Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-06 16:12:51 +02:00
Shift ZSTD bindings check
Dieser Commit ist enthalten in:
Ursprung
1dd0dac462
Commit
9fb6ebe7ac
@ -268,15 +268,16 @@ public class Fawe {
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* - LocalSession supports VirtualPlayers and undo on disk
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*/
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if (!Settings.IMP.EXPERIMENTAL.DISABLE_NATIVES) {
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try {
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Native.load();
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} catch (Throwable e) {
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// A higher amount is currently not supported by ZSTD / ZSTD JNI
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if (Settings.IMP.CLIPBOARD.COMPRESSION_LEVEL > 6 || Settings.IMP.HISTORY.COMPRESSION_LEVEL > 6) {
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Settings.IMP.CLIPBOARD.COMPRESSION_LEVEL = Math.min(6, Settings.IMP.CLIPBOARD.COMPRESSION_LEVEL);
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Settings.IMP.HISTORY.COMPRESSION_LEVEL = Math.min(6, Settings.IMP.HISTORY.COMPRESSION_LEVEL);
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LOGGER.error("ZSTD Compression Binding Not Found.\n"
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+ "FAWE will still work but compression won't work as well.\n", e);
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}
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try {
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Native.load();
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} catch (Throwable e) {
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LOGGER.error("ZSTD compression binding not found.\n"
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+ "FAWE will still work but compression won't work as well.\n", e);
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}
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try {
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net.jpountz.util.Native.load();
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@ -224,10 +224,12 @@ public class Settings extends Config {
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"4 = 1 x medium, 1 x fast",
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"5 = 1 x medium, 2 x fast",
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"6 = 1 x medium, 3 x fast",
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/* A higher value is currently not supported by ZSTD / ZSTD-JNI
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"7 = 1 x high, 1 x medium, 1 x fast",
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"8 = 1 x high, 1 x medium, 2 x fast",
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"9 = 1 x high, 1 x medium, 3 x fast (best compression)",
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"NOTE: If using disk, do some compression (3+) as smaller files save faster"
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*/
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})
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public int COMPRESSION_LEVEL = 3;
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@Comment({
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@ -500,7 +502,7 @@ public class Settings extends Config {
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" - TODO: Buffered random access with compression is not implemented on disk yet",
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" - 0 = No compression",
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" - 1 = Fast compression",
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" - 2-17 = Slower compression"
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" - 2-6 = Slower compression"
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})
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public int COMPRESSION_LEVEL = 1;
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@Comment("Number of days to keep history on disk before deleting it")
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