Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 01:50:06 +01:00
Add BukkitPlayer constructor without plugin.
tbh I don't know why we even need to keep the plugin object around.
Dieser Commit ist enthalten in:
Ursprung
a80420d14b
Commit
961da1b93f
@ -52,6 +52,10 @@ public class BukkitPlayer extends AbstractPlayerActor {
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private Player player;
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private WorldEditPlugin plugin;
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public BukkitPlayer(Player player) {
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this(WorldEditPlugin.getInstance(), player);
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}
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public BukkitPlayer(WorldEditPlugin plugin, Player player) {
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this.plugin = plugin;
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this.player = player;
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@ -100,7 +100,7 @@ public class BukkitServerInterface implements MultiUserPlatform {
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return player;
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} else {
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org.bukkit.entity.Player bukkitPlayer = server.getPlayerExact(player.getName());
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return bukkitPlayer != null ? new BukkitPlayer(plugin, bukkitPlayer) : null;
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return bukkitPlayer != null ? WorldEditPlugin.getInstance().wrapPlayer(bukkitPlayer) : null;
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}
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}
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@ -177,7 +177,7 @@ public class BukkitServerInterface implements MultiUserPlatform {
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public Collection<Actor> getConnectedUsers() {
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List<Actor> users = new ArrayList<>();
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for (org.bukkit.entity.Player player : Bukkit.getServer().getOnlinePlayers()) {
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users.add(new BukkitPlayer(plugin, player));
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users.add(WorldEditPlugin.getInstance().wrapPlayer(player));
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}
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return users;
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}
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