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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Poke the Spout telporter so the correct packets are sent. Somebody should put together a better solution to this.

Dieser Commit ist enthalten in:
zml2008 2012-04-15 17:16:04 -07:00
Ursprung 7dafb50999
Commit af784c0ee2

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@ -114,6 +114,7 @@ public class SpoutPlayer extends LocalPlayer {
entity.setPosition(SpoutUtil.toPoint(entity.getWorld(), pos)); entity.setPosition(SpoutUtil.toPoint(entity.getWorld(), pos));
entity.setPitch(pitch); entity.setPitch(pitch);
entity.setYaw(yaw); entity.setYaw(yaw);
player.getNetworkSynchronizer().setPositionDirty();
} }
@Override @Override