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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-11-04 18:40:06 +01:00

Changelog updated.

Dieser Commit ist enthalten in:
sk89q 2011-01-21 18:39:05 -08:00
Ursprung 5b200092ba
Commit 7dc294e3e6

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@ -1,3 +1,16 @@
2.12:
- Added new flat file permissions resolver, added * support for
ConfigurationPermissionsResolver.
- Added support for Niji's permission system.
- Fixed bad list to array conversion in ConfigurationPermissionsResolver.
- Fixed default permissions with the built-in permission resolvers.
- Fixed issue with BlockWorldVector causing java.lang.VerifyError due to
how Bukkit loads plugins.
- Ops now have all permissions.
- Changed /reload WorldEdit to /reloadwe.
- Moved WorldEdit to use Bukkit's command registration. Let's hope
this didn't break things.
2.11:
- Ported over toi's ray tracing code so that it's now included in
WorldEdit. This will make porting WorldEdit to single player