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Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 11:00:04 +01:00

Update Fabric to 1.14.4 and fix physics updates

Dieser Commit ist enthalten in:
Matthew Miller 2019-07-19 21:44:13 +10:00
Ursprung 8975347703
Commit 7b9075c0bf
2 geänderte Dateien mit 11 neuen und 4 gelöschten Zeilen

Datei anzeigen

@ -26,9 +26,9 @@ applyShadowConfiguration()
apply(plugin = "fabric-loom") apply(plugin = "fabric-loom")
val minecraftVersion = "1.14.3" val minecraftVersion = "1.14.4"
val fabricVersion = "0.3.0+build.187" val fabricVersion = "0.3.0+build.200"
val yarnMappings = "1.14.3+build.1" val yarnMappings = "1.14.4+build.1"
val loaderVersion = "0.4.8+build.155" val loaderVersion = "0.4.8+build.155"
configurations.all { configurations.all {

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@ -211,7 +211,12 @@ public class FabricWorld extends AbstractWorld {
if (successful && notifyAndLight) { if (successful && notifyAndLight) {
world.getChunkManager().getLightingProvider().enqueueLightUpdate(pos); world.getChunkManager().getLightingProvider().enqueueLightUpdate(pos);
world.scheduleBlockRender(pos, old, newState);
world.updateListeners(pos, old, newState, UPDATE | NOTIFY); world.updateListeners(pos, old, newState, UPDATE | NOTIFY);
world.updateNeighbors(pos, newState.getBlock());
if (old.hasComparatorOutput()) {
world.updateHorizontalAdjacent(pos, newState.getBlock());
}
} }
return successful; return successful;
@ -220,7 +225,9 @@ public class FabricWorld extends AbstractWorld {
@Override @Override
public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException { public boolean notifyAndLightBlock(BlockVector3 position, BlockState previousType) throws WorldEditException {
BlockPos pos = new BlockPos(position.getX(), position.getY(), position.getZ()); BlockPos pos = new BlockPos(position.getX(), position.getY(), position.getZ());
getWorld().updateListeners(pos, FabricAdapter.adapt(previousType), getWorld().getBlockState(pos), 1 | 2); net.minecraft.block.BlockState state = getWorld().getBlockState(pos);
getWorld().updateListeners(pos, FabricAdapter.adapt(previousType), state, 1 | 2);
getWorld().updateNeighbors(pos, state.getBlock());
return true; return true;
} }