Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-25 10:30:04 +01:00
Added debug messages to diagnose a critical CPU usage issue
Dieser Commit ist enthalten in:
Ursprung
73c5e34040
Commit
7e7fc89e81
@ -70,12 +70,14 @@ public interface IBatchProcessor {
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}
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try {
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int layer = (minY - 15) >> 4;
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Fawe.imp().debug("layer: " + layer + " < " +((maxY + 15) >> 4));
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while (layer < (maxY + 15) >> 4) {
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if (layer > -1) {
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if (set.hasSection(layer)) {
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return true;
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}
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layer++;
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Fawe.imp().debug("layer++ : " + layer);
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}
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}
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} catch (ArrayIndexOutOfBoundsException exception) {
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@ -35,6 +35,7 @@ import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.util.Identifiable;
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import com.sk89q.worldedit.util.auth.Subject;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.util.formatting.text.format.TextColor;
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import java.io.File;
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import java.io.IOException;
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@ -110,7 +111,7 @@ public interface Actor extends Identifiable, SessionOwner, Subject, MapMetadatab
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* @param component The component to print
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*/
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default void printError(Component component) {
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print(TranslatableComponent.of("fawe.error", component));
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print(component.color(TextColor.RED));
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}
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/**
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@ -119,7 +120,16 @@ public interface Actor extends Identifiable, SessionOwner, Subject, MapMetadatab
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* @param component The component to print
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*/
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default void printInfo(Component component) {
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print(TranslatableComponent.of("fawe.info", component));
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print(component.color(TextColor.LIGHT_PURPLE));
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}
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/**
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* Print a WorldEdit message.
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*
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* @param component The component to print
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*/
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default void printDebug(Component component) {
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print(component.color(TextColor.GRAY));
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}
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/**
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@ -136,15 +146,6 @@ public interface Actor extends Identifiable, SessionOwner, Subject, MapMetadatab
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*/
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boolean canDestroyBedrock();
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/**
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* Print a WorldEdit message.
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*
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* @param component The component to print
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*/
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default void printDebug(Component component) {
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print(TranslatableComponent.of("fawe.debug", component));
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}
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/**
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* Return whether this actor is a player.
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*
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