Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Check sub-command permissions.
This ensures root commands aren't sent to the client/suggested unless a player has at least one subcommand available to them.
Dieser Commit ist enthalten in:
Ursprung
bae2a0b244
Commit
a904ff9fb9
@ -26,7 +26,7 @@ import org.enginehub.piston.inject.Key;
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import java.util.Set;
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import java.util.Set;
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public final class PermissionCondition implements Command.Condition {
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public class PermissionCondition implements Command.Condition {
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private static final Key<Actor> ACTOR_KEY = Key.of(Actor.class);
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private static final Key<Actor> ACTOR_KEY = Key.of(Actor.class);
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@ -0,0 +1,52 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command.util;
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import org.enginehub.piston.Command;
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import org.enginehub.piston.inject.InjectedValueAccess;
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import java.util.Collection;
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import java.util.Optional;
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import java.util.stream.Collectors;
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import java.util.stream.Stream;
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public class SubCommandPermissionCondition extends PermissionCondition {
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private final Command.Condition aggregate;
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public SubCommandPermissionCondition(Collection<Command> commands) {
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super(commands.stream().map(Command::getCondition)
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.map(c -> c.as(PermissionCondition.class))
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.flatMap(optCon -> optCon.map(permCon -> permCon.getPermissions().stream()).orElse(Stream.empty()))
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.collect(Collectors.toSet()));
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this.aggregate = commands.stream().map(Command::getCondition)
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.map(c -> c.as(PermissionCondition.class))
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.filter(Optional::isPresent)
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.map(Optional::get)
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.map(c -> c.as(Command.Condition.class))
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.map(Optional::get)
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.reduce(Command.Condition::or).orElse(Command.Condition.TRUE);
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}
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@Override
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public boolean satisfied(InjectedValueAccess context) {
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return aggregate.satisfied(context);
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}
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}
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@ -80,6 +80,7 @@ import com.sk89q.worldedit.command.argument.RegistryConverter;
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import com.sk89q.worldedit.command.argument.VectorConverter;
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import com.sk89q.worldedit.command.argument.VectorConverter;
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import com.sk89q.worldedit.command.argument.ZonedDateTimeConverter;
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import com.sk89q.worldedit.command.argument.ZonedDateTimeConverter;
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import com.sk89q.worldedit.command.util.PermissionCondition;
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import com.sk89q.worldedit.command.util.PermissionCondition;
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import com.sk89q.worldedit.command.util.SubCommandPermissionCondition;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.entity.Entity;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.platform.CommandEvent;
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import com.sk89q.worldedit.event.platform.CommandEvent;
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@ -266,11 +267,14 @@ public final class PlatformCommandManager {
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);
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);
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additionalConfig.accept(manager);
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additionalConfig.accept(manager);
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final List<Command> subCommands = manager.getAllCommands().collect(Collectors.toList());
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cmd.addPart(SubCommandPart.builder(TranslatableComponent.of("worldedit.argument.action"),
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cmd.addPart(SubCommandPart.builder(TranslatableComponent.of("worldedit.argument.action"),
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TextComponent.of("Sub-command to run."))
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TextComponent.of("Sub-command to run."))
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.withCommands(manager.getAllCommands().collect(Collectors.toList()))
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.withCommands(subCommands)
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.required()
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.required()
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.build());
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.build());
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cmd.condition(new SubCommandPermissionCondition(subCommands));
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});
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});
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}
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}
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