Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-07 12:00:07 +01:00
Add chunk batching flag, enable by default
Dieser Commit ist enthalten in:
Ursprung
ff391ca0b3
Commit
7d4906cfe9
@ -272,7 +272,7 @@ public class WorldEditPlugin extends JavaPlugin implements TabCompleter {
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EditSession editSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(wePlayer.getWorld(), session.getBlockChangeLimit(), blockBag, wePlayer);
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editSession.enableQueue();
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editSession.enableStandardMode();
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return editSession;
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}
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@ -36,6 +36,7 @@ import com.sk89q.worldedit.extent.buffer.ForgetfulExtentBuffer;
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import com.sk89q.worldedit.extent.cache.LastAccessExtentCache;
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import com.sk89q.worldedit.extent.inventory.BlockBag;
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import com.sk89q.worldedit.extent.inventory.BlockBagExtent;
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import com.sk89q.worldedit.extent.reorder.ChunkBatchingExtent;
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import com.sk89q.worldedit.extent.reorder.MultiStageReorder;
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import com.sk89q.worldedit.extent.validation.BlockChangeLimiter;
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import com.sk89q.worldedit.extent.validation.DataValidatorExtent;
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@ -151,6 +152,7 @@ public class EditSession implements Extent {
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private @Nullable FastModeExtent fastModeExtent;
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private final SurvivalModeExtent survivalExtent;
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private @Nullable ChunkBatchingExtent chunkBatchingExtent;
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private @Nullable ChunkLoadingExtent chunkLoadingExtent;
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private @Nullable LastAccessExtentCache cacheExtent;
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private @Nullable BlockQuirkExtent quirkExtent;
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@ -190,6 +192,7 @@ public class EditSession implements Extent {
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extent = fastModeExtent = new FastModeExtent(world, false);
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extent = survivalExtent = new SurvivalModeExtent(extent, world);
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extent = quirkExtent = new BlockQuirkExtent(extent, world);
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extent = chunkBatchingExtent = new ChunkBatchingExtent(extent);
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extent = chunkLoadingExtent = new ChunkLoadingExtent(extent, world);
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extent = cacheExtent = new LastAccessExtentCache(extent);
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extent = wrapExtent(extent, eventBus, event, Stage.BEFORE_CHANGE);
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@ -229,6 +232,16 @@ public class EditSession implements Extent {
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return event.getExtent();
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}
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/**
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* Turns on specific features for a normal WorldEdit session, such as
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* {@link #enableQueue() queuing} and {@link #setBatchingChunks(boolean)
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* chunk batching}.
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*/
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public void enableStandardMode() {
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enableQueue();
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setBatchingChunks(true);
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}
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/**
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* Get the world.
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*
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@ -378,6 +391,23 @@ public class EditSession implements Extent {
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return blockBagExtent.popMissing();
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}
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public boolean isBatchingChunks() {
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return chunkBatchingExtent != null && chunkBatchingExtent.isEnabled();
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}
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public void setBatchingChunks(boolean batchingChunks) {
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if (chunkBatchingExtent == null) {
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if (batchingChunks) {
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throw new UnsupportedOperationException("Chunk batching not supported by this session.");
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}
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return;
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}
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if (!batchingChunks) {
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flushQueue();
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}
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chunkBatchingExtent.setEnabled(batchingChunks);
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}
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/**
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* Get the number of blocks changed, including repeated block changes.
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*
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@ -226,7 +226,7 @@ public class LocalSession {
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EditSession editSession = history.get(historyPointer);
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EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player);
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newEditSession.enableQueue();
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newEditSession.enableStandardMode();
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newEditSession.setFastMode(fastMode);
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editSession.undo(newEditSession);
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return editSession;
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@ -249,7 +249,7 @@ public class LocalSession {
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EditSession editSession = history.get(historyPointer);
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EditSession newEditSession = WorldEdit.getInstance().getEditSessionFactory()
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.getEditSession(editSession.getWorld(), -1, newBlockBag, player);
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newEditSession.enableQueue();
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newEditSession.enableStandardMode();
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newEditSession.setFastMode(fastMode);
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editSession.redo(newEditSession);
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++historyPointer;
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@ -72,7 +72,7 @@ public class SelectionCommand extends SimpleCommand<Operation> {
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Region selection = session.getSelection(player.getWorld());
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EditSession editSession = session.createEditSession(player);
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editSession.enableQueue();
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editSession.enableStandardMode();
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locals.put(EditSession.class, editSession);
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session.tellVersion(player);
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@ -54,13 +54,30 @@ public class ChunkBatchingExtent extends AbstractDelegateExtent {
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.thenComparing(Vector2D.COMPARING_GRID_ARRANGEMENT);
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private final SortedMap<BlockVector2D, LocatedBlockList> batches = new TreeMap<>(REGION_OPTIMIZED_SORT);
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private boolean enabled;
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protected ChunkBatchingExtent(Extent extent) {
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public ChunkBatchingExtent(Extent extent) {
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this(extent, true);
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}
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public ChunkBatchingExtent(Extent extent, boolean enabled) {
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super(extent);
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this.enabled = enabled;
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}
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public boolean isEnabled() {
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return enabled;
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}
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public void setEnabled(boolean enabled) {
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this.enabled = enabled;
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}
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@Override
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public boolean setBlock(Vector location, BlockStateHolder block) throws WorldEditException {
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if (!enabled) {
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return getExtent().setBlock(location, block);
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}
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BlockVector2D chunkPos = new BlockVector2D(location.getBlockX() >> 4, location.getBlockZ() >> 4);
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batches.computeIfAbsent(chunkPos, k -> new LocatedBlockList()).add(location, block);
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return true;
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@ -68,6 +85,9 @@ public class ChunkBatchingExtent extends AbstractDelegateExtent {
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@Override
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protected Operation commitBefore() {
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if (!enabled) {
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return null;
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}
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return new Operation() {
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private final Iterator<LocatedBlockList> batchIterator = batches.values().iterator();
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@ -78,6 +98,7 @@ public class ChunkBatchingExtent extends AbstractDelegateExtent {
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return null;
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}
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new SetLocatedBlocks(getExtent(), batchIterator.next()).resume(run);
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batchIterator.remove();
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return this;
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}
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@ -103,7 +103,7 @@ public class WorldEditBinding extends BindingHelper {
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Player sender = getPlayer(context);
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LocalSession session = worldEdit.getSessionManager().get(sender);
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EditSession editSession = session.createEditSession(sender);
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editSession.enableQueue();
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editSession.enableStandardMode();
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context.getContext().getLocals().put(EditSession.class, editSession);
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session.tellVersion(sender);
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return editSession;
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@ -65,7 +65,7 @@ public class CraftScriptContext extends CraftScriptEnvironment {
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EditSession editSession = controller.getEditSessionFactory()
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.getEditSession(player.getWorld(),
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session.getBlockChangeLimit(), session.getBlockBag(player), player);
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editSession.enableQueue();
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editSession.enableStandardMode();
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editSessions.add(editSession);
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return editSession;
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}
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