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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-09-16 13:01:24 +02:00

Added discord link to README

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Matthew Miller 2018-09-30 14:00:08 +10:00
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Commit aee011ea89

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![WorldEdit](http://static.sk89q.com/readme/worldedit.png) ![WorldEdit](http://static.sk89q.com/readme/worldedit.png)
========= =========
WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda). WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
* Make awesome stuff with half the time OR make ***quadriply** awesome* creations with the same time :sparkles: * Make awesome stuff with half the time OR make ***quadriply** awesome* creations with the same time :sparkles:
* Get lost in hundreds of options and functions that even we've forgotten existed * Get lost in hundreds of options and functions that even we've forgotten existed
* Utilize Photoshop-like tools like "selection areas" and "brushes" * Utilize Photoshop-like tools like "selection areas" and "brushes"
* Making fjords and other natural wonders with weird names * Making fjords and other natural wonders with weird names
* Also: fix grief, broken water, missing snow, raging fires, and other :poop: * Also: fix grief, broken water, missing snow, raging fires, and other :poop:
WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3. WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
Compiling Compiling
--------- ---------
See [COMPILING.md](COMPILING.md) for a guide on compiling WorldEdit. See [COMPILING.md](COMPILING.md) for a guide on compiling WorldEdit.
Contributing Contributing
------------ ------------
We happily accept contributions, especially through pull requests on GitHub. We happily accept contributions, especially through pull requests on GitHub.
Submissions must be licensed under the GNU Lesser General Public License v3. Submissions must be licensed under the GNU Lesser General Public License v3.
Please read [CONTRIBUTING.md](CONTRIBUTING.md) for important guidelines to follow. Please read [CONTRIBUTING.md](CONTRIBUTING.md) for important guidelines to follow.
Links Links
----- -----
* [Visit our website](http://www.enginehub.org/) * [Visit our website](http://www.enginehub.org/)
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net) * [Discord](https://discord.gg/wvneRVm)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDEDIT) * [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Continuous integration](http://builds.enginehub.org) [![Build Status](https://travis-ci.org/sk89q/WorldEdit.svg?branch=master)](https://travis-ci.org/sk89q/WorldEdit) * [Issue tracker](http://youtrack.sk89q.com/issues/WORLDEDIT)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldEdit) * [Continuous integration](http://builds.enginehub.org) [![Build Status](https://travis-ci.org/sk89q/WorldEdit.svg?branch=master)](https://travis-ci.org/sk89q/WorldEdit)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldEdit)