Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-24 18:10:08 +01:00
Add Perlin, ridged multi-fractal, Voronoi noise generators via libnoise.
Dieser Commit ist enthalten in:
Ursprung
8ce757631a
Commit
8476778b46
8
pom.xml
8
pom.xml
@ -183,6 +183,14 @@
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<type>jar</type>
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</dependency>
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<!-- Noise library -->
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<dependency>
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<groupId>com.sk89q.lib</groupId>
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<artifactId>jlibnoise</artifactId>
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<version>1.0.0</version>
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<optional>true</optional>
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</dependency>
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<!-- Unit tests -->
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<dependency>
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<groupId>org.mockito</groupId>
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62
src/main/java/com/sk89q/worldedit/math/noise/JLibNoiseGenerator.java
Normale Datei
62
src/main/java/com/sk89q/worldedit/math/noise/JLibNoiseGenerator.java
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@ -0,0 +1,62 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math.noise;
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import com.sk89q.worldedit.Vector;
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import com.sk89q.worldedit.Vector2D;
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import net.royawesome.jlibnoise.module.Module;
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import java.util.Random;
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abstract class JLibNoiseGenerator<V extends Module> implements NoiseGenerator {
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private static final Random RANDOM = new Random();
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private final V module;
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JLibNoiseGenerator() {
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module = createModule();
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setSeed(RANDOM.nextInt());
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}
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protected abstract V createModule();
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protected V getModule() {
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return module;
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}
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public abstract void setSeed(int seed);
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public abstract int getSeed();
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@Override
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public float noise(Vector2D position) {
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return forceRange(module.GetValue(position.getX(), 0, position.getZ()));
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}
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@Override
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public float noise(Vector position) {
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return forceRange(module.GetValue(position.getX(), position.getY(), position.getZ()));
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}
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private float forceRange(double value) {
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return (float) Math.max(0, Math.min(1, value / 2.0 + 0.5));
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}
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}
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76
src/main/java/com/sk89q/worldedit/math/noise/PerlinNoise.java
Normale Datei
76
src/main/java/com/sk89q/worldedit/math/noise/PerlinNoise.java
Normale Datei
@ -0,0 +1,76 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math.noise;
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import net.royawesome.jlibnoise.module.source.Perlin;
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/**
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* Generates Perlin noise.
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*/
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public class PerlinNoise extends JLibNoiseGenerator<Perlin> {
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@Override
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protected Perlin createModule() {
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return new Perlin();
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}
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public double getFrequency() {
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return getModule().getFrequency();
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}
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public void setFrequency(double frequency) {
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getModule().setFrequency(frequency);
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}
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public double getLacunarity() {
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return getModule().getLacunarity();
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}
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public void setLacunarity(double lacunarity) {
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getModule().setLacunarity(lacunarity);
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}
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public int getOctaveCount() {
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return getModule().getOctaveCount();
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}
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public void setOctaveCount(int octaveCount) {
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getModule().setOctaveCount(octaveCount);
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}
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public void setPersistence(double persistence) {
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getModule().setPersistence(persistence);
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}
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public double getPersistence() {
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return getModule().getPersistence();
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}
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@Override
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public void setSeed(int seed) {
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getModule().setSeed(seed);
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}
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@Override
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public int getSeed() {
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return getModule().getSeed();
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}
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}
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@ -0,0 +1,68 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
|
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* Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math.noise;
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import net.royawesome.jlibnoise.module.source.RidgedMulti;
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/**
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* Generates ridged multi-fractal noise.
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*/
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public class RidgedMultiFractalNoise extends JLibNoiseGenerator<RidgedMulti> {
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@Override
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protected RidgedMulti createModule() {
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return new RidgedMulti();
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}
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public double getFrequency() {
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return getModule().getFrequency();
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}
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public void setFrequency(double frequency) {
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getModule().setFrequency(frequency);
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}
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public double getLacunarity() {
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return getModule().getLacunarity();
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}
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public void setLacunarity(double lacunarity) {
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getModule().setLacunarity(lacunarity);
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}
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public int getOctaveCount() {
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return getModule().getOctaveCount();
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}
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public void setOctaveCount(int octaveCount) {
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getModule().setOctaveCount(octaveCount);
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}
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@Override
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public void setSeed(int seed) {
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getModule().setSeed(seed);
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}
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@Override
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public int getSeed() {
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return getModule().getSeed();
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}
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}
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52
src/main/java/com/sk89q/worldedit/math/noise/VoronoiNoise.java
Normale Datei
52
src/main/java/com/sk89q/worldedit/math/noise/VoronoiNoise.java
Normale Datei
@ -0,0 +1,52 @@
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
|
||||
* under the terms of the GNU Lesser General Public License as published by the
|
||||
* Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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||||
*
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* This program is distributed in the hope that it will be useful, but WITHOUT
|
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
|
||||
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
|
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.math.noise;
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import net.royawesome.jlibnoise.module.source.Voronoi;
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/**
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* Generates Voronoi noise.
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*/
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public class VoronoiNoise extends JLibNoiseGenerator<Voronoi> {
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@Override
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protected Voronoi createModule() {
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return new Voronoi();
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}
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public double getFrequency() {
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return getModule().getFrequency();
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}
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public void setFrequency(double frequency) {
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getModule().setFrequency(frequency);
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}
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@Override
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public void setSeed(int seed) {
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getModule().setSeed(seed);
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}
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@Override
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public int getSeed() {
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return getModule().getSeed();
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}
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}
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