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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-27 11:20:04 +01:00

FlatRegionApplicator -> FlatRegionVisitor.

Dieser Commit ist enthalten in:
sk89q 2014-03-26 15:46:46 -07:00 committet von TomyLobo
Ursprung d18a20dafa
Commit 7c4a67d32b
3 geänderte Dateien mit 8 neuen und 8 gelöschten Zeilen

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@ -29,12 +29,12 @@ import com.sk89q.worldedit.expression.ExpressionException;
import com.sk89q.worldedit.expression.runtime.RValue; import com.sk89q.worldedit.expression.runtime.RValue;
import com.sk89q.worldedit.generator.ForestGenerator; import com.sk89q.worldedit.generator.ForestGenerator;
import com.sk89q.worldedit.generator.GardenPatchGenerator; import com.sk89q.worldedit.generator.GardenPatchGenerator;
import com.sk89q.worldedit.operation.FlatRegionVisitor;
import com.sk89q.worldedit.operation.GroundScatterFunction; import com.sk89q.worldedit.operation.GroundScatterFunction;
import com.sk89q.worldedit.interpolation.Interpolation; import com.sk89q.worldedit.interpolation.Interpolation;
import com.sk89q.worldedit.interpolation.KochanekBartelsInterpolation; import com.sk89q.worldedit.interpolation.KochanekBartelsInterpolation;
import com.sk89q.worldedit.interpolation.Node; import com.sk89q.worldedit.interpolation.Node;
import com.sk89q.worldedit.masks.Mask; import com.sk89q.worldedit.masks.Mask;
import com.sk89q.worldedit.operation.FlatRegionApplicator;
import com.sk89q.worldedit.operation.OperationHelper; import com.sk89q.worldedit.operation.OperationHelper;
import com.sk89q.worldedit.patterns.Pattern; import com.sk89q.worldedit.patterns.Pattern;
import com.sk89q.worldedit.regions.CuboidRegion; import com.sk89q.worldedit.regions.CuboidRegion;
@ -2591,7 +2591,7 @@ public class EditSession {
scatter.setRange(region); scatter.setRange(region);
// Generate those patches! // Generate those patches!
FlatRegionApplicator operation = new FlatRegionApplicator(region, scatter); FlatRegionVisitor operation = new FlatRegionVisitor(region, scatter);
OperationHelper.completeLegacy(operation); OperationHelper.completeLegacy(operation);
return operation.getAffected(); return operation.getAffected();
@ -2654,7 +2654,7 @@ public class EditSession {
* @return number of trees created * @return number of trees created
* @throws MaxChangedBlocksException * @throws MaxChangedBlocksException
* @deprecated Use {@link com.sk89q.worldedit.generator.ForestGenerator} with a * @deprecated Use {@link com.sk89q.worldedit.generator.ForestGenerator} with a
* {@link com.sk89q.worldedit.operation.FlatRegionApplicator} * {@link com.sk89q.worldedit.operation.FlatRegionVisitor}
*/ */
@Deprecated @Deprecated
public int makeForest(Iterable<Vector2D> it, int upperY, int lowerY, public int makeForest(Iterable<Vector2D> it, int upperY, int lowerY,

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@ -31,9 +31,9 @@ import com.sk89q.worldedit.filtering.GaussianKernel;
import com.sk89q.worldedit.filtering.HeightMapFilter; import com.sk89q.worldedit.filtering.HeightMapFilter;
import com.sk89q.worldedit.generator.FloraGenerator; import com.sk89q.worldedit.generator.FloraGenerator;
import com.sk89q.worldedit.generator.ForestGenerator; import com.sk89q.worldedit.generator.ForestGenerator;
import com.sk89q.worldedit.operation.FlatRegionVisitor;
import com.sk89q.worldedit.operation.GroundScatterFunction; import com.sk89q.worldedit.operation.GroundScatterFunction;
import com.sk89q.worldedit.masks.Mask; import com.sk89q.worldedit.masks.Mask;
import com.sk89q.worldedit.operation.FlatRegionApplicator;
import com.sk89q.worldedit.operation.OperationHelper; import com.sk89q.worldedit.operation.OperationHelper;
import com.sk89q.worldedit.patterns.Pattern; import com.sk89q.worldedit.patterns.Pattern;
import com.sk89q.worldedit.patterns.SingleBlockPattern; import com.sk89q.worldedit.patterns.SingleBlockPattern;
@ -552,7 +552,7 @@ public class RegionCommands {
scatter.setRange(region); scatter.setRange(region);
// Generate that forest // Generate that forest
FlatRegionApplicator operation = new FlatRegionApplicator(region, scatter); FlatRegionVisitor operation = new FlatRegionVisitor(region, scatter);
OperationHelper.complete(operation); OperationHelper.complete(operation);
player.print(operation.getAffected() + " trees created."); player.print(operation.getAffected() + " trees created.");
@ -581,7 +581,7 @@ public class RegionCommands {
scatter.setRange(region); scatter.setRange(region);
// Generate that flora // Generate that flora
FlatRegionApplicator operation = new FlatRegionApplicator(region, scatter); FlatRegionVisitor operation = new FlatRegionVisitor(region, scatter);
OperationHelper.complete(operation); OperationHelper.complete(operation);
player.print(operation.getAffected() + " flora created."); player.print(operation.getAffected() + " flora created.");

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@ -28,13 +28,13 @@ import com.sk89q.worldedit.regions.Region;
/** /**
* Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}. * Utility class to apply region functions to {@link com.sk89q.worldedit.regions.Region}.
*/ */
public class FlatRegionApplicator implements Operation { public class FlatRegionVisitor implements Operation {
private final FlatRegion flatRegion; private final FlatRegion flatRegion;
private final FlatRegionFunction function; private final FlatRegionFunction function;
private int affected = 0; private int affected = 0;
public FlatRegionApplicator(Region region, FlatRegionFunction function) { public FlatRegionVisitor(Region region, FlatRegionFunction function) {
this.function = function; this.function = function;
if (region instanceof FlatRegion) { if (region instanceof FlatRegion) {