Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
Added greater coverage for CUI for region adjustments.
Dieser Commit ist enthalten in:
Ursprung
9151f8b6bf
Commit
94ab610da7
130
plugin.yml
130
plugin.yml
@ -11,9 +11,6 @@ commands:
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delchunks:
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delchunks:
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description: Delete chunks that your selection includes
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description: Delete chunks that your selection includes
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usage: /<command>
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usage: /<command>
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clearclipboard:
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description: Clear your clipboard
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usage: /<command>
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/load:
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/load:
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description: Load a schematic into your clipboard
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description: Load a schematic into your clipboard
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usage: /<command> <filename>
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usage: /<command> <filename>
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@ -35,6 +32,12 @@ commands:
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/paste:
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/paste:
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description: Paste the clipboard's contents
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description: Paste the clipboard's contents
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usage: /<command> [-ao]
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usage: /<command> [-ao]
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clearclipboard:
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description: Clear your clipboard
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usage: /<command>
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/limit:
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description: Modify block change limit
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usage: /<command> <limit>
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we:
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we:
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description: WorldEdit commands
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description: WorldEdit commands
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usage: /<command>
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usage: /<command>
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@ -46,9 +49,6 @@ commands:
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description: Search for an item
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description: Search for an item
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usage: /<command> [-bi] <query>
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usage: /<command> [-bi] <query>
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aliases: ['/l', 'search']
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aliases: ['/l', 'search']
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/limit:
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description: Modify block change limit
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usage: /<command> <limit>
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/hcyl:
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/hcyl:
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description: Generate a hollow cylinder
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description: Generate a hollow cylinder
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usage: /<command> <block> <radius> [height]
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usage: /<command> <block> <radius> [height]
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@ -67,17 +67,17 @@ commands:
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pumpkins:
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pumpkins:
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description: Generate pumpkin patches
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description: Generate pumpkin patches
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usage: /<command> [size]
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usage: /<command> [size]
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clearhistory:
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description: Clear your history
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usage: /<command>
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/redo:
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description: Redoes the last action (from history)
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usage: /<command> [times]
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aliases: ['redo']
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/undo:
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/undo:
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description: Undoes the last action
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description: Undoes the last action
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usage: /<command> [times]
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usage: /<command> [times]
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aliases: ['undo']
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aliases: ['undo']
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/redo:
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description: Redoes the last action (from history)
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usage: /<command> [times]
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aliases: ['redo']
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clearhistory:
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description: Clear your history
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usage: /<command>
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unstuck:
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unstuck:
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description: Escape from being stuck inside a block
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description: Escape from being stuck inside a block
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usage: /<command>
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usage: /<command>
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@ -87,18 +87,27 @@ commands:
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descend:
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descend:
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description: Go down a floor
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description: Go down a floor
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usage: /<command>
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usage: /<command>
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ceil:
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description: Go to the celing
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usage: /<command> [clearance]
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thru:
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thru:
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description: Passthrough walls
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description: Passthrough walls
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usage: /<command>
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usage: /<command>
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jumpto:
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jumpto:
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description: Teleport to a location
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description: Teleport to a location
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usage: /<command>
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usage: /<command>
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ceil:
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description: Go to the celing
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usage: /<command> [clearance]
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up:
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up:
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description: Go upwards some distance
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description: Go upwards some distance
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usage: /<command> <block>
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usage: /<command> <block>
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/replace:
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description: Replace all blocks in the selection with another
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usage: /<command> [from-block] <to-block>
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/stack:
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description: Repeat the contents of the selection
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usage: /<command> [-a] [count] [direction]
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/set:
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description: Set all the blocks inside the selection to a block
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usage: /<command> <block>
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/overlay:
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/overlay:
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description: Set a block on top of blocks in the region
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description: Set a block on top of blocks in the region
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usage: /<command> <block>
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usage: /<command> <block>
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@ -112,24 +121,24 @@ commands:
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/smooth:
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/smooth:
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description: Smooth the elevation in the selection
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description: Smooth the elevation in the selection
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usage: /<command> [iterations]
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usage: /<command> [iterations]
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/replace:
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description: Replace all blocks in the selection with another
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usage: /<command> [from-block] <to-block>
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/stack:
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description: Repeat the contents of the selection
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usage: /<command> [-a] [count] [direction]
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/set:
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description: Set all the blocks inside the selection to a block
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usage: /<command> <block>
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/move:
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/move:
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description: Move the contents of the selection
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description: Move the contents of the selection
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usage: /<command> [count] [direction] [leave-id]
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usage: /<command> [count] [direction] [leave-id]
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.s:
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description: Execute last CraftScript
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usage: /<command> [args...]
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cs:
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cs:
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description: Execute a CraftScript
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description: Execute a CraftScript
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usage: /<command> <filename> [args...]
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usage: /<command> <filename> [args...]
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.s:
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description: Execute last CraftScript
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usage: /<command> [args...]
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/count:
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description: Counts the number of a certain type of block
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usage: /<command> <block>
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/size:
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description: Get information about the selection
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usage: /<command>
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/shift:
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description: Shift the selection area
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usage: /<command> <amount> [direction]
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/chunk:
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/chunk:
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description: Set the selection to your current chunk
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description: Set the selection to your current chunk
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usage: /<command>
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usage: /<command>
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@ -151,34 +160,25 @@ commands:
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toggleeditwand:
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toggleeditwand:
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description: Toggle functionality of the edit wand
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description: Toggle functionality of the edit wand
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usage: /<command>
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usage: /<command>
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/expand:
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description: Expand the selection area
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usage: /<command> <amount> [reverse-amount] <direction>
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/contract:
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/contract:
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description: Contract the selection area
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description: Contract the selection area
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usage: /<command> <amount> [reverse-amount] [direction]
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usage: /<command> <amount> [reverse-amount] [direction]
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/outset:
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/outset:
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description: Outset the selection area
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description: Outset the selection area
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usage: /<command> [-hv] <amount>
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usage: /<command> [-hv] <amount>
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/inset:
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description: Inset the selection area
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usage: /<command> [-hv] <amount>
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/distr:
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/distr:
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description: Get the distribution of blocks in the selection
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description: Get the distribution of blocks in the selection
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usage: /<command> [-c]
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usage: /<command> [-c]
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/count:
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description: Counts the number of a certain type of block
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usage: /<command> <block>
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/size:
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description: Get information about the selection
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usage: /<command>
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/shift:
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description: Shift the selection area
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usage: /<command> <amount> [direction]
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/expand:
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description: Expand the selection area
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usage: /<command> <amount> [reverse-amount] <direction>
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/sel:
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/sel:
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description: Choose a region selector
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description: Choose a region selector
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usage: /<command> [type]
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usage: /<command> [type]
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aliases: [',']
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aliases: [',']
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/inset:
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description: Inset the selection area
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usage: /<command> [-hv] <amount>
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snapshot:
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snapshot:
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description: Snapshot commands
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description: Snapshot commands
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usage: /<command>
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usage: /<command>
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@ -187,6 +187,12 @@ commands:
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description: Restore the selection from a snapshot
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description: Restore the selection from a snapshot
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usage: /<command> [snapshot]
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usage: /<command> [snapshot]
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aliases: ['/restore']
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aliases: ['/restore']
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size:
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description: Set the brush size
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usage: /<command> [pattern]
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mask:
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description: Set the brush mask
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usage: /<command> [mask]
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/:
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/:
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description: Toggle the super pickaxe pickaxe function
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description: Toggle the super pickaxe pickaxe function
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usage: /<command>
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usage: /<command>
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@ -202,15 +208,15 @@ commands:
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description: Set the brush material
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description: Set the brush material
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usage: /<command> [pattern]
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usage: /<command> [pattern]
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aliases: ['material', 'fill']
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aliases: ['material', 'fill']
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size:
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info:
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description: Set the brush size
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description: Block information tool
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usage: /<command> [pattern]
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usage: /<command>
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mask:
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description: Set the brush mask
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usage: /<command> [mask]
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none:
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none:
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description: Turn off all superpickaxe alternate modes
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description: Turn off all superpickaxe alternate modes
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usage: /<command>
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usage: /<command>
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tree:
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description: Tree generator tool
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usage: /<command> [type]
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repl:
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repl:
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description: Block replacer tool
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description: Block replacer tool
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usage: /<command> <block>
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usage: /<command> <block>
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@ -221,15 +227,19 @@ commands:
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description: Brush tool
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description: Brush tool
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usage: /<command>
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usage: /<command>
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aliases: ['br']
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aliases: ['br']
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info:
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remove:
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description: Block information tool
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description: Remove all entities of a type
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usage: /<command>
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usage: /<command> <type> <radius>
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tree:
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aliases: ['rem', 'rement']
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description: Tree generator tool
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/fill:
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usage: /<command> [type]
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description: Fill a hole
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usage: /<command> <block> <radius> [depth]
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/fillr:
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/fillr:
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description: Fill a hole recursively
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description: Fill a hole recursively
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usage: /<command> <block> <radius> [depth]
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usage: /<command> <block> <radius> [depth]
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/drain:
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description: Drain a pool
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usage: /<command> <radius>
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fixlava:
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fixlava:
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description: Fix lava to be stationary
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description: Fix lava to be stationary
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usage: /<command> <radius>
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usage: /<command> <radius>
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@ -261,13 +271,3 @@ commands:
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butcher:
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butcher:
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description: Kill all or nearby mobs
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description: Kill all or nearby mobs
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usage: /<command> [radius]
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usage: /<command> [radius]
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remove:
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description: Remove all entities of a type
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usage: /<command> <type> <radius>
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aliases: ['rem', 'rement']
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/fill:
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description: Fill a hole
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usage: /<command> <block> <radius> [depth]
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/drain:
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description: Drain a pool
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usage: /<command> <radius>
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@ -530,21 +530,34 @@ public class LocalSession {
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}
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}
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if (selector != null) {
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if (selector != null) {
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player.dispatchCUIEvent(
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dispatchCUISelection(player);
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new SelectionShapeEvent(selector.getTypeId()));
|
}
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}
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|
|
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/**
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|
* Send the selection information.
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*
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|
* @param player
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|
*/
|
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public void dispatchCUISelection(LocalPlayer player) {
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|
if (!hasCUISupport) {
|
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|
return;
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|
}
|
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|
|
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|
player.dispatchCUIEvent(
|
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new SelectionShapeEvent(selector.getTypeId()));
|
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|
|
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if (selector instanceof CUIPointBasedRegion) {
|
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|
Vector[] points = ((CUIPointBasedRegion) selector).getCUIPoints();
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int size = selector.getArea();
|
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|
|
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if (selector instanceof CUIPointBasedRegion) {
|
int i = 0;
|
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Vector[] points = ((CUIPointBasedRegion) selector).getCUIPoints();
|
for (Vector pt : points) {
|
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int size = selector.getArea();
|
if (pt != null) {
|
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|
player.dispatchCUIEvent(
|
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int i = 0;
|
new SelectionPointEvent(i, pt, size));
|
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for (Vector pt : points) {
|
|
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if (pt != null) {
|
|
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player.dispatchCUIEvent(
|
|
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new SelectionPointEvent(i, pt, size));
|
|
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}
|
|
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i++;
|
|
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}
|
}
|
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|
i++;
|
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}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -122,15 +122,15 @@ public class BukkitPlayer extends LocalPlayer {
|
|||||||
String[] params = event.getParameters();
|
String[] params = event.getParameters();
|
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|
|
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if (params.length > 0) {
|
if (params.length > 0) {
|
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printRaw("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId()
|
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId()
|
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+ "|" + StringUtil.joinString(params, "|"));
|
+ "|" + StringUtil.joinString(params, "|"));
|
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} else {
|
} else {
|
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printRaw("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId());
|
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75" + event.getTypeId());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void dispatchCUIHandshake() {
|
public void dispatchCUIHandshake() {
|
||||||
printRaw("\u00A75\u00A76\u00A74\u00A75");
|
player.sendRawMessage("\u00A75\u00A76\u00A74\u00A75");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -160,6 +160,8 @@ public class SelectionCommands {
|
|||||||
selector.selectPrimary(min);
|
selector.selectPrimary(min);
|
||||||
selector.selectSecondary(max);
|
selector.selectSecondary(max);
|
||||||
session.setRegionSelector(player.getWorld(), selector);
|
session.setRegionSelector(player.getWorld(), selector);
|
||||||
|
|
||||||
|
session.dispatchCUISelection(player);
|
||||||
|
|
||||||
player.print("Chunk selected: "
|
player.print("Chunk selected: "
|
||||||
+ min2D.getBlockX() + ", " + min2D.getBlockZ());
|
+ min2D.getBlockX() + ", " + min2D.getBlockZ());
|
||||||
@ -268,6 +270,8 @@ public class SelectionCommands {
|
|||||||
session.getRegionSelector().learnChanges();
|
session.getRegionSelector().learnChanges();
|
||||||
int newSize = region.getArea();
|
int newSize = region.getArea();
|
||||||
|
|
||||||
|
session.getRegionSelector().explainRegionAdjust(player, session);
|
||||||
|
|
||||||
player.print("Region expanded " + (newSize - oldSize) + " blocks.");
|
player.print("Region expanded " + (newSize - oldSize) + " blocks.");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -315,6 +319,8 @@ public class SelectionCommands {
|
|||||||
session.getRegionSelector().learnChanges();
|
session.getRegionSelector().learnChanges();
|
||||||
int newSize = region.getArea();
|
int newSize = region.getArea();
|
||||||
|
|
||||||
|
session.getRegionSelector().explainRegionAdjust(player, session);
|
||||||
|
|
||||||
player.print("Region contracted " + (oldSize - newSize) + " blocks.");
|
player.print("Region contracted " + (oldSize - newSize) + " blocks.");
|
||||||
} catch (RegionOperationException e) {
|
} catch (RegionOperationException e) {
|
||||||
player.printError(e.getMessage());
|
player.printError(e.getMessage());
|
||||||
@ -348,6 +354,8 @@ public class SelectionCommands {
|
|||||||
region.contract(dir.multiply(change));
|
region.contract(dir.multiply(change));
|
||||||
session.getRegionSelector().learnChanges();
|
session.getRegionSelector().learnChanges();
|
||||||
|
|
||||||
|
session.getRegionSelector().explainRegionAdjust(player, session);
|
||||||
|
|
||||||
player.print("Region shifted.");
|
player.print("Region shifted.");
|
||||||
} catch (RegionOperationException e) {
|
} catch (RegionOperationException e) {
|
||||||
player.printError(e.getMessage());
|
player.printError(e.getMessage());
|
||||||
@ -385,6 +393,8 @@ public class SelectionCommands {
|
|||||||
|
|
||||||
session.getRegionSelector().learnChanges();
|
session.getRegionSelector().learnChanges();
|
||||||
|
|
||||||
|
session.getRegionSelector().explainRegionAdjust(player, session);
|
||||||
|
|
||||||
player.print("Region outset.");
|
player.print("Region outset.");
|
||||||
} catch (RegionOperationException e) {
|
} catch (RegionOperationException e) {
|
||||||
player.printError(e.getMessage());
|
player.printError(e.getMessage());
|
||||||
@ -421,6 +431,8 @@ public class SelectionCommands {
|
|||||||
|
|
||||||
session.getRegionSelector().learnChanges();
|
session.getRegionSelector().learnChanges();
|
||||||
|
|
||||||
|
session.getRegionSelector().explainRegionAdjust(player, session);
|
||||||
|
|
||||||
player.print("Region inset.");
|
player.print("Region inset.");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -82,6 +82,17 @@ public class CuboidRegionSelector implements RegionSelector, CUIPointBasedRegion
|
|||||||
session.dispatchCUIEvent(player,
|
session.dispatchCUIEvent(player,
|
||||||
new SelectionPointEvent(1, pos, getArea()));
|
new SelectionPointEvent(1, pos, getArea()));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void explainRegionAdjust(LocalPlayer player, LocalSession session) {
|
||||||
|
if (pos1 != null) {
|
||||||
|
session.dispatchCUIEvent(player,
|
||||||
|
new SelectionPointEvent(0, pos1, getArea()));
|
||||||
|
}
|
||||||
|
if (pos2 != null) {
|
||||||
|
session.dispatchCUIEvent(player,
|
||||||
|
new SelectionPointEvent(1, pos2, getArea()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
|
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
|
||||||
if (pos1 == null) {
|
if (pos1 == null) {
|
||||||
|
@ -77,6 +77,9 @@ public class Polygonal2DRegionSelector implements RegionSelector {
|
|||||||
player.print("Added point #" + region.size() + " at " + pos + ".");
|
player.print("Added point #" + region.size() + " at " + pos + ".");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void explainRegionAdjust(LocalPlayer player, LocalSession session) {
|
||||||
|
}
|
||||||
|
|
||||||
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
|
public BlockVector getPrimaryPosition() throws IncompleteRegionException {
|
||||||
if (pos1 == null) {
|
if (pos1 == null) {
|
||||||
throw new IncompleteRegionException();
|
throw new IncompleteRegionException();
|
||||||
|
@ -68,6 +68,15 @@ public interface RegionSelector {
|
|||||||
public void explainSecondarySelection(LocalPlayer player,
|
public void explainSecondarySelection(LocalPlayer player,
|
||||||
LocalSession session, Vector pos);
|
LocalSession session, Vector pos);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The the player information about the region's changes. This may resend
|
||||||
|
* all the defining region information if needed.
|
||||||
|
*
|
||||||
|
* @param player
|
||||||
|
* @param session
|
||||||
|
*/
|
||||||
|
public void explainRegionAdjust(LocalPlayer player, LocalSession session);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the primary position.
|
* Get the primary position.
|
||||||
*
|
*
|
||||||
|
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