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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-03 01:50:07 +01:00

Updated for latest Sponge API changes

Dieser Commit ist enthalten in:
Wyatt Childers 2016-08-03 22:09:13 -04:00 committet von wizjany
Ursprung 51d44f42fd
Commit 89767aedf4

Datei anzeigen

@ -198,16 +198,13 @@ public abstract class SpongeWorld extends AbstractWorld {
return;
}
Optional<org.spongepowered.api.entity.Entity> optItem = getWorld().createEntity(
org.spongepowered.api.entity.Entity entity = getWorld().createEntity(
EntityTypes.ITEM,
new Vector3d(position.getX(), position.getY(), position.getZ())
);
if (optItem.isPresent()) {
org.spongepowered.api.entity.Entity entity = optItem.get();
entity.offer(Keys.REPRESENTED_ITEM, SpongeWorldEdit.toSpongeItemStack(item).createSnapshot());
getWorld().spawnEntity(entity, ENTITY_SPAWN_CAUSE);
}
entity.offer(Keys.REPRESENTED_ITEM, SpongeWorldEdit.toSpongeItemStack(item).createSnapshot());
getWorld().spawnEntity(entity, ENTITY_SPAWN_CAUSE);
}
@Override
@ -277,24 +274,21 @@ public abstract class SpongeWorld extends AbstractWorld {
EntityType entityType = Sponge.getRegistry().getType(EntityType.class, entity.getTypeId()).get();
Vector3d pos = new Vector3d(location.getX(), location.getY(), location.getZ());
Optional<org.spongepowered.api.entity.Entity> optNewEnt = world.createEntity(entityType, pos);
if (optNewEnt.isPresent()) {
org.spongepowered.api.entity.Entity newEnt = optNewEnt.get();
if (entity.hasNbtData()) {
applyEntityData(newEnt, entity);
}
org.spongepowered.api.entity.Entity newEnt = world.createEntity(entityType, pos);
if (entity.hasNbtData()) {
applyEntityData(newEnt, entity);
}
// Overwrite any data set by the NBT application
Vector dir = location.getDirection();
// Overwrite any data set by the NBT application
Vector dir = location.getDirection();
newEnt.setLocationAndRotation(
new org.spongepowered.api.world.Location<>(getWorld(), pos),
new Vector3d(dir.getX(), dir.getY(), dir.getZ())
);
newEnt.setLocationAndRotation(
new org.spongepowered.api.world.Location<>(getWorld(), pos),
new Vector3d(dir.getX(), dir.getY(), dir.getZ())
);
if (world.spawnEntity(newEnt, ENTITY_SPAWN_CAUSE)) {
return new SpongeEntity(newEnt);
}
if (world.spawnEntity(newEnt, ENTITY_SPAWN_CAUSE)) {
return new SpongeEntity(newEnt);
}
return null;