Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 02:50:06 +01:00
Changelog updated.
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Ursprung
5b200092ba
Commit
7dc294e3e6
@ -1,3 +1,16 @@
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2.12:
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- Added new flat file permissions resolver, added * support for
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ConfigurationPermissionsResolver.
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- Added support for Niji's permission system.
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- Fixed bad list to array conversion in ConfigurationPermissionsResolver.
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- Fixed default permissions with the built-in permission resolvers.
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- Fixed issue with BlockWorldVector causing java.lang.VerifyError due to
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how Bukkit loads plugins.
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- Ops now have all permissions.
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- Changed /reload WorldEdit to /reloadwe.
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- Moved WorldEdit to use Bukkit's command registration. Let's hope
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this didn't break things.
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2.11:
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2.11:
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- Ported over toi's ray tracing code so that it's now included in
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- Ported over toi's ray tracing code so that it's now included in
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WorldEdit. This will make porting WorldEdit to single player
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WorldEdit. This will make porting WorldEdit to single player
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