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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-09 21:10:05 +01:00

Fixed /butcher not working correctly in-game.

@Optional does not work on parameter bindings of the PROVIDES type at
this time.

Fixes WORLDEDIT-3139.
Dieser Commit ist enthalten in:
sk89q 2014-07-01 15:04:30 -07:00
Ursprung ede28df487
Commit 8f8d991ee1

Datei anzeigen

@ -375,9 +375,9 @@ public class UtilityCommands {
)
@CommandPermissions("worldedit.butcher")
@Logging(PLACEMENT)
public void butcher(Actor actor, @Optional Player player, @Optional LocalSession session, CommandContext args) throws WorldEditException {
public void butcher(Actor actor, CommandContext args) throws WorldEditException {
LocalConfiguration config = we.getConfiguration();
Player player = actor instanceof Player ? (Player) actor : null;
// technically the default can be larger than the max, but that's not my problem
int radius = config.butcherDefaultRadius;
@ -407,6 +407,7 @@ public class UtilityCommands {
int killed;
if (player != null) {
LocalSession session = we.getSessionManager().get(player);
killed = player.getWorld().killMobs(session.getPlacementPosition(player), radius, flags.flags);
} else {
killed = 0;