Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
tile/biome/entity set
Dieser Commit ist enthalten in:
Ursprung
ad52e01e9f
Commit
8dcc005ec1
@ -1,18 +1,51 @@
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package com.boydti.fawe.bukkit.beta;
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import com.boydti.fawe.Fawe;
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import com.boydti.fawe.beta.Filter;
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import com.boydti.fawe.beta.IChunk;
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import com.boydti.fawe.beta.IGetBlocks;
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import com.boydti.fawe.beta.IQueueExtent;
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import com.boydti.fawe.beta.implementation.QueueHandler;
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import com.boydti.fawe.beta.implementation.blocks.CharSetBlocks;
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import com.boydti.fawe.beta.implementation.holder.ChunkHolder;
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import com.boydti.fawe.bukkit.v0.BukkitQueue_0;
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import com.boydti.fawe.bukkit.v1_13.BukkitQueue_1_13;
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import com.boydti.fawe.util.ReflectionUtils;
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import com.google.common.util.concurrent.Futures;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.ListTag;
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import com.sk89q.jnbt.LongTag;
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import com.sk89q.jnbt.StringTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.bukkit.BukkitAdapter;
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import com.sk89q.worldedit.internal.Constants;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import net.jpountz.util.UnsafeUtils;
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import net.minecraft.server.v1_13_R2.BiomeBase;
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import net.minecraft.server.v1_13_R2.BlockPosition;
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import net.minecraft.server.v1_13_R2.Chunk;
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import net.minecraft.server.v1_13_R2.ChunkSection;
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import net.minecraft.server.v1_13_R2.Entity;
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import net.minecraft.server.v1_13_R2.EntityTypes;
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import net.minecraft.server.v1_13_R2.MinecraftKey;
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import net.minecraft.server.v1_13_R2.NBTTagCompound;
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import net.minecraft.server.v1_13_R2.NBTTagInt;
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import net.minecraft.server.v1_13_R2.TileEntity;
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import org.bukkit.World;
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import org.bukkit.block.Biome;
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import org.bukkit.craftbukkit.v1_13_R2.block.CraftBlock;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.List;
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import java.util.Map;
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import java.util.UUID;
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import java.util.concurrent.Callable;
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import java.util.concurrent.Future;
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import java.util.concurrent.atomic.AtomicReferenceArray;
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@ -54,8 +87,35 @@ public class BukkitChunkHolder<T extends Future<T>> extends ChunkHolder {
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int Z = getZ();
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Chunk nmsChunk = extent.ensureLoaded(X, Z);
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// Remove existing tiles
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{
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Map<BlockPosition, TileEntity> tiles = nmsChunk.getTileEntities();
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if (!tiles.isEmpty()) {
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final Iterator<Map.Entry<BlockPosition, TileEntity>> iterator = tiles.entrySet().iterator();
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while (iterator.hasNext()) {
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final Map.Entry<BlockPosition, TileEntity> entry = iterator.next();
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final BlockPosition pos = entry.getKey();
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final int lx = pos.getX() & 15;
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final int ly = pos.getY();
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final int lz = pos.getZ() & 15;
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final int layer = ly >> 4;
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final char[] array = set.blocks[layer];
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if (array == null) {
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continue;
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}
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final int index = (((ly & 0xF) << 8) | (lz << 4) | lx);
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if (array[index] != 0) {
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TileEntity tile = entry.getValue();
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tile.z();
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tile.invalidateBlockCache();
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}
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}
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}
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}
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int bitMask = 0;
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try {
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synchronized (nmsChunk) {
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ChunkSection[] sections = nmsChunk.getSections();
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World world = extent.getBukkitWorld();
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@ -120,43 +180,170 @@ public class BukkitChunkHolder<T extends Future<T>> extends ChunkHolder {
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}
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}
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}
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// Biomes
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if (set.biomes != null) {
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// set biomes
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final BiomeBase[] currentBiomes = nmsChunk.getBiomeIndex();
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for (int i = 0; i < set.biomes.length; i++) {
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final BiomeType biome = set.biomes[i];
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if (biome != null) {
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final Biome craftBiome = BukkitAdapter.adapt(biome);
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currentBiomes[i] = CraftBlock.biomeToBiomeBase(craftBiome);
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}
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} finally {
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if (bitMask != 0) {
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}
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}
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Runnable[] syncTasks = null;
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net.minecraft.server.v1_13_R2.World nmsWorld = nmsChunk.getWorld();
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int bx = X << 4;
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int bz = Z << 4;
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if (set.entityRemoves != null && !set.entityRemoves.isEmpty()) {
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if (syncTasks == null) syncTasks = new Runnable[3];
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HashSet<UUID> entsToRemove = set.entityRemoves;
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syncTasks[2] = new Runnable() {
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@Override
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public void run() {
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final List<Entity>[] entities = nmsChunk.getEntitySlices();
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for (int i = 0; i < entities.length; i++) {
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final Collection<Entity> ents = entities[i];
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if (!ents.isEmpty()) {
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final Iterator<Entity> iter = ents.iterator();
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while (iter.hasNext()) {
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final Entity entity = iter.next();
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if (entsToRemove.contains(entity.getUniqueID())) {
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iter.remove();
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entity.b(false);
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entity.die();
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entity.valid = false;
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}
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}
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}
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}
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}
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};
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}
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if (set.entities != null && !set.entities.isEmpty()) {
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if (syncTasks == null) syncTasks = new Runnable[2];
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HashSet<CompoundTag> entitiesToSpawn = set.entities;
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syncTasks[1] = new Runnable() {
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@Override
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public void run() {
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for (final CompoundTag nativeTag : entitiesToSpawn) {
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final Map<String, Tag> entityTagMap = ReflectionUtils.getMap(nativeTag.getValue());
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final StringTag idTag = (StringTag) entityTagMap.get("Id");
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final ListTag posTag = (ListTag) entityTagMap.get("Pos");
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final ListTag rotTag = (ListTag) entityTagMap.get("Rotation");
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if (idTag == null || posTag == null || rotTag == null) {
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Fawe.debug("Unknown entity tag: " + nativeTag);
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continue;
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}
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final double x = posTag.getDouble(0);
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final double y = posTag.getDouble(1);
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final double z = posTag.getDouble(2);
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final float yaw = rotTag.getFloat(0);
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final float pitch = rotTag.getFloat(1);
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final String id = idTag.getValue();
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final Entity entity = EntityTypes.a(nmsWorld, new MinecraftKey(id));
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if (entity != null) {
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final UUID uuid = entity.getUniqueID();
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entityTagMap.put("UUIDMost", new LongTag(uuid.getMostSignificantBits()));
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entityTagMap.put("UUIDLeast", new LongTag(uuid.getLeastSignificantBits()));
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if (nativeTag != null) {
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final NBTTagCompound tag = (NBTTagCompound) BukkitQueue_1_13.fromNative(nativeTag);
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for (final String name : Constants.NO_COPY_ENTITY_NBT_FIELDS) {
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tag.remove(name);
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}
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entity.f(tag);
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}
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entity.setLocation(x, y, z, yaw, pitch);
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nmsWorld.addEntity(entity, CreatureSpawnEvent.SpawnReason.CUSTOM);
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}
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}
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}
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};
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}
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// set tiles
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if (set.tiles != null && !set.tiles.isEmpty()) {
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if (syncTasks == null) syncTasks = new Runnable[1];
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HashMap<Short, CompoundTag> tiles = set.tiles;
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syncTasks[0] = new Runnable() {
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@Override
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public void run() {
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for (final Map.Entry<Short, CompoundTag> entry : tiles.entrySet()) {
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final CompoundTag nativeTag = entry.getValue();
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final short blockHash = entry.getKey();
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final int x = (blockHash >> 12 & 0xF) + bx;
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final int y = (blockHash & 0xFF);
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final int z = (blockHash >> 8 & 0xF) + bz;
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final BlockPosition pos = new BlockPosition(x, y, z);
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synchronized (BukkitQueue_0.class) {
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TileEntity tileEntity = nmsWorld.getTileEntity(pos);
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if (tileEntity == null || tileEntity.x()) {
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nmsWorld.n(pos);
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tileEntity = nmsWorld.getTileEntity(pos);
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}
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if (tileEntity != null) {
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final NBTTagCompound tag = (NBTTagCompound) BukkitQueue_1_13.fromNative(nativeTag);
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tag.set("x", new NBTTagInt(x));
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tag.set("y", new NBTTagInt(y));
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tag.set("z", new NBTTagInt(z));
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tileEntity.load(tag);
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}
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}
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}
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}
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};
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}
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int finalMask = bitMask;
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Runnable callback = () -> {
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if (finalMask != 0) {
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// Set Modified
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nmsChunk.f(true);
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nmsChunk.mustSave = true;
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nmsChunk.markDirty();
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// send to player
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extent.sendChunk(X, Z, bitMask);
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extent.sendChunk(X, Z, finalMask);
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}
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extent.returnToPool(this);
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extent.returnToPool(BukkitChunkHolder.this);
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};
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if (syncTasks != null) {
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QueueHandler queueHandler = Fawe.get().getQueueHandler();
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Runnable[] finalSyncTasks = syncTasks;
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// Chain the sync tasks and the callback
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Callable<Future> chain = new Callable<Future>() {
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@Override
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public Future call() {
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// Run the sync tasks
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for (int i = 1; i < finalSyncTasks.length; i++) {
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Runnable task = finalSyncTasks[i];
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if (task != null) {
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task.run();
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}
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}
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return queueHandler.async(callback, null);
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}
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};
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return (T) queueHandler.sync(chain);
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} else {
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callback.run();
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}
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}
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/*
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- getBlocks
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- set ChunkSection lock with a tracking lock
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- synchronize on chunk object (so no other FAWE thread updates it at the same time)
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- verify cached section is same object as NMS chunk section
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otherwise, fetch the new section, set the tracking lock and reconstruct the getBlocks array
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- Merge raw getBlocks and setBlocks array
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- Construct the ChunkSection
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- In parallel on the main thread
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- if the tracking lock has had no updates and the cached ChunkSection == the NMS chunk section
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- Otherwise, reconstruct the ChunkSection (TODO: Benchmark if this is a performance concern)
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- swap in the new ChunkSection
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- Update tile entities/entities (if necessary)
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- Merge the biome array (if necessary)
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- set chunk status to needs relighting
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- mark as dirty
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*/
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// throw new UnsupportedOperationException("Not implemented");
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// return true;
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return null;
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// return (T) (Future) Futures.immediateFuture(null);
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}
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@Override
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@ -53,7 +53,7 @@ public class BukkitGetBlocks extends CharGetBlocks {
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}
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@Override
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public char[] load(int layer, char[] data) {
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public synchronized char[] load(int layer, char[] data) {
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ChunkSection section = getSections()[layer];
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// Section is null, return empty array
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if (section == null) {
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@ -126,6 +126,9 @@ public class BukkitGetBlocks extends CharGetBlocks {
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for (int i = 0; i < 4096; i++) {
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char paletteVal = data[i];
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data[i] = paletteToBlockChars[paletteVal];
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if (data[i] == Character.MAX_VALUE) {
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System.out.println("Invalid " + paletteVal + " | " + num_palette);
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}
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}
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} finally {
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for (int i = 0; i < num_palette; i++) {
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@ -1,8 +1,12 @@
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package com.boydti.fawe.beta;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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import java.util.HashSet;
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import java.util.UUID;
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/**
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* Interface for setting blocks
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*/
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@ -13,6 +17,12 @@ public interface ISetBlocks extends IBlocks {
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boolean isEmpty();
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void setTile(int x, int y, int z, CompoundTag tile);
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void setEntity(CompoundTag tag);
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void removeEntity(UUID uuid);
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default void optimize() {
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}
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@ -20,11 +20,13 @@ import java.util.HashMap;
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import java.util.Iterator;
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import java.util.Map;
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import java.util.Set;
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import java.util.concurrent.Callable;
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import java.util.concurrent.ConcurrentLinkedQueue;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.ForkJoinPool;
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import java.util.concurrent.ForkJoinTask;
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import java.util.concurrent.Future;
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import java.util.concurrent.FutureTask;
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import java.util.concurrent.ThreadPoolExecutor;
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/**
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@ -34,7 +36,7 @@ public abstract class QueueHandler implements Trimable {
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private ForkJoinPool forkJoinPoolPrimary = new ForkJoinPool();
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private ForkJoinPool forkJoinPoolSecondary = new ForkJoinPool();
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private ThreadPoolExecutor blockingExecutor = FaweCache.newBlockingExecutor();
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private ConcurrentLinkedQueue<Runnable> syncTasks = new ConcurrentLinkedQueue();
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private ConcurrentLinkedQueue<FutureTask> syncTasks = new ConcurrentLinkedQueue();
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private Map<World, WeakReference<WorldChunkCache>> chunkCache = new HashMap<>();
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private IterableThreadLocal<IQueueExtent> queuePool = new IterableThreadLocal<IQueueExtent>() {
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@ -44,6 +46,32 @@ public abstract class QueueHandler implements Trimable {
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}
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};
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public <T> Future<T> async(Runnable run, T value) {
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return forkJoinPoolSecondary.submit(run, value);
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}
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public <T> Future<T> async(Callable<T> call) {
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return forkJoinPoolSecondary.submit(call);
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}
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public <T> Future<T> sync(Runnable run, T value) {
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FutureTask<T> result = new FutureTask<>(run, value);
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syncTasks.add(result);
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return result;
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}
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public <T> Future<T> sync(Runnable run) {
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FutureTask<T> result = new FutureTask<>(run, null);
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syncTasks.add(result);
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return result;
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}
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public <T> Future<T> sync(Callable<T> call) {
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FutureTask<T> result = new FutureTask<>(call);
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syncTasks.add(result);
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return result;
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}
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public <T extends Future<T>> T submit(IChunk<T> chunk) {
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if (MemUtil.isMemoryFree()) {
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// return (T) forkJoinPoolSecondary.submit(chunk);
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|
@ -1,6 +1,7 @@
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package com.boydti.fawe.beta.implementation.blocks;
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import com.boydti.fawe.beta.ISetBlocks;
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import com.boydti.fawe.util.MathMan;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BlockStateHolder;
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@ -10,10 +11,10 @@ import java.util.HashSet;
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import java.util.UUID;
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public class CharSetBlocks extends CharBlocks implements ISetBlocks {
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private BiomeType[] biomes;
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private HashMap<Short, CompoundTag> tiles;
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private HashSet<CompoundTag> entities;
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private HashSet<UUID> entityRemoves;
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public BiomeType[] biomes;
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public HashMap<Short, CompoundTag> tiles;
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public HashSet<CompoundTag> entities;
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public HashSet<UUID> entityRemoves;
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@Override
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public boolean setBiome(int x, int y, int z, BiomeType biome) {
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@ -30,6 +31,31 @@ public class CharSetBlocks extends CharBlocks implements ISetBlocks {
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return true;
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}
|
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@Override
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public void setTile(int x, int y, int z, CompoundTag tile) {
|
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if (tiles == null) {
|
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tiles = new HashMap<>();
|
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}
|
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short pair = MathMan.tripleBlockCoord(x, y, z);
|
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tiles.put(pair, tile);
|
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}
|
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|
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@Override
|
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public void setEntity(CompoundTag tag) {
|
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if (entities == null) {
|
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entities = new HashSet<>();
|
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}
|
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entities.add(tag);
|
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}
|
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|
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@Override
|
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public void removeEntity(UUID uuid) {
|
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if (entityRemoves == null) {
|
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entityRemoves = new HashSet<>();
|
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}
|
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entityRemoves.add(uuid);
|
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}
|
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|
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@Override
|
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public boolean isEmpty() {
|
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if (biomes != null) return false;
|
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@ -44,6 +70,9 @@ public class CharSetBlocks extends CharBlocks implements ISetBlocks {
|
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@Override
|
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public void reset() {
|
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biomes = null;
|
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tiles = null;
|
||||
entities = null;
|
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entityRemoves = null;
|
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super.reset();
|
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}
|
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}
|
@ -302,9 +302,11 @@ public class RegionCommands extends MethodCommands {
|
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for (BlockVector3 p : region) {
|
||||
queue.setBlock(p.getX(), p.getY(), p.getZ(), block);
|
||||
}
|
||||
long start2 = System.currentTimeMillis();
|
||||
queue.flush();
|
||||
long diff = System.currentTimeMillis() - start;
|
||||
System.out.println(diff);
|
||||
long diff2 = System.currentTimeMillis() - start2;
|
||||
System.out.println(diff + " | " + diff2);
|
||||
}
|
||||
|
||||
@Command(
|
||||
|
Laden…
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