Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-10 05:20:04 +01:00
Cleaned up WorldEditPlayerListener.onPlayerInteract.
Dieser Commit ist enthalten in:
Ursprung
a3946dc8c4
Commit
86dfa3dce8
@ -19,14 +19,15 @@
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package com.sk89q.worldedit.bukkit;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.PlayerCommandPreprocessEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerListener;
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import org.bukkit.event.player.PlayerQuitEvent;
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import com.sk89q.worldedit.LocalPlayer;
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import com.sk89q.worldedit.LocalWorld;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldVector;
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/**
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@ -37,13 +38,13 @@ public class WorldEditPlayerListener extends PlayerListener {
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* Plugin.
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*/
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private WorldEditPlugin plugin;
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/**
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* Called when a player plays an animation, such as an arm swing
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*
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* @param event Relevant event details
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*/
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/**
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* Construct the object;
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*
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@ -56,7 +57,7 @@ public class WorldEditPlayerListener extends PlayerListener {
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plugin.registerEvent("PLAYER_INTERACT", this);
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plugin.registerEvent("PLAYER_COMMAND_PREPROCESS", this);
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}
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/**
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* Called when a player leaves a server
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*
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@ -79,7 +80,7 @@ public class WorldEditPlayerListener extends PlayerListener {
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}
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String[] split = event.getMessage().split(" ");
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if (plugin.getWorldEdit().handleCommand(wrapPlayer(event.getPlayer()), split)) {
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event.setCancelled(true);
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}
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@ -92,43 +93,55 @@ public class WorldEditPlayerListener extends PlayerListener {
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*/
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@Override
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (event.getAction() == Action.LEFT_CLICK_BLOCK) {
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
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event.getClickedBlock().getY(), event.getClickedBlock().getZ());
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LocalPlayer player = wrapPlayer(event.getPlayer());
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final LocalPlayer player = wrapPlayer(event.getPlayer());
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final LocalWorld world = player.getWorld();
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final WorldEdit we = plugin.getWorldEdit();
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if (plugin.getWorldEdit().handleBlockLeftClick(player, pos)) {
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switch (event.getAction()) {
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case LEFT_CLICK_BLOCK: {
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final Block clickedBlock = event.getClickedBlock();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockLeftClick(player, pos)) {
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event.setCancelled(true);
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}
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if (plugin.getWorldEdit().handleArmSwing(wrapPlayer(event.getPlayer()))) {
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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} else if (event.getAction() == Action.LEFT_CLICK_AIR) {
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if (plugin.getWorldEdit().handleArmSwing(wrapPlayer(event.getPlayer()))) {
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break;
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}
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case LEFT_CLICK_AIR:
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if (we.handleArmSwing(player)) {
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event.setCancelled(true);
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}
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} else if (event.getAction() == Action.RIGHT_CLICK_BLOCK) {
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LocalWorld world = new BukkitWorld(event.getClickedBlock().getWorld());
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WorldVector pos = new WorldVector(world, event.getClickedBlock().getX(),
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event.getClickedBlock().getY(), event.getClickedBlock().getZ());
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LocalPlayer player = wrapPlayer(event.getPlayer());
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if (plugin.getWorldEdit().handleBlockRightClick(player, pos)) {
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break;
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case RIGHT_CLICK_BLOCK: {
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final Block clickedBlock = event.getClickedBlock();
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final WorldVector pos = new WorldVector(world, clickedBlock.getX(),
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clickedBlock.getY(), clickedBlock.getZ());
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if (we.handleBlockRightClick(player, pos)) {
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event.setCancelled(true);
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}
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if (plugin.getWorldEdit().handleRightClick(wrapPlayer(event.getPlayer()))) {
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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} else if (event.getAction() == Action.RIGHT_CLICK_AIR) {
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if (plugin.getWorldEdit().handleRightClick(wrapPlayer(event.getPlayer()))) {
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break;
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}
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case RIGHT_CLICK_AIR:
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if (we.handleRightClick(player)) {
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event.setCancelled(true);
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}
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break;
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}
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}
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private BukkitPlayer wrapPlayer(Player player) {
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return new BukkitPlayer(plugin, plugin.getServerInterface(), player);
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}
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