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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-24 01:50:06 +01:00

Add BukkitPlayer constructor without plugin.

tbh I don't know why we even need to keep the plugin object around.
Dieser Commit ist enthalten in:
wizjany 2019-03-30 17:32:10 -04:00
Ursprung a80420d14b
Commit 961da1b93f
2 geänderte Dateien mit 6 neuen und 2 gelöschten Zeilen

Datei anzeigen

@ -52,6 +52,10 @@ public class BukkitPlayer extends AbstractPlayerActor {
private Player player;
private WorldEditPlugin plugin;
public BukkitPlayer(Player player) {
this(WorldEditPlugin.getInstance(), player);
}
public BukkitPlayer(WorldEditPlugin plugin, Player player) {
this.plugin = plugin;
this.player = player;

Datei anzeigen

@ -100,7 +100,7 @@ public class BukkitServerInterface implements MultiUserPlatform {
return player;
} else {
org.bukkit.entity.Player bukkitPlayer = server.getPlayerExact(player.getName());
return bukkitPlayer != null ? new BukkitPlayer(plugin, bukkitPlayer) : null;
return bukkitPlayer != null ? WorldEditPlugin.getInstance().wrapPlayer(bukkitPlayer) : null;
}
}
@ -177,7 +177,7 @@ public class BukkitServerInterface implements MultiUserPlatform {
public Collection<Actor> getConnectedUsers() {
List<Actor> users = new ArrayList<>();
for (org.bukkit.entity.Player player : Bukkit.getServer().getOnlinePlayers()) {
users.add(new BukkitPlayer(plugin, player));
users.add(WorldEditPlugin.getInstance().wrapPlayer(player));
}
return users;
}