Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 18:40:05 +01:00
Change /schematic save to bake in the transform.
Dieser Commit ist enthalten in:
Ursprung
2bbf5d2793
Commit
9aec81c8c6
@ -0,0 +1,143 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.transform.BlockTransformExtent;
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import com.sk89q.worldedit.function.operation.ForwardExtentCopy;
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import com.sk89q.worldedit.function.operation.Operation;
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import com.sk89q.worldedit.math.transform.AffineTransform;
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import com.sk89q.worldedit.math.transform.CombinedTransform;
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import com.sk89q.worldedit.math.transform.Transform;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.registry.WorldData;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Helper class to 'bake' a transform into a clipboard.
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*
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* <p>This class needs a better name and may need to be made more generic.</p>
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*
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* @see Clipboard
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* @see Transform
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*/
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class FlattenedClipboardTransform {
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private final Clipboard original;
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private final Transform transform;
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private final WorldData worldData;
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/**
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* Create a new instance.
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*
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* @param original the original clipboard
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* @param transform the transform
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* @param worldData the world data instance
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*/
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private FlattenedClipboardTransform(Clipboard original, Transform transform, WorldData worldData) {
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checkNotNull(original);
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checkNotNull(transform);
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checkNotNull(worldData);
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this.original = original;
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this.transform = transform;
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this.worldData = worldData;
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}
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/**
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* Get the transformed region.
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*
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* @return the transformed region
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*/
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public Region getTransformedRegion() {
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Region region = original.getRegion();
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Vector minimum = region.getMinimumPoint();
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Vector maximum = region.getMaximumPoint();
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Transform transformAround =
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new CombinedTransform(
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new AffineTransform().translate(original.getOrigin().multiply(-1)),
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transform,
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new AffineTransform().translate(original.getOrigin()));
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Vector[] corners = new Vector[] {
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minimum,
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maximum,
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minimum.setX(maximum.getX()),
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minimum.setY(maximum.getY()),
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minimum.setZ(maximum.getZ()),
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maximum.setX(minimum.getX()),
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maximum.setY(minimum.getY()),
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maximum.setZ(minimum.getZ()) };
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for (int i = 0; i < corners.length; i++) {
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corners[i] = transformAround.apply(corners[i]);
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}
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Vector newMinimum = corners[0];
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Vector newMaximum = corners[0];
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for (int i = 1; i < corners.length; i++) {
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newMinimum = Vector.getMinimum(newMinimum, corners[i]);
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newMaximum = Vector.getMaximum(newMaximum, corners[i]);
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}
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// After transformation, the points may not really sit on a block,
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// so we should expand the region for edge cases
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newMinimum = newMinimum.setX(Math.floor(newMinimum.getX()));
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newMinimum = newMinimum.setY(Math.floor(newMinimum.getY()));
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newMinimum = newMinimum.setZ(Math.floor(newMinimum.getZ()));
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newMaximum = newMaximum.setX(Math.ceil(newMaximum.getX()));
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newMaximum = newMaximum.setY(Math.ceil(newMaximum.getY()));
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newMaximum = newMaximum.setZ(Math.ceil(newMaximum.getZ()));
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return new CuboidRegion(newMinimum, newMaximum);
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}
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/**
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* Create an operation to copy from the original clipboard to the given extent.
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*
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* @param target the target
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* @return the operation
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*/
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public Operation copyTo(Extent target) {
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BlockTransformExtent extent = new BlockTransformExtent(original, transform, worldData.getBlockRegistry());
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ForwardExtentCopy copy = new ForwardExtentCopy(extent, original.getRegion(), original.getOrigin(), target, original.getOrigin());
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copy.setTransform(transform);
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return copy;
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}
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/**
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* Create a new instance to bake the transform with.
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*
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* @param original the original clipboard
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* @param transform the transform
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* @param worldData the world data instance
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* @return a builder
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*/
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public static FlattenedClipboardTransform transform(Clipboard original, Transform transform, WorldData worldData) {
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return new FlattenedClipboardTransform(original, transform, worldData);
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}
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}
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@ -35,7 +35,6 @@ import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.clipboard.BlockArrayClipboard;
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import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import com.sk89q.worldedit.extent.clipboard.CuboidClipboardTransform;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardReader;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardWriter;
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@ -159,11 +158,11 @@ public class SchematicCommands {
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Transform transform = holder.getTransform();
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Clipboard target;
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// If we have a transform, we have to make a copy so we can save
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// this transformed copy
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// If we have a transform, bake it into the copy
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if (!transform.isIdentity()) {
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CuboidClipboardTransform result = CuboidClipboardTransform.transform(clipboard, transform, holder.getWorldData());
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FlattenedClipboardTransform result = FlattenedClipboardTransform.transform(clipboard, transform, holder.getWorldData());
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target = new BlockArrayClipboard(result.getTransformedRegion());
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target.setOrigin(clipboard.getOrigin());
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Operations.completeLegacy(result.copyTo(target));
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} else {
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target = clipboard;
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