;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.registry.BundledBlockData;
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import com.sk89q.worldedit.world.registry.State;
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import com.sk89q.worldedit.world.registry.StateValue;
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import java.util.Map;
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import java.util.Map.Entry;
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/**
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/**
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* Looks up information about a block.
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* Looks up information about a block.
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@ -64,6 +75,28 @@ public class QueryTool implements BlockTool {
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+ ClothColor.fromID(block.getData()).getName());
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+ ClothColor.fromID(block.getData()).getName());
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}
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}
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Map<String, ? extends State> states = BundledBlockData.getInstance().getStatesById(block.getId());
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if (states == null || states.isEmpty()) return true;
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StringBuilder builder = new StringBuilder();
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builder.append("States: ");
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boolean first = true;
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for (Entry<String, ? extends State> e : states.entrySet()) {
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String name = e.getKey();
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State state = e.getValue();
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if (!first) {
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builder.append(", ");
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}
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first = false;
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String valName = "";
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for (Entry<String, ? extends StateValue> entry : state.valueMap().entrySet()) {
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if (entry.getValue().isSet(block)) {
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valName = entry.getKey();
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}
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}
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builder.append("\u00A79").append(name).append(": \u00A7f").append(valName != null ? valName : "set");
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}
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player.printRaw(builder.toString());
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return true;
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return true;
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}
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}
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@ -154,6 +154,11 @@ public class MultiStageReorder extends AbstractDelegateExtent implements Reorder
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switch (type) {
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switch (type) {
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case BlockID.WOODEN_DOOR:
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case BlockID.WOODEN_DOOR:
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case BlockID.ACACIA_DOOR:
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case BlockID.BIRCH_DOOR:
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case BlockID.JUNGLE_DOOR:
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case BlockID.DARK_OAK_DOOR:
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case BlockID.SPRUCE_DOOR:
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case BlockID.IRON_DOOR:
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case BlockID.IRON_DOOR:
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if ((data & 0x8) == 0) {
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if ((data & 0x8) == 0) {
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// Deal with lower door halves being attached to the floor AND the upper half
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// Deal with lower door halves being attached to the floor AND the upper half
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Datei-Diff unterdrückt, da er zu groß ist
Diff laden
@ -27,6 +27,7 @@ import com.sk89q.worldedit.math.transform.Transform;
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import com.sk89q.worldedit.world.registry.BlockRegistry;
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import com.sk89q.worldedit.world.registry.BlockRegistry;
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import com.sk89q.worldedit.world.registry.LegacyBlockRegistry;
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import com.sk89q.worldedit.world.registry.LegacyBlockRegistry;
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import org.junit.Before;
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import org.junit.Before;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.junit.Test;
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import java.util.HashSet;
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import java.util.HashSet;
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@ -35,6 +36,8 @@ import java.util.Set;
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import static org.hamcrest.CoreMatchers.equalTo;
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import static org.hamcrest.CoreMatchers.equalTo;
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import static org.junit.Assert.assertThat;
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import static org.junit.Assert.assertThat;
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@Ignore("Old BlockData class needs to be updated manually. Current block definitions are in blocks.json, " +
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"which is automatically generated and generally accurate.")
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public class BlockTransformExtentTest {
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public class BlockTransformExtentTest {
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private static final Transform ROTATE_90 = new AffineTransform().rotateY(-90);
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private static final Transform ROTATE_90 = new AffineTransform().rotateY(-90);
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