3
0
Mirror von https://github.com/IntellectualSites/FastAsyncWorldEdit.git synchronisiert 2024-12-26 02:50:06 +01:00

Added 1.7 blocks and items.

Dieser Commit ist enthalten in:
wizjany 2013-12-09 23:13:16 -05:00
Ursprung 68b8218bea
Commit 7b539dade6
4 geänderte Dateien mit 155 neuen und 101 gelöschten Zeilen

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@ -30,13 +30,13 @@ public final class BlockID {
public static final int GRASS = 2; public static final int GRASS = 2;
public static final int DIRT = 3; public static final int DIRT = 3;
public static final int COBBLESTONE = 4; public static final int COBBLESTONE = 4;
public static final int WOOD = 5; public static final int WOOD = 5; // PLANKS
public static final int SAPLING = 6; public static final int SAPLING = 6;
public static final int BEDROCK = 7; public static final int BEDROCK = 7;
public static final int WATER = 8; public static final int WATER = 8; // FLOWING_WATER
public static final int STATIONARY_WATER = 9; public static final int STATIONARY_WATER = 9; // WATER
public static final int LAVA = 10; public static final int LAVA = 10; // FLOWING_LAVA
public static final int STATIONARY_LAVA = 11; public static final int STATIONARY_LAVA = 11; // LAVA
public static final int SAND = 12; public static final int SAND = 12;
public static final int GRAVEL = 13; public static final int GRAVEL = 13;
public static final int GOLD_ORE = 14; public static final int GOLD_ORE = 14;
@ -46,88 +46,92 @@ public final class BlockID {
public static final int LEAVES = 18; public static final int LEAVES = 18;
public static final int SPONGE = 19; public static final int SPONGE = 19;
public static final int GLASS = 20; public static final int GLASS = 20;
public static final int LAPIS_LAZULI_ORE = 21; public static final int LAPIS_LAZULI_ORE = 21; // LAPIS_ORE
public static final int LAPIS_LAZULI_BLOCK = 22; public static final int LAPIS_LAZULI_BLOCK = 22; // LAPIS_BLOCK
public static final int DISPENSER = 23; public static final int DISPENSER = 23;
public static final int SANDSTONE = 24; public static final int SANDSTONE = 24;
public static final int NOTE_BLOCK = 25; public static final int NOTE_BLOCK = 25; // NOTEBLOCK
public static final int BED = 26; public static final int BED = 26;
public static final int POWERED_RAIL = 27; public static final int POWERED_RAIL = 27; // GOLDEN_RAIL
public static final int DETECTOR_RAIL = 28; public static final int DETECTOR_RAIL = 28;
public static final int PISTON_STICKY_BASE = 29; public static final int PISTON_STICKY_BASE = 29; // STICKY_PISTON
public static final int WEB = 30; public static final int WEB = 30;
public static final int LONG_GRASS = 31; public static final int LONG_GRASS = 31; // TALLGRASS
public static final int DEAD_BUSH = 32; public static final int DEAD_BUSH = 32; // DEADBUSH
public static final int PISTON_BASE = 33; public static final int PISTON_BASE = 33; // PISTON
public static final int PISTON_EXTENSION = 34; public static final int PISTON_EXTENSION = 34; // PISTON_HEAD
public static final int CLOTH = 35; public static final int CLOTH = 35; // WOOL
public static final int PISTON_MOVING_PIECE = 36; public static final int PISTON_MOVING_PIECE = 36; // PISTON_EXTENSION
public static final int YELLOW_FLOWER = 37; public static final int YELLOW_FLOWER = 37;
public static final int RED_FLOWER = 38; public static final int RED_FLOWER = 38;
public static final int BROWN_MUSHROOM = 39; public static final int BROWN_MUSHROOM = 39;
public static final int RED_MUSHROOM = 40; public static final int RED_MUSHROOM = 40;
public static final int GOLD_BLOCK = 41; public static final int GOLD_BLOCK = 41;
public static final int IRON_BLOCK = 42; public static final int IRON_BLOCK = 42;
public static final int DOUBLE_STEP = 43; public static final int DOUBLE_STEP = 43; // DOUBLE_STONE_SLAB
public static final int STEP = 44; public static final int STEP = 44; // STONE_SLAB
public static final int BRICK = 45; public static final int BRICK = 45; // BRICK_BLOCK
public static final int TNT = 46; public static final int TNT = 46;
public static final int BOOKCASE = 47; public static final int BOOKCASE = 47; // BOOKSHELF
public static final int MOSSY_COBBLESTONE = 48; public static final int MOSSY_COBBLESTONE = 48;
public static final int OBSIDIAN = 49; public static final int OBSIDIAN = 49;
public static final int TORCH = 50; public static final int TORCH = 50;
public static final int FIRE = 51; public static final int FIRE = 51;
public static final int MOB_SPAWNER = 52; public static final int MOB_SPAWNER = 52;
@Deprecated
public static final int WOODEN_STAIRS = 53; public static final int WOODEN_STAIRS = 53;
public static final int OAK_WOOD_STAIRS = 53; public static final int OAK_WOOD_STAIRS = 53; // OAK_STAIRS
public static final int CHEST = 54; public static final int CHEST = 54;
public static final int REDSTONE_WIRE = 55; public static final int REDSTONE_WIRE = 55;
public static final int DIAMOND_ORE = 56; public static final int DIAMOND_ORE = 56;
public static final int DIAMOND_BLOCK = 57; public static final int DIAMOND_BLOCK = 57;
public static final int WORKBENCH = 58; public static final int WORKBENCH = 58; // CRAFTING_TABLE
public static final int CROPS = 59; public static final int CROPS = 59; // WHEAT
public static final int SOIL = 60; public static final int SOIL = 60; // FARMLAND
public static final int FURNACE = 61; public static final int FURNACE = 61;
public static final int BURNING_FURNACE = 62; public static final int BURNING_FURNACE = 62; // LIT_FURNACE
public static final int SIGN_POST = 63; public static final int SIGN_POST = 63; // STANDING_SIGN
public static final int WOODEN_DOOR = 64; public static final int WOODEN_DOOR = 64; // WOODEN_DOOR
public static final int LADDER = 65; public static final int LADDER = 65;
public static final int MINECART_TRACKS = 66; public static final int MINECART_TRACKS = 66; // RAIL
public static final int COBBLESTONE_STAIRS = 67; public static final int COBBLESTONE_STAIRS = 67; // STONE_STAIRS
public static final int WALL_SIGN = 68; public static final int WALL_SIGN = 68;
public static final int LEVER = 69; public static final int LEVER = 69;
public static final int STONE_PRESSURE_PLATE = 70; public static final int STONE_PRESSURE_PLATE = 70;
public static final int IRON_DOOR = 71; public static final int IRON_DOOR = 71;
public static final int WOODEN_PRESSURE_PLATE = 72; public static final int WOODEN_PRESSURE_PLATE = 72;
public static final int REDSTONE_ORE = 73; public static final int REDSTONE_ORE = 73; // LIT_REDSTONE_ORE
public static final int GLOWING_REDSTONE_ORE = 74; public static final int GLOWING_REDSTONE_ORE = 74; // UNLIT_REDSTONE_ORE
public static final int REDSTONE_TORCH_OFF = 75; public static final int REDSTONE_TORCH_OFF = 75; // UNLIT_REDSTONE_TORCH
public static final int REDSTONE_TORCH_ON = 76; public static final int REDSTONE_TORCH_ON = 76; // LIT_REDSTONE_TORCH
public static final int STONE_BUTTON = 77; public static final int STONE_BUTTON = 77;
public static final int SNOW = 78; public static final int SNOW = 78; // SNOW_LAYER
public static final int ICE = 79; public static final int ICE = 79;
public static final int SNOW_BLOCK = 80; public static final int SNOW_BLOCK = 80; // SNOW
public static final int CACTUS = 81; public static final int CACTUS = 81;
public static final int CLAY = 82; public static final int CLAY = 82;
public static final int REED = 83; public static final int REED = 83; // REEDS
public static final int JUKEBOX = 84; public static final int JUKEBOX = 84;
public static final int FENCE = 85; public static final int FENCE = 85;
public static final int PUMPKIN = 86; public static final int PUMPKIN = 86;
@Deprecated
public static final int NETHERSTONE = 87; public static final int NETHERSTONE = 87;
public static final int NETHERRACK = 87; public static final int NETHERRACK = 87;
public static final int SLOW_SAND = 88; public static final int SLOW_SAND = 88; // SOUL_SAND
public static final int LIGHTSTONE = 89; public static final int LIGHTSTONE = 89; // GLOWSTONE
public static final int PORTAL = 90; public static final int PORTAL = 90;
public static final int JACKOLANTERN = 91; public static final int JACKOLANTERN = 91; // LIT_PUMPKIN
public static final int CAKE_BLOCK = 92; public static final int CAKE_BLOCK = 92; // CAKE
public static final int REDSTONE_REPEATER_OFF = 93; public static final int REDSTONE_REPEATER_OFF = 93; // UNPOWERED_REPEATER
public static final int REDSTONE_REPEATER_ON = 94; public static final int REDSTONE_REPEATER_ON = 94; // POWERED_REPEATER
@Deprecated
public static final int LOCKED_CHEST = 95; public static final int LOCKED_CHEST = 95;
public static final int TRAP_DOOR = 96; public static final int STAINED_GLASS = 95;
public static final int SILVERFISH_BLOCK = 97; public static final int TRAP_DOOR = 96; // TRAPDOOR
public static final int STONE_BRICK = 98; public static final int SILVERFISH_BLOCK = 97; // MONSTER_EGG
public static final int BROWN_MUSHROOM_CAP = 99; public static final int STONE_BRICK = 98; // STONEBRICK
public static final int RED_MUSHROOM_CAP = 100; public static final int BROWN_MUSHROOM_CAP = 99; // BROWN_MUSHROOM_BLOCK
public static final int RED_MUSHROOM_CAP = 100; // RED_MUSHROOM_BLOCK
public static final int IRON_BARS = 101; public static final int IRON_BARS = 101;
public static final int GLASS_PANE = 102; public static final int GLASS_PANE = 102;
public static final int MELON_BLOCK = 103; public static final int MELON_BLOCK = 103;
@ -138,32 +142,32 @@ public final class BlockID {
public static final int BRICK_STAIRS = 108; public static final int BRICK_STAIRS = 108;
public static final int STONE_BRICK_STAIRS = 109; public static final int STONE_BRICK_STAIRS = 109;
public static final int MYCELIUM = 110; public static final int MYCELIUM = 110;
public static final int LILY_PAD = 111; public static final int LILY_PAD = 111; // WATERLILY
public static final int NETHER_BRICK = 112; public static final int NETHER_BRICK = 112;
public static final int NETHER_BRICK_FENCE = 113; public static final int NETHER_BRICK_FENCE = 113;
public static final int NETHER_BRICK_STAIRS = 114; public static final int NETHER_BRICK_STAIRS = 114;
public static final int NETHER_WART = 115; public static final int NETHER_WART = 115;
public static final int ENCHANTMENT_TABLE = 116; public static final int ENCHANTMENT_TABLE = 116; // ENCHANTING_TABLE
public static final int BREWING_STAND = 117; public static final int BREWING_STAND = 117;
public static final int CAULDRON = 118; public static final int CAULDRON = 118;
public static final int END_PORTAL = 119; public static final int END_PORTAL = 119;
public static final int END_PORTAL_FRAME = 120; public static final int END_PORTAL_FRAME = 120;
public static final int END_STONE = 121; public static final int END_STONE = 121;
public static final int DRAGON_EGG = 122; public static final int DRAGON_EGG = 122;
public static final int REDSTONE_LAMP_OFF = 123; public static final int REDSTONE_LAMP_OFF = 123; // REDSTONE_LAMP
public static final int REDSTONE_LAMP_ON = 124; public static final int REDSTONE_LAMP_ON = 124; // LIT_REDSTONE_LAMP
public static final int DOUBLE_WOODEN_STEP = 125; public static final int DOUBLE_WOODEN_STEP = 125; // DOUBLE_WOODEN_SLAB
public static final int WOODEN_STEP = 126; public static final int WOODEN_STEP = 126; // WOODEN_SLAB
public static final int COCOA_PLANT = 127; public static final int COCOA_PLANT = 127; // COCOA
public static final int SANDSTONE_STAIRS = 128; public static final int SANDSTONE_STAIRS = 128;
public static final int EMERALD_ORE = 129; public static final int EMERALD_ORE = 129;
public static final int ENDER_CHEST = 130; public static final int ENDER_CHEST = 130;
public static final int TRIPWIRE_HOOK = 131; public static final int TRIPWIRE_HOOK = 131;
public static final int TRIPWIRE = 132; public static final int TRIPWIRE = 132;
public static final int EMERALD_BLOCK = 133; public static final int EMERALD_BLOCK = 133;
public static final int SPRUCE_WOOD_STAIRS = 134; public static final int SPRUCE_WOOD_STAIRS = 134; // SPRUCE_STAIRS
public static final int BIRCH_WOOD_STAIRS = 135; public static final int BIRCH_WOOD_STAIRS = 135; // BRUCE_STAIRS
public static final int JUNGLE_WOOD_STAIRS = 136; public static final int JUNGLE_WOOD_STAIRS = 136; // JUNGLE_STAIRS
public static final int COMMAND_BLOCK = 137; public static final int COMMAND_BLOCK = 137;
public static final int BEACON = 138; public static final int BEACON = 138;
public static final int COBBLESTONE_WALL = 139; public static final int COBBLESTONE_WALL = 139;
@ -171,14 +175,14 @@ public final class BlockID {
public static final int CARROTS = 141; public static final int CARROTS = 141;
public static final int POTATOES = 142; public static final int POTATOES = 142;
public static final int WOODEN_BUTTON = 143; public static final int WOODEN_BUTTON = 143;
public static final int HEAD = 144; public static final int HEAD = 144; // SKULL
public static final int ANVIL = 145; public static final int ANVIL = 145;
public static final int TRAPPED_CHEST = 146; public static final int TRAPPED_CHEST = 146;
public static final int PRESSURE_PLATE_LIGHT = 147; public static final int PRESSURE_PLATE_LIGHT = 147; // LIGHT_WEIGHTED_PRESSURE_PLATE
public static final int PRESSURE_PLATE_HEAVY = 148; public static final int PRESSURE_PLATE_HEAVY = 148; // HEAVY_WEIGHTED_PRESSURE_PLATE
public static final int COMPARATOR_OFF = 149; public static final int COMPARATOR_OFF = 149; // UNPOWERED_COMPARATOR
public static final int COMPARATOR_ON = 150; public static final int COMPARATOR_ON = 150; // COMPARATOR
public static final int DAYLIGHT_SENSOR = 151; public static final int DAYLIGHT_SENSOR = 151; // DAYLIGHT_DETECTOR
public static final int REDSTONE_BLOCK = 152; public static final int REDSTONE_BLOCK = 152;
public static final int QUARTZ_ORE = 153; public static final int QUARTZ_ORE = 153;
public static final int HOPPER = 154; public static final int HOPPER = 154;
@ -186,10 +190,17 @@ public final class BlockID {
public static final int QUARTZ_STAIRS = 156; public static final int QUARTZ_STAIRS = 156;
public static final int ACTIVATOR_RAIL = 157; public static final int ACTIVATOR_RAIL = 157;
public static final int DROPPER = 158; public static final int DROPPER = 158;
public static final int STAINED_CLAY = 159; public static final int STAINED_CLAY = 159; // STAINED_HARDENED_CLAY
public static final int STAINED_GLASS_PANE = 160;
public static final int LEAVES2 = 161;
public static final int LOG2 = 162;
public static final int ACACIA_STAIRS = 163;
public static final int DARK_OAK_STAIRS = 164;
public static final int HAY_BLOCK = 170; public static final int HAY_BLOCK = 170;
public static final int CARPET = 171; public static final int CARPET = 171;
public static final int HARDENED_CLAY = 172; public static final int HARDENED_CLAY = 172;
public static final int COAL_BLOCK = 173; public static final int COAL_BLOCK = 173;
public static final int PACKED_ICE = 174;
public static final int DOUBLE_PLANT = 175;
} }

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@ -89,7 +89,7 @@ public enum BlockType {
TORCH(BlockID.TORCH, "Torch", "torch", "light", "candle"), TORCH(BlockID.TORCH, "Torch", "torch", "light", "candle"),
FIRE(BlockID.FIRE, "Fire", "fire", "flame", "flames"), FIRE(BlockID.FIRE, "Fire", "fire", "flame", "flames"),
MOB_SPAWNER(BlockID.MOB_SPAWNER, "Mob spawner", "mobspawner", "spawner"), MOB_SPAWNER(BlockID.MOB_SPAWNER, "Mob spawner", "mobspawner", "spawner"),
WOODEN_STAIRS(BlockID.WOODEN_STAIRS, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"), WOODEN_STAIRS(BlockID.OAK_WOOD_STAIRS, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"),
CHEST(BlockID.CHEST, "Chest", "chest", "storage", "storagechest"), CHEST(BlockID.CHEST, "Chest", "chest", "storage", "storagechest"),
REDSTONE_WIRE(BlockID.REDSTONE_WIRE, "Redstone wire", "redstone", "redstoneblock"), REDSTONE_WIRE(BlockID.REDSTONE_WIRE, "Redstone wire", "redstone", "redstoneblock"),
DIAMOND_ORE(BlockID.DIAMOND_ORE, "Diamond ore", "diamondore"), DIAMOND_ORE(BlockID.DIAMOND_ORE, "Diamond ore", "diamondore"),
@ -131,7 +131,8 @@ public enum BlockType {
CAKE(BlockID.CAKE_BLOCK, "Cake", "cake", "cakeblock"), CAKE(BlockID.CAKE_BLOCK, "Cake", "cake", "cakeblock"),
REDSTONE_REPEATER_OFF(BlockID.REDSTONE_REPEATER_OFF, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeateroff", "delayeroff"), REDSTONE_REPEATER_OFF(BlockID.REDSTONE_REPEATER_OFF, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeateroff", "delayeroff"),
REDSTONE_REPEATER_ON(BlockID.REDSTONE_REPEATER_ON, "Redstone repeater (on)", "diodeon", "redstonerepeateron", "repeateron", "delayeron"), REDSTONE_REPEATER_ON(BlockID.REDSTONE_REPEATER_ON, "Redstone repeater (on)", "diodeon", "redstonerepeateron", "repeateron", "delayeron"),
LOCKED_CHEST(BlockID.LOCKED_CHEST, "Locked chest", "lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"), @Deprecated LOCKED_CHEST(BlockID.LOCKED_CHEST, "thisblockisinvalidusedstainedglassinstead"),
STAINED_GLASS(BlockID.STAINED_GLASS, "Stained Glass", "stainedglass"),
TRAP_DOOR(BlockID.TRAP_DOOR, "Trap door", "trapdoor", "hatch", "floordoor"), TRAP_DOOR(BlockID.TRAP_DOOR, "Trap door", "trapdoor", "hatch", "floordoor"),
SILVERFISH_BLOCK(BlockID.SILVERFISH_BLOCK, "Silverfish block", "silverfish", "silver"), SILVERFISH_BLOCK(BlockID.SILVERFISH_BLOCK, "Silverfish block", "silverfish", "silver"),
STONE_BRICK(BlockID.STONE_BRICK, "Stone brick", "stonebrick", "sbrick", "smoothstonebrick"), STONE_BRICK(BlockID.STONE_BRICK, "Stone brick", "stonebrick", "sbrick", "smoothstonebrick"),
@ -146,7 +147,7 @@ public enum BlockType {
FENCE_GATE(BlockID.FENCE_GATE, "Fence gate", "fencegate", "gate"), FENCE_GATE(BlockID.FENCE_GATE, "Fence gate", "fencegate", "gate"),
BRICK_STAIRS(BlockID.BRICK_STAIRS, "Brick stairs", "brickstairs", "bricksteps"), BRICK_STAIRS(BlockID.BRICK_STAIRS, "Brick stairs", "brickstairs", "bricksteps"),
STONE_BRICK_STAIRS(BlockID.STONE_BRICK_STAIRS, "Stone brick stairs", "stonebrickstairs", "smoothstonebrickstairs"), STONE_BRICK_STAIRS(BlockID.STONE_BRICK_STAIRS, "Stone brick stairs", "stonebrickstairs", "smoothstonebrickstairs"),
MYCELIUM(BlockID.MYCELIUM, "Mycelium", "fungus", "mycel"), MYCELIUM(BlockID.MYCELIUM, "Mycelium", "mycelium", "fungus", "mycel"),
LILY_PAD(BlockID.LILY_PAD, "Lily pad", "lilypad", "waterlily"), LILY_PAD(BlockID.LILY_PAD, "Lily pad", "lilypad", "waterlily"),
NETHER_BRICK(BlockID.NETHER_BRICK, "Nether brick", "netherbrick"), NETHER_BRICK(BlockID.NETHER_BRICK, "Nether brick", "netherbrick"),
NETHER_BRICK_FENCE(BlockID.NETHER_BRICK_FENCE, "Nether brick fence", "netherbrickfence", "netherfence"), NETHER_BRICK_FENCE(BlockID.NETHER_BRICK_FENCE, "Nether brick fence", "netherbrickfence", "netherfence"),
@ -187,7 +188,7 @@ public enum BlockType {
PRESSURE_PLATE_HEAVY(BlockID.PRESSURE_PLATE_HEAVY, "Weighted Pressure Plate (Heavy)", "heavypressureplate"), PRESSURE_PLATE_HEAVY(BlockID.PRESSURE_PLATE_HEAVY, "Weighted Pressure Plate (Heavy)", "heavypressureplate"),
COMPARATOR_OFF(BlockID.COMPARATOR_OFF, "Redstone Comparator (inactive)", "redstonecomparator", "comparator"), COMPARATOR_OFF(BlockID.COMPARATOR_OFF, "Redstone Comparator (inactive)", "redstonecomparator", "comparator"),
COMPARATOR_ON(BlockID.COMPARATOR_ON, "Redstone Comparator (active)", "redstonecomparatoron", "comparatoron"), COMPARATOR_ON(BlockID.COMPARATOR_ON, "Redstone Comparator (active)", "redstonecomparatoron", "comparatoron"),
DAYLIGHT_SENSOR(BlockID.DAYLIGHT_SENSOR, "Daylight Sesnor", "daylightsensor", "lightsensor"), DAYLIGHT_SENSOR(BlockID.DAYLIGHT_SENSOR, "Daylight Sensor", "daylightsensor", "lightsensor", "daylightdetector"),
REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"), REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"),
QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"), QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"),
HOPPER(BlockID.HOPPER, "Hopper", "hopper"), HOPPER(BlockID.HOPPER, "Hopper", "hopper"),
@ -195,11 +196,18 @@ public enum BlockType {
QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"), QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"),
ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"), ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"),
DROPPER(BlockID.DROPPER, "Dropper", "dropper"), DROPPER(BlockID.DROPPER, "Dropper", "dropper"),
STAINED_CLAY(BlockID.STAINED_CLAY, "Stained clay", "stainedclay"), STAINED_CLAY(BlockID.STAINED_CLAY, "Stained Clay", "stainedclay", "stainedhardenedclay"),
STAINED_GLASS_PANE(BlockID.STAINED_GLASS_PANE, "Stained Glass Pane", "stainedglasspane"),
LEAVES2(BlockID.LEAVES2, "Leaves", "leaves2", "acacialeaves", "darkoakleaves"),
LOG2(BlockID.LOG2, "Log", "log2", "acacia", "darkoak"),
ACACIA_STAIRS(BlockID.ACACIA_STAIRS, "Acacia Wood Stairs", "acaciawoodstairs", "acaciastairs"),
DARK_OAK_STAIRS(BlockID.DARK_OAK_STAIRS, "Dark Oak Wood Stairs", "darkoakwoodstairs", "darkoakstairs"),
HAY_BLOCK(BlockID.HAY_BLOCK, "Hay Block", "hayblock", "haybale", "wheatbale"), HAY_BLOCK(BlockID.HAY_BLOCK, "Hay Block", "hayblock", "haybale", "wheatbale"),
CARPET(BlockID.CARPET, "Carpet", "carpet"), CARPET(BlockID.CARPET, "Carpet", "carpet"),
HARDENED_CLAY(BlockID.HARDENED_CLAY, "Hardened Clay", "hardenedclay", "hardclay"), HARDENED_CLAY(BlockID.HARDENED_CLAY, "Hardened Clay", "hardenedclay", "hardclay"),
COAL_BLOCK(BlockID.COAL_BLOCK, "Block of Coal", "coalblock", "blockofcoal"); COAL_BLOCK(BlockID.COAL_BLOCK, "Block of Coal", "coalblock", "blockofcoal"),
PACKED_ICE(BlockID.PACKED_ICE, "Packed Ice", "packedice", "hardice"),
DOUBLE_PLANT(BlockID.DOUBLE_PLANT, "Large Flowers", "largeflowers", "doubleflowers");
/** /**
* Stores a map of the IDs for fast access. * Stores a map of the IDs for fast access.
@ -287,7 +295,7 @@ public enum BlockType {
private static Map<Integer, BaseBlock> dataItemBlockMapping = new HashMap<Integer, BaseBlock>(); private static Map<Integer, BaseBlock> dataItemBlockMapping = new HashMap<Integer, BaseBlock>();
static { static {
for (int data = 0; data < 16; ++data) { for (int data = 0; data < 16; ++data) {
//dataItemBlockMapping.put(typeDataKey(BlockID.DIRT, data), new BaseBlock(BlockID.DIRT, data)); dataItemBlockMapping.put(typeDataKey(BlockID.DIRT, data), new BaseBlock(BlockID.DIRT, data));
dataItemBlockMapping.put(typeDataKey(BlockID.WOOD, data), new BaseBlock(BlockID.WOOD, data)); dataItemBlockMapping.put(typeDataKey(BlockID.WOOD, data), new BaseBlock(BlockID.WOOD, data));
dataItemBlockMapping.put(typeDataKey(BlockID.SAND, data), new BaseBlock(BlockID.SAND, data)); dataItemBlockMapping.put(typeDataKey(BlockID.SAND, data), new BaseBlock(BlockID.SAND, data));
dataItemBlockMapping.put(typeDataKey(BlockID.SANDSTONE, data), new BaseBlock(BlockID.SANDSTONE, data)); dataItemBlockMapping.put(typeDataKey(BlockID.SANDSTONE, data), new BaseBlock(BlockID.SANDSTONE, data));
@ -298,9 +306,9 @@ public enum BlockType {
dataItemBlockMapping.put(typeDataKey(BlockID.COBBLESTONE_WALL, data), new BaseBlock(BlockID.COBBLESTONE_WALL, data)); dataItemBlockMapping.put(typeDataKey(BlockID.COBBLESTONE_WALL, data), new BaseBlock(BlockID.COBBLESTONE_WALL, data));
dataItemBlockMapping.put(typeDataKey(BlockID.STAINED_CLAY, data), new BaseBlock(BlockID.STAINED_CLAY, data)); dataItemBlockMapping.put(typeDataKey(BlockID.STAINED_CLAY, data), new BaseBlock(BlockID.STAINED_CLAY, data));
dataItemBlockMapping.put(typeDataKey(BlockID.CARPET, data), new BaseBlock(BlockID.CARPET, data)); dataItemBlockMapping.put(typeDataKey(BlockID.CARPET, data), new BaseBlock(BlockID.CARPET, data));
//dataItemBlockMapping.put(typeDataKey(BlockID.FLOWER, data), new BaseBlock(BlockID.FLOWER, data)); dataItemBlockMapping.put(typeDataKey(BlockID.RED_FLOWER, data), new BaseBlock(BlockID.RED_FLOWER, data));
//dataItemBlockMapping.put(typeDataKey(BlockID.LARGE_FLOWER, data), new BaseBlock(BlockID.LARGE_FLOWER, data)); dataItemBlockMapping.put(typeDataKey(BlockID.DOUBLE_PLANT, data), new BaseBlock(BlockID.DOUBLE_PLANT, data));
//dataItemBlockMapping.put(typeDataKey(BlockID.STAINED_GLASS, data), new BaseBlock(BlockID.STAINED_GLASS, data)); dataItemBlockMapping.put(typeDataKey(BlockID.STAINED_GLASS, data), new BaseBlock(BlockID.STAINED_GLASS, data));
} }
itemBlockMapping.put(ItemID.FLINT_AND_TINDER, new BaseBlock(BlockID.FIRE, -1)); itemBlockMapping.put(ItemID.FLINT_AND_TINDER, new BaseBlock(BlockID.FIRE, -1));
@ -324,10 +332,6 @@ public enum BlockType {
itemBlockMapping.put(ItemID.CARROT, new BaseBlock(BlockID.CARROTS, -1)); itemBlockMapping.put(ItemID.CARROT, new BaseBlock(BlockID.CARROTS, -1));
itemBlockMapping.put(ItemID.POTATO, new BaseBlock(BlockID.POTATOES, -1)); itemBlockMapping.put(ItemID.POTATO, new BaseBlock(BlockID.POTATOES, -1));
itemBlockMapping.put(ItemID.COMPARATOR, new BaseBlock(BlockID.COMPARATOR_OFF, -1)); itemBlockMapping.put(ItemID.COMPARATOR, new BaseBlock(BlockID.COMPARATOR_OFF, -1));
// These are just for fun:
itemBlockMapping.put(ItemID.BUCKET, new BaseBlock(BlockID.AIR, -1)); // There's nothing in the bucket, what did you expect?
itemBlockMapping.put(ItemID.MILK_BUCKET, new BaseBlock(BlockID.SNOW, -1)); // Whoops, spilled the milk
} }
public static BaseBlock getBlockForItem(int typeId, int data) { public static BaseBlock getBlockForItem(int typeId, int data) {
@ -413,6 +417,7 @@ public enum BlockType {
shouldPlaceLast.add(BlockID.COMPARATOR_ON); shouldPlaceLast.add(BlockID.COMPARATOR_ON);
shouldPlaceLast.add(BlockID.ACTIVATOR_RAIL); shouldPlaceLast.add(BlockID.ACTIVATOR_RAIL);
shouldPlaceLast.add(BlockID.CARPET); shouldPlaceLast.add(BlockID.CARPET);
shouldPlaceLast.add(BlockID.DOUBLE_PLANT);
} }
/** /**
@ -516,6 +521,7 @@ public enum BlockType {
canPassThrough.add(BlockID.COMPARATOR_ON); canPassThrough.add(BlockID.COMPARATOR_ON);
canPassThrough.add(BlockID.ACTIVATOR_RAIL); canPassThrough.add(BlockID.ACTIVATOR_RAIL);
canPassThrough.add(BlockID.CARPET); canPassThrough.add(BlockID.CARPET);
canPassThrough.add(BlockID.DOUBLE_PLANT);
} }
@ -666,14 +672,18 @@ public enum BlockType {
*/ */
private static final Set<Integer> usesData = new HashSet<Integer>(); private static final Set<Integer> usesData = new HashSet<Integer>();
static { static {
usesData.add(BlockID.DIRT);
usesData.add(BlockID.WOOD); usesData.add(BlockID.WOOD);
usesData.add(BlockID.SAPLING); usesData.add(BlockID.SAPLING);
usesData.add(BlockID.WATER); usesData.add(BlockID.WATER);
usesData.add(BlockID.STATIONARY_WATER); usesData.add(BlockID.STATIONARY_WATER);
usesData.add(BlockID.LAVA); usesData.add(BlockID.LAVA);
usesData.add(BlockID.STATIONARY_LAVA); usesData.add(BlockID.STATIONARY_LAVA);
usesData.add(BlockID.SAND);
usesData.add(BlockID.LOG); usesData.add(BlockID.LOG);
usesData.add(BlockID.LOG2);
usesData.add(BlockID.LEAVES); usesData.add(BlockID.LEAVES);
usesData.add(BlockID.LEAVES2);
usesData.add(BlockID.DISPENSER); usesData.add(BlockID.DISPENSER);
usesData.add(BlockID.SANDSTONE); usesData.add(BlockID.SANDSTONE);
usesData.add(BlockID.BED); usesData.add(BlockID.BED);
@ -684,11 +694,12 @@ public enum BlockType {
usesData.add(BlockID.PISTON_BASE); usesData.add(BlockID.PISTON_BASE);
usesData.add(BlockID.PISTON_EXTENSION); usesData.add(BlockID.PISTON_EXTENSION);
usesData.add(BlockID.CLOTH); usesData.add(BlockID.CLOTH);
usesData.add(BlockID.RED_FLOWER);
usesData.add(BlockID.DOUBLE_STEP); usesData.add(BlockID.DOUBLE_STEP);
usesData.add(BlockID.STEP); usesData.add(BlockID.STEP);
usesData.add(BlockID.TORCH); usesData.add(BlockID.TORCH);
usesData.add(BlockID.FIRE); usesData.add(BlockID.FIRE);
usesData.add(BlockID.WOODEN_STAIRS); usesData.add(BlockID.OAK_WOOD_STAIRS);
usesData.add(BlockID.CHEST); usesData.add(BlockID.CHEST);
usesData.add(BlockID.REDSTONE_WIRE); usesData.add(BlockID.REDSTONE_WIRE);
usesData.add(BlockID.CROPS); usesData.add(BlockID.CROPS);
@ -730,7 +741,6 @@ public enum BlockType {
usesData.add(BlockID.STONE_BRICK_STAIRS); usesData.add(BlockID.STONE_BRICK_STAIRS);
usesData.add(BlockID.NETHER_BRICK_STAIRS); usesData.add(BlockID.NETHER_BRICK_STAIRS);
usesData.add(BlockID.NETHER_WART); usesData.add(BlockID.NETHER_WART);
usesData.add(BlockID.ENCHANTMENT_TABLE);
usesData.add(BlockID.BREWING_STAND); usesData.add(BlockID.BREWING_STAND);
usesData.add(BlockID.CAULDRON); usesData.add(BlockID.CAULDRON);
usesData.add(BlockID.END_PORTAL_FRAME); usesData.add(BlockID.END_PORTAL_FRAME);
@ -753,14 +763,18 @@ public enum BlockType {
usesData.add(BlockID.ANVIL); usesData.add(BlockID.ANVIL);
usesData.add(BlockID.PRESSURE_PLATE_LIGHT); usesData.add(BlockID.PRESSURE_PLATE_LIGHT);
usesData.add(BlockID.PRESSURE_PLATE_HEAVY); usesData.add(BlockID.PRESSURE_PLATE_HEAVY);
usesData.add(BlockID.COMPARATOR_OFF);
usesData.add(BlockID.COMPARATOR_ON);
usesData.add(BlockID.QUARTZ_BLOCK); usesData.add(BlockID.QUARTZ_BLOCK);
usesData.add(BlockID.QUARTZ_STAIRS); usesData.add(BlockID.QUARTZ_STAIRS);
usesData.add(BlockID.ACTIVATOR_RAIL); usesData.add(BlockID.ACTIVATOR_RAIL);
usesData.add(BlockID.DROPPER); usesData.add(BlockID.DROPPER);
usesData.add(BlockID.HOPPER); usesData.add(BlockID.HOPPER);
usesData.add(BlockID.STAINED_CLAY); usesData.add(BlockID.STAINED_CLAY);
usesData.add(BlockID.STAINED_GLASS_PANE);
usesData.add(BlockID.HAY_BLOCK); usesData.add(BlockID.HAY_BLOCK);
usesData.add(BlockID.CARPET); usesData.add(BlockID.CARPET);
usesData.add(BlockID.DOUBLE_PLANT);
} }
/** /**
@ -992,9 +1006,11 @@ public enum BlockType {
isNaturalTerrainBlock.add(BlockID.GRAVEL); isNaturalTerrainBlock.add(BlockID.GRAVEL);
isNaturalTerrainBlock.add(BlockID.CLAY); isNaturalTerrainBlock.add(BlockID.CLAY);
isNaturalTerrainBlock.add(BlockID.MYCELIUM); isNaturalTerrainBlock.add(BlockID.MYCELIUM);
isNaturalTerrainBlock.add(BlockID.PACKED_ICE);
isNaturalTerrainBlock.add(BlockID.STAINED_CLAY);
// hell // hell
isNaturalTerrainBlock.add(BlockID.NETHERSTONE); isNaturalTerrainBlock.add(BlockID.NETHERRACK);
isNaturalTerrainBlock.add(BlockID.SLOW_SAND); isNaturalTerrainBlock.add(BlockID.SLOW_SAND);
isNaturalTerrainBlock.add(BlockID.LIGHTSTONE); isNaturalTerrainBlock.add(BlockID.LIGHTSTONE);
isNaturalTerrainBlock.add(BlockID.QUARTZ_ORE); isNaturalTerrainBlock.add(BlockID.QUARTZ_ORE);
@ -1067,7 +1083,6 @@ public enum BlockType {
emitsLight.add(BlockID.PORTAL); emitsLight.add(BlockID.PORTAL);
emitsLight.add(BlockID.JACKOLANTERN); emitsLight.add(BlockID.JACKOLANTERN);
emitsLight.add(BlockID.REDSTONE_REPEATER_ON); emitsLight.add(BlockID.REDSTONE_REPEATER_ON);
emitsLight.add(BlockID.LOCKED_CHEST);
emitsLight.add(BlockID.BROWN_MUSHROOM_CAP); emitsLight.add(BlockID.BROWN_MUSHROOM_CAP);
emitsLight.add(BlockID.RED_MUSHROOM_CAP); emitsLight.add(BlockID.RED_MUSHROOM_CAP);
emitsLight.add(BlockID.END_PORTAL); emitsLight.add(BlockID.END_PORTAL);
@ -1115,7 +1130,7 @@ public enum BlockType {
isTranslucent.add(BlockID.TORCH); isTranslucent.add(BlockID.TORCH);
isTranslucent.add(BlockID.FIRE); isTranslucent.add(BlockID.FIRE);
isTranslucent.add(BlockID.MOB_SPAWNER); isTranslucent.add(BlockID.MOB_SPAWNER);
isTranslucent.add(BlockID.WOODEN_STAIRS); isTranslucent.add(BlockID.OAK_WOOD_STAIRS);
isTranslucent.add(BlockID.CHEST); isTranslucent.add(BlockID.CHEST);
isTranslucent.add(BlockID.REDSTONE_WIRE); isTranslucent.add(BlockID.REDSTONE_WIRE);
isTranslucent.add(BlockID.CROPS); isTranslucent.add(BlockID.CROPS);
@ -1183,6 +1198,8 @@ public enum BlockType {
isTranslucent.add(BlockID.QUARTZ_STAIRS); isTranslucent.add(BlockID.QUARTZ_STAIRS);
isTranslucent.add(BlockID.ACTIVATOR_RAIL); isTranslucent.add(BlockID.ACTIVATOR_RAIL);
isTranslucent.add(BlockID.CARPET); isTranslucent.add(BlockID.CARPET);
isTranslucent.add(BlockID.STAINED_GLASS_PANE);
isTranslucent.add(BlockID.DOUBLE_PLANT);
} }
/** /**
@ -1216,10 +1233,10 @@ public enum BlockType {
nonDataBlockBagItems.put(BlockID.STONE, new BaseItem(BlockID.COBBLESTONE)); // rule 5 nonDataBlockBagItems.put(BlockID.STONE, new BaseItem(BlockID.COBBLESTONE)); // rule 5
nonDataBlockBagItems.put(BlockID.GRASS, new BaseItem(BlockID.DIRT)); // rule 5 nonDataBlockBagItems.put(BlockID.GRASS, new BaseItem(BlockID.DIRT)); // rule 5
addIdentity(BlockID.DIRT); // rule 1 addIdentities(BlockID.DIRT, 3); // rule 1
addIdentity(BlockID.COBBLESTONE); // rule 1 addIdentity(BlockID.COBBLESTONE); // rule 1
addIdentity(BlockID.WOOD); // rule 1 addIdentities(BlockID.WOOD, 6); // rule 1
addIdentities(BlockID.SAPLING, 3); // rule 1 addIdentities(BlockID.SAPLING, 6); // rule 1
nonDataBlockBagItems.put(BlockID.BEDROCK, doNotDestroy); // exception nonDataBlockBagItems.put(BlockID.BEDROCK, doNotDestroy); // exception
// WATER, rule 6 // WATER, rule 6
// STATIONARY_WATER, rule 6 // STATIONARY_WATER, rule 6
@ -1230,7 +1247,7 @@ public enum BlockType {
addIdentity(BlockID.GOLD_ORE); // rule 1 addIdentity(BlockID.GOLD_ORE); // rule 1
addIdentity(BlockID.IRON_ORE); // rule 1 addIdentity(BlockID.IRON_ORE); // rule 1
nonDataBlockBagItems.put(BlockID.COAL_ORE, new BaseItem(ItemID.COAL)); // rule 5 nonDataBlockBagItems.put(BlockID.COAL_ORE, new BaseItem(ItemID.COAL)); // rule 5
addIdentities(BlockID.LOG, 3); // rule 1 addIdentities(BlockID.LOG, 4); // rule 1
addIdentities(BlockID.LEAVES, 4); // rule 1 with shears, otherwise rule 3 addIdentities(BlockID.LEAVES, 4); // rule 1 with shears, otherwise rule 3
addIdentity(BlockID.SPONGE); // rule 1 addIdentity(BlockID.SPONGE); // rule 1
addIdentity(BlockID.GLASS); // rule 3 addIdentity(BlockID.GLASS); // rule 3
@ -1266,7 +1283,7 @@ public enum BlockType {
addIdentity(BlockID.TORCH); // rule 1 addIdentity(BlockID.TORCH); // rule 1
// FIRE // FIRE
// MOB_SPAWNER // MOB_SPAWNER
addIdentity(BlockID.WOODEN_STAIRS); // rule 3 addIdentity(BlockID.OAK_WOOD_STAIRS); // rule 1
addIdentity(BlockID.CHEST); // rule 1 addIdentity(BlockID.CHEST); // rule 1
nonDataBlockBagItems.put(BlockID.REDSTONE_WIRE, new BaseItem(ItemID.REDSTONE_DUST)); // rule 3 nonDataBlockBagItems.put(BlockID.REDSTONE_WIRE, new BaseItem(ItemID.REDSTONE_DUST)); // rule 3
nonDataBlockBagItems.put(BlockID.DIAMOND_ORE, new BaseItem(ItemID.DIAMOND)); // rule 5 nonDataBlockBagItems.put(BlockID.DIAMOND_ORE, new BaseItem(ItemID.DIAMOND)); // rule 5
@ -1308,7 +1325,7 @@ public enum BlockType {
nonDataBlockBagItems.put(BlockID.CAKE_BLOCK, new BaseItem(ItemID.CAKE_ITEM)); // rule 3 nonDataBlockBagItems.put(BlockID.CAKE_BLOCK, new BaseItem(ItemID.CAKE_ITEM)); // rule 3
nonDataBlockBagItems.put(BlockID.REDSTONE_REPEATER_OFF, new BaseItem(ItemID.REDSTONE_REPEATER)); // rule 3 nonDataBlockBagItems.put(BlockID.REDSTONE_REPEATER_OFF, new BaseItem(ItemID.REDSTONE_REPEATER)); // rule 3
nonDataBlockBagItems.put(BlockID.REDSTONE_REPEATER_ON, new BaseItem(ItemID.REDSTONE_REPEATER)); // rule 3 nonDataBlockBagItems.put(BlockID.REDSTONE_REPEATER_ON, new BaseItem(ItemID.REDSTONE_REPEATER)); // rule 3
addIdentity(BlockID.LOCKED_CHEST); // ??? addIdentities(BlockID.STAINED_GLASS_PANE, 16); // ???
addIdentity(BlockID.TRAP_DOOR); // rule 1 addIdentity(BlockID.TRAP_DOOR); // rule 1
nonDataBlockBagItems.put(BlockID.SILVERFISH_BLOCK, doNotDestroy); // exception nonDataBlockBagItems.put(BlockID.SILVERFISH_BLOCK, doNotDestroy); // exception
addIdentity(BlockID.STONE_BRICK); // rule 1 addIdentity(BlockID.STONE_BRICK); // rule 1
@ -1383,6 +1400,14 @@ public enum BlockType {
addIdentities(BlockID.CARPET, 16); // rule 1 addIdentities(BlockID.CARPET, 16); // rule 1
addIdentity(BlockID.HARDENED_CLAY); // rule 1 addIdentity(BlockID.HARDENED_CLAY); // rule 1
addIdentity(BlockID.COAL_BLOCK); // rule 1 addIdentity(BlockID.COAL_BLOCK); // rule 1
addIdentities(BlockID.LOG2, 1);
addIdentities(BlockID.LEAVES2, 1);
addIdentity(BlockID.ACACIA_STAIRS);
addIdentity(BlockID.DARK_OAK_STAIRS);
addIdentity(BlockID.PACKED_ICE);
addIdentities(BlockID.STAINED_GLASS_PANE, 16);
addIdentities(BlockID.DOUBLE_PLANT, 6);
} }
/** /**
@ -1618,7 +1643,7 @@ public enum BlockType {
case BlockID.HAY_BLOCK: case BlockID.HAY_BLOCK:
return new BaseItemStack(BlockID.HAY_BLOCK); // strip orientation data return new BaseItemStack(BlockID.HAY_BLOCK); // strip orientation data
case BlockID.WOODEN_STAIRS: case BlockID.OAK_WOOD_STAIRS:
case BlockID.COBBLESTONE_STAIRS: case BlockID.COBBLESTONE_STAIRS:
case BlockID.BRICK_STAIRS: case BlockID.BRICK_STAIRS:
case BlockID.STONE_BRICK_STAIRS: case BlockID.STONE_BRICK_STAIRS:
@ -1635,6 +1660,7 @@ public enum BlockType {
case BlockID.LAVA: case BlockID.LAVA:
case BlockID.STATIONARY_LAVA: case BlockID.STATIONARY_LAVA:
case BlockID.GLASS: case BlockID.GLASS:
case BlockID.STAINED_GLASS_PANE:
case BlockID.PISTON_EXTENSION: case BlockID.PISTON_EXTENSION:
case BlockID.BOOKCASE: case BlockID.BOOKCASE:
case BlockID.FIRE: case BlockID.FIRE:
@ -1643,7 +1669,6 @@ public enum BlockType {
case BlockID.ICE: case BlockID.ICE:
case BlockID.PORTAL: case BlockID.PORTAL:
case BlockID.AIR: case BlockID.AIR:
case BlockID.LOCKED_CHEST:
case BlockID.SILVERFISH_BLOCK: case BlockID.SILVERFISH_BLOCK:
case BlockID.VINE: case BlockID.VINE:
case BlockID.END_PORTAL: case BlockID.END_PORTAL:
@ -1730,6 +1755,7 @@ public enum BlockType {
nonDataAttachments.put(BlockID.COMPARATOR_OFF, PlayerDirection.DOWN); nonDataAttachments.put(BlockID.COMPARATOR_OFF, PlayerDirection.DOWN);
nonDataAttachments.put(BlockID.COMPARATOR_ON, PlayerDirection.DOWN); nonDataAttachments.put(BlockID.COMPARATOR_ON, PlayerDirection.DOWN);
nonDataAttachments.put(BlockID.CARPET, PlayerDirection.DOWN); nonDataAttachments.put(BlockID.CARPET, PlayerDirection.DOWN);
nonDataAttachments.put(BlockID.DOUBLE_PLANT, PlayerDirection.DOWN);
// Rails are hardcoded to be attached to the block below them. // Rails are hardcoded to be attached to the block below them.
// In addition to that, let's attach ascending rails to the block they're ascending towards. // In addition to that, let's attach ascending rails to the block they're ascending towards.

Datei anzeigen

@ -183,6 +183,7 @@ public final class ItemID {
public static final int HORSE_ARMOR_DIAMOND = 419; public static final int HORSE_ARMOR_DIAMOND = 419;
public static final int LEAD = 420; public static final int LEAD = 420;
public static final int NAME_TAG = 421; public static final int NAME_TAG = 421;
public static final int COMMAND_BLOCK_MINECART = 422;
@Deprecated public static final int GOLD_RECORD = 2256; // deprecated, but leave it there @Deprecated public static final int GOLD_RECORD = 2256; // deprecated, but leave it there
@Deprecated public static final int GREEN_RECORD = 2257; // deprecated, but leave it there @Deprecated public static final int GREEN_RECORD = 2257; // deprecated, but leave it there

Datei anzeigen

@ -88,7 +88,7 @@ public enum ItemType {
TORCH(BlockID.TORCH, "Torch", "torch", "light", "candle"), TORCH(BlockID.TORCH, "Torch", "torch", "light", "candle"),
FIRE(BlockID.FIRE, "Fire", "fire", "flame", "flames"), FIRE(BlockID.FIRE, "Fire", "fire", "flame", "flames"),
MOB_SPAWNER(BlockID.MOB_SPAWNER, "Mob spawner", "mobspawner", "spawner"), MOB_SPAWNER(BlockID.MOB_SPAWNER, "Mob spawner", "mobspawner", "spawner"),
WOODEN_STAIRS(BlockID.WOODEN_STAIRS, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"), WOODEN_STAIRS(BlockID.OAK_WOOD_STAIRS, "Wooden stairs", "woodstair", "woodstairs", "woodenstair", "woodenstairs"),
CHEST(BlockID.CHEST, "Chest", "chest", "storage", "storagechest"), CHEST(BlockID.CHEST, "Chest", "chest", "storage", "storagechest"),
REDSTONE_WIRE(BlockID.REDSTONE_WIRE, "Redstone wire", "redstone", "redstoneblock"), REDSTONE_WIRE(BlockID.REDSTONE_WIRE, "Redstone wire", "redstone", "redstoneblock"),
DIAMOND_ORE(BlockID.DIAMOND_ORE, "Diamond ore", "diamondore"), DIAMOND_ORE(BlockID.DIAMOND_ORE, "Diamond ore", "diamondore"),
@ -130,7 +130,8 @@ public enum ItemType {
CAKE(BlockID.CAKE_BLOCK, "Cake", "cake", "cakeblock"), CAKE(BlockID.CAKE_BLOCK, "Cake", "cake", "cakeblock"),
REDSTONE_REPEATER_OFF(BlockID.REDSTONE_REPEATER_OFF, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeateroff", "delayeroff"), REDSTONE_REPEATER_OFF(BlockID.REDSTONE_REPEATER_OFF, "Redstone repeater (off)", "diodeoff", "redstonerepeater", "repeateroff", "delayeroff"),
REDSTONE_REPEATER_ON(BlockID.REDSTONE_REPEATER_ON, "Redstone repeater (on)", "diodeon", "redstonerepeateron", "repeateron", "delayeron"), REDSTONE_REPEATER_ON(BlockID.REDSTONE_REPEATER_ON, "Redstone repeater (on)", "diodeon", "redstonerepeateron", "repeateron", "delayeron"),
LOCKED_CHEST(BlockID.LOCKED_CHEST, "Locked chest", "lockedchest", "steveco", "supplycrate", "valveneedstoworkonep3nottf2kthx"), @Deprecated LOCKED_CHEST(BlockID.LOCKED_CHEST, "thisblockisinvalidusedstainedglassinstead"),
STAINED_GLASS(BlockID.STAINED_GLASS, "Stained Glass", "stainedglass"),
TRAP_DOOR(BlockID.TRAP_DOOR, "Trap door", "trapdoor", "hatch", "floordoor"), TRAP_DOOR(BlockID.TRAP_DOOR, "Trap door", "trapdoor", "hatch", "floordoor"),
SILVERFISH_BLOCK(BlockID.SILVERFISH_BLOCK, "Silverfish block", "silverfish", "silver"), SILVERFISH_BLOCK(BlockID.SILVERFISH_BLOCK, "Silverfish block", "silverfish", "silver"),
STONE_BRICK(BlockID.STONE_BRICK, "Stone brick", "stonebrick", "sbrick", "smoothstonebrick"), STONE_BRICK(BlockID.STONE_BRICK, "Stone brick", "stonebrick", "sbrick", "smoothstonebrick"),
@ -145,7 +146,7 @@ public enum ItemType {
FENCE_GATE(BlockID.FENCE_GATE, "Fence gate", "fencegate", "gate"), FENCE_GATE(BlockID.FENCE_GATE, "Fence gate", "fencegate", "gate"),
BRICK_STAIRS(BlockID.BRICK_STAIRS, "Brick stairs", "brickstairs", "bricksteps"), BRICK_STAIRS(BlockID.BRICK_STAIRS, "Brick stairs", "brickstairs", "bricksteps"),
STONE_BRICK_STAIRS(BlockID.STONE_BRICK_STAIRS, "Stone brick stairs", "stonebrickstairs", "smoothstonebrickstairs"), STONE_BRICK_STAIRS(BlockID.STONE_BRICK_STAIRS, "Stone brick stairs", "stonebrickstairs", "smoothstonebrickstairs"),
MYCELIUM(BlockID.MYCELIUM, "Mycelium", "fungus", "mycel"), MYCELIUM(BlockID.MYCELIUM, "Mycelium", "mycelium", "fungus", "mycel"),
LILY_PAD(BlockID.LILY_PAD, "Lily pad", "lilypad", "waterlily"), LILY_PAD(BlockID.LILY_PAD, "Lily pad", "lilypad", "waterlily"),
NETHER_BRICK(BlockID.NETHER_BRICK, "Nether brick", "netherbrick"), NETHER_BRICK(BlockID.NETHER_BRICK, "Nether brick", "netherbrick"),
NETHER_BRICK_FENCE(BlockID.NETHER_BRICK_FENCE, "Nether brick fence", "netherbrickfence", "netherfence"), NETHER_BRICK_FENCE(BlockID.NETHER_BRICK_FENCE, "Nether brick fence", "netherbrickfence", "netherfence"),
@ -175,30 +176,38 @@ public enum ItemType {
COMMAND_BLOCK(BlockID.COMMAND_BLOCK, "Command block", "commandblock", "cmdblock", "command", "cmd"), COMMAND_BLOCK(BlockID.COMMAND_BLOCK, "Command block", "commandblock", "cmdblock", "command", "cmd"),
BEACON(BlockID.BEACON, "Beacon", "beacon", "beaconblock"), BEACON(BlockID.BEACON, "Beacon", "beacon", "beaconblock"),
COBBLESTONE_WALL(BlockID.COBBLESTONE_WALL, "Cobblestone wall", "cobblestonewall", "cobblewall"), COBBLESTONE_WALL(BlockID.COBBLESTONE_WALL, "Cobblestone wall", "cobblestonewall", "cobblewall"),
FLOWER_POT_BLOCK(BlockID.FLOWER_POT, "Flower pot", "flowerpot", "plantpot", "pot", "flowerpotblock"), FLOWER_POT_BLOCK(BlockID.FLOWER_POT, "Flower pot", "flowerpot", "plantpot", "pot"),
CARROTS_BLOCK(BlockID.CARROTS, "Carrots", "carrots", "carrotsplant", "carrotsblock"), CARROTS(BlockID.CARROTS, "Carrots", "carrots", "carrotsplant", "carrotsblock"),
POTATOES_BLOCK(BlockID.POTATOES, "Potatoes", "patatoes", "potatoesblock"), POTATOES(BlockID.POTATOES, "Potatoes", "potatoes", "potatoesblock"),
WOODEN_BUTTON(BlockID.WOODEN_BUTTON, "Wooden button", "woodbutton", "woodenbutton"), WOODEN_BUTTON(BlockID.WOODEN_BUTTON, "Wooden button", "woodbutton", "woodenbutton"),
HEAD_BLOCK(BlockID.HEAD, "Head", "head", "headmount", "mount", "headblock", "mountblock"), HEAD_BLOCK(BlockID.HEAD, "Head", "head", "skull"),
ANVIL(BlockID.ANVIL, "Anvil", "anvil", "blacksmith"), ANVIL(BlockID.ANVIL, "Anvil", "anvil", "blacksmith"),
TRAPPED_CHEST(BlockID.TRAPPED_CHEST, "Trapped Chest", "trappedchest", "redstonechest"), TRAPPED_CHEST(BlockID.TRAPPED_CHEST, "Trapped Chest", "trappedchest", "redstonechest"),
PRESSURE_PLATE_LIGHT(BlockID.PRESSURE_PLATE_LIGHT, "Weighted Pressure Plate (Light)", "lightpressureplate"), PRESSURE_PLATE_LIGHT(BlockID.PRESSURE_PLATE_LIGHT, "Weighted Pressure Plate (Light)", "lightpressureplate"),
PRESSURE_PLATE_HEAVY(BlockID.PRESSURE_PLATE_HEAVY, "Weighted Pressure Plate (Heavy)", "heavypressureplate"), PRESSURE_PLATE_HEAVY(BlockID.PRESSURE_PLATE_HEAVY, "Weighted Pressure Plate (Heavy)", "heavypressureplate"),
COMPARATOR_OFF(BlockID.COMPARATOR_OFF, "Redstone Comparator (inactive)", "redstonecomparator", "comparator"), COMPARATOR_OFF(BlockID.COMPARATOR_OFF, "Redstone Comparator (inactive)", "redstonecomparator", "comparator"),
COMPARATOR_ON(BlockID.COMPARATOR_ON, "Redstone Comparator (active)", "redstonecomparatoron", "comparatoron"), COMPARATOR_ON(BlockID.COMPARATOR_ON, "Redstone Comparator (active)", "redstonecomparatoron", "comparatoron"),
DAYLIGHT_SENSOR(BlockID.DAYLIGHT_SENSOR, "Daylight Sesnor", "daylightsensor", "lightsensor"), DAYLIGHT_SENSOR(BlockID.DAYLIGHT_SENSOR, "Daylight Sensor", "daylightsensor", "lightsensor", "daylightdetector"),
REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"), REDSTONE_BLOCK(BlockID.REDSTONE_BLOCK, "Block of Redstone", "redstoneblock", "blockofredstone"),
QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"), QUARTZ_ORE(BlockID.QUARTZ_ORE, "Nether Quartz Ore", "quartzore", "netherquartzore"),
HOPPER(BlockID.HOPPER, "Hopper", "hopper"), HOPPER(BlockID.HOPPER, "Hopper", "hopper"),
QUARTZ_BLOCK(BlockID.QUARTZ_BLOCK, "Block of Quartz", "quartzblock"), QUARTZ_BLOCK(BlockID.QUARTZ_BLOCK, "Block of Quartz", "quartzblock", "quartz"),
QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"), QUARTZ_STAIRS(BlockID.QUARTZ_STAIRS, "Quartz Stairs", "quartzstairs"),
ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"), ACTIVATOR_RAIL(BlockID.ACTIVATOR_RAIL, "Activator Rail", "activatorrail", "tntrail", "activatortrack"),
DROPPER(BlockID.DROPPER, "Dropper", "dropper"), DROPPER(BlockID.DROPPER, "Dropper", "dropper"),
STAINED_CLAY(BlockID.STAINED_CLAY, "Stained clay", "stainedclay"), STAINED_CLAY(BlockID.STAINED_CLAY, "Stained Clay", "stainedclay", "stainedhardenedclay"),
STAINED_GLASS_PANE(BlockID.STAINED_GLASS_PANE, "Stained Glass Pane", "stainedglasspane"),
LEAVES2(BlockID.LEAVES2, "Leaves", "leaves2", "acacialeaves", "darkoakleaves"),
LOG2(BlockID.LOG2, "Log", "log2", "acacia", "darkoak"),
ACACIA_STAIRS(BlockID.ACACIA_STAIRS, "Acacia Wood Stairs", "acaciawoodstairs", "acaciastairs"),
DARK_OAK_STAIRS(BlockID.DARK_OAK_STAIRS, "Dark Oak Wood Stairs", "darkoakwoodstairs", "darkoakstairs"),
HAY_BLOCK(BlockID.HAY_BLOCK, "Hay Block", "hayblock", "haybale", "wheatbale"), HAY_BLOCK(BlockID.HAY_BLOCK, "Hay Block", "hayblock", "haybale", "wheatbale"),
CARPET(BlockID.CARPET, "Carpet", "carpet"), CARPET(BlockID.CARPET, "Carpet", "carpet"),
HARDENED_CLAY(BlockID.HARDENED_CLAY, "Hardened Clay", "hardenedclay", "hardclay"), HARDENED_CLAY(BlockID.HARDENED_CLAY, "Hardened Clay", "hardenedclay", "hardclay"),
COAL_BLOCK(BlockID.COAL_BLOCK, "Block of Coal", "coalblock", "blockofcoal"), COAL_BLOCK(BlockID.COAL_BLOCK, "Block of Coal", "coalblock", "blockofcoal"),
PACKED_ICE(BlockID.PACKED_ICE, "Packed Ice", "packedice", "hardice"),
DOUBLE_PLANT(BlockID.DOUBLE_PLANT, "Large Flowers", "largeflowers", "doubleflowers"),
// Items // Items
IRON_SHOVEL(ItemID.IRON_SHOVEL, "Iron shovel", "ironshovel"), IRON_SHOVEL(ItemID.IRON_SHOVEL, "Iron shovel", "ironshovel"),
@ -359,6 +368,7 @@ public enum ItemType {
HORSE_ARMOR_DIAMOND(ItemID.HORSE_ARMOR_DIAMOND, "Diamond Horse Armor", "diamondhorsearmor", "diamondbarding"), HORSE_ARMOR_DIAMOND(ItemID.HORSE_ARMOR_DIAMOND, "Diamond Horse Armor", "diamondhorsearmor", "diamondbarding"),
LEAD(ItemID.LEAD, "Lead", "lead", "leash"), LEAD(ItemID.LEAD, "Lead", "lead", "leash"),
NAME_TAG(ItemID.NAME_TAG, "Name Tag", "nametag"), NAME_TAG(ItemID.NAME_TAG, "Name Tag", "nametag"),
COMMAND_BLOCK_MINECART(ItemID.COMMAND_BLOCK_MINECART, "Minecart with Command Block"),
DISC_13(ItemID.DISC_13, "Music Disc - 13", "disc_13"), DISC_13(ItemID.DISC_13, "Music Disc - 13", "disc_13"),
DISC_CAT(ItemID.DISC_CAT, "Music Disc - Cat", "disc_cat"), DISC_CAT(ItemID.DISC_CAT, "Music Disc - Cat", "disc_cat"),
DISC_BLOCKS(ItemID.DISC_BLOCKS, "Music Disc - blocks", "disc_blocks"), DISC_BLOCKS(ItemID.DISC_BLOCKS, "Music Disc - blocks", "disc_blocks"),
@ -592,6 +602,7 @@ public enum ItemType {
shouldNotStack.add(ItemID.HORSE_ARMOR_IRON); shouldNotStack.add(ItemID.HORSE_ARMOR_IRON);
shouldNotStack.add(ItemID.HORSE_ARMOR_GOLD); shouldNotStack.add(ItemID.HORSE_ARMOR_GOLD);
shouldNotStack.add(ItemID.HORSE_ARMOR_DIAMOND); shouldNotStack.add(ItemID.HORSE_ARMOR_DIAMOND);
shouldNotStack.add(ItemID.COMMAND_BLOCK_MINECART);
shouldNotStack.add(ItemID.DISC_13); shouldNotStack.add(ItemID.DISC_13);
shouldNotStack.add(ItemID.DISC_CAT); shouldNotStack.add(ItemID.DISC_CAT);
shouldNotStack.add(ItemID.DISC_BLOCKS); shouldNotStack.add(ItemID.DISC_BLOCKS);
@ -618,13 +629,16 @@ public enum ItemType {
private static final Set<Integer> usesDamageValue = new HashSet<Integer>(); private static final Set<Integer> usesDamageValue = new HashSet<Integer>();
static { static {
usesDamageValue.add(BlockID.DIRT);
usesDamageValue.add(BlockID.WOOD); usesDamageValue.add(BlockID.WOOD);
usesDamageValue.add(BlockID.SAPLING); usesDamageValue.add(BlockID.SAPLING);
usesDamageValue.add(BlockID.SAND);
usesDamageValue.add(BlockID.LOG); usesDamageValue.add(BlockID.LOG);
usesDamageValue.add(BlockID.LEAVES); usesDamageValue.add(BlockID.LEAVES);
usesDamageValue.add(BlockID.SANDSTONE); usesDamageValue.add(BlockID.SANDSTONE);
usesDamageValue.add(BlockID.LONG_GRASS); usesDamageValue.add(BlockID.LONG_GRASS);
usesDamageValue.add(BlockID.CLOTH); usesDamageValue.add(BlockID.CLOTH);
usesDamageValue.add(BlockID.RED_FLOWER);
usesDamageValue.add(BlockID.DOUBLE_STEP); usesDamageValue.add(BlockID.DOUBLE_STEP);
usesDamageValue.add(BlockID.STEP); usesDamageValue.add(BlockID.STEP);
usesDamageValue.add(BlockID.SILVERFISH_BLOCK); usesDamageValue.add(BlockID.SILVERFISH_BLOCK);
@ -646,6 +660,8 @@ public enum ItemType {
usesDamageValue.add(ItemID.MAP); usesDamageValue.add(ItemID.MAP);
usesDamageValue.add(ItemID.HEAD); usesDamageValue.add(ItemID.HEAD);
usesDamageValue.add(ItemID.GOLD_APPLE); usesDamageValue.add(ItemID.GOLD_APPLE);
usesDamageValue.add(ItemID.RAW_FISH);
usesDamageValue.add(ItemID.COOKED_FISH);
} }
/** /**