Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-09 13:00:05 +01:00
Moved session code into SessionManager.
Dieser Commit ist enthalten in:
Ursprung
d696bf9b03
Commit
8e2fc8b0d4
@ -43,6 +43,7 @@ import com.sk89q.worldedit.regions.selector.RegionSelector;
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import com.sk89q.worldedit.scripting.CraftScriptContext;
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import com.sk89q.worldedit.scripting.CraftScriptContext;
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import com.sk89q.worldedit.scripting.CraftScriptEngine;
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import com.sk89q.worldedit.scripting.CraftScriptEngine;
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import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
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import com.sk89q.worldedit.scripting.RhinoCraftScriptEngine;
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import com.sk89q.worldedit.session.SessionManager;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.util.LogFormat;
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import com.sk89q.worldedit.util.LogFormat;
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import com.sk89q.worldedit.util.eventbus.EventBus;
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import com.sk89q.worldedit.util.eventbus.EventBus;
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@ -74,7 +75,7 @@ public class WorldEdit {
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private final CommandsManager<LocalPlayer> commands;
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private final CommandsManager<LocalPlayer> commands;
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private final EventBus eventBus = new EventBus();
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private final EventBus eventBus = new EventBus();
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private final EditSessionFactory editSessionFactory = new InternalEditSessionFactory(eventBus);
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private final EditSessionFactory editSessionFactory = new InternalEditSessionFactory(eventBus);
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private final HashMap<String, LocalSession> sessions = new HashMap<String, LocalSession>();
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private final SessionManager sessions = new SessionManager(this);
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private final BlockRegistry blockRegistry = new BlockRegistry(this);
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private final BlockRegistry blockRegistry = new BlockRegistry(this);
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private final MaskRegistry maskRegistry = new MaskRegistry(this);
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private final MaskRegistry maskRegistry = new MaskRegistry(this);
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@ -252,79 +253,52 @@ public class WorldEdit {
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}
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}
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/**
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/**
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* Gets the LocalSession for a player name if it exists
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* Return the session manager.
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*
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*
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* @param player
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* @return the session manager
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* @return The session for the player, if it exists
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*/
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*/
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public SessionManager getSessionManager() {
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return sessions;
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}
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/**
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* @deprecated Use {@link #getSessionManager()}
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*/
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@Deprecated
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public LocalSession getSession(String player) {
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public LocalSession getSession(String player) {
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return sessions.findByName(player);
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}
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/**
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* @deprecated use {@link #getSessionManager()}
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*/
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@Deprecated
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public LocalSession getSession(LocalPlayer player) {
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return sessions.get(player);
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return sessions.get(player);
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}
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}
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/**
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/**
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* Gets the WorldEdit session for a player.
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* @deprecated use {@link #getSessionManager()}
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*
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* @param player
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* @return
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*/
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*/
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public LocalSession getSession(LocalPlayer player) {
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@Deprecated
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LocalSession session;
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public void removeSession(LocalPlayer player) {
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sessions.remove(player);
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synchronized (sessions) {
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if (sessions.containsKey(player.getName())) {
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session = sessions.get(player.getName());
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} else {
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session = new LocalSession(config);
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session.setBlockChangeLimit(config.defaultChangeLimit);
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// Remember the session
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sessions.put(player.getName(), session);
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}
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// Set the limit on the number of blocks that an operation can
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// change at once, or don't if the player has an override or there
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// is no limit. There is also a default limit
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int currentChangeLimit = session.getBlockChangeLimit();
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if (!player.hasPermission("worldedit.limit.unrestricted")
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&& config.maxChangeLimit > -1) {
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// If the default limit is infinite but there is a maximum
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// limit, make sure to not have it be overridden
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if (config.defaultChangeLimit < 0) {
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if (currentChangeLimit < 0 || currentChangeLimit > config.maxChangeLimit) {
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session.setBlockChangeLimit(config.maxChangeLimit);
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}
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} else {
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// Bound the change limit
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int maxChangeLimit = config.maxChangeLimit;
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if (currentChangeLimit == -1 || currentChangeLimit > maxChangeLimit) {
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session.setBlockChangeLimit(maxChangeLimit);
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}
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}
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}
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// Have the session use inventory if it's enabled and the player
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// doesn't have an override
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session.setUseInventory(config.useInventory
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&& !(config.useInventoryOverride
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&& (player.hasPermission("worldedit.inventory.unrestricted")
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|| (config.useInventoryCreativeOverride && player.hasCreativeMode()))));
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}
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return session;
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}
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}
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/**
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/**
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* Returns true if the player has a session.
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* @deprecated use {@link #getSessionManager()}
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*
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* @param player
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* @return
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*/
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*/
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@Deprecated
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public void clearSessions() {
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sessions.clear();
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}
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/**
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* @deprecated use {@link #getSessionManager()}
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*/
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@Deprecated
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public boolean hasSession(LocalPlayer player) {
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public boolean hasSession(LocalPlayer player) {
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// TODO: If this is indeed used in multiple threads, we should use Collections.synchronizedMap here to simplify things and exclude sources of error.
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return sessions.contains(player);
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synchronized (sessions) {
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return sessions.containsKey(player.getName());
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}
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}
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}
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/**
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/**
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@ -741,26 +715,6 @@ public class WorldEdit {
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}
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}
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}
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}
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/**
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* Remove a session.
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*
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* @param player
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*/
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public void removeSession(LocalPlayer player) {
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synchronized (sessions) {
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sessions.remove(player.getName());
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}
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}
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/**
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* Remove all sessions.
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*/
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public void clearSessions() {
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synchronized (sessions) {
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sessions.clear();
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}
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}
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/**
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/**
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* Flush a block bag's changes to a player.
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* Flush a block bag's changes to a player.
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*
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*
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@ -819,8 +773,9 @@ public class WorldEdit {
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}
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}
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/**
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/**
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* Handle a disconnection.
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*
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*
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* @param player
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* @param player the player
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*/
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*/
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@Deprecated
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@Deprecated
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public void handleDisconnect(LocalPlayer player) {
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public void handleDisconnect(LocalPlayer player) {
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@ -828,42 +783,28 @@ public class WorldEdit {
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}
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}
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/**
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/**
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* Mark for expiration of the session.
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*
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*
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* @param player
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* @param player the player
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*/
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*/
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public void markExpire(LocalPlayer player) {
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public void markExpire(LocalPlayer player) {
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synchronized (sessions) {
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sessions.markforExpiration(player);
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LocalSession session = sessions.get(player.getName());
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if (session != null) {
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session.update();
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}
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}
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}
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}
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/**
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/**
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* Forget a player.
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* Forget a player.
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*
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*
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* @param player
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* @param player the player
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*/
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*/
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public void forgetPlayer(LocalPlayer player) {
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public void forgetPlayer(LocalPlayer player) {
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removeSession(player);
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sessions.remove(player);
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}
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}
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/*
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/*
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* Flush expired sessions.
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* Flush expired sessions.
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*/
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*/
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public void flushExpiredSessions(SessionCheck checker) {
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public void flushExpiredSessions(SessionCheck checker) {
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synchronized (sessions) {
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sessions.removeExpired(checker);
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Iterator<Map.Entry<String, LocalSession>> it = sessions.entrySet().iterator();
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while (it.hasNext()) {
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Map.Entry<String, LocalSession> entry = it.next();
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if (entry.getValue().hasExpired()
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&& !checker.isOnlinePlayer(entry.getKey())) {
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it.remove();
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}
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}
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}
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}
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}
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/**
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/**
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197
src/main/java/com/sk89q/worldedit/session/SessionManager.java
Normale Datei
197
src/main/java/com/sk89q/worldedit/session/SessionManager.java
Normale Datei
@ -0,0 +1,197 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.session;
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import com.sk89q.worldedit.*;
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import javax.annotation.Nullable;
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import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import static com.google.common.base.Preconditions.checkNotNull;
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/**
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* Session manager for WorldEdit.
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* </p>
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* Get a reference to one from {@link WorldEdit}.
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* </p>
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* While this class is thread-safe, the returned session may not be.
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*/
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public class SessionManager {
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private final WorldEdit worldEdit;
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private final HashMap<String, LocalSession> sessions = new HashMap<String, LocalSession>();
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/**
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* Create a new session manager.
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*
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* @param worldEdit a WorldEdit instance
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*/
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public SessionManager(WorldEdit worldEdit) {
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this.worldEdit = worldEdit;
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}
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/**
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* Get whether a session exists for the given player.
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*
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* @param player the player
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* @return true if a session exists
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*/
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public synchronized boolean contains(LocalPlayer player) {
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checkNotNull(player);
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return sessions.containsKey(getKey(player));
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}
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/**
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* Gets the session for a player and return it if it exists, otherwise
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* return <code>null</code>.
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*
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* @param player the player
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* @return the session for the player, if it exists
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*/
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public synchronized @Nullable LocalSession find(LocalPlayer player) {
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checkNotNull(player);
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return sessions.get(getKey(player));
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}
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/**
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* Gets the session for someone named by the given name and return it if
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* it exists, otherwise return <code>null</code>.
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*
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* @param name the player's name
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* @return the session for the player, if it exists
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*/
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public synchronized @Nullable LocalSession findByName(String name) {
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checkNotNull(name);
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return sessions.get(name);
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}
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/**
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* Get the session for a player and create one if one doesn't exist.
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*
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* @param player the player
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* @return a session
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*/
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public synchronized LocalSession get(LocalPlayer player) {
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checkNotNull(player);
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LocalSession session;
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LocalConfiguration config = worldEdit.getConfiguration();
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if (sessions.containsKey(player.getName())) {
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session = sessions.get(player.getName());
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} else {
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session = new LocalSession(config);
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session.setBlockChangeLimit(config.defaultChangeLimit);
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// Remember the session
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sessions.put(player.getName(), session);
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}
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// Set the limit on the number of blocks that an operation can
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||||||
|
// change at once, or don't if the player has an override or there
|
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|
// is no limit. There is also a default limit
|
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|
int currentChangeLimit = session.getBlockChangeLimit();
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|
|
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|
if (!player.hasPermission("worldedit.limit.unrestricted")
|
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|
&& config.maxChangeLimit > -1) {
|
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|
|
||||||
|
// If the default limit is infinite but there is a maximum
|
||||||
|
// limit, make sure to not have it be overridden
|
||||||
|
if (config.defaultChangeLimit < 0) {
|
||||||
|
if (currentChangeLimit < 0 || currentChangeLimit > config.maxChangeLimit) {
|
||||||
|
session.setBlockChangeLimit(config.maxChangeLimit);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Bound the change limit
|
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|
int maxChangeLimit = config.maxChangeLimit;
|
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|
if (currentChangeLimit == -1 || currentChangeLimit > maxChangeLimit) {
|
||||||
|
session.setBlockChangeLimit(maxChangeLimit);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Have the session use inventory if it's enabled and the player
|
||||||
|
// doesn't have an override
|
||||||
|
session.setUseInventory(config.useInventory
|
||||||
|
&& !(config.useInventoryOverride
|
||||||
|
&& (player.hasPermission("worldedit.inventory.unrestricted")
|
||||||
|
|| (config.useInventoryCreativeOverride && player.hasCreativeMode()))));
|
||||||
|
|
||||||
|
return session;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the key to use in the map for a player.
|
||||||
|
*
|
||||||
|
* @param player the player
|
||||||
|
* @return the key object
|
||||||
|
*/
|
||||||
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protected String getKey(LocalPlayer player) {
|
||||||
|
return player.getName();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Mark for expiration.
|
||||||
|
*
|
||||||
|
* @param player the player
|
||||||
|
*/
|
||||||
|
public synchronized void markforExpiration(LocalPlayer player) {
|
||||||
|
checkNotNull(player);
|
||||||
|
LocalSession session = find(player);
|
||||||
|
if (session != null) {
|
||||||
|
session.update();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove the session for the given player if one exists.
|
||||||
|
*
|
||||||
|
* @param player the player
|
||||||
|
*/
|
||||||
|
public synchronized void remove(LocalPlayer player) {
|
||||||
|
checkNotNull(player);
|
||||||
|
sessions.remove(player.getName());
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove all sessions.
|
||||||
|
*/
|
||||||
|
public synchronized void clear() {
|
||||||
|
sessions.clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Remove expired sessions with the given session checker.
|
||||||
|
*
|
||||||
|
* @param checker the session checker
|
||||||
|
*/
|
||||||
|
public synchronized void removeExpired(SessionCheck checker) {
|
||||||
|
Iterator<Map.Entry<String, LocalSession>> it = sessions.entrySet().iterator();
|
||||||
|
|
||||||
|
while (it.hasNext()) {
|
||||||
|
Map.Entry<String, LocalSession> entry = it.next();
|
||||||
|
if (entry.getValue().hasExpired() && !checker.isOnlinePlayer(entry.getKey())) {
|
||||||
|
it.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren